2D Graphics Programming for Games. More info on

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Party Versus Logo

December 17, 2024 December 17, 2024

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I am so thrilled to finally announce Party Versus, a mixed reality party game for […]

Preview for I Expect You TO Die 3, Among Us VRR, Silent Slayer

September 12, 2023 August 31, 2023

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Just a quick shout out about how proud I am of our teams delivering multiple VR titles this summer including updates to I Expect You to Die 3 and Among Us VR this summer.

John Pile Jr

Cloudbreakers for Holoride

September 12, 2023 November 30, 2022

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I’m proud to announce we’ve shipped Cloudbreaks: Leaving Haven, a Holoride experience. Holoride is a […]

John Pile Jr

March 19, 2022 March 19, 2022

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Seattle and Microsoft have been great to me. I’ve learned a lot, worked on awesome projects, made wonderful friends, started my family, and had many great adventures.

John Pile Jr

September 18, 2021 September 18, 2021

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I was recently asked, “What is your management style?” I put together a few thoughts and thought I’d share here on the responsibilities of managers.

John Pile Jr

September 18, 2021 June 6, 2021

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On Management: The mountains have been there for millions of years, they will be there for a million more, and they will not remember the decisions we make today.

John Pile Jr

Developer's Hierarchy of Needs

May 28, 2021 May 28, 2021

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My management philosophy is “Devs do their best work when they feel useful, supported, and appreciated. ” This is a draft of trying to put some of my management thoughts and best-practices in a single place.

John Pile Jr

Low Code - AR Measurements in Power Apps

May 17, 2021 April 17, 2021

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Today, I am excited to announce the general availability of mixed reality (MR) features in Power Apps, which include the View in 3D, View in MR, View Shape in MR, and Measure in MR components.

John Pile Jr

180 StereoVR Store Page

September 18, 2021 February 16, 2021

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180 StereoVR allows you to use your favorite PC-based VR Headset as an elegant 180 Stereographic Photo and Video Viewer.

John Pile Jr

December 31, 2020 December 29, 2020

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Reference: Monoscopic and Stereoscopic Explained Part 1: Monoscopic Content in VR Part 2: Stereoscopic Content […]

John Pile Jr

December 30, 2020 December 28, 2020

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As a prelude to my posts on Viewing Photos and Videos in VR, it is […]

John Pile Jr

GLB from Data

February 16, 2021 September 20, 2020

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In an attempt to broaden the scope (and lower the barrier) to 3D capabilities, one […]

John Pile Jr

February 16, 2021 August 30, 2020

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With so many virtual meetings during this global pandemic that causes us all to work […]

John Pile Jr

February 18, 2021 May 21, 2020

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In this hour long video, I explore step-by-step the glTF (Graphics Library Transmission Format). Topics […]

John Pile Jr

Holographic Puppet Snapshot

August 6, 2021 March 3, 2020

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The project combines live action with computer graphics in real-time with the purpose of creating Holographic Puppets that are captured as Mixed Reality Video.

John Pile Jr

Path Finding in The Euphoria Project

October 4, 2020 August 10, 2019

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For the last month I’ve been working on a classic-style CRPG and posting updates over […]

John Pile Jr

October 3, 2020 August 9, 2019

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Considerations when building an Alexa Skill It’s always great to learn a new technology, and […]

John Pile Jr

October 4, 2020 August 4, 2019

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This was a 3-day weekend project I made with my wife. She made a few […]

John Pile Jr

February 18, 2021 January 15, 2018

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Early Virtual Reality experiences were fairly lonely. However, in this deeply engaging prototype […]

John Pile Jr

Reggie Watts - Actiongram

May 25, 2021 August 25, 2017

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We brought Reggie Watts into our capture studio, recorded him doing his thing, and then made the recordings available for our users to remix.

John Pile Jr