Pal Aarsand | Norwegian University of Science and Technology (original) (raw)

Papers by Pal Aarsand

Research paper thumbnail of «Innenfor», «utenfor» og «i grenseland»: samtaler om sosiale normer og vurderinger i en pandemi

Nordisk tidsskrift for pedagogikk & kritikk, Dec 30, 2022

Research paper thumbnail of Sammendrag av doktorgradsavhandlinger

Research paper thumbnail of Children on the move: Guided participation in travel activities

Learning, Culture and Social Interaction, Dec 1, 2021

Research paper thumbnail of Digital literacy practices in children’s everyday life

Routledge eBooks, Jul 5, 2019

Research paper thumbnail of Introduction special issue

Nordic Journal of Digital Literacy, 2010

Research paper thumbnail of «Innenfor», «utenfor» og «i grenseland»: samtaler om sosiale normer og vurderinger i en pandemi

Nordisk tidsskrift for pedagogikk & kritikk, Dec 30, 2022

Research paper thumbnail of ‘I’m just imitating the idiot’

Research on children and social interaction, Feb 23, 2023

This study examines how exclusionary acts of status degradation are performed through embodied st... more This study examines how exclusionary acts of status degradation are performed through embodied stances and pejorative category ascriptions in the midst of a situated game activity where two boys align in mockful stances and stylized enactments towards a targeted boy. Drawing on a multimodal interactional approach to stance and membership categorization combined with sociolinguistic work on indexicality and identity, it shows how the cumulative patterning of derogatory stances index a deviant gender identity for the targeted boy. While the target is repeatedly cast as ‘abnormal’ and an ‘outsider’ by attributing (non-)boyhood features as ‘incompetence’ and ‘cowardness’, the two boys’ elevate own positions and display shared commitments to themselves as ‘real (warrior) boys’.

Research paper thumbnail of Digitalisering av utdannings- og oppvekstspraksiser

Nordisk tidsskrift for pedagogikk & kritikk, 2022

Research paper thumbnail of Children's Games in the New Media Age. Child Lore, Media and the PlaygroundBy Andrew Burn and Chris Richards (eds) Surrey: Ashgate, 2014 ISBN: 978-1-4094-5025-2 (Pbk), 224 pp

Children & Society, Aug 7, 2015

Research paper thumbnail of Review and Commentary

Journal of Children and Media, Aug 1, 2009

... E‐mail: Carlos E. Cortés is Professor Emeritus of History at the University of California, Ri... more ... E‐mail: Carlos E. Cortés is Professor Emeritus of History at the University of California, Riverside, and Creative and Cultural Advisor of Dora the ... Jackie Marsh is Professor of Education at the University of Sheffield, UK, where she is involved in research relating to the nature and ...

Research paper thumbnail of Nye hovedredaktører tar over Nordisk tidsskrift for pedagogikk og kritikk

Nordisk tidsskrift for pedagogikk & kritikk, 2021

Research paper thumbnail of Practices of remembering : Organizing math activities in a first grade classroom

Research paper thumbnail of Doing Data Analysis – Collaboration, Creativity And Critique

SAGE Publications Ltd eBooks, 2019

Research paper thumbnail of Children's Digital Gaming Cultures

Routledge eBooks, Apr 1, 2022

Research paper thumbnail of Designing and assessing digital games in a classroom: an emerging culture of critique

Learning, Media and Technology, 2020

This study explores situated practices of game design critique in a Swedish 4th grade classroom. ... more This study explores situated practices of game design critique in a Swedish 4th grade classroom. The analyses are based on video recordings of peer feedback activities within the context of a project on computational thinking using the software Scratch. Drawing on ethnomethodology and conversation analysis, the interactional and collaborative accomplishment of design critique is examined, focusing on how the participants make relevant norms and values concerning what constitutes a 'good' game. The results of the study show that the children and their teacher orient to different themes that concern aesthetic, functional, and ethical aspects of the games and the design process, at the same time as a moral order in and for the conduct of critique is accomplished in interaction. The study sheds light on the emergence of a local culture of critique as the children learn to formulate and respond to peer feedback, thus negotiating and developing digital literacy.

