Gabriele de Seta | University of Bergen (original) (raw)
Papers by Gabriele de Seta
Sociologica, 2024
This essay outlines a methodological approach for the qualitative study of generative artificial ... more This essay outlines a methodological approach for the qualitative study of generative artificial intelligence models. After introducing the epistemological challenges faced by users of generative models, I argue that these black-boxed systems can be explored through indirect ways of knowing what happens inside them. Inspired by both ethnographic and digital methods, I propose the use of what I call synthetic probes: qualitative research devices designed to correlate the inputs and outputs of generative models and thus gather insights into their training data, informational representation, and capability for synthesis. I start by describing the sociotechnical context of a specific text-to-video generative model (ModelScopeT2V), and then explain how my encounter with it resulted in an extensive period of experimentation dedicated to the production of Latent China, a documentary entirely composed of synthetic video clips. Reflecting on how this experience bridges qualitative research and creative practice, I extrapolate more general observations about how a long history of research probes across disciplines can inspire the creation of methodological devices designed to allow the indirect exploration of a machine learning model’s latent space.
This visual report presents the main findings of a six-year research project that asked how every... more This visual report presents the main findings of a six-year research project that asked how everyday machine vision affects the way ordinary people understand themselves and their world. We approached this from two main angles: analyses of art, games and narratives about machine vision, and ethnographic research on how people use, promote and respond to machine vision in everyday life.
Our research shows that machine vision is more than a technology. It is actively imagined, contextually situated, and historically complex. Machine vision is not only about seeing – it does things, and it is biased at every level. Despite dystopic stories where machine vision is used to oppress humans, but we also see that machine vision is constantly negotiated, opening up a potential for change.
Communication and the Public, 2024
The history of the internet in China is often narrated from the standpoint of infrastructural dev... more The history of the internet in China is often narrated from the standpoint of infrastructural development, commercial growth, and social change—a framework that foregrounds governmental policies, corporate decisions, and large-scale public debates. And yet, in parallel to these processes, the widespread adoption of the internet and its domestication by hundreds of millions of Chinese users have resulted in a long history of digital folklore: everyday, vernacular practices responding to this new communication medium through creativity and invention. By extending the concepts of folk, the lore and the vernacular to the realm of digital media, the analytical framework of digital folklore helps understanding the relationship between creativity and new communication technologies. Drawing on a rich body of academic research on the topic, this short essay reviews three decades of Chinese digital folklore, highlighting the continuities and peculiarities of vernacular creativity throughout the country’s internet history.
magazén | International Journal for Digital and Public Humanities, 2023
This special issue outlines a new model capable of encompassing the complexity of contemporary di... more This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.
magazén: International Journal for Digital and Public Humanities, 2023
Counter commonplace associations with superficial mediation and networked flatness, the digital s... more Counter commonplace associations with superficial mediation and networked flatness, the digital seems to have its own peculiar depths, which range from the infrastructural (deep sea cables, deep packet inspection, crawl depth) to the metaphorical (Deep Web, deep learning, deepfakes). This article reviews recent discussions of digital depth and argues that this concept is central to understanding multiple aspects of digital media ranging from folk theorizations to technical expertise. What is digital depth? What is deep about digital media? How does this depth interface with volumes and scales beyond the digital? Through this effort, depth emerges as an underlying feature of deeply mediatized societies.
Global Media & China, 2023
In the People’s Republic of China, the development of information infrastructures has been a card... more In the People’s Republic of China, the development of information infrastructures has been a cardinal component of the national modernization project for more than four decades. While most discussions of digital infrastructure in the country focus on the ‘Chinese internet,' framed by architectures of control like the Great Firewall and governmental initiatives like Internet Plus, this special issue contends that China’s digital infrastructure extends from the physical cables laid under urban streets to the ideological capture of surveillance systems, and from the smart home devices domesticated by elderly citizens to the QR codes plastered on everyday life surfaces. Through their interdisciplinary and innovative studies, this issue’s contributors push discussions of China’s digital infrastructure beyond the reduction to authoritarian control and the triumphal rhetorics of governmental imaginaries. Given the breadth of analytical scale and the variety of research methods featured in this collection, the nine contributions to this special issue are organized in three clusters, each centered around one of three key terms from infrastructure studies: networks, systems, and standards. By accounting for heterogeneous scales and relationships through which China’s digital infrastructure emerges, consolidates, and falls apart, these articles produce original knowledge about complex sociotechnical processes and develop productive concepts for future scholarship.
