Sebastien Proulx | The Ohio State University (original) (raw)

Peer reviewed articles by Sebastien Proulx

Research paper thumbnail of Investigating the role of gamification in public libraries' literacy-centered youth programming

International Journal of Play, 2022

To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offeri... more To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offerings to better support how children engage in educational experiences and integrate the latest trends in teaching and learning. This mission makes libraries a unique source of insight into developing perspectives and pedagogy. The authors were curious whether gamificationan increasingly popular design approachis one of these modern influences. Using online and social media content, the authors developed a list of common youth literacy strategies used by top libraries; this list was then analyzed for elements of gamification. Summer reading clubs, group storytimes, and physical environments stood out as the main initiatives imbued with gamification to better engage and motivate young readers. The goal of the discussion is to help librarians and educators build a foundational knowledge of what gamification is, what it looks like in practice, and what benefits it provides in a learning environment.

Research paper thumbnail of Between gut feeling and structured reflective process: the art of diagnosis

Journal of Design Research, 2022

The problem definition, the diagnosis, is an essential task of any project that requires a creati... more The problem definition, the diagnosis, is an essential task of any project that requires a creative thought process but which often goes as unnoticed and undescribed. Design methodologies are insightful in many ways, but are still conjectural in regard of the diagnosis part of the process. Mind mapping, for instance, is useful to expose designers to the complexity of a project context. Yet once the mapping of the complex network of issues and stakeholder is done, how bubbles and arrows are organised, classified, and hierarchised often remains subject to intuition. This is a major concern for design educators who ought to prepare students to act as enlightened design practitioners: practitioners able to justify what they do and why they do it. To improve the diagnosis process in the design studio, we will introduce and discuss the differential diagnosis method. This clinical medicine method relies on a process of elimination for sorting information, challenging for judgement, and distinguishing specific problems from others that present similar features and issues. We argue that because this method relies on abductive reasoning and requires designers to make prognostic, through testing and prototyping, it can be relevant and efficient to tackle the challenges related to problem setting.

Research paper thumbnail of TEACHING PROBLEMATIZATION OF A DESIGN CAPSTONE PROJECT: PRESENTATION OF A PEDAGOGICAL TOOL

International Journal of Designs for Learning, 2021

The research phase preluding a design capstone project is challenging for both students and instr... more The research phase preluding a design capstone project
is challenging for both students and instructors. In a situation
where students are free to work on a topic of their
choosing, a preset, generic research design is not suitable.
Imposing a rigid framework would endanger the possibility
of students truly examining and capturing the complexity
of their project problematic. This would also be considered
a counterpoint to the learning goal of teaching students
how to engage in problematization, a skill highly valued in
contemporary design practice. This reality raises the following
question: how are instructors supposed to monitor and
support students in this process? To address this problem,
a teaching assignment called the Newspaper was designed.
The Newspaper is an open and flexible framework, based on
a digital platform, through which students can organize their
research findings and reflections, while ensuring enough
flexibility for students to deploy appropriate and relevant
research methods. This assignment gives students freedom
in terms of their research design, but also has certain constraints
to ensure the intelligibility of the research process.
This paper presents the Newspaper assignment in detail
and discusses its impacts after it is used by three cohorts of
industrial design students.

Research paper thumbnail of NO DISTANCE TOO FAR. ADAPTING EDUCATION + INDUSTRY COLLABORATION FOR COVID AND BEYOND

IDSA Education Paper, 2021

During the COVID-era, design educators, design students, and design practitioners alike have been... more During the COVID-era, design educators, design students, and design practitioners alike have been forced to adapt their creative practices to online learning and working modalities. We, an industrial design program that has come to rely on frequent engagement with local industry within our project-based curriculum, realized that we not only had to rethink the ways in which we engage our students, but also the ways in which we engage professional practitioners due to the needed response for public health concerns. This situation led us to organize and implement a novel, online adaptation of a "design charrette." Our main goal was to reignite industry partnerships in our program during the COVID era, with an eye toward improving future industry collaboration. The project involved IC3D, a local company that specializes in large scale 3D-printing, as well as several individual design practitioners from our local design community. This paper details a case study of a design charrette spread across half a dozen online collaboration tools, out of which student teams proposed fifteen "parklet" design concepts. The experience resulted in a successful education-industry collaboration, blazing new trails for fruitful hybrid collaboration in the post-COVID era.

Research paper thumbnail of NOUVEAUX REGARDS SUR LES SCIENCES DU DESIGN : ESQUISSE D'ANALYSE DE LA DYNAMIQUE FRANCOPHONE

Sciences du Design, 2019

Distribution électronique Cairn.info pour Presses Universitaires de France. © Presses Universitai... more Distribution électronique Cairn.info pour Presses Universitaires de France. © Presses Universitaires de France. Tous droits réservés pour tous pays.

Research paper thumbnail of Questioning the Nature of Design Activity Through Alasdair MacIntyre’s Account of the Concept of Practice

The Design Journal, 2019

This study examines the nature of design as a professional activity with regard to Christopher Hi... more This study examines the nature of design as a professional activity with regard to Christopher Higgins’ conceptualization of what counts as a practice. Inspired by the work of American moral philosopher Alasdair MacIntyre, Higgins identified 14 criteria to determine if an activity can be considered a practice or not. As MacIntyre suggested in his book After Virtue (2007), practice consists of socially established human activities that respond to recognized norms of excellence. Under the tutelage of that model, our study suggests that design, in the current state of things, cannot genuinely claim itself to be a practice.

Research paper thumbnail of Deliberating as a Public Representative or as a Potential User? Two Complementary Perspectives that Should Inform Health Innovation Policy

Healthcare Policy, 2019

While public involvement in health policy is gaining traction around the world, deciding whether ... more While public involvement in health policy is gaining traction around the world, deciding whether practitioners of public involvement should encourage participants to deliberate from a personal or a collective perspective remains an object of contention. Drawing on an empirical study, the aim of this article is to generate methodological insights into these two perspectives. Our qualitative analyses illustrate how members of the public contributed differently to deliberations about the value of health innovations by alternatively sharing views as public representatives and as potential users. When engaging as public representatives, participants raised important collective concerns, and, when engaging as potential users, participants brought concrete details and contextual nuances to the group exchanges. Because these perspectives entail different yet mutually challenging ways of appraising health innovations, public engagement practitioners should foster both personal and collective perspectives.

Research paper thumbnail of Designing for the Vulnerable MacIntyre's Concept of Proxy as Ethical Framework

International Journal of Design in Society

This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral gu... more This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral guidelines to address the challenges associated with designing for vulnerable populations from a caring perspective. While usercentered design approaches paved the way to empowering design interventions, a genuine shift from a curing to a caring perspective has yet to be fully embraced. Failing to adopt a caring approach is a point of contention for preventing designers from truly empathizing with their users and recognizing significant factors affecting the quality of user experience. To address that question, we discuss how MacIntyre’s moral framework considers the complex realities of vulnerable and dependent people and how to approach them. Through MacIntyre’s account of the proxy, it will be
argued that design can adopt a caring approach by allowing consideration of the facts of dependency on others as social differences but not abnormalities. It will be suggested that adopting the proxies would prepare designers to face the challenges of advocating for users by leading them to consider the situation of dependent people as socially normal. Relying on insight from moral philosophy, this article suggests how design may embrace a genuine empathic stance in regard to the vulnerable.

Research paper thumbnail of L’esthétique de la santé publique : essai d’analyse réaliste des qualités de l’expérience de services

Sciences du Design, 2018

Alors que le design est aujourd’hui activement engagé dans l’amélioration des soins, des technolo... more Alors que le design est aujourd’hui activement engagé dans l’amélioration
des soins, des technologies et des établissements de santé, les frontières
de la santé publique restent imperméables à ses approches, concepts et
méthodes. En prenant appui sur quatre projets en design social promulguant des modes de vie sains, cet article explore les liens entre les champs du design et de la santé publique. En prenant appui sur l’approche réaliste de l’esthétique, l’analyse révèle les qualités expérientielles de mesures de santé publique. De fait, l’analyse des projets montre comment on peut attester que les enjeux de design en santé publique débordent la seule question de la nature des objets concernés et interpellent les modalités du savoir à propos de ces objets. En conséquence, cet article jette les bases théoriques d’une approche design de la santé publique.

Research paper thumbnail of Technologies of the self in public health: insights from public deliberations on cognitive and behavioural enhancement

Critical Public Health

The aim of this paper is to examine how members of the public de ne the legitimacy of cognitive a... more The aim of this paper is to examine how members of the public de ne the legitimacy of cognitive and behavioural enhancement. Our study involved a two-step multimedia-based deliberative intervention in which participants of di erent age groups pondered the desirability of a ctional enhancement technology: a sweater made of ‘smart’ textiles that provide ‘bio-psycho-feedback’ (PBF) to its user. A 3-min video clip presenting the ctional technology was used to stimulate deliberations in four face-to-face workshops (n = 38). A larger group of participants (n = 57) then discussed, in an online forum, two short stories illustrating dilemmas raised by the PBF sweater. Qualitative analysis of transcripts of the workshops and the forum identi ed patterns of moral argumentation in the reasoning processes by which participants challenge the PBF sweater’s legitimacy: (1) when a shift in purpose occurs – from therapeutic to enhancement – and (2) when it engenders a shift in the user’s sense of self – from an autonomous self to a socially coerced individual. These ndings add nuance to current knowledge on public perceptions of cognitive and behavioural enhancement, providing insight into the ways that people conceive of the tension between autonomy and social coercion.

Research paper thumbnail of Le design à l'épreuve du concept de pratique

Sciences du Design, Dec 2015

Cet article présente une analyse de l’activité de design à la lumière du concept de pratique prop... more Cet article présente une analyse de l’activité de design à la lumière du concept de pratique proposé par Christopher Higgins. Inspiré par les réflexions soutenues par le philosophe états-unien Alasdair MacIntyre, dans son ouvrage Après la vertu (2006), Higgins a développé une liste de 14 critères permettant d’examiner si une activité est en mesure de satisfaire et de réclamer le statut de pratique. Une pratique, comme le suggère MacIntyre, est formée d’activités humaines socialement établies et reconnues et qui se réalisent par l’obéissance à des normes d’excellence correspondantes. Nous tentons de montrer qu’à la lumière de ce modèle, le design ne peut pas véritablement se réclamer d’une pratique.

This study analyses the nature of design professional activity in regard of Christopher Higgins conceptualisation of what counts as a practice. Inspired by the work of American moral philosopher Alasdair MacIntyre, Higgins identified a list of 14 criterias in order to determine if an activity can be considered as a practice or not. Practice, as suggested by MacIntyre in his book After Virtue (2006), are socially established human activities that respond to recognized norms of excellence. Under the tutelage of that model, our study ought to show that design, in the current state of things, cannot genuinely claims itself to be a practice.