Research paper thumbnail of Appropriation through guided participation: Media literacy in children׳s everyday lives

Discourse, Context & Media, 2016

This article explores media literacy practices in children's everyday lives and some of the ways ... more This article explores media literacy practices in children's everyday lives and some of the ways in which young children appropriate basic media literacy skills through guided participation in situated activities. Building on an ethnomethodological perspective, the analyses are based on video recordings documenting the activities in which four target children, aged 6-7 years old, participated at home and in school. Through the detailed analysis of two mundane media literacy activitiesonline calling and word processingsimilarities and differences in media usage within and out-of-school are examined. It is shown how children's media literacy activities encompass verbal, embodied and social competencies that are made relevant, and thus accessible for learning, in interaction between the adults and children in the form of norms and guidelines for what constitutes knowledgeable participation in media literacy activities, and that are appropriated and reactualized by the children in interaction with their peers. The findings show how the participants coordinate their actions on and in front of the screen and where spatiality and temporality are oriented to as crucial aspects of the organization of the activities. Moreover, it is demonstrated how old and new technologies are linked together in culturally and historically embedded conceptualizations of literacy.

Research paper thumbnail of Children’s media practices: challenges and dilemmas for the qualitative researcher

Journal of Children and Media, 2016

Abstract The commentary discusses some of the challenges and dilemmas social researchers face whe... more Abstract The commentary discusses some of the challenges and dilemmas social researchers face when they investigate children’s media practices in present and future Western societies. The paper draws on ethnography’s and ethnomethodology’s experience of using video recordings as primary data and their commitment to prioritising the participants’ perspective(s). First, it is argued that one of the main challenges for social researchers is to obtain data that make it possible to broaden our understanding of media practices that are both trans-local and multimodal. Second, it is argued that new media interfaces make it particularly important to understand visual data and describe children’s media practices. Third, this means that researchers will face new challenges and dilemmas with respect to choosing images, and deciding when and how to use them and what one wants to illustrate. Even more important, this will most likely increase the importance of research ethics when the quality of research as a professional practice is discussed.

Research paper thumbnail of Barns spilling: Om digital spillkompetanse i ulike praksiser

BARN - Forskning om barn og barndom i Norden

Artikkelen fokuserer på barns bruk av digitale spill, og baserer seg på videoinnspilt materia-le ... more Artikkelen fokuserer på barns bruk av digitale spill, og baserer seg på videoinnspilt materia-le av svenske og nordamerikanske barn. Inspirert av sosiokulturelle perspektiver studeres barns bruk av digitale spill i ulike sammenhenger. Gjennom en nærlesning av barns bruk av digitale spill, viser teksten hvordan spillkompetanse kan ses som sosialt og materielt distribu-erte aktiviteter. Spillkompetanse handler om å håndtere spill, men også om å justere og utvik-le forståelsen for spillet for å bruke dette i andre aktiviteter. I tillegg blir spillkompetanse en identitetsmarkør som spillere bruker for å fremstå som kompetente overfor sine medspillere og sitt publikum. Artikkelen avslutter med å argumentere for at vi trenger å utvide forståelsen for hva som inngår i barns digitale spillkompetanser.

Research paper thumbnail of Situated collaboration and problem solving in young children's digital gameplay

British Journal of Educational Technology, 2018

Her current research investigates young children's everyday engagement with digital technologies ... more Her current research investigates young children's everyday engagement with digital technologies in home and school contexts.

Research paper thumbnail of Framing and switches at the outset of qualitative research interviews

Qualitative Research, 2018

The article focuses on the opening sequences in qualitative research interviews and in particular... more The article focuses on the opening sequences in qualitative research interviews and in particular examines the interactive work of achieving ‘topic talk’. Using the concepts of activity types, activity frames and contextualization cues, a close-up analysis of eight focus-group interviews and 12 semi-structured interviews was conducted. The findings show that the interviewees display familiarity with the interview as an activity type and how it is to be socially organized. However, to create a joint focus of attention, thereby getting off to an adequate start, the participants also need to agree upon an activity frame and a distribution of positions to achieve a frame switch, which here emerges through the interactional work of announcing, customizing and approving. Accordingly, by highlighting the communicative and practical circumstances of qualitative research interviewing, the opening sequences are considered to be a delicate interactive affair, however, where the interviewer has...

