Extension Tutorial — JupyterLab 4.4.3 documentation (original) (raw)
JupyterLab extensions add features to the user experience. This page describes how to create one type of extension, an application plugin, that:
- Adds a “Random Astronomy Picture” command to the_command palette_ sidebar
- Fetches the image and metadata when activated
- Shows the image and metadata in a tab panel
By working through this tutorial, you’ll learn:
- How to set up an extension development environment from scratch on a Linux or OSX machine. (You’ll need to modify the commands slightly if you are on Windows.)
- How to start an extension project fromjupyterlab/extension-template
- How to iteratively code, build, and load your extension in JupyterLab
- How to version control your work with git
- How to release your extension for others to enjoy
The completed extension, showing the Astronomy Picture of the Day for 24 Jul 2015.#
Sound like fun? Excellent. Here we go!
Set up a development environment#
Install conda using miniconda#
Start by installing miniconda, followingConda’s installation documentation.
Install NodeJS, JupyterLab, etc. in a conda environment#
Next create a conda environment that includes:
- The latest release of JupyterLab
- copier and some dependencies, the tool you’ll use to bootstrap your extension project structure (this is a Python tool which we’ll install using conda below).
- NodeJS, the JavaScript runtime you’ll use to compile the web assets (e.g., TypeScript, CSS) for your extension
- git, a version control system you’ll use to take snapshots of your work as you progress through this tutorial
It’s a best practice to leave the root conda environment (i.e., the environment created by the miniconda installer) untouched and install your project-specific dependencies in a named conda environment. Run this command to create a new environment named jupyterlab-ext
.
conda create -n jupyterlab-ext --override-channels --strict-channel-priority -c conda-forge -c nodefaults jupyterlab=4 nodejs=20 git copier=9 jinja2-time
Now activate the new environment so that all further commands you run work out of that environment.
conda activate jupyterlab-ext
Note: You’ll need to run the command above in each new terminal you open before you can work with the tools you installed in thejupyterlab-ext
environment.
Create a repository#
Create a new repository for your extension (see, for example, theGitHub instructions). This is an optional step, but highly recommended if you want to share your extension.
Create an extension project#
Initialize the project from the template#
Next use copier to create a new project for your extension. This will create a new folder for your extension in your current directory.
mkdir my_first_extension cd my_first_extension copier copy --trust https://github.com/jupyterlab/extension-template .
When prompted, enter values like the following for all of the template prompts (apod
stands for Astronomy Picture of the Day, the NASA service we are using to fetch pictures).
What is your extension kind? (Use arrow keys) frontend Extension author name Your Name Extension author email your@name.org JavaScript package name jupyterlab_apod Python package name jupyterlab_apod Extension short description Show a random NASA Astronomy Picture of the Day in a JupyterLab panel Does the extension have user settings? N Do you want to set up Binder example? Y Do you want to set up test for the extension? Y Git remote repository URL https://github.com/github_username/jupyterlab_apod
Note
- If you are not using a repository, leave the repository field blank. You can come back and edit the repository field in the
package.json
file later. - If you are using the latest version of the template, you will notice that tests are included in the template. If you don’t want to include them just answer
n
to the test prompt.
List the files.
You should see a list like the following.
.copier-answers.yml .github .gitignore .prettierignore .yarnrc.yml babel.config.js jest.config.js pyproject.toml src ui-tests binder jupyterlab_apod README.md style yarn.lock CHANGELOG.md LICENSE RELEASE.md tsconfig.json install.json package.json setup.py tsconfig.test.json
Commit what you have to git#
Run the following commands in your jupyterlab_apod
folder to initialize it as a git repository and commit the current code.
git init git add . git commit -m 'Seed apod project from extension template'
Note
This step is not technically necessary, but it is good practice to track changes in version control system in case you need to rollback to an earlier version or want to collaborate with others. You can compare your work throughout this tutorial with the commits in a reference version of jupyterlab_apod
on GitHub atjupyterlab/jupyterlab_apod.