Research paper thumbnail of Christophe Abrassart, Philippe Gauthier, Sébastien Proulx et Marie D. Martel - Le design social : une sociologie des associations par le design ? Le cas de deux démarches de codesign dans des projets de rénovation des bibliothèques de la Ville de Montréal

Résumé L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des con... more Résumé

L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions, des enjeux et des effets de l’intégration des principes de l’innovation ouverte et, plus particulièrement, de l’approche design et du codesign dans le développement des institutions comme les bibliothèques publiques. Il propose dans un premier temps une théorie pragmatique originale du design social, à la frontière du design et de la sociologie, comme sociologie des associations par le design. Il présente ensuite deux démarches de codesign réalisées en 2014 en recherche-intervention dans le cadre de projets de rénovation de bibliothèques d’arrondissement de la Ville de Montréal.

Abstract

This paper presents a study begun in fall 2013 of the conditions, issues and effects of incorporating principles of open innovation and, more particularly, the design and co-design approach, into the development of institutions like public libraries. It first outlines an original pragmatic theory of social design, on the boundary between design and sociology, as the sociology of associations by design. It then presents two action research codesign processes carried out in 2014 as part of City of Montreal library renovation projects.

Research paper thumbnail of Abrassart C., Gauthier P., Proulx S. et M. D. Martel (2015), "Le design social : une sociologie des associations par le design? Le cas de deux démarches de codesign dans des projets de rénovation des bibliothèques de la Ville de Montréal", in Lien social et Politiques n°73

L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions,... more L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions, des enjeux et des effets de l’intégration des principes de l’innovation ouverte et, plus particulièrement, de l’approche design et du codesign dans le développement des institutions comme les bibliothèques publiques. Il propose dans un premier temps une théorie pragmatique originale du design social, à la frontière du design et de la sociologie, comme sociologie des associations par le design. Il présente ensuite deux démarches de codesign réalisées en 2014 en recherche-intervention dans le cadre de projets de rénovation de bibliothèques d’arrondissement de la Ville de Montréal.

This paper presents a study begun in fall 2013 of the conditions, issues and effects of incorporating principles of open innovation and, more particularly, the design and co-design approach, into the development of institutions like public libraries. It first outlines an original pragmatic theory of social design, on the boundary between design and sociology, as the sociology of associations by design. It then presents two action research codesign processes carried out in 2014 as part of City of Montreal library renovation projects.

Thèse de doctorat / Doctoral Dissertation by Sebastien Proulx

Research paper thumbnail of Rendre possible la familiarité dans les CHSLD. Les savoir-être d’une pratique de design centrée sur l’usager

Les défis associés au phénomène du vieillissement démographique de la population se manifestent s... more Les défis associés au phénomène du vieillissement démographique de la population se manifestent sous plusieurs formes et à de nombreux égards. Il y a des questions générales comme celles qui touchent l’économique et d’autres, plus spécifiques et situées, comme celles des modalités assurant des services et des soins adéquats aux personnes vulnérables. Par exemple, le colloque « La qualité de l’expérience des usagers et des proches : vers la personnalisation des soins et des services sociaux », programmé dans le cadre des Entretiens Jacques Cartier à l’automne 2014, s’était donné comme objectif d’examiner l’expérience personnelle des usagers relativement aux prestations de soins de santé et à l’organisation des services sociaux. L’origine de ces réflexions réside dans la nécessité de trouver un meilleur équilibre des pouvoirs dans les relations d’aide ou la prestation de soin. Cette problématique sous-entend l’idée de rendre les usagers capables d’un certain contrôle par l’adoption d’approches permettant aux professionnels de faire des ajustements personnalisés.
Cette thèse de doctorat s’inscrit directement dans le prolongement de cette problématique. La recherche vise à examiner les conditions en mesure de rendre possible, dans les Centres d’hébergement et de soins de longue durée (CHSLD), un rapport au monde catégorisé par ce que le sociologue Laurent Thévenot nomme le régime de la familiarité. Le régime de la familiarité fait référence aux réalités où l’engagement des personnes se déploie dans l’aisance. Autrement dit, ce régime d’engagement correspond à un rapport au milieu où la personne est en mesure de déployer ses habitudes, d’habiter le moment et de se sentir chez elle. Comme le montre Thévenot, ce type d’engagement commande la conception d’un monde qui offre aux personnes la possibilité d’articuler les modalités de leurs actions sur des repères qui font sens personnellement pour eux. Ainsi, l’objet de la recherche consiste à mieux comprendre la participation du design à la conception d’un milieu d’hébergement capable d’accueillir ce type d’engagement pragmatique.
Les orientations associées à la conception de milieux d’hébergement capables de satisfaire de telles exigences correspondent largement aux ambitions qui accompagnent le développement des approches du design centrées sur l’usager, du design d’expériences et plus récemment du design empathique. Cela dit, malgré les efforts investis en ce sens, les capacités d’appropriation des usagers restent un problème pour lequel les réponses sont précaires. La thèse interroge ainsi le fait que les développements des approches de design, qui ont fait de l’expérience des usagers une préoccupation de premier plan, sont trop souvent restreints par des questions de méthodes et de procédures. Le développement de ces connaissances se serait fait au détriment de l’examen précis des savoir-être également nécessaires pour rendre les designers capables de prendre au sérieux les enjeux associés aux aspirations de ces approches.
Plus spécifiquement, la recherche précise les qualités de l’expérience des établissements dont le design permet l’engagement en familiarité. L’enquête s’appuie sur une analyse des jugements posés par des équipes d’évaluation de la qualité du milieu de vie des CHSLD présents sur le territoire Montréalais. L’analyse a mené à la caractérisation de cinq qualités : l’accueillance, la convivialité, la flexibilité, la prévenance et la stabilité. Finalement, sous la forme d’un essai réflexif, un tableau de savoir-être est suggéré comme manière de rendre les designers capables de mettre en œuvre des milieux d’hébergement présentant les qualités identifiées. Cet essai est également l’occasion du développement d’un outil réflexif pour une pédagogie et une pratique vertueuse du design.
Mots clés : design social, sociologie morale, établissement d’hébergement, design centré sur l’usager, design empathique, personnes âgées, norme Milieu de vie

Book Chapters / Chapitre de livres by Sebastien Proulx

Research paper thumbnail of A political reading of design: The case of orientation

Research paper thumbnail of The Fairest City of the World

PROULX, S. (2009) « The Fairest City of the World » dans BAUR R. et al. [Dir.] My favourite city,... more PROULX, S. (2009) « The Fairest City of the World » dans BAUR R. et al. [Dir.] My favourite city, your favourite city: Reflections on the quality of urban life. Lars Müller Publisher, Baden, Suisse, p. 161-163

Research paper thumbnail of Lecture politique du design : le cas de l’orientation | Political Reading of Design. The Case of Orientation

Orientation/Disorientation 2, 2009

Research paper thumbnail of Manifeste pour le renouveau social et critique du design

Nous affirmons donc l’unité fondamentale de toutes les pratiques du design authentique derrière l... more Nous affirmons donc l’unité fondamentale de toutes les pratiques du design authentique derrière les cinq principes suivants.

Principe 1. Un acte de design authentique est un acte social et critique. Il commence par un moment critique, c’est-à-dire un moment où le designer détecte l’existence d’une insatisfaction vis-à-vis du monde qui le propulse dans un projet en vue de rendre ce monde plus habitable pour la collectivité.

Principe 2. Un acte de design authentique est nécessairement tourné vers l’amélioration de la vie d’autrui et de la collectivité. Ses objets sont les usages sur lesquels le designer agit en façonnant les dispositifs de notre monde habité, artefacts matériels ou immatériels.

Principe 3. Le design est une pratique qui participe inévitablement à définir les contours du vivre-ensemble, et il est de la responsabilité des designers d’assumer pleinement ce rôle et de savoir rendre publique l’idée même du vivre-ensemble qu’ils mettent en œuvre.

Principe 4. Aucun apprentissage du design ne saurait avoir lieu sans une appropriation raisonnée de l’appareil conceptuel qu’il partage avec les sciences humaines et sociales.

Principe 5. La réflexion authentique en design s’intéresse avant tout aux relations entre les humains et leurs divers environnements, aux modalités du vivre-ensemble, à l’expression des cultures contemporaines et aux conceptions du bien commun.

Conference proceedings by Sebastien Proulx

Research paper thumbnail of Sparking creative prowess through a peculiar design challenge: a mocktail design charrette

Proceedings of the 2023 IASDR Conference, 2023

This paper presents a recent experiment in mocktail design conducted with a group of industrial d... more This paper presents a recent experiment in mocktail design conducted with a group of industrial design students. This pedagogical strategy was devised to foster students' creativity and confidence. After observing a level of creative deficit among the student body, we initiated an annual design charrette in 2021. Through the charrette, a short, sprint-like effort, we aimed to provide an exhilarating, low-risk space to foster students' creative prowess. After two years, with interesting yet mitigated results where we observed students taking the assignment too seriously, at the expense of risk-taking, we looked for parameters that would more successfully support the goal of sparking a creative mindset. Inspired by speculative design methods, boundary objects, growth mindset, and self-efficacy theory, our most recent approach was to engage students with an uncanny topic-mocktails-to catalyze multi-level creative engagement.

Research paper thumbnail of If it's broken don't just fix it: Exploring Repair as Design through a two-week design charrette

Design for Adaptation Cumulus Conference Proceedings, 2022

Repairing products has a long history but is not a commonplace practice today. Many products end ... more Repairing products has a long history but is not a commonplace practice today. Many products end up in landfills without even being considered repairable, and this is one of the reasons for our unsustainable, linear production system. This paper explores repair’s potential as an act of design by exploring the results of a two-week design charrette conducted
with forty-seven industrial design students at The Ohio State University in Spring 2022. Fourteen teams of students received broken, donated, or unwanted products to repair and were challenged to learn more about how design could inform repair activities.
The results encouraged instructors to conclude that design-led repair has a valuable role to play in design education – especially as a lesson that supports design’s contribution to the creation of a sustainable, circular future. Making unwanted, broken, or dysfunctional items useful demonstrated repair’s potential to expand knowledge of materials, techniques, and tools, along with reconsidering users’ needs. It also emphasized the benefits of making repairability central to the design of manufactured objects.

Research paper thumbnail of Investigating the role of gamification in public libraries' literacy-centered youth programming

International Journal of Play, 2022

To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offeri... more To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offerings to better support how children engage in educational experiences and integrate the latest trends in teaching and learning. This mission makes libraries a unique source of insight into developing perspectives and pedagogy. The authors were curious whether gamificationan increasingly popular design approachis one of these modern influences. Using online and social media content, the authors developed a list of common youth literacy strategies used by top libraries; this list was then analyzed for elements of gamification. Summer reading clubs, group storytimes, and physical environments stood out as the main initiatives imbued with gamification to better engage and motivate young readers. The goal of the discussion is to help librarians and educators build a foundational knowledge of what gamification is, what it looks like in practice, and what benefits it provides in a learning environment.