Research paper thumbnail of «Innenfor», «utenfor» og «i grenseland»: samtaler om sosiale normer og vurderinger i en pandemi

Nordisk tidsskrift for pedagogikk & kritikk, Dec 30, 2022

Research paper thumbnail of Sammendrag av doktorgradsavhandlinger

Research paper thumbnail of Children on the move: Guided participation in travel activities

Learning, Culture and Social Interaction, Dec 1, 2021

Research paper thumbnail of Digital literacy practices in children’s everyday life

Routledge eBooks, Jul 5, 2019

Research paper thumbnail of Introduction special issue

Nordic Journal of Digital Literacy, 2010

Research paper thumbnail of «Innenfor», «utenfor» og «i grenseland»: samtaler om sosiale normer og vurderinger i en pandemi

Nordisk tidsskrift for pedagogikk & kritikk, Dec 30, 2022

Research paper thumbnail of ‘I’m just imitating the idiot’

Research on children and social interaction, Feb 23, 2023

This study examines how exclusionary acts of status degradation are performed through embodied st... more This study examines how exclusionary acts of status degradation are performed through embodied stances and pejorative category ascriptions in the midst of a situated game activity where two boys align in mockful stances and stylized enactments towards a targeted boy. Drawing on a multimodal interactional approach to stance and membership categorization combined with sociolinguistic work on indexicality and identity, it shows how the cumulative patterning of derogatory stances index a deviant gender identity for the targeted boy. While the target is repeatedly cast as ‘abnormal’ and an ‘outsider’ by attributing (non-)boyhood features as ‘incompetence’ and ‘cowardness’, the two boys’ elevate own positions and display shared commitments to themselves as ‘real (warrior) boys’.

Research paper thumbnail of Digitalisering av utdannings- og oppvekstspraksiser

Nordisk tidsskrift for pedagogikk & kritikk, 2022

Research paper thumbnail of Children's Games in the New Media Age. Child Lore, Media and the PlaygroundBy Andrew Burn and Chris Richards (eds) Surrey: Ashgate, 2014 ISBN: 978-1-4094-5025-2 (Pbk), 224 pp

Children & Society, Aug 7, 2015

Research paper thumbnail of Review and Commentary

Journal of Children and Media, Aug 1, 2009

... E‐mail: Carlos E. Cortés is Professor Emeritus of History at the University of California, Ri... more ... E‐mail: Carlos E. Cortés is Professor Emeritus of History at the University of California, Riverside, and Creative and Cultural Advisor of Dora the ... Jackie Marsh is Professor of Education at the University of Sheffield, UK, where she is involved in research relating to the nature and ...

Research paper thumbnail of Nye hovedredaktører tar over Nordisk tidsskrift for pedagogikk og kritikk

Nordisk tidsskrift for pedagogikk & kritikk, 2021

Research paper thumbnail of Practices of remembering : Organizing math activities in a first grade classroom

Research paper thumbnail of Doing Data Analysis – Collaboration, Creativity And Critique

SAGE Publications Ltd eBooks, 2019

Research paper thumbnail of Children's Digital Gaming Cultures

Routledge eBooks, Apr 1, 2022

Research paper thumbnail of Designing and assessing digital games in a classroom: an emerging culture of critique

Learning, Media and Technology, 2020

This study explores situated practices of game design critique in a Swedish 4th grade classroom. ... more This study explores situated practices of game design critique in a Swedish 4th grade classroom. The analyses are based on video recordings of peer feedback activities within the context of a project on computational thinking using the software Scratch. Drawing on ethnomethodology and conversation analysis, the interactional and collaborative accomplishment of design critique is examined, focusing on how the participants make relevant norms and values concerning what constitutes a 'good' game. The results of the study show that the children and their teacher orient to different themes that concern aesthetic, functional, and ethical aspects of the games and the design process, at the same time as a moral order in and for the conduct of critique is accomplished in interaction. The study sheds light on the emergence of a local culture of critique as the children learn to formulate and respond to peer feedback, thus negotiating and developing digital literacy.