Build and install the extension for development#
Your new extension project has enough code in it to see it working in your JupyterLab. Run the following commands to install the initial project dependencies and install the extension into the JupyterLab environment.
The above command copies the frontend part of the extension into JupyterLab. We can run this pip install
command again every time we make a change to copy the change into JupyterLab. Even better, we can use the develop
command to create a symbolic link from JupyterLab to our source directory. This means our changes are automatically available in JupyterLab:
jupyter labextension develop --overwrite .
Important for Windows users#
Important
On Windows, symbolic links need to be activated on Windows 10 or above for Python version 3.8 or higher by activating the ‘Developer Mode’. That may not be allowed by your administrators. See Activate Developer Mode on Windowsfor instructions.
See the initial extension in action#
After the install completes, open a second terminal. Run these commands to activate the jupyterlab-ext
environment and start JupyterLab in your default web browser.
conda activate jupyterlab-ext jupyter lab
In that browser window, open the JavaScript console by following the instructions for your browser:
After you reload the page with the console open, you should see a message that saysJupyterLab extension jupyterlab_apod is activated!
in the console. If you do, congratulations, you’re ready to start modifying the extension! If not, go back make sure you didn’t miss a step, and reach out if you’re stuck.
Note
Leave the terminal running the jupyter lab
command open and running JupyterLab to see the effects of changes below.
Add an Astronomy Picture of the Day widget#
Show an empty panel#
The command palette is the primary view of all commands available to you in JupyterLab. For your first addition, you’re going to add a_Random Astronomy Picture_ command to the palette and get it to show an _Astronomy Picture_tab panel when invoked.
Fire up your favorite text editor and open the src/index.ts
file in your extension project. Change the import at the top of the file to get a reference to the command palette interface and the JupyterFrontEnd
instance.
import { JupyterFrontEnd, JupyterFrontEndPlugin } from '@jupyterlab/application';
import { ICommandPalette } from '@jupyterlab/apputils';
Locate the plugin
object of type JupyterFrontEndPlugin
. Change the definition so that it reads like so:
/**
- Initialization data for the jupyterlab_apod extension. */ const plugin: JupyterFrontEndPlugin = { id: 'jupyterlab-apod', description: 'Show a random NASA Astronomy Picture of the Day in a JupyterLab panel.', autoStart: true, requires: [ICommandPalette], activate: (app: JupyterFrontEnd, palette: ICommandPalette) => { console.log('JupyterLab extension jupyterlab_apod is activated!'); console.log('ICommandPalette:', palette); } };
The requires
attribute states that your plugin needs an object that implements the ICommandPalette
interface when it starts. JupyterLab will pass an instance of ICommandPalette
as the second parameter ofactivate
in order to satisfy this requirement. Definingpalette: ICommandPalette
makes this instance available to your code in that function. The second console.log
line exists only so that you can immediately check that your changes work.
Now you will need to install these dependencies. Run the following commands in the repository root folder to install the dependencies and save them to yourpackage.json:
jlpm add @jupyterlab/apputils @jupyterlab/application
Finally, run the following to rebuild your extension.
Note
This tutorial uses jlpm
to install Javascript packages and run build commands, which is JupyterLab’s bundled version of yarn
. If you prefer, you can use another Javascript package manager like npm
or yarn
itself.
After the extension build finishes, return to the browser tab that opened when you started JupyterLab. Refresh it and look in the console. You should see the same activation message as before, plus the new message about the ICommandPalette instance you just added. If you don’t, check the output of the build command for errors and correct your code.
JupyterLab extension jupyterlab_apod is activated! ICommandPalette: Palette {_palette: CommandPalette}
Note that we had to run jlpm run build
in order for the bundle to update. This command does two things: compiles the TypeScript files in src/`
into JavaScript files in lib/
(jlpm run build
), then bundles the JavaScript files in lib/
into a JupyterLab extension injupyterlab_apod/static
(jlpm run build:extension
). If you wish to avoid running jlpm run build
after each change, you can open a third terminal, activate the jupyterlab-ext
environment, and run the jlpm run watch
command from your extension directory, which will automatically compile the TypeScript files as they are changed and saved.