Research paper thumbnail of Between gut feeling and structured reflective process: the art of diagnosis

Journal of Design Research, 2022

The problem definition, the diagnosis, is an essential task of any project that requires a creati... more The problem definition, the diagnosis, is an essential task of any project that requires a creative thought process but which often goes as unnoticed and undescribed. Design methodologies are insightful in many ways, but are still conjectural in regard of the diagnosis part of the process. Mind mapping, for instance, is useful to expose designers to the complexity of a project context. Yet once the mapping of the complex network of issues and stakeholder is done, how bubbles and arrows are organised, classified, and hierarchised often remains subject to intuition. This is a major concern for design educators who ought to prepare students to act as enlightened design practitioners: practitioners able to justify what they do and why they do it. To improve the diagnosis process in the design studio, we will introduce and discuss the differential diagnosis method. This clinical medicine method relies on a process of elimination for sorting information, challenging for judgement, and distinguishing specific problems from others that present similar features and issues. We argue that because this method relies on abductive reasoning and requires designers to make prognostic, through testing and prototyping, it can be relevant and efficient to tackle the challenges related to problem setting.

Research paper thumbnail of TEACHING PROBLEMATIZATION OF A DESIGN CAPSTONE PROJECT: PRESENTATION OF A PEDAGOGICAL TOOL

International Journal of Designs for Learning, 2021

The research phase preluding a design capstone project is challenging for both students and instr... more The research phase preluding a design capstone project
is challenging for both students and instructors. In a situation
where students are free to work on a topic of their
choosing, a preset, generic research design is not suitable.
Imposing a rigid framework would endanger the possibility
of students truly examining and capturing the complexity
of their project problematic. This would also be considered
a counterpoint to the learning goal of teaching students
how to engage in problematization, a skill highly valued in
contemporary design practice. This reality raises the following
question: how are instructors supposed to monitor and
support students in this process? To address this problem,
a teaching assignment called the Newspaper was designed.
The Newspaper is an open and flexible framework, based on
a digital platform, through which students can organize their
research findings and reflections, while ensuring enough
flexibility for students to deploy appropriate and relevant
research methods. This assignment gives students freedom
in terms of their research design, but also has certain constraints
to ensure the intelligibility of the research process.
This paper presents the Newspaper assignment in detail
and discusses its impacts after it is used by three cohorts of
industrial design students.

Research paper thumbnail of NO DISTANCE TOO FAR. ADAPTING EDUCATION + INDUSTRY COLLABORATION FOR COVID AND BEYOND

IDSA Education Paper, 2021

During the COVID-era, design educators, design students, and design practitioners alike have been... more During the COVID-era, design educators, design students, and design practitioners alike have been forced to adapt their creative practices to online learning and working modalities. We, an industrial design program that has come to rely on frequent engagement with local industry within our project-based curriculum, realized that we not only had to rethink the ways in which we engage our students, but also the ways in which we engage professional practitioners due to the needed response for public health concerns. This situation led us to organize and implement a novel, online adaptation of a "design charrette." Our main goal was to reignite industry partnerships in our program during the COVID era, with an eye toward improving future industry collaboration. The project involved IC3D, a local company that specializes in large scale 3D-printing, as well as several individual design practitioners from our local design community. This paper details a case study of a design charrette spread across half a dozen online collaboration tools, out of which student teams proposed fifteen "parklet" design concepts. The experience resulted in a successful education-industry collaboration, blazing new trails for fruitful hybrid collaboration in the post-COVID era.

Research paper thumbnail of NOUVEAUX REGARDS SUR LES SCIENCES DU DESIGN : ESQUISSE D'ANALYSE DE LA DYNAMIQUE FRANCOPHONE

Sciences du Design, 2019

Distribution électronique Cairn.info pour Presses Universitaires de France. © Presses Universitai... more Distribution électronique Cairn.info pour Presses Universitaires de France. © Presses Universitaires de France. Tous droits réservés pour tous pays.

Research paper thumbnail of Questioning the Nature of Design Activity Through Alasdair MacIntyre’s Account of the Concept of Practice

The Design Journal, 2019

This study examines the nature of design as a professional activity with regard to Christopher Hi... more This study examines the nature of design as a professional activity with regard to Christopher Higgins’ conceptualization of what counts as a practice. Inspired by the work of American moral philosopher Alasdair MacIntyre, Higgins identified 14 criteria to determine if an activity can be considered a practice or not. As MacIntyre suggested in his book After Virtue (2007), practice consists of socially established human activities that respond to recognized norms of excellence. Under the tutelage of that model, our study suggests that design, in the current state of things, cannot genuinely claim itself to be a practice.

Research paper thumbnail of Deliberating as a Public Representative or as a Potential User? Two Complementary Perspectives that Should Inform Health Innovation Policy

Healthcare Policy, 2019

While public involvement in health policy is gaining traction around the world, deciding whether ... more While public involvement in health policy is gaining traction around the world, deciding whether practitioners of public involvement should encourage participants to deliberate from a personal or a collective perspective remains an object of contention. Drawing on an empirical study, the aim of this article is to generate methodological insights into these two perspectives. Our qualitative analyses illustrate how members of the public contributed differently to deliberations about the value of health innovations by alternatively sharing views as public representatives and as potential users. When engaging as public representatives, participants raised important collective concerns, and, when engaging as potential users, participants brought concrete details and contextual nuances to the group exchanges. Because these perspectives entail different yet mutually challenging ways of appraising health innovations, public engagement practitioners should foster both personal and collective perspectives.

Research paper thumbnail of Designing for the Vulnerable MacIntyre's Concept of Proxy as Ethical Framework

International Journal of Design in Society

This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral gu... more This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral guidelines to address the challenges associated with designing for vulnerable populations from a caring perspective. While usercentered design approaches paved the way to empowering design interventions, a genuine shift from a curing to a caring perspective has yet to be fully embraced. Failing to adopt a caring approach is a point of contention for preventing designers from truly empathizing with their users and recognizing significant factors affecting the quality of user experience. To address that question, we discuss how MacIntyre’s moral framework considers the complex realities of vulnerable and dependent people and how to approach them. Through MacIntyre’s account of the proxy, it will be
argued that design can adopt a caring approach by allowing consideration of the facts of dependency on others as social differences but not abnormalities. It will be suggested that adopting the proxies would prepare designers to face the challenges of advocating for users by leading them to consider the situation of dependent people as socially normal. Relying on insight from moral philosophy, this article suggests how design may embrace a genuine empathic stance in regard to the vulnerable.

Research paper thumbnail of L’esthétique de la santé publique : essai d’analyse réaliste des qualités de l’expérience de services

Sciences du Design, 2018

Alors que le design est aujourd’hui activement engagé dans l’amélioration des soins, des technolo... more Alors que le design est aujourd’hui activement engagé dans l’amélioration
des soins, des technologies et des établissements de santé, les frontières
de la santé publique restent imperméables à ses approches, concepts et
méthodes. En prenant appui sur quatre projets en design social promulguant des modes de vie sains, cet article explore les liens entre les champs du design et de la santé publique. En prenant appui sur l’approche réaliste de l’esthétique, l’analyse révèle les qualités expérientielles de mesures de santé publique. De fait, l’analyse des projets montre comment on peut attester que les enjeux de design en santé publique débordent la seule question de la nature des objets concernés et interpellent les modalités du savoir à propos de ces objets. En conséquence, cet article jette les bases théoriques d’une approche design de la santé publique.

Research paper thumbnail of Technologies of the self in public health: insights from public deliberations on cognitive and behavioural enhancement

Critical Public Health

The aim of this paper is to examine how members of the public de ne the legitimacy of cognitive a... more The aim of this paper is to examine how members of the public de ne the legitimacy of cognitive and behavioural enhancement. Our study involved a two-step multimedia-based deliberative intervention in which participants of di erent age groups pondered the desirability of a ctional enhancement technology: a sweater made of ‘smart’ textiles that provide ‘bio-psycho-feedback’ (PBF) to its user. A 3-min video clip presenting the ctional technology was used to stimulate deliberations in four face-to-face workshops (n = 38). A larger group of participants (n = 57) then discussed, in an online forum, two short stories illustrating dilemmas raised by the PBF sweater. Qualitative analysis of transcripts of the workshops and the forum identi ed patterns of moral argumentation in the reasoning processes by which participants challenge the PBF sweater’s legitimacy: (1) when a shift in purpose occurs – from therapeutic to enhancement – and (2) when it engenders a shift in the user’s sense of self – from an autonomous self to a socially coerced individual. These ndings add nuance to current knowledge on public perceptions of cognitive and behavioural enhancement, providing insight into the ways that people conceive of the tension between autonomy and social coercion.

Research paper thumbnail of Le design à l'épreuve du concept de pratique

Sciences du Design, Dec 2015

Cet article présente une analyse de l’activité de design à la lumière du concept de pratique prop... more Cet article présente une analyse de l’activité de design à la lumière du concept de pratique proposé par Christopher Higgins. Inspiré par les réflexions soutenues par le philosophe états-unien Alasdair MacIntyre, dans son ouvrage Après la vertu (2006), Higgins a développé une liste de 14 critères permettant d’examiner si une activité est en mesure de satisfaire et de réclamer le statut de pratique. Une pratique, comme le suggère MacIntyre, est formée d’activités humaines socialement établies et reconnues et qui se réalisent par l’obéissance à des normes d’excellence correspondantes. Nous tentons de montrer qu’à la lumière de ce modèle, le design ne peut pas véritablement se réclamer d’une pratique.

This study analyses the nature of design professional activity in regard of Christopher Higgins conceptualisation of what counts as a practice. Inspired by the work of American moral philosopher Alasdair MacIntyre, Higgins identified a list of 14 criterias in order to determine if an activity can be considered as a practice or not. Practice, as suggested by MacIntyre in his book After Virtue (2006), are socially established human activities that respond to recognized norms of excellence. Under the tutelage of that model, our study ought to show that design, in the current state of things, cannot genuinely claims itself to be a practice.

Research paper thumbnail of Christophe Abrassart, Philippe Gauthier, Sébastien Proulx et Marie D. Martel - Le design social : une sociologie des associations par le design ? Le cas de deux démarches de codesign dans des projets de rénovation des bibliothèques de la Ville de Montréal

Résumé L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des con... more Résumé

L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions, des enjeux et des effets de l’intégration des principes de l’innovation ouverte et, plus particulièrement, de l’approche design et du codesign dans le développement des institutions comme les bibliothèques publiques. Il propose dans un premier temps une théorie pragmatique originale du design social, à la frontière du design et de la sociologie, comme sociologie des associations par le design. Il présente ensuite deux démarches de codesign réalisées en 2014 en recherche-intervention dans le cadre de projets de rénovation de bibliothèques d’arrondissement de la Ville de Montréal.

Abstract

This paper presents a study begun in fall 2013 of the conditions, issues and effects of incorporating principles of open innovation and, more particularly, the design and co-design approach, into the development of institutions like public libraries. It first outlines an original pragmatic theory of social design, on the boundary between design and sociology, as the sociology of associations by design. It then presents two action research codesign processes carried out in 2014 as part of City of Montreal library renovation projects.