Research paper thumbnail of Appropriation through guided participation: Media literacy in children׳s everyday lives

Discourse, Context & Media, 2016

This article explores media literacy practices in children's everyday lives and some of the ways ... more This article explores media literacy practices in children's everyday lives and some of the ways in which young children appropriate basic media literacy skills through guided participation in situated activities. Building on an ethnomethodological perspective, the analyses are based on video recordings documenting the activities in which four target children, aged 6-7 years old, participated at home and in school. Through the detailed analysis of two mundane media literacy activitiesonline calling and word processingsimilarities and differences in media usage within and out-of-school are examined. It is shown how children's media literacy activities encompass verbal, embodied and social competencies that are made relevant, and thus accessible for learning, in interaction between the adults and children in the form of norms and guidelines for what constitutes knowledgeable participation in media literacy activities, and that are appropriated and reactualized by the children in interaction with their peers. The findings show how the participants coordinate their actions on and in front of the screen and where spatiality and temporality are oriented to as crucial aspects of the organization of the activities. Moreover, it is demonstrated how old and new technologies are linked together in culturally and historically embedded conceptualizations of literacy.

Research paper thumbnail of Children’s media practices: challenges and dilemmas for the qualitative researcher

Journal of Children and Media, 2016

Abstract The commentary discusses some of the challenges and dilemmas social researchers face whe... more Abstract The commentary discusses some of the challenges and dilemmas social researchers face when they investigate children’s media practices in present and future Western societies. The paper draws on ethnography’s and ethnomethodology’s experience of using video recordings as primary data and their commitment to prioritising the participants’ perspective(s). First, it is argued that one of the main challenges for social researchers is to obtain data that make it possible to broaden our understanding of media practices that are both trans-local and multimodal. Second, it is argued that new media interfaces make it particularly important to understand visual data and describe children’s media practices. Third, this means that researchers will face new challenges and dilemmas with respect to choosing images, and deciding when and how to use them and what one wants to illustrate. Even more important, this will most likely increase the importance of research ethics when the quality of research as a professional practice is discussed.

Research paper thumbnail of Barns spilling: Om digital spillkompetanse i ulike praksiser

BARN - Forskning om barn og barndom i Norden

Artikkelen fokuserer på barns bruk av digitale spill, og baserer seg på videoinnspilt materia-le ... more Artikkelen fokuserer på barns bruk av digitale spill, og baserer seg på videoinnspilt materia-le av svenske og nordamerikanske barn. Inspirert av sosiokulturelle perspektiver studeres barns bruk av digitale spill i ulike sammenhenger. Gjennom en nærlesning av barns bruk av digitale spill, viser teksten hvordan spillkompetanse kan ses som sosialt og materielt distribu-erte aktiviteter. Spillkompetanse handler om å håndtere spill, men også om å justere og utvik-le forståelsen for spillet for å bruke dette i andre aktiviteter. I tillegg blir spillkompetanse en identitetsmarkør som spillere bruker for å fremstå som kompetente overfor sine medspillere og sitt publikum. Artikkelen avslutter med å argumentere for at vi trenger å utvide forståelsen for hva som inngår i barns digitale spillkompetanser.

Research paper thumbnail of Situated collaboration and problem solving in young children's digital gameplay

British Journal of Educational Technology, 2018

Her current research investigates young children's everyday engagement with digital technologies ... more Her current research investigates young children's everyday engagement with digital technologies in home and school contexts.

Research paper thumbnail of Framing and switches at the outset of qualitative research interviews

Qualitative Research, 2018

The article focuses on the opening sequences in qualitative research interviews and in particular... more The article focuses on the opening sequences in qualitative research interviews and in particular examines the interactive work of achieving ‘topic talk’. Using the concepts of activity types, activity frames and contextualization cues, a close-up analysis of eight focus-group interviews and 12 semi-structured interviews was conducted. The findings show that the interviewees display familiarity with the interview as an activity type and how it is to be socially organized. However, to create a joint focus of attention, thereby getting off to an adequate start, the participants also need to agree upon an activity frame and a distribution of positions to achieve a frame switch, which here emerges through the interactional work of announcing, customizing and approving. Accordingly, by highlighting the communicative and practical circumstances of qualitative research interviewing, the opening sequences are considered to be a delicate interactive affair, however, where the interviewer has...