Now return to your editor. Modify the imports at the top of the file to add a few more imports:
import { ICommandPalette, MainAreaWidget } from '@jupyterlab/apputils';
import { Widget } from '@lumino/widgets';
Install this new dependency as well:
Then modify the activate
function inside the plugin object again so that it has the following code (the highlighted lines show the activate function, you’re only modifying the contents of that function, so make sure your braces match, and leave the export default plugin
part lower down intact):
const plugin: JupyterFrontEndPlugin = { id: 'jupyterlab-apod', description: 'Show a random NASA Astronomy Picture of the Day in a JupyterLab panel.', autoStart: true, requires: [ICommandPalette], activate: (app: JupyterFrontEnd, palette: ICommandPalette) => { console.log('JupyterLab extension jupyterlab_apod is activated!');
// Define a widget creator function,
// then call it to make a new widget
const newWidget = () => {
// Create a blank content widget inside of a MainAreaWidget
const content = new Widget();
const widget = new MainAreaWidget({ content });
widget.id = 'apod-jupyterlab';
widget.title.label = 'Astronomy Picture';
widget.title.closable = true;
return widget;
}
let widget = newWidget();
// Add an application command
const command: string = 'apod:open';
app.commands.addCommand(command, {
label: 'Random Astronomy Picture',
execute: () => {
// Regenerate the widget if disposed
if (widget.isDisposed) {
widget = newWidget();
}
if (!widget.isAttached) {
// Attach the widget to the main work area if it's not there
app.shell.add(widget, 'main');
}
// Activate the widget
app.shell.activateById(widget.id);
}
});
// Add the command to the palette.
palette.addItem({ command, category: 'Tutorial' });
} };
export default plugin;
The first new block of code defines (and calls) a reusable widget creator function. That function returns a MainAreaWidget
instance that has an empty content Widget
as its child. It also assigns the main area widget a unique ID, gives it a label that will appear as its tab title, and makes the tab closable by the user. The second block of code adds a new command with idapod:open
and label Random Astronomy Picture to JupyterLab. When the command executes, it checks that the widget isn’t disposed, attaches the widget to the main display area if it is not already present and then makes it the active tab. The last new line of code uses the command id to add the command to the command palette in a section called Tutorial.
Build your extension again using jlpm run build
(unless you are usingjlpm run watch
already) and refresh the browser tab. Open the command palette by clicking on Commands from the View menu or using the keyboard shortcut Command/Ctrl Shift C
and type Astronomy in the search box. Your_Random Astronomy Picture_ command should appear. Click it or select it with the keyboard and press Enter. You should see a new, blank panel appear with the tab title Astronomy Picture. Click the x on the tab to close it and activate the command again. The tab should reappear. Finally, click one of the launcher tabs so that the Astronomy Picture panel is still open but no longer active. Now run the Random Astronomy Picture command one more time. The single Astronomy Picture tab should come to the foreground.
The in-progress extension, showing a blank panel.#
If your widget is not behaving, compare your code with the reference project state at the 01-show-a-panel tag. Once you’ve got everything working properly, git commit your changes and carry on.
git add package.json src/index.ts git commit -m 'Show Astronomy Picture command in palette'
Show a picture in the panel#
You now have an empty panel. It’s time to add a picture to it. Go back to your code editor. Add the following code in the widget creator function below the lines that create a MainAreaWidget
instance and above the line that returns the new widget.
// Add an image element to the content let img = document.createElement('img'); content.node.appendChild(img);
// Get a random date string in YYYY-MM-DD format function randomDate() { const start = new Date(2010, 1, 1); const end = new Date(); const randomDate = new Date(start.getTime() + Math.random()*(end.getTime() - start.getTime())); return randomDate.toISOString().slice(0, 10); }
// Fetch info about a random picture
const response = await fetch(https://api.nasa.gov/planetary/apod?api_key=DEMO_KEY&date=${randomDate()}
);
const data = await response.json() as APODResponse;
if (data.media_type === 'image') { // Populate the image img.src = data.url; img.title = data.title; } else { console.log('Random APOD was not a picture.'); }
The first two lines create a new HTML <img>
element and add it to the widget DOM node. The next lines define a function get a random date in the form YYYY-MM-DD
format, and then the function is used to make a request using the HTMLfetchAPI that returns information about the Astronomy Picture of the Day for that date. Finally, we set the image source and title attributes based on the response.
