Stephen Fairclough | Liverpool John Moores University (original) (raw)

Uploads

Papers by Stephen Fairclough

Research paper thumbnail of 2 The influence of performance feedback on goal-setting and mental 3 effort regulation

Motivation and Emotion, 2009

Research paper thumbnail of BCI and Physiological Computing for Computer Games: Differences, Similarities & Intuitive Control

Research paper thumbnail of Psychophysiological processes of mental effort investment

How motivation affects cardiovascular response: Mechanisms and applications., 2012

Abstract 1. There is general agreement that stress, fatigue, and mental workload exert significan... more Abstract 1. There is general agreement that stress, fatigue, and mental workload exert significant influence on the quality of human performance (Hancock & Desmond, 2001). Research into this triad is united by the need to understand and predict changes in performance under conditions of challenge or duress. The appraisal of threat and the derivation of compensatory strategies to protect performance are described by a dynamic cycle of behavioral adaptation (Hancock & Warm, 1989). Hockey (1993, 1997) proposed a ...

Research paper thumbnail of Activation of the rostromedial prefrontal cortex during the experience of positive emotion in the context of esthetic experience. An fNIRS study

Frontiers in Human Neuroscience, 2013

Research paper thumbnail of Use of auditory event-related potentials to measure immersion during a computer game

International Journal of Human-Computer Studies, 2015

Research paper thumbnail of Decomposing immersion

CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013

ABSTRACT Immersion is used to describe the degree of psychological engagement with a computer gam... more ABSTRACT Immersion is used to describe the degree of psychological engagement with a computer game. A study was performed to investigate the relative contribution of game demand (easy, hard, impossible) and display type (small 5 display, large TV display, head-mounted display) on the experience of immersion. Fifteen participants played a racing game in a range of conditions. Players' experience of immersion was captured via a subjective questionnaire and evoked cortical potentials to an auditory oddball task. Results indicated that slow wave potentials were sensitive to task demand, i.e. impossible demand reduced attention to the game. There was also a weak effect of display type at both frontal and central sites that was indicative of greater immersion for the large TV screen compared to other display types. This study provides preliminary data on the decomposition of immersion into sensory and cognitive components.

Research paper thumbnail of The Influence of Impairment Feedback on Driver Behavior: A Simulator Study

Transportation Human Factors, 2000

A number of technological countermeasures have been proposed to reduce the incidence of accidents... more A number of technological countermeasures have been proposed to reduce the incidence of accidents due to driver impairment, that is, the degradation of driving performance due to the influence of fatigue, alcohol, drugs, distraction, and emotional stress. Few studies have been concerned with those driver-system interaction issues underlying this category of technology. Eighteen male participants took part in a repeated measure design in which they performed simulated journeys with and without impairment feedback. The diagnosis ...

Research paper thumbnail of Physiological Computing: Interfacing with the Human Nervous System

Philips Research Book Series, 2010

Research paper thumbnail of Fundamentals of physiological computing

Interacting with Computers, 2009

Research paper thumbnail of Fundamentals of physiological computing

Interacting with Computers, 2009

Research paper thumbnail of Psychophysiology in ergonomics

Research paper thumbnail of Cardiovascular and Electroencephalographic Indicators of Anger and Control/No Control States

We studied a cat model simulating laudanosine accumulation in the "anephric" pa... more We studied a cat model simulating laudanosine accumulation in the "anephric" patient. Cardiovascular effects were seen only with the bolus doses of laudanosine 2 mg kg-1, and at plasma laudanosine concentrations unlikely to be achieved clinically. Similarly, EEG and power spectra analysis showed no evidence of epileptiform activity at all plasma laudanosine concentrations achieved. The non-specific EEG/power spectra changes observed may reflect a direct CNS activity with neurodepression, since laudanosine was shown by its presence in CSF to cross the blood-brain barrier. These EEG changes were observed at plasma concentrations eight to 10 times those observed in humans during infusion of atracurium. Thus, laudanosine accumulation and related CNS or cardiovascular toxicity seem unlikely following atracurium administration in the anephric patient.