Research paper thumbnail of Abrassart C., Gauthier P., Proulx S. et M. D. Martel (2015), "Le design social : une sociologie des associations par le design? Le cas de deux démarches de codesign dans des projets de rénovation des bibliothèques de la Ville de Montréal", in Lien social et Politiques n°73

L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions,... more L’article vise à exposer un travail de recherche amorcé à l’automne 2013 à propos des conditions, des enjeux et des effets de l’intégration des principes de l’innovation ouverte et, plus particulièrement, de l’approche design et du codesign dans le développement des institutions comme les bibliothèques publiques. Il propose dans un premier temps une théorie pragmatique originale du design social, à la frontière du design et de la sociologie, comme sociologie des associations par le design. Il présente ensuite deux démarches de codesign réalisées en 2014 en recherche-intervention dans le cadre de projets de rénovation de bibliothèques d’arrondissement de la Ville de Montréal.

This paper presents a study begun in fall 2013 of the conditions, issues and effects of incorporating principles of open innovation and, more particularly, the design and co-design approach, into the development of institutions like public libraries. It first outlines an original pragmatic theory of social design, on the boundary between design and sociology, as the sociology of associations by design. It then presents two action research codesign processes carried out in 2014 as part of City of Montreal library renovation projects.

Research paper thumbnail of Rendre possible la familiarité dans les CHSLD. Les savoir-être d’une pratique de design centrée sur l’usager

Les défis associés au phénomène du vieillissement démographique de la population se manifestent s... more Les défis associés au phénomène du vieillissement démographique de la population se manifestent sous plusieurs formes et à de nombreux égards. Il y a des questions générales comme celles qui touchent l’économique et d’autres, plus spécifiques et situées, comme celles des modalités assurant des services et des soins adéquats aux personnes vulnérables. Par exemple, le colloque « La qualité de l’expérience des usagers et des proches : vers la personnalisation des soins et des services sociaux », programmé dans le cadre des Entretiens Jacques Cartier à l’automne 2014, s’était donné comme objectif d’examiner l’expérience personnelle des usagers relativement aux prestations de soins de santé et à l’organisation des services sociaux. L’origine de ces réflexions réside dans la nécessité de trouver un meilleur équilibre des pouvoirs dans les relations d’aide ou la prestation de soin. Cette problématique sous-entend l’idée de rendre les usagers capables d’un certain contrôle par l’adoption d’approches permettant aux professionnels de faire des ajustements personnalisés.
Cette thèse de doctorat s’inscrit directement dans le prolongement de cette problématique. La recherche vise à examiner les conditions en mesure de rendre possible, dans les Centres d’hébergement et de soins de longue durée (CHSLD), un rapport au monde catégorisé par ce que le sociologue Laurent Thévenot nomme le régime de la familiarité. Le régime de la familiarité fait référence aux réalités où l’engagement des personnes se déploie dans l’aisance. Autrement dit, ce régime d’engagement correspond à un rapport au milieu où la personne est en mesure de déployer ses habitudes, d’habiter le moment et de se sentir chez elle. Comme le montre Thévenot, ce type d’engagement commande la conception d’un monde qui offre aux personnes la possibilité d’articuler les modalités de leurs actions sur des repères qui font sens personnellement pour eux. Ainsi, l’objet de la recherche consiste à mieux comprendre la participation du design à la conception d’un milieu d’hébergement capable d’accueillir ce type d’engagement pragmatique.
Les orientations associées à la conception de milieux d’hébergement capables de satisfaire de telles exigences correspondent largement aux ambitions qui accompagnent le développement des approches du design centrées sur l’usager, du design d’expériences et plus récemment du design empathique. Cela dit, malgré les efforts investis en ce sens, les capacités d’appropriation des usagers restent un problème pour lequel les réponses sont précaires. La thèse interroge ainsi le fait que les développements des approches de design, qui ont fait de l’expérience des usagers une préoccupation de premier plan, sont trop souvent restreints par des questions de méthodes et de procédures. Le développement de ces connaissances se serait fait au détriment de l’examen précis des savoir-être également nécessaires pour rendre les designers capables de prendre au sérieux les enjeux associés aux aspirations de ces approches.
Plus spécifiquement, la recherche précise les qualités de l’expérience des établissements dont le design permet l’engagement en familiarité. L’enquête s’appuie sur une analyse des jugements posés par des équipes d’évaluation de la qualité du milieu de vie des CHSLD présents sur le territoire Montréalais. L’analyse a mené à la caractérisation de cinq qualités : l’accueillance, la convivialité, la flexibilité, la prévenance et la stabilité. Finalement, sous la forme d’un essai réflexif, un tableau de savoir-être est suggéré comme manière de rendre les designers capables de mettre en œuvre des milieux d’hébergement présentant les qualités identifiées. Cet essai est également l’occasion du développement d’un outil réflexif pour une pédagogie et une pratique vertueuse du design.
Mots clés : design social, sociologie morale, établissement d’hébergement, design centré sur l’usager, design empathique, personnes âgées, norme Milieu de vie

Research paper thumbnail of A political reading of design: The case of orientation

Research paper thumbnail of The Fairest City of the World

PROULX, S. (2009) « The Fairest City of the World » dans BAUR R. et al. [Dir.] My favourite city,... more PROULX, S. (2009) « The Fairest City of the World » dans BAUR R. et al. [Dir.] My favourite city, your favourite city: Reflections on the quality of urban life. Lars Müller Publisher, Baden, Suisse, p. 161-163

Research paper thumbnail of Lecture politique du design : le cas de l’orientation | Political Reading of Design. The Case of Orientation

Orientation/Disorientation 2, 2009

Research paper thumbnail of Manifeste pour le renouveau social et critique du design

Nous affirmons donc l’unité fondamentale de toutes les pratiques du design authentique derrière l... more Nous affirmons donc l’unité fondamentale de toutes les pratiques du design authentique derrière les cinq principes suivants.

Principe 1. Un acte de design authentique est un acte social et critique. Il commence par un moment critique, c’est-à-dire un moment où le designer détecte l’existence d’une insatisfaction vis-à-vis du monde qui le propulse dans un projet en vue de rendre ce monde plus habitable pour la collectivité.

Principe 2. Un acte de design authentique est nécessairement tourné vers l’amélioration de la vie d’autrui et de la collectivité. Ses objets sont les usages sur lesquels le designer agit en façonnant les dispositifs de notre monde habité, artefacts matériels ou immatériels.

Principe 3. Le design est une pratique qui participe inévitablement à définir les contours du vivre-ensemble, et il est de la responsabilité des designers d’assumer pleinement ce rôle et de savoir rendre publique l’idée même du vivre-ensemble qu’ils mettent en œuvre.

Principe 4. Aucun apprentissage du design ne saurait avoir lieu sans une appropriation raisonnée de l’appareil conceptuel qu’il partage avec les sciences humaines et sociales.

Principe 5. La réflexion authentique en design s’intéresse avant tout aux relations entre les humains et leurs divers environnements, aux modalités du vivre-ensemble, à l’expression des cultures contemporaines et aux conceptions du bien commun.

Research paper thumbnail of Sparking creative prowess through a peculiar design challenge: a mocktail design charrette

Proceedings of the 2023 IASDR Conference, 2023

This paper presents a recent experiment in mocktail design conducted with a group of industrial d... more This paper presents a recent experiment in mocktail design conducted with a group of industrial design students. This pedagogical strategy was devised to foster students' creativity and confidence. After observing a level of creative deficit among the student body, we initiated an annual design charrette in 2021. Through the charrette, a short, sprint-like effort, we aimed to provide an exhilarating, low-risk space to foster students' creative prowess. After two years, with interesting yet mitigated results where we observed students taking the assignment too seriously, at the expense of risk-taking, we looked for parameters that would more successfully support the goal of sparking a creative mindset. Inspired by speculative design methods, boundary objects, growth mindset, and self-efficacy theory, our most recent approach was to engage students with an uncanny topic-mocktails-to catalyze multi-level creative engagement.

Research paper thumbnail of If it's broken don't just fix it: Exploring Repair as Design through a two-week design charrette

Design for Adaptation Cumulus Conference Proceedings, 2022

Repairing products has a long history but is not a commonplace practice today. Many products end ... more Repairing products has a long history but is not a commonplace practice today. Many products end up in landfills without even being considered repairable, and this is one of the reasons for our unsustainable, linear production system. This paper explores repair’s potential as an act of design by exploring the results of a two-week design charrette conducted
with forty-seven industrial design students at The Ohio State University in Spring 2022. Fourteen teams of students received broken, donated, or unwanted products to repair and were challenged to learn more about how design could inform repair activities.
The results encouraged instructors to conclude that design-led repair has a valuable role to play in design education – especially as a lesson that supports design’s contribution to the creation of a sustainable, circular future. Making unwanted, broken, or dysfunctional items useful demonstrated repair’s potential to expand knowledge of materials, techniques, and tools, along with reconsidering users’ needs. It also emphasized the benefits of making repairability central to the design of manufactured objects.

Research paper thumbnail of Differential moral framing and the design imagination Differential moral framing and the design imagination

DRS2022: Bilbao, 2022

The objective of this paper is to provide a proof of concept for a pedagogical apparatus aiming t... more The objective of this paper is to provide a proof of concept for a pedagogical apparatus aiming to foster moral education and reflection about the inner good of their practice among apprentice-designers. We designed this tool with the aim of helping students understand how modern moral pluralism imprints professional mores, and how particular conceptions of the good life may affect the way they envision and devise how the world should be (and how they ought to design it). Our tool comes in the form of a role-playing game based on different species of worth coexisting in modern democracies, and that French sociologists Luc Boltanski and Laurent Thévenot have been depicting in their book On Justification-Economies of Worth (2006). Our proof of concept is based on two use cases related to the many studio courses that offered us settings to develop our tool.

Research paper thumbnail of Rekindling Student Connection and Engagement: A Covid-Era Design Charrette

Proceedings of the European Academy of Design, 2022

The last three semesters have been full of struggles, change, and adaptation due to the COVID-19 ... more The last three semesters have been full of struggles, change, and adaptation due to the COVID-19 pandemic. As design educators, we are prone to adaptation and navigating through ambiguity, but our students still need to practice finding their own way. We, an industrial design program, realized there has been a disengagement and disconnection between our students due to the hybrid and online education environment forced on us by COVID-19. This situation inspired us to organize a vertical charrette with the goal of invigorating communication between our industrial design cohorts while strengthening ties with a local partner specializing in large-scale 3D printing. For two weeks, our students worked together to create "parklet" design concepts. As a result, fifteen concepts were generated and seven of them were selected by the producer to be partly or entirely manufactured, but more importantly students got to enjoy the studio spirit and a collaborative environment.