Now define the APODResponse
type that was introduced in the code above. Put this definition just under the imports at the top of the file.
interface APODResponse { copyright: string; date: string; explanation: string; media_type: 'video' | 'image'; title: string; url: string; };
Then we need to add async
and await
to a few places in our code since we’re using await
in our widget creator function.
First, update the activate
method to be async
:
activate: async (app: JupyterFrontEnd, palette: ICommandPalette) => {
Next, update the newWidget
function to be async
:
const newWidget = async () => {
Finally, add await
to both of the newWidget
function calls, andasync
to the execute function:
let widget = await newWidget();
// Add an application command const command: string = 'apod:open'; app.commands.addCommand(command, { label: 'Random Astronomy Picture', execute: async () => { // Regenerate the widget if disposed if (widget.isDisposed) { widget = await newWidget(); } if (!widget.isAttached) { // Attach the widget to the main work area if it's not there app.shell.add(widget, 'main'); } // Activate the widget app.shell.activateById(widget.id); } });
Note
If you are new to JavaScript / TypeScript and want to learn more about async
, await
, and Promises
, you can check out the following tutorial on MDN
Be sure to also refer to the other resources in theSee Alsosection for more materials.
Rebuild your extension if necessary (jlpm run build
), refresh your browser tab, and run the Random Astronomy Picture command again. You should now see a picture in the panel when it opens (if that random date had a picture and not a video).
The in-progress extension, showing the Astronomy Picture of the Day for 19 Jan 2014.#
Note that the image is not centered in the panel nor does the panel scroll if the image is larger than the panel area. You’ll address both of these problems in the upcoming sections.
If you don’t see a image at all, compare your code with the02-show-an-image tagin the reference project. When it’s working, make another git commit.
git add src/index.ts git commit -m 'Show a picture in the panel'
Improve the widget behavior#
Center the image, add attribution, and error messaging#
Open style/base.css
in our extension project directory for editing. Add the following lines to it.
.my-apodWidget { display: flex; flex-direction: column; align-items: center; overflow: auto; }
This CSS stacks content vertically within the widget panel and lets the panel scroll when the content overflows. This CSS file is included on the page automatically by JupyterLab because the package.json
file has a style
field pointing to it. In general, you should import all of your styles into a single CSS file, such as this index.css
file, and put the path to that CSS file in the package.json
file style
field.
Return to the index.ts
file. Modify the activate
function to apply the CSS classes, the copyright information, and error handling for the API response. You will be updating and replacing/removing some lines, so the beginning of the function should read like the following:
activate: async (app: JupyterFrontEnd, palette: ICommandPalette) => { console.log('JupyterLab extension jupyterlab_apod is activated!');
// Define a widget creator function, // then call it to make a new widget const newWidget = async () => { // Create a blank content widget inside of a MainAreaWidget const content = new Widget(); content.addClass('my-apodWidget'); const widget = new MainAreaWidget({ content }); widget.id = 'apod-jupyterlab'; widget.title.label = 'Astronomy Picture'; widget.title.closable = true;
// Add an image element to the content
let img = document.createElement('img');
content.node.appendChild(img);
let summary = document.createElement('p');
content.node.appendChild(summary);
// Get a random date string in YYYY-MM-DD format
function randomDate() {
const start = new Date(2010, 1, 1);
const end = new Date();
const randomDate = new Date(start.getTime() + Math.random()*(end.getTime() - start.getTime()));
return randomDate.toISOString().slice(0, 10);
}
// Fetch info about a random picture
const response = await fetch(`https://api.nasa.gov/planetary/apod?api_key=DEMO_KEY&date=${randomDate()}`);
if (!response.ok) {
const data = await response.json();
if (data.error) {
summary.innerText = data.error.message;
} else {
summary.innerText = response.statusText;
}
} else {
const data = await response.json() as APODResponse;
if (data.media_type === 'image') {
// Populate the image
img.src = data.url;
img.title = data.title;
summary.innerText = data.title;
if (data.copyright) {
summary.innerText += ` (Copyright ${data.copyright})`;
}
} else {
summary.innerText = 'Random APOD fetched was not an image.';
}
}
return widget;
} // Keep all the remaining lines below the newWidget function // definition the same as before from here down ...
