Christine Kreutzer | University of Central Florida (original) (raw)
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Papers by Christine Kreutzer
Based on preliminary research, game-based treatments appear to be a promising approach to post-tr... more Based on preliminary research, game-based treatments appear to be a promising approach to post-traumatic stress
disorder (PTSD). However, attitudes toward this novel approach must be better understood. Thus, the objective of
this study was to determine if video game self-efficacy mediates the relationship between expectations and
reactions to a game-based treatment for PTSD. Participants played the serious game ‘‘Walk in My Shoes’’
(Novonics Corp., Orlando, FL) and completed a series of scales to measure attitudes toward the intervention.
Video game self-efficacy was found to be a partial mediator of expectancies and reactions. These results suggest
that enhancing attitudes via self-efficacy in a clinical setting may maximize treatment effectiveness.
With the rise of globalization, overseas assignments have greatly increased over the last several... more With the rise of globalization, overseas assignments have greatly increased over the last several decades. In order to ensure a successful assignment, companies must understand how to select, train, and support globally competent employees. Through a systematic qualitative review, we provide a framework and best practices to integrate selection, training, and environmental variables in order to maximize adjustment. We highlight what influences an expatriate’s psychological and sociocultural adjustment and propose the underlying mechanisms that can play a role in the trainee characteristics-adjustment relationship. More specifically, learning serves as an explanatory variable, whereas training design and environmental variables can change the degree to which employee characteristics influence learning, and learning influences adjustment, respectively.
Based on preliminary research, game-based treatments appear to be a promising approach to post-tr... more Based on preliminary research, game-based treatments appear to be a promising approach to post-traumatic stress
disorder (PTSD). However, attitudes toward this novel approach must be better understood. Thus, the objective of
this study was to determine if video game self-efficacy mediates the relationship between expectations and
reactions to a game-based treatment for PTSD. Participants played the serious game ‘‘Walk in My Shoes’’
(Novonics Corp., Orlando, FL) and completed a series of scales to measure attitudes toward the intervention.
Video game self-efficacy was found to be a partial mediator of expectancies and reactions. These results suggest
that enhancing attitudes via self-efficacy in a clinical setting may maximize treatment effectiveness.
With the rise of globalization, overseas assignments have greatly increased over the last several... more With the rise of globalization, overseas assignments have greatly increased over the last several decades. In order to ensure a successful assignment, companies must understand how to select, train, and support globally competent employees. Through a systematic qualitative review, we provide a framework and best practices to integrate selection, training, and environmental variables in order to maximize adjustment. We highlight what influences an expatriate’s psychological and sociocultural adjustment and propose the underlying mechanisms that can play a role in the trainee characteristics-adjustment relationship. More specifically, learning serves as an explanatory variable, whereas training design and environmental variables can change the degree to which employee characteristics influence learning, and learning influences adjustment, respectively.