Research paper thumbnail of Towards impact design for public services: to assess impact is to care is to design is to assess impact…

Proceedings of the Eight Relating Systems Thinking and Design Symposium, 2020

We present here an experiment with designing for cultural integration in one of Montréal's public... more We present here an experiment with designing for cultural integration in one of Montréal's public library. This experiment, conducted from May 2019 to June 2019, aimed at producing a design audit of a particular library and proposing design responses that would be mediated by cultural inclusion impact indicators. To assess the contribution of design to the taming of local cultural issues we elaborated an enriched version of the Canadian Urban Library Council's Social Inclusion Audit and Toolkit. The difficulties experimented with our research through design strategy shed light on some of the organizational conditions that should be carefully dealt with when designing for public services innovation.

Research paper thumbnail of Caution Roadblocks Ahead! Hosting a Design Driven Social Innovation Lab in a Research-Intensive University Theme: TOGETHER, THE NEED FOR A SHARED LANGUAGE

This paper presents the process of setting up a Design-driven Social Innovation Lab in the Design... more This paper presents the process of setting up a Design-driven Social Innovation Lab in the Design Department at The Ohio State University. The authors discuss the challenges and roadblocks of developing the Lab, and provide a strategic roadmap to surpass them. Because project grounded research still has an ill-defined place in the scientific research landscape, setting up a social innovation lab in a Tier 1, research-intensive university has challenges both seen and unseen. For instance, colleagues across the university may not be aware of how design can be a tool for social change. Additionally, peers evaluating tenure-track faculty may not recognize social design as scholarship but view it only as service and community outreach. In order to overcome these challenges, the authors present an action framework to structure the relationship between community engagement and project grounded research to advance scholarship in social design. This framework serves as a way to reconcile misconceptions around the scientific value of project-based research and close the gap in language between the grammar of project-based design and academic research in the Usonian context.

Research paper thumbnail of Qualities of Public Health. Towards an Analysis of Aesthetic Features of Public Policies

Design is gaining popularity as a way to address complex social problems in various fields of pra... more Design is gaining popularity as a way to address complex social problems in various fields of practices. Strangely, public health which, by nature, is concerned by such kinds of problems, remains foreign to this way of thinking. Building on the increasing popularity of design in policy making, we stress that public health could also benefit from this conceptual yet
pragmatic framework. To open a critical perspective about the potential of design for public health, we examine four design projects that address social determinants of health and whose outcomes promotes healthy living habits. Finally, we argue that the interest of design for public health lies on its concern for the users’ æsthetic experience emerging of its encounter
with the touchpoints that embody health policies. This contribution ought to act as a stepping stone to open a debate about design as offering a critical perspective for the practice and study of public health.

Research paper thumbnail of Moins de liberté pour plus de démocratie. Cadrer les dynamiques de participation dans les événements de co-création

Une des promesses de la participation citoyenne est d’assurer à tous, de l’expert au citoyen ordi... more Une des promesses de la participation citoyenne est d’assurer à tous, de l’expert au citoyen ordinaire, voix au chapitre dans la définition des équipements, institutions et principes qui constituent notre monde commun. Depuis quelques années, cette ambition démocratique nourrit de plus en plus d’activités visant à mobiliser la participation citoyenne dans des ateliers de co-création. Ces activités, forums ouverts, living labs, science shops, etc., adoptent des structures méthodologiques souples et peu formalisées, empruntant à l’approche design, de manière à réduire les entraves qui interfèrent avec l’intégration des usagers finaux dans les dispositifs de consultation traditionnels. Or, un examen critique préalable des dynamiques et des résultats de tels ateliers tend à montrer que le lien entre la liberté de parole que favorise l’exercice créatif, et la réalisation des ambitions démocratiques est moins univoque que l’on pourrait le croire.

(...)

Cette communication tentera de mettre en lumière comment une absence de contraintes pose un risque pour la participation démocratique et comment, au contraire, la mise en place d’un certain type de cadrage des discussions peut être à même de limiter les charges qui pèsent sur la participation des citoyens ordinaires dans des activités de co-création.

Research paper thumbnail of 217 keywords to describe the sciences of design : looking back on the first 10 issues of sciences du design

Sciences du Design, 2019

The publication of issue 10 of Sciences du Design presented an opportunity to take a retrospectiv... more The publication of issue 10 of Sciences du Design presented an opportunity to take a retrospective look at the topics covered within the pages of the journal. This visualization presents the 217 keywords that accompany the 67 articles published in the Sciences du Design pages since the first issue. It highlights the spread of research subjects and objects, but also the importance of certain themes by tallying occurrences. The circular form of the visualization is a nod to the metaphor of the bread crown (cited and explained in issue 01 of the journal) or bagel (Findeli, 2019) used by Alain Findeli to illustrate the idea that the theoretical core of design would be a void and that it would find step by step its consistency in theoretical and conceptual borrowings from other disciplines (located around the periphery), before fertilizing them back. Among the 217 keywords represented, we find classics such as : design, complexity, prototype, project ; more recent words such as : augmented reality, field study, empowerment, care ; trendy words such as : innovation, future, big data, codesign or unexpected words such as : foam core, flash mob, Alzheimer, Egyptology. The colors of the dots on the perimeter refer to each issue cover’s specific color and their size determined by the number of occurrences of the keyword within an issue.

Research paper thumbnail of Facts and Figures, Issue 10 of Sciences du Design

Sciences du Design, 2019

Through various counts, maps, distributions and graphs, this data visualization provides a polaro... more Through various counts, maps, distributions and graphs, this data visualization provides a polaroid of French-language design research as it is expressed through the 41 article proposals submitted for issue 10 Nouveaux regards of Sciences du Design. The cartographic distribution of the origin of the 74 authors who submitted proposals shows the predominance of France, but also shows the commitment of authors from territories (Bahrain, Brazil, the United States, Italy) that extend well beyond the usual borders of the Francophonie. Demographic variables such as the gender of the authors and their professional status are examined through
pie chart graphs. These show that Sciences du Design kept its promise, made in the first issue, to give a place to the professional community, an important challenge for a design research journal. The body of data generated by the call for proposals also provides clues to probe the question of the conceptual core of the francophone sciences of design. While France’s place is dominant in the proposals submitted, the visualization shows that the language of the reference list of published articles is much more diversified

Research paper thumbnail of Teaching Problem Setting: Differential Diagnosis as a Design Method

The problem definition, the diagnosis, is an essential task of any project that required a creati... more The problem definition, the diagnosis, is an essential task of any project that required a creative thought process but which often goes as unnoticed and undescribed. Design methodologies are insightful in many ways, but are still conjectural in regard of the diagnosis part of the process. Mind mapping, for instance, is useful to expose designers to the complexity of a project context. Yet once the mapping of the complex network of issues and stakeholder is done, how bubbles and arrows are organized, classified, and hierarchized often remains subject of intuition. This is a major concern for design educators who ought to prepare students to act as enlighten design practitioners. Practitioners able to justify what they do and why they do it. To improve the diagnosis process in the design studio, we will introduce and discuss the differential diagnosis method. This clinical medicine method relies on a process of elimination for sorting information, challenging forejudgment, and distinguishing specific problem from others that present similar features and issues. We will argue that because this method relies on abductive reasoning and requires to make prognostic, through testing and proto-typing, it can be relevant and efficient for designers to tackle the problem setting task.

Research paper thumbnail of Les transformations sociales de la vieillesse vue à travers le design des dispositifs d'hébergement

de la communication soumise au colloque : Société en mouvement, sociologie en changement, XX e co... more de la communication soumise au colloque : Société en mouvement, sociologie en changement, XX e congrès international des sociologues de langue française (AISLF), Montréal, 4-8 juillet 2016. [communication accepté mais non délivrée] Pour comprendre un phénomène comme la vieillesse, il convient donc de s'intéresser à ce qui entre et participe à son processus de fabrication social. L'analyse de faits sociaux permet de dégager des informations pour comprendre les différentes manières de problématiser le phénomène. Dans cette foulée, nous proposons de discuter de la vieillesse par un examen du design des institutions d'hébergement. Le design et l'architecture se définissent comme des pratiques de production d'artéfacts sociaux. Les produits du design équipent nos environnements quotidiens de dispositifs disciplinaires qui cadrent, à des intensités variables, nos modes de vie. On peut donc considérer que les actions des professionnelles du design matérialisent et normalisent les contours de la quotidienneté. En ce sens, on peut voir dans le design une pratique qui participe à la matérialisation de la vieillesse, des vieux et du vieillissement. De manière plus spécifique, nous souhaitons aborder l'aménagement et l'organisation des milieux d'hébergement pour caractériser les traitements conférés aux personnes âgées vulnérables. Il s'agit ainsi de montrer que les établissements d'hébergement sont des lieux permettant d'aborder les vieillesses et d'en illustrer les transformations. Ce faisant nous cherchons également à montrer que le design représente une pratique qui participe activement au processus de fabrication social de la vieillesse.

Research paper thumbnail of Comprendre les problématisations de la vieillesse par l'analyse du design des milieux d'hébergement

de la communication présentée dans le cadre de : Journée d'étude sur l'histoire de la vieillesse,... more de la communication présentée dans le cadre de : Journée d'étude sur l'histoire de la vieillesse, Université du Luxembourg, 18 février 2016.

Research paper thumbnail of Habiter un CHSLD : l'esthétique empirique de l'aménagement des CHSLD dans le contexte de la politique Milieu de vie

de la communication présentée dans le cadre du colloque : Les territoires du vieillissement : dia... more de la communication présentée dans le cadre du colloque : Les territoires du vieillissement : dialogues interdisciplinaires et regards transatlantiques. Présenté dans le cadre du 84 e Congrès de l'ACFAS, UQAM, Montréal, 9 au 13 mai 2016. Les orientations ministérielles Un milieu de vie de qualité, pour les personnes hébergées en CHSLD visent à encadrer l'aménagement des Centres d'hébergement et de soins de longue durée (CHSLD). Le principe au coeur de cette politique est de voir à ce que les résidents de ces établissements aient accès à des lieux habitables. Malgré tout, il a été montré que les CHLSD peinent à se conformer à ce programme. La difficulté tient du fait que la mise en application de la politique ne peut pas être soumise à une logique de standardisation. Cela serait contraire à la perméabilité des ajustements locaux nécessaires. Néanmoins, même s'il n'est pas souhaitable d'identifier des pratiques aveuglément reproductibles, il paraît perti nent de chercher à comprendre les conditions de l'habitabilité. Cette communication a pour objectif de présenter une analyse des qualités des aménagements des CHSLD ayant réussi à s'aligner aux principes directeurs de la politique Milieu de vie. La recherche prend appui sur un examen de 98 rapports de visites d'appréciation produits pour les CHSLD de la région de Montréal entre 2004 et 2011. L'analyse a permis d'établir une typologie de cinq qualités présentées par les milieux conforment aux principes de la politique Milieu de vie.

