Mulin Yu (original) (raw)
Researcher · Shanghai AI Lab
I work on 3D vision, scene reconstruction, neural rendering, and structured geometric modeling. My recent research focuses on building digital worlds with both geometric precision and visual fidelity.
About
I am currently a Researcher at Shanghai AI Lab. Before that, I was a Postdoctoral Researcher in the IDC group at Shanghai AI Lab, working closely with Bo Dai and Dahua Lin. I received my PhD from INRIA in 2022 under the supervision of Prof. Florent Lafarge.
My work spans surface reconstruction, city modeling, novel view synthesis, and geometry-aware representations for realistic 3D understanding.
Research Interests
ARTDECO: Towards Efficient and High-Fidelity On-the-Fly 3D Reconstruction with Structured Scene Representation
Guanghao Li*, Kerui Ren*, Lining Xu, Zhewen Zheng, Changjian Jiang, Xin Gao, Bo Dai, Jian Pu†, Mulin Yu†, Jiangmiao Pang
ICLR 2026
PLANING: A Loosely Coupled Triangle-Gaussian Framework for Streaming 3D Reconstruction
Changjian Jiang*, Kerui Ren*, Xudong Li, Kaiwen Song, Guanghao Li, Linning Xu, Tao Lu, Junting Dong, Yu Zhang†, Bo Dai, Mulin Yu†
arXiv 2026
AnySplat: Feed-forward 3D Gaussian Splatting from Unconstrained Views
Lihan Jiang*, Yucheng Mao*, Linning Xu, Tao Lu, Kerui Ren, Yichen Jin, Xudong Xu, Mulin Yu, Jiangmiao Pang, Feng Zhao, Dahua Lin, Bo Dai
ACM TOG 2025
Horizon-GS: Unified 3D Gaussian Splatting for Large-Scale Aerial-to-Ground Scenes
CVPR 2025
ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splatting
Ruijie Zhu, Mulin Yu, Linning Xu, Lihan Jiang, Yixuan Li, Tianzhu Zhang, Jiangmiao Pang, Bo Dai
ICCV 2025
HaloGS: Loose Coupling of Compact Geometry and Gaussian Splats for 3D Scenes
Changjian Jiang*, Kerui Ren*, Linning Xu, Jiong Chen, Jiangmiao Pang, Yu Zhang, Bo Dai, Mulin Yu
arXiv 2025
MV-CoLight: Efficient Object Compositing with Consistent Lighting and Shadow Generation
Kerui Ren, Jiayang Bai, Linning Xu, Lihan Jiang, Jiangmiao Pang, Mulin Yu†, Bo Dai†
NeurIPS 2025
Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians
Kerui Ren*, Lihan Jiang*, Tao Lu, Mulin Yu, Linning Xu, Zhangkai Ni, Bo Dai
TPAMI 2025
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
Tao Lu*, Mulin Yu*, Linning Xu, Yuanbo Xiangli, Limin Wang, Dahua Lin, Bo Dai
CVPR 2024 (Highlight)
Inter3D: A Benchmark and Strong Baseline for Human-Interactive 3D Object Reconstruction
Gan Chen, Ying He, Mulin Yu, F. Richard Yu, Gang Xu, Fei Ma, Ming Li, Guang Zhou
IJCAI 2025
GSDF: 3DGS Meets SDF for Improved Neural Rendering and Reconstruction
Mulin Yu*, Tao Lu*, Linning Xu, Lihan Jiang, Yuanbo Xiangli, Bo Dai
NeurIPS 2024
Sharp Feature Consolidation from Raw 3D Point Clouds via Displacement Learning
Tong Zhao, Mulin Yu, Pierre Alliez, Florent Lafarge
CAGD 2023
Repairing Geometric Errors in 3D Urban Models with Kinetic Data Structures
Mulin Yu, Florent Lafarge, Sven Oesau, Bruno Hilaire
ISPRS Journal of Photogrammetry and Remote Sensing 2022
City-scale 3D reconstruction system
A series of large-scale city reconstruction systems evolving from 1.0 to 3.0, progressively improving scalability, fidelity, and moving toward a unified city-scale 3D system for reconstruction, rendering, and editing.
Versions 1.0 / 2.0 / 3.0
Interactive simulation assets
A Real-to-Sim-to-Real embodied intelligence framework that enables closed-loop learning across real and simulated environments, addressing real-world data scarcity and significantly improving training efficiency for autonomous agents.
Reconstruction, editable assets, and simulation-ready worlds
Recognition
- Super Postdoc of Shanghai
- Best Poster Award, MOMI 2022
Reviewing
Reviewer for CVPR, ECCV, TPAMI, CAD, JPRS, SIGGRAPH, and related venues.
Research Focus
Surface reconstruction, city modeling, novel view synthesis, and geometry-aware 3D representations.