Note
If your image panel keeps showing an error message, you may need to update your NASA API Key (too many image requests can max out your limit)
Build your extension if necessary (jlpm run build
) and refresh your JupyterLab browser tab. Invoke the Random Astronomy Picture command and confirm the image is centered with the copyright information below it. Resize the browser window or the panel so that the image is larger than the available area. Make sure you can scroll the panel over the entire area of the image.
If anything is not working correctly, compare your code with the reference project03-style-and-attribute tag. When everything is working as expected, make another commit.
git add style/base.css src/index.ts git commit -m 'Add styling, attribution, error handling'
Show a new image on demand#
The activate
function has grown quite long, and there’s still more functionality to add. Let’s refactor the code into two separate parts:
- An
APODWidget
that encapsulates the Astronomy Picture panel elements, configuration, and soon-to-be-added update behavior - An
activate
function that adds the widget instance to the UI and decide when the picture should refresh
Start by refactoring the widget code into the new APODWidget
class.
Add the class just below the definition of APODResponse
in the index.ts
file.
class APODWidget extends Widget { /**
Construct a new APOD widget. */ constructor() { super();
this.addClass('my-apodWidget');
// Add an image element to the panel this.img = document.createElement('img'); this.node.appendChild(this.img);
// Add a summary element to the panel this.summary = document.createElement('p'); this.node.appendChild(this.summary);
}
/**
- The image element associated with the widget. */ readonly img: HTMLImageElement;
/**
- The summary text element associated with the widget. */ readonly summary: HTMLParagraphElement;
/**
Handle update requests for the widget. */ async updateAPODImage(): Promise {
const response = await fetch(
https://api.nasa.gov/planetary/apod?api_key=DEMO_KEY&date=${this.randomDate()}
);if (!response.ok) { const data = await response.json(); if (data.error) { this.summary.innerText = data.error.message; } else { this.summary.innerText = response.statusText; } return; }
const data = await response.json() as APODResponse;
if (data.media_type === 'image') { // Populate the image this.img.src = data.url; this.img.title = data.title; this.summary.innerText = data.title; if (data.copyright) { this.summary.innerText +=
(Copyright ${data.copyright})
; } } else { this.summary.innerText = 'Random APOD fetched was not an image.'; }
}
/**
- Get a random date string in YYYY-MM-DD format. / randomDate(): string { const start = new Date(2010, 1, 1); const end = new Date(); const randomDate = new Date(start.getTime() + Math.random()(end.getTime() - start.getTime())); return randomDate.toISOString().slice(0, 10); } }
You’ve written all of the code before. All you’ve done is restructure it to use instance variables and move the image request to its own function.