Research paper thumbnail of Design and the founding critic of social innovation

The recent cross-breeding between design and social innovation sparks some interesting debates ab... more The recent cross-breeding between design and social innovation sparks some interesting debates about the adequacy and real benefit of design for the search of answers to our political and social problems. What is so social about design in the first place ? Even if we do understand design as a set of practises that impact on the artificial environment we lean on in our everyday activities, hense on our material culture, can we really link that social dimension to the characteristic intention of designers ? On the other hand, if many recent experiences acknowledge the potential of design to support innovations stemming from local communities, does it really bear the essential critical ressources on which communities initiative hinges ? Answering those two questions seems now necessary to correctly advocate for the role of design in building new capabilities with respect to communities emancipation and human flourishing. With this track proposal we ought to laid down a setting that can help explore how social issues take place in the designer's critical engagement. The expected communications are to be structured around the presentation of social design case studies, reflecting on the social issues the outlined projects raise, the state of affairs they challenge, and the critical resources, moral, social or political, they lean on to stake their worthiness. In that way, we wish to offer an opportunity for participants to hold a critic of the critics, considering that, in the design field, moments where projects are criticized, may it be in the studio, in the schools workshops or in front of clients, represent one of the most common situation to see design being theorized.

Research paper thumbnail of Faire du vieux avec du neuf, les paradoxes promus par l'approche d'aménagement « milieu de vie

En conclusion, nous tenterons d'expliquer le fait que le travail sur la symbolique formelle ne pe... more En conclusion, nous tenterons d'expliquer le fait que le travail sur la symbolique formelle ne peut satisfaire complètement le projet d'aménagement milieu de vie. Plutôt, dans l'esprit de ce colloque qui tente de mettre en lumière des alternatives à faire du neuf ou ne rien faire et en tablant sur les capacités des biens de l'aisance pour la création d'un sentiment d'habiter, notamment illustrer pas les travaux de Marc Bréviglieri, on tentera de suggérer qu'un déplacement vers la conception d'usage signifiant peut devenir une orientation féconde pour les designers. POUR CITER : PROULX, S. (2012) « Faire du vieux avec du neuf, les paradoxes promus par l'approche d'aménagement 'milieu de vie' ». Design et subjectivation. Critique politique du neuf, ACFAS, 80 e CONGRÈS, Montréal, 7 au 11 mai 2012.

Research paper thumbnail of Fournir des passerelles vers la communauté pour les individus vulnérables. L’apport d’une pratique de design aligné au rôle de proxy

de la communication présentée dans le cadre du colloque : 5 e colloque sur la participation des c... more de la communication présentée dans le cadre du colloque : 5 e colloque sur la participation des citoyens à l'espace public, ACFAS, 80 e CONGRÈS, Montréal, 7au 11 main 2012.

Research paper thumbnail of Québec " Milieu De Vie " Policy To Care Facility Design : Practical Challenges For Planners

Since 1998, the Québec government have been actively promoting the Milieu de vie policy in order ... more Since 1998, the Québec government have been actively promoting the Milieu de vie policy in order to make care facility, places were one can feel like being at home. This policy was introduced as a way to greatly enhanced people life quality through a new approach to the design of housing and living environment. The introduction of this policy was move by concerns for dwelling and new idea about the kind of care and respect a person is entitled to receive. Yet the answers given to how to put this approach in practice remain a sensitive issue. Because the idea and wishes behind the milieu de vie approach leads away from prescriptive model, design guide made available to planner have fallen short to give appropriate answer about what to do, what to focus on and how to do. Because planners were not as effective as other practice, like nursing, in translating what it means for them, this bounced back in environmental improvement being superficial at most. For instance, is adding drapes and towel hooks in a bathroom, filled with therapeutic equipment, enough to make such a space equivalent to what we have at home? Indeed, in order to really comply with the promising and relevant project of the Milieu de vie policy, planners faces many challenges that needs to be taken seriously. What make or compose a milieu de vie, how to grasp that information, how to deal with conflicting views and values or how to translate this in the environment, are all questions needing to be ask and acknowledge by the conceptual frame that informs the designers practice. In regard to these questions, this communication explore the practical challenges faced by planners in dealing with Québec Milieu de vie policy to care facility design.

Research paper thumbnail of Emménager en foyer de retraite. La peur de perdre sa personnalité

de la communication présentée dans le cadre du colloque : 9 e conférence mondiale de la FIV sur l... more de la communication présentée dans le cadre du colloque : 9 e conférence mondiale de la FIV sur le vieillissement, Palais des Congrès Montréal, 4 au 7 septembre, 2008. Une étude socio-démographique a sondé des aînés sur leur intérêt de vivre en résidence. Les réponses obtenues indiquent, majoritairement, que cette option n'est pas envisagée. Cette proportion demeure stable, même chez les répondants dont les milieux de vie sont catégorisés comme inadéquats.Les répondants soulignent qu'ils préfèrent s'accommoder et assumer les défauts et les problèmes de leur logement tellement les facettes positives s'y rattachant, souvenirs, repères, habitudes, sont considérées nécessaire à leur bien-être. Les informations obtenues de cette étude révèlent des problèmes, sans toutefois les expliciter, relativement à l'idée d'accepter le foyer de retraite comme milieu de vie. Les raisonnements des répondants, concernant les choses auxquelles ils tiennent, permettent d'énoncer l'hypothèse que la perception du foyer de retraite est associée à celle d'un milieu aliénant où il serait difficile de maintenir sa liberté, sa personnalité et conséquemment de parvenir à habiter. Cette dernière notion qui se rapporte non seulement au logement, mais renvoie au rapport qu'entretient l'homme avec les lieux de son existence. Ainsi, la peur de déménager en foyer de retraite ne peut-elle pas être comprise comme une peur de la désorientation sociale et spatiale? L'orientation étant un processus personnel de représentation et de structuration d'un univers de force et de forme, et surtout, une dimension fondamentale de l'habiter. Dans cette perspective, il semble avant tout intéressant de s'interroger et de décrire les représentations idéologiques de la notion de milieu de vie confortable, selon les différentes lunettes des acteurs impliqués. Comme porte d'entrée à cette démarche, je propose de faire une analyse des véhicules de représentation des foyers de retraite, pour tenter d'observer qu'elle est le sens donné, et comment s'y traduisent, les notions de confort et de chez soi selon l'angle des gestionnaires. C'est particulièrement sur l'observation de leur définition d'une pratique personnelle «acceptable» que notre intérêt portera.

Research paper thumbnail of De la signalétique à l'intelligibilité du lieu: l'orientation spatiale comme expérience

De la signalétique à l'intelligibilité du lieu : l'orientation spatiale comme expérience par Séba... more De la signalétique à l'intelligibilité du lieu : l'orientation spatiale comme expérience par Sébastien Proulx Faculté de l'aménagement Mémoire présenté à la Faculté des études supérieures en vue de l'obtention du grade de M. Sc. A en Aménagement option Design et Complexité août 2007 © Sébastien Proulx, 2007 Université de Montréal Faculté des études supérieures Ce mémoire intitulé : v abStract

Research paper thumbnail of L'incubateur St-Sulpice : Une démarche de conception participative

La bibliothèque Saint-Sulpice est appelée à se transformer en un nouvel espace citoyen, technolog... more La bibliothèque Saint-Sulpice est appelée à se transformer en un nouvel espace citoyen, technologique et ludique. Deux axes de développement complémentaires sont envisagés pour ce projet : une bibliothèque spécifiquement dédiée aux adolescents et un laboratoire d’innovation ouvert à tous.

Une approche de codesign a engagé différents publics dans l’élaboration d’hypothèses de concept et le développement de prototypes pour organiser et aménager l’espace Saint-Sulpice. Des adolescents, des usagers ou représentants d’usagers de la bibliothèque, des intervenants d’organismes communautaires et des experts en création, en création numérique ou en jeu ont contribué à imaginer la bibliothèque du futur. Cette démarche de
conception participative a pris la forme d’une résidence d’idéation d’une semaine avec 19 adolescents et de quatre ateliers de codesign auprès de 64 personnes au total.

Ce processus participatif a généré des idées riches et foisonnantes à propos de la vocation de l’incubateur Saint-Sulpice, de son offre d’activités et de services, de ses propriétés formelles, des équipements requis ou encore des ressources nécessaires. Elles sont traduites dans 4 maquettes présentant des scénarios élaborés par des ados et 17 concepts issus d’échanges et de compromis entre les participants aux ateliers de codesign.

Si ces 21 propositions de concept expriment des besoins et des aspirations de citoyens, d’usagers et d’experts, elles ne sont pas de simples listes de souhaits. Ces propositions incarnent des expériences souhaitées dont se dégagent différentes qualités : celles d’un lieu convivial, entremetteur, malléable, socialement structurant, spécialisé, spectaculaire
et tourné vers le projet. Ce sont ces critères de design qui peuvent guider la transformation de la bibliothèque Saint-Sulpice et mener le projet à une autre étape.

Research paper thumbnail of Transformer Innover Dérégler. Les actes des 10e ateliers de la recherche en design

Research paper thumbnail of Mastering the design brief

Thinking Through Design Podcast, 2024

In this episode of the Thinking through Design podcast, host Adam Fromme sits down with Sébastien... more In this episode of the Thinking through Design podcast, host Adam Fromme sits down with Sébastien Proulx, PhD.

“The brief is a communication tool for all the stakeholders…including you.” Sébastien Proulx

Their conversation discusses the intricate dynamics of the design process, underscoring the need for designers to confidently tackle challenges, foster creativity and uphold professionalism in the design industry. The design brief is offered as an essential tool for guiding design projects, maintaining focus, and ensuring alignment with client expectations. As the essential qualities of the design brief were described, central themes of clear communication, goal delineation and client collaboration surfaced. Overall, the discussion provides valuable insights for practitioners aiming to address needs effectively.

https://podcast.osu.edu/thinkingthroughdesign/2024/03/18/episode-07-mastering-the-design-brief/

Research paper thumbnail of Learnings from Montreal. User-Experienced Design in Libraries

Recap of nearly 10 years of experience designing library services and strategies for public libra... more Recap of nearly 10 years of experience designing library services and strategies for public libraries in the province of Québec (Canada), and university libraries.

Research paper thumbnail of Sébastien Proulx, Ohio State Teaching Portfolio, 2017-2020

Research paper thumbnail of DESIGN 6300: Exploration in Graduate Design Studies-Problematizing

Exploration and discovery in future-oriented domains of design practice and research. Students wi... more Exploration and discovery in future-oriented domains of design practice and research. Students will practice the tools for exploration including reading, writing, making, planning, and reflection in order to establish their own research path.
This course is a seminar in which students will explore theories and methods for advanced design-based inquiry. The course will provide students with an opportunity to articulate their research orientation, focusing on “problematization”—how to approach a situation or topic of inquiry. The course will offer frameworks to contextualize questions within a broader field.
Designed to support the Design MFA first-year review, scheduled independently from the course at the end of this semester, the presentation and materials documenting research interests should be developed with the two-person mentoring committee and through this course to inform individual work.

