Mark Durham | Ravensbourne - Academia.edu (original) (raw)
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This study presents an ecosystemic approach to music interaction, through the practice-based deve... more This study presents an ecosystemic approach to music interaction, through the practice-based development of a mixed reality installation artwork. It fuses a generative, immersive audio composition with augmented reality visualisation, within an architectural space as part of a blended experience. Participants are encouraged to explore and interact with this combination of elements through physical engagement, to then develop an understanding of how the blending of real and virtual space occurs as the installation unfolds. The sonic layer forms a link between the two, as a three-dimensional sound composition. Connections in the system allow for multiple streams of data to run between the layers, which are used for the real-time modulation of parameters. These feedback mechanisms form a complete loop between the participant in real space, soundscape and mixed reality visualisation, providing a participant mediated experience that exists somewhere between creator and observer.
Proceedings of the 12th Art of Record ProductionConference: Mono: Stereo: Multi, 2019
The continuing development and industry uptake of multi-channel audio is creating new potential f... more The continuing development and industry uptake of multi-channel audio is creating new potential for sound designers. This paper presents research that provides a new approach to designing sound for spatial audio applications, by investigating the potential of combining sound creation and spatialisation through performance. The research uses a practice-based approach, involving the design, development and testing of a software-based instrument that combines gestural control, multi-voice sound generation and an Ambisonic spatialisation system. The focus of the research is to prototype an instrument that is easy to learn and intuitive to use.
This study presents an ecosystemic approach to music interaction, through the practice-based deve... more This study presents an ecosystemic approach to music interaction, through the practice-based development of a mixed reality installation artwork. It fuses a generative, immersive audio composition with augmented reality visualisation, within an architectural space as part of a blended experience. Participants are encouraged to explore and interact with this combination of elements through physical engagement, to then develop an understanding of how the blending of real and virtual space occurs as the installation unfolds. The sonic layer forms a link between the two, as a three-dimensional sound composition. Connections in the system allow for multiple streams of data to run between the layers, which are used for the real-time modulation of parameters. These feedback mechanisms form a complete loop between the participant in real space, soundscape and mixed reality visualisation, providing a participant mediated experience that exists somewhere between creator and observer.
Proceedings of the 12th Art of Record ProductionConference: Mono: Stereo: Multi, 2019
The continuing development and industry uptake of multi-channel audio is creating new potential f... more The continuing development and industry uptake of multi-channel audio is creating new potential for sound designers. This paper presents research that provides a new approach to designing sound for spatial audio applications, by investigating the potential of combining sound creation and spatialisation through performance. The research uses a practice-based approach, involving the design, development and testing of a software-based instrument that combines gestural control, multi-voice sound generation and an Ambisonic spatialisation system. The focus of the research is to prototype an instrument that is easy to learn and intuitive to use.