Next move the remaining logic in activate
to a new, top-level function just below the APODWidget
class definition. Modify the code to create a widget when one does not exist in the main JupyterLab area or to refresh the image in the existing widget when the command runs again. The code for the activate
function should read as follows after these changes:
/**
Activate the APOD widget extension. */ function activate(app: JupyterFrontEnd, palette: ICommandPalette) { console.log('JupyterLab extension jupyterlab_apod is activated!');
// Define a widget creator function const newWidget = () => { const content = new APODWidget(); const widget = new MainAreaWidget({content}); widget.id = 'apod-jupyterlab'; widget.title.label = 'Astronomy Picture'; widget.title.closable = true; return widget; }
// Create a single widget let widget = newWidget();
// Add an application command const command: string = 'apod:open'; app.commands.addCommand(command, { label: 'Random Astronomy Picture', execute: () => { // Regenerate the widget if disposed if (widget.isDisposed) { widget = newWidget(); } if (!widget.isAttached) { // Attach the widget to the main work area if it's not there app.shell.add(widget, 'main'); } // Refresh the picture in the widget widget.content.updateAPODImage(); // Activate the widget app.shell.activateById(widget.id); } });
// Add the command to the palette. palette.addItem({ command, category: 'Tutorial' });
}
Remove the activate
function definition from theJupyterFrontEndPlugin
object and refer instead to the top-level function like this:
const plugin: JupyterFrontEndPlugin = { id: 'jupyterlab_apod', autoStart: true, requires: [ICommandPalette], activate: activate };
Make sure you retain the export default plugin;
line in the file. Now build the extension again and refresh the JupyterLab browser tab. Run the Random Astronomy Picture command more than once without closing the panel. The picture should update each time you execute the command. Close the panel, run the command, and it should both reappear and show a new image.
If anything is not working correctly, compare your code with the04-refactor-and-refresh tagto debug. Once it is working properly, commit it.
git add src/index.ts git commit -m 'Refactor, refresh image'
Restore panel state when the browser refreshes#
You may notice that every time you refresh your browser tab, the Astronomy Picture panel disappears, even if it was open before you refreshed. Other open panels, like notebooks, terminals, and text editors, all reappear and return to where you left them in the panel layout. You can make your extension behave this way too.
Update the imports at the top of your index.ts
file so that the entire list of import statements looks like the following (AddingILayoutRestorer
and WidgetTracker
):
import { ILayoutRestorer, JupyterFrontEnd, JupyterFrontEndPlugin } from '@jupyterlab/application';
import { ICommandPalette, MainAreaWidget, WidgetTracker } from '@jupyterlab/apputils';
import { Widget } from '@lumino/widgets';
Then add the ILayoutRestorer
interface to the JupyterFrontEndPlugin
definition as optional
. This addition passes the global LayoutRestorer
as the third parameter of the activate
function.
const plugin: JupyterFrontEndPlugin = { id: 'jupyterlab-apod', description: 'Show a random NASA Astronomy Picture of the Day in a JupyterLab panel.', autoStart: true, requires: [ICommandPalette], optional: [ILayoutRestorer], activate: activate };
Here ILayoutRestorer
is specified as an optional
token, as the corresponding service might not be available in a customized JupyterLab distribution that does not provide layout restoration functionalities. Having it optional
make it a nice to have, and enable your extension to be loaded in more JupyterLab based applications.
Note
You can learn more about requires
and optional
in the Tokens section of the Extension Developer Guide.
Finally, rewrite the activate
function so that it:
- Declares a widget variable, but does not create an instance immediately.
- Adds the global
LayoutRestorer
as the third parameter of theactivate
function. This parameter is declared asILayoutRestorer | null
since the token is specified asoptional
. - Constructs a
WidgetTracker
and tells theILayoutRestorer
to use it to save/restore panel state. - Creates, tracks, shows, and refreshes the widget panel appropriately.
function activate(app: JupyterFrontEnd, palette: ICommandPalette, restorer: ILayoutRestorer | null) { console.log('JupyterLab extension jupyterlab_apod is activated!');
// Declare a widget variable let widget: MainAreaWidget;
// Add an application command const command: string = 'apod:open'; app.commands.addCommand(command, { label: 'Random Astronomy Picture', execute: () => { if (!widget || widget.isDisposed) { const content = new APODWidget(); widget = new MainAreaWidget({content}); widget.id = 'apod-jupyterlab'; widget.title.label = 'Astronomy Picture'; widget.title.closable = true; } if (!tracker.has(widget)) { // Track the state of the widget for later restoration tracker.add(widget); } if (!widget.isAttached) { // Attach the widget to the main work area if it's not there app.shell.add(widget, 'main'); } widget.content.updateAPODImage();
// Activate the widget
app.shell.activateById(widget.id);
}
});
// Add the command to the palette. palette.addItem({ command, category: 'Tutorial' });
// Track and restore the widget state let tracker = new WidgetTracker<MainAreaWidget>({ namespace: 'apod' }); if (restorer) { restorer.restore(tracker, { command, name: () => 'apod' }); } }
Rebuild your extension one last time and refresh your browser tab. Execute the Random Astronomy Picture command and validate that the panel appears with an image in it. Refresh the browser tab again. You should see an Astronomy Picture panel reappear immediately without running the command. Close the panel and refresh the browser tab. You should then not see an Astronomy Picture tab after the refresh.