Research paper thumbnail of Course Handbook: DESIGN 4650/5650 Collaborative Design

The COVID-19 pandemic has provided many examples revealing the value of design and designers in a... more The COVID-19 pandemic has provided many examples revealing the value of design and designers in addressing public health matters. Since March 2019, designers were called upon to activate public health measures and imagine strat- egies nudging the population to follow sanitary prescriptions; from improving mask design to the development of expressly burdensome and inconvenient testing procedures in hope of motivating people toward vaccination. But the reach of public health obviously expend far greater than the extraordinary circumstances and demands associated to the COVID-19 pandemic.
According to the American Public Health Association (APHA), “Public health promotes and protects the health of people and the communities where they live, learn, work and play.” As such, broad issues like racism, literacy, internet access, food safety, sexual wellbeing, tobacco uses, etc., are all to be considered as public health matters of concern. The kind of wicked and complexsocial problems for which Social Design as develop an appetite for (Gauthier, Proulx, Vial, 2017). Interestingly, the field of public health remains somewhat blind to the potential agency designers may have in their practice. To explore this blind spot, this collaborative studio will challenge students to envision design proposals to a series of public health challenges. To emphasize the originality of design perspectives and capabilities, the course will focus on the development of subversive, critical and disruptive ways through which design can engage with public health issues. Calling upon designers to develop public health interventions ought to shed light on the value of a user-experience focus practice in the development of contextually fitted health programming.
Given the nature and horizon pursued in this course, enrolled students will leave their typical major specialization at the door and come ready to think more broadly and strategically about how designerly ways of thinking and doing may be called upon in the context of designing for public health. The potential projects are open in form but could include: service design, products, policy, environmental design, ubiquitous digitaltechnology,signage,etc.The outcomes of the class explorations could lead to a collective publication or exhibition.

Research paper thumbnail of Course Handbook: Introduction to Industrial Design II

The objective of this studio-based course is to introduce students to fundamental principles of t... more The objective of this studio-based course is to introduce students to fundamental principles of the designerly ways of thinking and doing. Through projects students will be asked to develop innovative solutions using their critical, creative and practical senses. The course projects will focus on the designing in the public space.

Research paper thumbnail of Course Handbook Industrial Design Senior Thesis (Design Research III & Advanced Industrial Design Studio)

Course Handbook & Syllabus, 2021

This course is dedicated to the completion of the senior industrial design thesis project. The co... more This course is dedicated to the completion of the senior industrial design thesis project. The course is divided into two equal phases, Research (5200) and Studio (5101). Accordingly, the timing of the two courses has been adjusted to optimize the flow of learning. However, each course remains graded independently. During the research phase, students focus on problem identification and conceptualization. They experiment with traditional and innovative research methods and demonstrate the skills they acquired through their previous studies with regard to design research, problem diagnosis, and opportunity identification. Students will author a research dossier documenting the problem space and grounding design criteria and objectives. At the conclusion of this phase, students will have garnered information sufficient to draft a clear design brief and establish a corresponding strategic project development plan. During the studio phase, students execute and develop their thesis project as previously defined. Students engage in problem solving using all the skills, tools and methods they acquired in previous design coursework. Individual thesis project will be fully developed and documented. Students are expected to test their hypothesis and provide evidence that their product, service or system aligns with their design brief and answers the problematic they sought to address. This biweekly course will be divided between individual and group activities, reading and discussions, as well as sessions reserved for students' presentations. The workload and work quality expectation in these courses are commensurate with senior-level study. For the research course sessions, students are expected to come to each class prepared, having gone through the weekly readings and lectures in advance. Students are also encouraged to take initiative in finding specific resources to complement their research topic. For the studio phase of the course, students are expected to continue the development of the project outside of dedicated class hours. In class time will be used for discussions with peers and desk critiques. To succeed in this course, students are expected to show advanced research and design skills and autonomy. FORMAT This is a progress-oriented, design studio course that requires active student participation. Class will meet two days per week, and will be comprised of lectures, individual and group meetings, readings, group discussions, presentations, project critiques. The course may also entail out of class meetings with external partners. Students will be provided with comprehensive assignment description and access to a Carmen website and other digital tools to support their learning experience. Step 2-Data Gathering & analysis Step 3-Research Report

Research paper thumbnail of Technologies of the self in public health: insights from public deliberations on cognitive and behavioural enhancement

Critical Public Health, Mar 15, 2017

The aim of this paper is to examine how members of the public define the legitimacy of cognitive ... more The aim of this paper is to examine how members of the public define the legitimacy of cognitive and behavioural enhancement. Our study involved a two-step multimedia-based deliberative intervention in which participants of different age groups pondered the desirability of a fictional enhancement technology: a sweater made of 'smart' textiles that provide 'bio-psycho-feedback' (PBF) to its user. A 3-min video clip presenting the fictional technology was used to stimulate deliberations in four face-to-face workshops (n = 38). A larger group of participants (n = 57) then discussed, in an online forum, two short stories illustrating dilemmas raised by the PBF sweater. Qualitative analysis of transcripts of the workshops and the forum identified patterns of moral argumentation in the reasoning processes by which participants challenge the PBF sweater's legitimacy: (1) when a shift in purpose occurs-from therapeutic to enhancement-and (2) when it engenders a shift in the user's sense of self-from an autonomous self to a socially coerced individual. These findings add nuance to current knowledge on public perceptions of cognitive and behavioural enhancement, providing insight into the ways that people conceive of the tension between autonomy and social coercion. Human enhancement and public health Human enhancement refers to the use of health products, medical procedures or technologies by healthy individuals to improve an attribute or ability (Evans-Brown, McVeigh, Perkins, & Bellis, 2012). In its Health futures horizon scanning report, the United Kingdom North West Public Health Observatory described enhancement practices as an 'emerging threat to health' (Evans-Brown et al., 2012, p. 16). Public health concerns include not only physiological, social and psychological harms, but also the more or less subtle moral changes that unfold over time and which render the use of certain enhancement technologies less reprehensible, i.e. normalized. In the past decades, ethics scholars have indeed called on public health practitioners and researchers to pay greater attention to the illicit and/or non-therapeutic use of pharmaceuticals by teenagers and young adults who wish to improve their cognitive functions, mood or social behaviours (Bell,

Research paper thumbnail of Designing for the Vulnerable: MacIntyre’s Concept of Proxy as Ethical Framework

The international journal of design in society, 2018

This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral gu... more This article introduces Alasdair MacIntyre’s concept of proxy as a social role providing moral guidelines to address the challenges associated with designing for vulnerable populations from a caring perspective. While usercentered design approaches paved the way to empowering design interventions, a genuine shift from a curing to a caring perspective has yet to be fully embraced. Failing to adopt a caring approach is a point of contention for preventing designers from truly empathizing with their users and recognizing significant factors affecting the quality of user experience. To address that question, we discuss how MacIntyre’s moral framework considers the complex realities of vulnerable and dependent people and how to approach them. Through MacIntyre’s account of the proxy, it will be argued that design can adopt a caring approach by allowing consideration of the facts of dependency on others as social differences but not abnormalities. It will be suggested that adopting the proxies would prepare designers to face the challenges of advocating for users by leading them to consider the situation of dependent people as socially normal. Relying on insight from moral philosophy, this article suggests how design may embrace a genuine empathic stance in regard to the vulnerable.

Research paper thumbnail of L’esthétique de la santé publique : essai d’analyse réaliste des qualités de l’expérience de services

Sciences du design, 2018

Alors que le design est aujourd’hui activement engage dans l’amelioration des soins, des technolo... more Alors que le design est aujourd’hui activement engage dans l’amelioration des soins, des technologies et des etablissements de sante, les frontieres de la sante publique restent impermeables a ses approches, concepts et methodes. En prenant appui sur quatre projets en design social promulguant des modes de vie sains, cet article explore les liens entre les champs du design et de la sante publique. En prenant appui sur l’approche realiste de l’esthetique, l’analyse revele les qualites experientielles de mesures de sante publique. De fait, l’analyse des projets montre comment on peut attester que les enjeux de design en sante publique debordent la seule question de la nature des objets concernes et interpellent les modalites du savoir a propos de ces objets. En consequence, cet article jette les bases theoriques d’une approche design de la sante publique.

Research paper thumbnail of De la signalétique à l'intelligibilité du lieu : l'orientation spatiale comme expérience

Mémoire numérisé par la Direction des bibliothèques de l'Université de Montréal

Research paper thumbnail of Rendre possible l’engagement en familiarité dans les CHSLD : les savoir-être d’une pratique de design centrée sur l’usager

Les défis associés au phénomène du vieillissement démographique de la population se manifestent s... more Les défis associés au phénomène du vieillissement démographique de la population se manifestent sous plusieurs formes et à de nombreux égards. Il y a des questions générales comme celles qui touchent l'économique et d'autres, plus spécifiques et situées, comme celles des modalités assurant des services et des soins adéquats aux personnes vulnérables. Par exemple, le colloque « La qualité de l'expérience des usagers et des proches : vers la personnalisation des soins et des services sociaux », programmé dans le cadre des Entretiens Jacques Cartier à l'automne 2014, s'était donné comme objectif d'examiner l'expérience personnelle des usagers relativement aux prestations de soins de santé et à l'organisation des services sociaux. L'origine de ces réflexions réside dans la nécessité de trouver un meilleur équilibre des pouvoirs dans les relations d'aide ou la prestation de soin. Cette problématique sous-entend l'idée de rendre les usagers capables d'un certain contrôle par l'adoption d'approches permettant aux professionnels de faire des ajustements personnalisés. Cette thèse de doctorat s'inscrit directement dans le prolongement de cette problématique. La recherche vise à examiner les conditions en mesure de rendre possible, dans les Centres d'hébergement et de soins de longue durée (CHSLD), un rapport au monde catégorisé par ce que le sociologue Laurent Thévenot nomme le régime de la familiarité. Le régime de la familiarité fait référence aux réalités où l'engagement des personnes se déploie dans l'aisance. Autrement dit, ce régime d'engagement correspond à un rapport au milieu où la personne est en mesure de déployer ses habitudes, d'habiter le moment et de se sentir chez elle. Comme le montre Thévenot, ce type d'engagement commande la conception d'un monde qui offre aux personnes la possibilité d'articuler les modalités de leurs actions sur des repères qui font sens personnellement pour eux. Ainsi, l'objet de la recherche consiste à mieux comprendre la participation du design à la conception d'un milieu d'hébergement capable d'accueillir ce type d'engagement pragmatique. Les orientations associées à la conception de milieux d'hébergement capables de satisfaire de telles exigences correspondent largement aux ambitions qui accompagnent le développement des approches du design centrées sur l'usager, du design d'expériences et plus récemment du design empathique. Cela dit, malgré les efforts investis en ce sens, les capacités d'appropriation des usagers restent un problème pour lequel les réponses sont précaires. La thèse interroge ainsi le fait que les développements des approches de design, qui ont fait de l'expérience des usagers une préoccupation de premier plan, sont trop souvent restreints par des questions de méthodes et de procédures. Le développement de ces connaissances se serait fait au détriment de l'examen précis des savoir-être également nécessaires pour rendre les designers capables de prendre au sérieux les enjeux associés aux aspirations de ces approches. Plus spécifiquement, la recherche précise les qualités de l'expérience des établissements dont le design permet l'engagement en familiarité. L'enquête s'appuie sur une analyse des jugements posés par des équipes d'évaluation de la qualité du milieu de vie des CHSLD présents sur le territoire Montréalais. L'analyse a mené à la caractérisation de cinq qualités : l'accueillance, la convivialité, la flexibilité, la prévenance et la stabilité. Finalement, sous la forme d'un essai réflexif, un tableau de savoir-être est suggéré comme manière de rendre les designers capables de mettre en oeuvre des milieux d'hébergement présentant les qualités identifiées. Cet essai est également l'occasion du développement d'un outil réflexif pour une pédagogie et une pratique vertueuse du design.