AI & Society, 2023
Machine vision is one of the main applications of artificial intelligence. In China, the machine ... more Machine vision is one of the main applications of artificial intelligence. In China, the machine vision industry makes up more than a third of the national AI market, and technologies like face recognition, object tracking and automated driving play a central role in surveillance systems and social governance projects relying on the large-scale collection and processing of sensor data. Like other novel articulations of technology and society, machine vision is defined, developed and explained by different actors through the work of imagination. In this article, we draw on the concept of sociotechnical imaginaries to understand how Chinese companies represent machine vision. Through a qualitative multimodal analysis of the corporate websites of leading industry players, we identify a cohesive sociotechnical imaginary of machine vision, and explain how four distinct visual registers contribute to its articulation. These four registers, which we call computational abstraction, human–machine coordination, smooth everyday, and dashboard realism, allow Chinese tech companies to articulate their global ambitions and competitiveness through narrow and opaque representations of machine vision technologies.
Global Media and China, 2023
This article traces the history of machine-readable data encoding standards and argues that the Q... more This article traces the history of machine-readable data encoding standards and argues that the QR code has become an infrastructural gateway. Through the analysis of patents, corporate documents and advertising, ethnographic observations, and interviews with professionals, I describe the global making of the QR code and argue that the convergence of data encoding standards, mobile computing, machine vision algorithms, and platform ecosystems has led to the emergence of a new component of computational infrastructures which functions as a gateway between different actors, systems, and practices. The central section of the article covers seven decades of machine-readable data encoding history across different national and regional contexts: from the invention and popularization of the barcode in the United States, through the QR code’s invention in Japan and its success in East Asia, to its platformization in China. By revisiting this history through concepts drawn from the field of infrastructure studies, I argue that QR codes have become infrastructural gateways and conclude that this concept is useful not only to understand the current role of QR codes but also to identify and follow the emergence and change of other gateways in infrastructures to come.
Data in Brief, 2022
This data paper documents a dataset that captures cultural attitudes towards machine vision techn... more This data paper documents a dataset that captures cultural attitudes towards machine vision technologies as they are expressed in art, games and narratives. The dataset includes records of 500 creative works (including 77 digital games, 190 digital artworks and 233 movies, novels and other narratives) that use or represent machine vision technologies like facial recognition, deepfakes, and augmented reality. The dataset is divided into three main tables, relating to the works, to specific situations in each work involving machine vision technologies, and to the characters that interact with the technologies. Data about each work include title, author, year and country of publication; types of machine vision technologies featured; topics the work addresses, and sentiments shown towards machine vision in the work. In the various works we identified 874 specific situations where machine vision is central. The dataset includes detailed data about each of these situations that describes the actions of human and non-human agents, including machine vision technologies. The dataset is the product of a digital humanities project and can be also viewed as a database at http://machine-vision.no. Data was collected by a team of topic experts who followed an analytical model developed to explore relationships between humans and technologies, inspired by posthumanist and feminist new materialist theories. The dataset is particularly useful for humanities and social science scholars interested in the relationship between technology and culture, and by designers, artists, and scientists developing machine vision technologies.
Revista SOMEPSO, 2021
La relativa novedad de la etnografía digital como metodología de investigación, junto con los des... more La relativa novedad de la etnografía digital como metodología de investigación, junto con los desafíos que plantea a las aproximaciones clásicas del trabajo de campo, la participación y la representación, da como resultado un repertorio de ilusiones profesionales a través de las cuales los etnógrafos digitales justifican su trabajo cuando se enfrentan a la cultura disciplinaria de la antropología. Este ensayo está basado en la experiencia reflexiva del autor de investigar el uso de los medios digitales en China y actualiza el artículo de 1993 de Gary Alan Fine: "Diez mentiras de la etnografía", identificando tres mentiras de la etnografía digital. Ilustrando cada una de estas mentiras a través de una figura arquetípica: el “tejedor de campo en red”, el “ansioso participante-merodeador” y el “fabricador experto”. Este artículo defiende la necesidad de confrontar ilusiones metodológicas y aceptar las tensiones detrás de ellas como herramientas heurísticas para realizar investigaciones etnográficas sobre, a través y alrededor de los medios digitales.