Research paper thumbnail of A Framework for Psychophysiological Classification within a Cultural Heritage Context Using Interest

ACM Transactions on Computer-Human Interaction, 2015

Research paper thumbnail of The effect of an extrinsic incentive on psychophysiological measures of mental effort and motivational disposition when task demand is varied

Research paper thumbnail of Brain and body interfaces

Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11, 2011

Abstract The brain and body provide a wealth of information about the physiological, cognitive an... more Abstract The brain and body provide a wealth of information about the physiological, cognitive and emotional state of the user. There is increased opportunity to use these data in computerised systems as forms of input control. As entry level physiological sensors become more widespread, physiological interfaces are liable to become more pervasive in our society (eg, through mobile phones). While these signals offer new and exciting mechanisms for the control of interactive systems, the issue of whether these physiological ...

Research paper thumbnail of Detection of anger with and without control for affective computing systems

2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009

Research paper thumbnail of Towards an adaptive cultural heritage experience using physiological computing

CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013

Research paper thumbnail of Meaningful Interaction with Physiological Computing

Human–Computer Interaction Series, 2014

Research paper thumbnail of Construction of the biocybernetic loop

Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI '12, 2012

Abstract The biocybernetic loop describes the data processing protocol at the heart of all physio... more Abstract The biocybernetic loop describes the data processing protocol at the heart of all physiological computing systems. The loop also encompasses the goals of the system design with respect to the anticipated impact of the adaptation on user behaviour. There are numerous challenges facing the designer of a biocybernetic loop in terms of measurement, data processing and adaptive design. These challenges are multidisciplinary in nature spanning psychology and computer science. This paper is concerned with the design ...

Research paper thumbnail of Establishing the psychophysiological variables that can identify & predict operator subjective state

PsycEXTRA Dataset, 2000

Abstract Biocybernetic adaptation describes a system wherein automation is regulated by the opera... more Abstract Biocybernetic adaptation describes a system wherein automation is regulated by the operator's physiology. The identification of real-time psychophysiological variables capable of detecting and predicting operator subjective states is an important requisite for biocybernetic control. The present study investigated how psychophysiology may index negative subjective states, namely, task-disengagement, distress and worry.

Research paper thumbnail of 2 The influence of performance feedback on goal-setting and mental 3 effort regulation

Motivation and Emotion, 2009

Research paper thumbnail of BCI and Physiological Computing for Computer Games: Differences, Similarities & Intuitive Control

Research paper thumbnail of Psychophysiological processes of mental effort investment

How motivation affects cardiovascular response: Mechanisms and applications., 2012

Abstract 1. There is general agreement that stress, fatigue, and mental workload exert significan... more Abstract 1. There is general agreement that stress, fatigue, and mental workload exert significant influence on the quality of human performance (Hancock & Desmond, 2001). Research into this triad is united by the need to understand and predict changes in performance under conditions of challenge or duress. The appraisal of threat and the derivation of compensatory strategies to protect performance are described by a dynamic cycle of behavioral adaptation (Hancock & Warm, 1989). Hockey (1993, 1997) proposed a ...

Research paper thumbnail of Activation of the rostromedial prefrontal cortex during the experience of positive emotion in the context of esthetic experience. An fNIRS study

Frontiers in Human Neuroscience, 2013

Research paper thumbnail of Use of auditory event-related potentials to measure immersion during a computer game

International Journal of Human-Computer Studies, 2015

Research paper thumbnail of Decomposing immersion

CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013

ABSTRACT Immersion is used to describe the degree of psychological engagement with a computer gam... more ABSTRACT Immersion is used to describe the degree of psychological engagement with a computer game. A study was performed to investigate the relative contribution of game demand (easy, hard, impossible) and display type (small 5 display, large TV display, head-mounted display) on the experience of immersion. Fifteen participants played a racing game in a range of conditions. Players' experience of immersion was captured via a subjective questionnaire and evoked cortical potentials to an auditory oddball task. Results indicated that slow wave potentials were sensitive to task demand, i.e. impossible demand reduced attention to the game. There was also a weak effect of display type at both frontal and central sites that was indicative of greater immersion for the large TV screen compared to other display types. This study provides preliminary data on the decomposition of immersion into sensory and cognitive components.

