Tatiana L. Pesántez C. | Universidad del Azuay (original) (raw)

Tatiana L. Pesántez C.

TATIANA PESÁNTEZ , 29 años /Cuenca - Ecuador
Universidad del Azuay- Centro de Estadística
Mi labor Educativa surge tras una experiencia de voluntariado en la Selva Ecuatoriana en un sector de misión Salesiana TuutinEtsa . Máster Universitario en Métodos de Investigación en Educación en la UNIR ESPAÑA 🇪🇸. Diplomado en Liderazgo Educativo por la Universidad Marconi USA🇱🇷. Actualmente ejerzo la Docencia , trabajo en enfoque y aporte en las Neurociencias aplicadas a la Educación. Becaria por Mérito Académico en Universidad del Azuay. Mejor egresada presea "Honorato Vásquez" 🥇al mérito académico.( Ciencias de la Educación mención Psicología Educativa Terapéutica).
Soy Psicopedagoga en el Centro de desarrollo Humano DHUM ejerciendo mi labor profesional como Psicóloga Educativa Terapéutica.
Ponente en trabajo de Investigación de la Universidad de la Habana CUBA 🇨🇺 , publicación investigativa con la Universidad Politécnica Salesiana para la Argentina 🇺🇾con el tema: "Serious game to improve fine motor skills using Leap Motion" . Formación en la Universidad Nacional Autónoma de México 🇲🇽en Rehabilitación Neuropsicológica y Psicoterapia Breve Psicoanalítica . Miembro del Honorable Consejo de Facultad, Filosofía , Letras y Ciencias de la Educación en la Universidad del Azuay,2018.
Candidata a Concejal alterna del cantón Cuenca en las elecciones del 2019
Phone: 0969260396

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Papers by Tatiana L. Pesántez C.

Research paper thumbnail of Serious game to improve fine motor skills using Leap Motion

Serious game to improve fine motor skills using Leap Motion, 2018

Computer games have made it possible to improve rehabilitation therapies and serious games, allow... more Computer games have made it possible to improve rehabilitation therapies and serious games, allowing interaction in a friendly environment that adapts to new technologies. Several devices have been used in rehabilitation therapies as an alternative to traditional therapies that are not very interesting for children. The use of these devices that integrate sensors, infrared cameras, accelerometers, allow children to interact in a virtual environment with greater possibilities for learning and creativity. Therefore, a system capable of improving fine motor skills in children is proposed, through a serious game, which will work with a Leap Motion device and a 3D environment. The proposed system will allow the therapist to choose between different levels of serious games according to what the child needs.

Research paper thumbnail of Serious game to improve fine motor skills using Leap Motion

Serious game to improve fine motor skills using Leap Motion, 2018

Computer games have made it possible to improve rehabilitation therapies and serious games, allow... more Computer games have made it possible to improve rehabilitation therapies and serious games, allowing interaction in a friendly environment that adapts to new technologies. Several devices have been used in rehabilitation therapies as an alternative to traditional therapies that are not very interesting for children. The use of these devices that integrate sensors, infrared cameras, accelerometers, allow children to interact in a virtual environment with greater possibilities for learning and creativity. Therefore, a system capable of improving fine motor skills in children is proposed, through a serious game, which will work with a Leap Motion device and a 3D environment. The proposed system will allow the therapist to choose between different levels of serious games according to what the child needs.

Research paper thumbnail of Serious game to improve fine motor skills using Leap Motion

Serious game to improve fine motor skills using Leap Motion, 2018

Computer games have made it possible to improve rehabilitation therapies and serious games, allow... more Computer games have made it possible to improve rehabilitation therapies and serious games, allowing interaction in a friendly environment that adapts to new technologies. Several devices have been used in rehabilitation therapies as an alternative to traditional therapies that are not very interesting for children. The use of these devices that integrate sensors, infrared cameras, accelerometers, allow children to interact in a virtual environment with greater possibilities for learning and creativity. Therefore, a system capable of improving fine motor skills in children is proposed, through a serious game, which will work with a Leap Motion device and a 3D environment. The proposed system will allow the therapist to choose between different levels of serious games according to what the child needs.

Research paper thumbnail of Serious game to improve fine motor skills using Leap Motion

Serious game to improve fine motor skills using Leap Motion, 2018

Computer games have made it possible to improve rehabilitation therapies and serious games, allow... more Computer games have made it possible to improve rehabilitation therapies and serious games, allowing interaction in a friendly environment that adapts to new technologies. Several devices have been used in rehabilitation therapies as an alternative to traditional therapies that are not very interesting for children. The use of these devices that integrate sensors, infrared cameras, accelerometers, allow children to interact in a virtual environment with greater possibilities for learning and creativity. Therefore, a system capable of improving fine motor skills in children is proposed, through a serious game, which will work with a Leap Motion device and a 3D environment. The proposed system will allow the therapist to choose between different levels of serious games according to what the child needs.

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