The completed extension, showing the Astronomy Picture of the Day for 24 Jul 2015.#
Refer to the 05-restore-panel-state tagif your extension is not working correctly. Make a commit when the state of your extension persists properly.
git add src/index.ts git commit -m 'Restore panel state'
Congratulations! You’ve implemented all of the behaviors laid out at the start of this tutorial.
Packaging your extension#
JupyterLab extensions for JupyterLab 3.0 and above can be distributed as Python packages. The extension template we used contains all of the Python packaging instructions in the pyproject.toml
file to wrap your extension in a Python package. Before generating a package, we first need to install build
.
To create a Python source package (.tar.gz
) in the dist/
directory, do:
To create a Python wheel package (.whl
) in the dist/
directory, do:
Both of these commands will build the JavaScript into a bundle in thejupyterlab_apod/labextension/static
directory, which is then distributed with the Python package. This bundle will include any necessary JavaScript dependencies as well. You may want to check in the jupyterlab_apod/labextension/static
directory to retain a record of what JavaScript is distributed in your package, or you may want to keep this “build artifact” out of your source repository history.
You can now try installing your extension as a user would. Open a new terminal and run the following commands to create a new environment and install your extension.
conda create -n jupyterlab-apod jupyterlab conda activate jupyterlab-apod pip install jupyterlab_apod/dist/jupyterlab_apod-0.1.0-py3-none-any.whl jupyter lab
You should see a fresh JupyterLab browser tab appear. When it does, execute the Random Astronomy Picture command to check that your extension works.
Publishing your extension#
You can publish your Python package to the PyPI orconda-forge repositories so users can easily install the extension using pip
or conda
.
You may want to also publish your extension as a JavaScript package to thenpm package repository for several reasons:
- Distributing an extension as an npm package allows users to compile the extension into JupyterLab explicitly (similar to how was done in JupyterLab versions 1 and 2), which leads to a more optimal JupyterLab package.
- As we saw above, JupyterLab enables extensions to use services provided by other extensions. For example, our extension above uses the
ICommandPalette
andILayoutRestorer
services provided by core extensions in JupyterLab. We were able to tell JupyterLab we required these services by importing their tokens from the@jupyterlab/apputils
and@jupyterlab/application
npm packages and listing them in our plugin definition. If you want to provide a service to the JupyterLab system for other extensions to use, you will need to publish your JavaScript package to npm so other extensions can depend on it and import and require your token.
Automated Releases#
If you used the template to bootstrap your extension, the repository should already be compatible with the Jupyter Releaser.
The Jupyter Releaser provides a set of GitHub Actions Workflows to:
- Generate a new entry in the Changelog
- Draft a new release
- Publish the release to
PyPI
andnpm
For more information on how to run the release workflows, check out the documentation: jupyter-server/jupyter_releaser
Learn more#
You’ve completed the tutorial. Nicely done! If you want to keep learning, here are some suggestions about what to try next:
- Add the image description that comes in the API response to the panel.
- Assign a default hotkey to the Random Astronomy Picture command.
- Make the image a link to the picture on the NASA website (URLs are of the form
https://apod.nasa.gov/apod/apYYMMDD.html
). - Make the image title and description update after the image loads so that the picture and description are always synced.
- Give users the ability to pin pictures in separate, permanent panels.
- Add a setting for the user to put in their API key so they can make many more requests per hour than the demo key allows.
- Push your extension git repository to GitHub.
- Learn how to write other kinds of extensions.