Research paper thumbnail of The Influence of Impairment Feedback on Driver Behavior: A Simulator Study

Transportation Human Factors, 2000

A number of technological countermeasures have been proposed to reduce the incidence of accidents... more A number of technological countermeasures have been proposed to reduce the incidence of accidents due to driver impairment, that is, the degradation of driving performance due to the influence of fatigue, alcohol, drugs, distraction, and emotional stress. Few studies have been concerned with those driver-system interaction issues underlying this category of technology. Eighteen male participants took part in a repeated measure design in which they performed simulated journeys with and without impairment feedback. The diagnosis ...

Research paper thumbnail of Physiological Computing: Interfacing with the Human Nervous System

Philips Research Book Series, 2010

Research paper thumbnail of Fundamentals of physiological computing

Interacting with Computers, 2009

Research paper thumbnail of Fundamentals of physiological computing

Interacting with Computers, 2009

Research paper thumbnail of Psychophysiology in ergonomics

Research paper thumbnail of Cardiovascular and Electroencephalographic Indicators of Anger and Control/No Control States

We studied a cat model simulating laudanosine accumulation in the "anephric" pa... more We studied a cat model simulating laudanosine accumulation in the "anephric" patient. Cardiovascular effects were seen only with the bolus doses of laudanosine 2 mg kg-1, and at plasma laudanosine concentrations unlikely to be achieved clinically. Similarly, EEG and power spectra analysis showed no evidence of epileptiform activity at all plasma laudanosine concentrations achieved. The non-specific EEG/power spectra changes observed may reflect a direct CNS activity with neurodepression, since laudanosine was shown by its presence in CSF to cross the blood-brain barrier. These EEG changes were observed at plasma concentrations eight to 10 times those observed in humans during infusion of atracurium. Thus, laudanosine accumulation and related CNS or cardiovascular toxicity seem unlikely following atracurium administration in the anephric patient.

Research paper thumbnail of A Framework for Psychophysiological Classification within a Cultural Heritage Context Using Interest

ACM Transactions on Computer-Human Interaction, 2015

Research paper thumbnail of The effect of an extrinsic incentive on psychophysiological measures of mental effort and motivational disposition when task demand is varied

Research paper thumbnail of Brain and body interfaces

Proceedings of the 2011 annual conference extended abstracts on Human factors in computing systems - CHI EA '11, 2011

Abstract The brain and body provide a wealth of information about the physiological, cognitive an... more Abstract The brain and body provide a wealth of information about the physiological, cognitive and emotional state of the user. There is increased opportunity to use these data in computerised systems as forms of input control. As entry level physiological sensors become more widespread, physiological interfaces are liable to become more pervasive in our society (eg, through mobile phones). While these signals offer new and exciting mechanisms for the control of interactive systems, the issue of whether these physiological ...

Research paper thumbnail of Detection of anger with and without control for affective computing systems

2009 3rd International Conference on Affective Computing and Intelligent Interaction and Workshops, 2009

Research paper thumbnail of Towards an adaptive cultural heritage experience using physiological computing

CHI '13 Extended Abstracts on Human Factors in Computing Systems on - CHI EA '13, 2013

Research paper thumbnail of Meaningful Interaction with Physiological Computing

Human–Computer Interaction Series, 2014

Research paper thumbnail of Construction of the biocybernetic loop

Proceedings of the 14th ACM international conference on Multimodal interaction - ICMI '12, 2012

Abstract The biocybernetic loop describes the data processing protocol at the heart of all physio... more Abstract The biocybernetic loop describes the data processing protocol at the heart of all physiological computing systems. The loop also encompasses the goals of the system design with respect to the anticipated impact of the adaptation on user behaviour. There are numerous challenges facing the designer of a biocybernetic loop in terms of measurement, data processing and adaptive design. These challenges are multidisciplinary in nature spanning psychology and computer science. This paper is concerned with the design ...

Research paper thumbnail of Establishing the psychophysiological variables that can identify & predict operator subjective state

PsycEXTRA Dataset, 2000

Abstract Biocybernetic adaptation describes a system wherein automation is regulated by the opera... more Abstract Biocybernetic adaptation describes a system wherein automation is regulated by the operator's physiology. The identification of real-time psychophysiological variables capable of detecting and predicting operator subjective states is an important requisite for biocybernetic control. The present study investigated how psychophysiology may index negative subjective states, namely, task-disengagement, distress and worry.