Research paper thumbnail of 217 mots-clés pour dire les sciences du design : retour sur les dix premiers numéros de la revue Sciences du Design

Research paper thumbnail of Questioning the Nature of Design Activity Through Alasdair MacIntyre’s Account of the Concept of Practice

Design Journal, Jul 5, 2019

This study examines the nature of design as a professional activity with regard to Christopher Hi... more This study examines the nature of design as a professional activity with regard to Christopher Higgins' conceptualization of what counts as a practice. Inspired by the work of American moral philosopher Alasdair MacIntyre, Higgins identified 14 criteria to determine if an

Research paper thumbnail of Qualities of Public Health

Intellect Books, May 22, 2019

Research paper thumbnail of Transformer innover dérégler : actes des 10e Ateliers de la recherche en design, Montréal, Québec, 21-24 octobre 2015

Esthétique et responsabilité en design / Alain Findeli ; Le design comme objet de recherche : car... more Esthétique et responsabilité en design / Alain Findeli ; Le design comme objet de recherche : carnet d’exil disciplinaire / Pascale Lehoux ; La table ronde – DD@MTL : l’intervention du design dans l’espace public / Diane De Courcy, Stéphane Vincent, Derek B. Miller ; Les enjeux pédagogiques en design / Rabah Bousbaci ; L’intégration d'une approche innovante : le design global au Liban. Cas d’étude de la section Design de l'École des arts décoratifs à l’ALBA / Diala Lteif ; Former au design par l’alternance, en France : entre modèles conformistes d’apprentissage et exception du dispositif / Éric Tortochot et Christophe Moineau ; Les enjeux de la numérisation en design ; Transpoz : représentations intermédiaires pour faciliter l’augmentation de produits existants / Cédric Mivielle et Grégoire Cliquet ; Design numérique : innover en s’innovant ou le retour du maître artisan / Houssem Mnejja et Temy Tidafi ; Le design et les enjeux sociaux / Sébastien Proulx ; Le design, un levier d’action pour les citoyen-nes dans la prévention des inondations ? / Béatrice Gisclard ; Le design comme forme de recherche en robotique sociale : histoire d’une collaboration dans le cadre du projet ROMEO 2 / Ioana Ocnarescu, Isabelle Cossin et Frédérique Pain ; Les enjeux de l’approche design / Caroline Gagnon ; Du désir de se démarquer à la raison de vendre : design et stratégies de la marque PUMA / Rania Aoun ; Entre innovation tirée par le marché et innovation poussée par la technologie : l’innovation-centrée-design comme troisième voie / Guillaume Blum ; Philosophie du design ; La «potentialité sommeillante » de l’étudiant en design : l’activité de conception et les habitudes / Éric Tortochot ; Une discussion sur l'innovation en santé / Olivier Demers-Payette ; Les ateliers de design collaboratif ; Option consommateurs : conjuguer rôle social et services individuels / Yaprak Hamarat ; Du document écrit aux flux numériques / Virginie LaSalle et Valérie Côté ; Le circuit de l’innovation sociale à Montréal / Geneviève Daudelin ; Ma thèse en 180 secondes / Laureline Chiapello, Emna Essid, Yaprak Hamarat, Salma Zouaghi. Davide Pierin

Research paper thumbnail of En chiffres, le numéro 10 de Sciences du Design

Research paper thumbnail of Rekindling Student Connection and Engagement: A Covid-Era Design Charrette

Blucher Design Proceedings, Dec 1, 2021

The last three semesters have been full of struggles, change, and adaptation due to the COVID-19 ... more The last three semesters have been full of struggles, change, and adaptation due to the COVID-19 pandemic. As design educators, we are prone to adaptation and navigating through ambiguity, but our students still need to practice finding their own way. We, an industrial design program, realized there has been a disengagement and disconnection between our students due to the hybrid and online education environment forced on us by COVID-19. This situation inspired us to organize a vertical charrette with the goal of invigorating communication between our industrial design cohorts while strengthening ties with a local partner specializing in large-scale 3D printing. For two weeks, our students worked together to create "parklet" design concepts. As a result, fifteen concepts were generated and seven of them were selected by the producer to be partly or entirely manufactured, but more importantly students got to enjoy the studio spirit and a collaborative environment.

Research paper thumbnail of Mobilizing the Design Process within Compensated Work Therapy for Military Veterans at a Department of Veteran Affairs Ambulatory Care Center

This poster presents a pilot study in which a workshop series mobilized design process within Com... more This poster presents a pilot study in which a workshop series mobilized design process within Compensated Work Therapy (CWT) for military veterans. By examining veteran designed objects and prototypes and post program participant interviews, this poster provides an analysis of the feasibility of design process mobilization within CWT. In 2018, Columbus VA (Chalmers P. Wylie Veterans Affairs Ambulatory Care Center) worked with Columbus area nonprofit Local Tech Heroes to develop a CWT program to familiarize veterans with emerging technologies. While looking into the idea of mobilizing design process within the program, Local Tech Heroes cooperated with Columbus VA CWT organizers to pilot a 4-session workshop series. Entitled “Improve Our VA”, the series challenged veteran participants to learn and utilize design methods, then propose solutions to problems they identified around the VA facility while using emerging technologies. This opportunity allowed Columbus VA veterans to become familiar with design methods and technologies, including a 3D printer, to modify their environment for the benefit of their community. The pilot program also served as a feasibility study for future CWT programming. Post-program interviews with participants and organizers revealed positive attitudes regarding the CWT program, while also revealing mixed emotions regarding future employment stemming from the short-term pilot. Additionally, this poster presents challenges and roadblocks encountered during the pilot program along with research opportunities to further investigate connections between design and social impact.

Research paper thumbnail of Investigating the role of gamification in public libraries’ literacy-centered youth programming

International Journal of Play

To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offeri... more To support youth literacy, U.S. public libraries must constantly evaluate and adjust their offerings to better support how children engage in educational experiences and integrate the latest trends in teaching and learning. This mission makes libraries a unique source of insight into developing perspectives and pedagogy. The authors were curious whether gamificationan increasingly popular design approachis one of these modern influences. Using online and social media content, the authors developed a list of common youth literacy strategies used by top libraries; this list was then analyzed for elements of gamification. Summer reading clubs, group storytimes, and physical environments stood out as the main initiatives imbued with gamification to better engage and motivate young readers. The goal of the discussion is to help librarians and educators build a foundational knowledge of what gamification is, what it looks like in practice, and what benefits it provides in a learning environment.

Research paper thumbnail of Towards impact design for public services : to assess impact is to care is to design is to assess impact… In Teixeira

We present here an experiment with designing for cultural integration in one of Montréal's public... more We present here an experiment with designing for cultural integration in one of Montréal's public library. This experiment, conducted from May 2019 to June 2019, aimed at producing a design audit of a particular library and proposing design responses that would be mediated by cultural inclusion impact indicators. To assess the contribution of design to the taming of local cultural issues we elaborated an enriched version of the Canadian Urban Library Council's Social Inclusion Audit and Toolkit. The difficulties experimented with our research through design strategy shed light on some of the organizational conditions that should be carefully dealt with when designing for public services innovation.

Research paper thumbnail of De la signalétique à l'intelligibilité du lieu : l'orientation spatiale comme expérience

Mémoire numérisé par la Direction des bibliothèques de l'Université de Montréal

Research paper thumbnail of Differential moral framing and the design imagination

Research paper thumbnail of Differential moral framing and the design imagination

Research paper thumbnail of Differential moral framing and the design imagination

Research paper thumbnail of Between gut feeling and structured reflective process: the Art of diagnosis

J. of Design Research

The problem definition, the diagnosis, is an essential task of any project that requires a creati... more The problem definition, the diagnosis, is an essential task of any project that requires a creative thought process but which often goes as unnoticed and undescribed. Design methodologies are insightful in many ways, but are still conjectural in regard of the diagnosis part of the process. Mind mapping, for instance, is useful to expose designers to the complexity of a project context. Yet once the mapping of the complex network of issues and stakeholder is done, how bubbles and arrows are organised, classified, and hierarchised often remains subject to intuition. This is a major concern for design educators who ought to prepare students to act as enlightened design practitioners: practitioners able to justify what they do and why they do it. To improve the diagnosis process in the design studio, we will introduce and discuss the differential diagnosis method. This clinical medicine method relies on a process of elimination for sorting information, challenging for judgement, and distinguishing specific problems from others that present similar features and issues. We argue that because this method relies on abductive reasoning and requires designers to make prognostic, through testing and prototyping, it can be relevant and efficient to tackle the challenges related to problem setting.

Research paper thumbnail of Mobilizing the Design Process within Compensated Work Therapy for Military Veterans at a Department of Veteran Affairs Ambulatory Care Center

This poster presents a pilot study in which a workshop series mobilized design process within Com... more This poster presents a pilot study in which a workshop series mobilized design process within Compensated Work Therapy (CWT) for military veterans. By examining veteran designed objects and prototypes and post program participant interviews, this poster provides an analysis of the feasibility of design process mobilization within CWT. In 2018, Columbus VA (Chalmers P. Wylie Veterans Affairs Ambulatory Care Center) worked with Columbus area nonprofit Local Tech Heroes to develop a CWT program to familiarize veterans with emerging technologies. While looking into the idea of mobilizing design process within the program, Local Tech Heroes cooperated with Columbus VA CWT organizers to pilot a 4-session workshop series. Entitled “Improve Our VA”, the series challenged veteran participants to learn and utilize design methods, then propose solutions to problems they identified around the VA facility while using emerging technologies. This opportunity allowed Columbus VA veterans to become familiar with design methods and technologies, including a 3D printer, to modify their environment for the benefit of their community. The pilot program also served as a feasibility study for future CWT programming. Post-program interviews with participants and organizers revealed positive attitudes regarding the CWT program, while also revealing mixed emotions regarding future employment stemming from the short-term pilot. Additionally, this poster presents challenges and roadblocks encountered during the pilot program along with research opportunities to further investigate connections between design and social impact.