Interviews | Massively Overpowered | Page 3 (original) (raw)

Ubisoft resolves to launch two Web3 games this year but admits five years of work have yielded nothing

Chris Neal - April 29, 2024 21

Just in case you were thinking that Ubisoft had stopped huffing the guff of Web3, blockchain, and crypto, allow a VentureBeat interview with blockchain...

Former Fortnite lead dev talks about how live events were sacrificed to build a multi-game metaverse

Chris Neal - April 24, 2024 0

As most people have now noticed, Fortnite has made some pretty sweeping changes, from a survival shooter to battle royale to a place where...

World of Warcraft adds videos and Q&A on the War Within, dynamic flight, and more

Justin Olivetti - April 18, 2024 0

We hope you World of Warcraft fans brought a big appetite for The War Within this week because Blizzard doesn't seem in the mood...

Diablo IV boss discusses whether season 4 constitutes a whole new game

Bree Royce - April 12, 2024 6

If I had a nickel for every time a game dev or a gamer insisted that a patch to a game constituted a whole...

no teevee

Todd Howard doesn’t see an Elder Scrolls television series happening any time soon

Eliot Lefebvre - April 12, 2024 9

So now that everyone loves the Fallout television series (except possibly for John Phillips Fallout, who was literally named to be the lead), the...

Night sleep.

Blizzard’s John Hight on using AI to support World of Warcraft’s artists, not replace them

Eliot Lefebvre - April 4, 2024 17

Franchise director John Hight might have spent some of his GDC time last month drawing a mystery line for World of Warcraft subscriber numbers,...

RuneScape-inspired Brighter Shores plans AFK character advancement

Justin Olivetti - March 29, 2024 6

Ever since hearing how one of Jagex's co-founders is bringing a cozy RuneScape-like MMO to us later this year, we've been keenly interested to...

Microsoft’s Phil Spencer admits massive layoffs were due in part to gaming’s ‘lack of growth’

Chris Neal - March 28, 2024 16

Ever since Microsoft announced a wave of layoffs that would affect 1,900 people - over 800 of whom work for Activision-Blizzard - the officially...

Dune Awakening discusses MMO size, PvP and PvE, the deep desert, and getting rid of Funcom ‘jank’

Chris Neal - March 28, 2024 9

Funcom's Joel Bylos was among those in attendance at this year's GDC, which is the stage where he answered questions about the upcoming Dune:...

NCsoft’s Throne & Liberty has been out in Korea for 100+ days, with still no news on the global launch

Bree Royce - March 22, 2024 6

Yesterday's Battle Crush announcement from NCsoft reminded me that we still don't have any fresh news on the state of Throne and Liberty's western...

Wandering Wraeclast: Create your own graveyard with Path of Exile’s new Necropolis league

MJ Guthrie - March 22, 2024 5

You've heard all about Path of Exile 2's news during Grinding Gear Games’ big development update livestream last night, so now it's time to...

Wandering Wraeclast: Path of Exile 2 showcases the Ranger, announces beta delay and June alpha

MJ Guthrie - March 21, 2024 1

The wheels of Grinding Gear Games' Path of Exile 2 info machine are moving, and we are here for it! Earlier this week, I...

Bad dudes.

Final Fantasy XI’s developers talk about the process of creating the Voracious Resurgence

Eliot Lefebvre - March 14, 2024 1

The Voracious Resurgence was already the post-coda story content for Final Fantasy XI. After the game had already received its last story update, we...

Hey game devs, stop namedropping Star Wars Galaxies and make a spiritual successor

Bree Royce - March 7, 2024 20

If you're an MMORPG gamer who watches the mainstream gaming space, you probably know that most gaming sites take any opportunity they can get...

Star Citizen’s CIG admits to rumored layoffs, blaming restructuring and relocation

Chris Neal - February 29, 2024 11

Over the past couple of weeks we've been reporting on an apparent wave of layoffs at Star Citizen developer Cloud Imperium Games, starting first...

World of Warcraft game designer shares the full backstory of the Mists of Pandaria Warlock revamp

Justin Olivetti - February 28, 2024 6

While Mists of Pandaria isn't exactly the talk of the World of Warcraft scene right now, it may be when Mists Classic is invariably...

great work, guy!

Xbox’s Phil Spencer insists Microsoft’s mass-layoffs position it for future growth, somehow

Eliot Lefebvre - February 22, 2024 21

Everyone just loves Phil Spencer these days, right? Oh, right, all the layoffs. Probably not, then. But according to a recent interview with Game...

Think gamemaster-delivered content is dead? Multiplayer Helldivers 2 is trying it anyway

Bree Royce - February 7, 2024 4

Approximately a thousand years ago in the lost age of 1997, I remember inching my way across an isometric Ultima Online screen, fighting insane...

Interview: Survival MMO Age of Water on monetization, sandbox play, and the Q1 early access launch

Bree Royce - January 29, 2024 5

Way back at the end of 2020, we first caught wind of a new sandbox called Age of Water: Developed by Three Whales Studio...

My Time at Sandrock added greenhouses and babies – but not for multiplayer fans

Bree Royce - January 28, 2024 1

Back in November, we lightly covered the proper launch of My Time at Sandrock, the sequel to My Time at Portia, both cozy sandboxes...

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