Convergence: The International Journal of Research into New Media Technologies, 2021
In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanl... more In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanlian content, including face-swapped images and video reenactments, has been circulating in China since at least 2018, at first through amateur users experimenting with machine learning models and then through the popularization of audiovisual synthesis technologies offered by digital platforms. Informed by a wealth of interdisciplinary research on media manipulation, this article aims at historicizing, contextualizing, and disaggregating huanlian in order to understand how synthetic media is domesticated in China. After briefly summarizing the global emergence of deepfakes and the local history of huanlian, I discuss three specific aspects of their development: the launch of the ZAO app in 2019 with its societal backlash and regulatory response; the commercialization of deepfakes across formal and informal markets; and the communities of practice emerging around audiovisual synthesis on platforms like Bilibili. Drawing on these three cases, the conclusion argues for the importance of situating specific applications of deep learning in their local contexts.
Verge: Studies in Global Asias, 2021
This A&Q section takes its cue from a statement that is as pervasive as it is seemingly self-evid... more This A&Q section takes its cue from a statement that is as pervasive as it is seemingly self-evident: China is the future. This bit of geopolitical folk wisdom, widely shared across popular media and domains of expertise, allows for the proliferation of multiple interpretations: that China will be a thriving future market, that China is on the path to achieving global dominance, that China will prove to be a model for future governance, and so on. Four decades after China’s “reform and opening up” era, its rise on the world stage—particularly as it involves economic leapfrogging, intensive urbanization, and digital technologies—seems to unquestionably warrant this assumption of futurity. Forward-looking informatization policies, the promotional imaginaries of digital media platforms and the global reach of science fictional narratives, all seem to consolidate the impression that China might, indeed, be the future. And yet, once questioned, this equivalence proves extremely puzzling: To which China is it referring? Whose temporality is it describing? And where is this future situated?
Asiascape: Digital Asia, 2021
This introduction to the special issue ‘ASIA.LIVE: Inaugurating Livestream Studies in Asia’ brief... more This introduction to the special issue ‘ASIA.LIVE: Inaugurating Livestream Studies in Asia’ briefly summarizes the virtual workshop at which it originated and describes its contributions to the central concept of liveness. After reflecting on the increasingly constitutive role of liveness in digital media, we argue that research on livestreaming should move beyond its focus on gaming and its Eurocentric approach to platforms, drawing on extensive debates over liveness and expanding its scope to the thriving digital economies in the Asian region. To understand how practices such as livestreaming are changing digital cultures in Asia and beyond, it is necessary to account for the ephemeral phenomena and under-documented practices that emerge from these regional contexts. By bringing together articles about China and Taiwan and relating them to workshop contributions about Hong Kong, Indonesia, and South Korea, we inaugurate livestream studies in Asia and offer some directions for future research in this field.
International Journal of Communication, 2021
This article proposes a topological model capable of accounting for the scale and complexity of C... more This article proposes a topological model capable of accounting for the scale and complexity of China's digital infrastructure. Beginning with the troubled development of a submarine data cable between Los Angeles and Hong Kong, it identifies the limitations of topographical analyses of ICTs and then reviews theorizations of "the stack" as a topological model of planetary computation. To situate the stack model in the Chinese context, I draw on 3 case studies-QR codes, filtering, and cybersovereignty exemplifying three topological configurations: the gateway, the sieve, and the dome. These configurations expand the conceptual vocabulary of the stack model at different scales, and provide useful tools for the analysis of computational infrastructures in Asia and beyond.
Cultural Studies, 2021
This article draws on three years of participation in the Taiwanese experimental music scene and ... more This article draws on three years of participation in the Taiwanese experimental music scene and argues that, in order to explain how different forms of sociality contribute to its construction and scaling, it is necessary to examine how musicians, organizers and audiences describe their own creative practices. After sketching a brief history of experimental music in Taiwan and contextualizing my positioning as an audience member, musician and critic, I discuss three central components of a music scene: genre, space, and circulation. By analysing the ideological, spatial and material shifts taking place around the Taiwanese experimental music scene in the late 2010s, I demonstrate how musical genres, performance spaces and material circuits are scaled up or down to specific domains of practice or to inclusive social contexts. In this article’s conclusion, I revisit scholarship on the concept of music scene and connect it to the role of scaling in the construction of Taiwan’s experimental music underground.
SFRA Review, 2020
Sinofuturism is an enticing proposition. Firstly, it portends to overcome the arbitrary distincti... more Sinofuturism is an enticing proposition. Firstly, it portends to overcome the arbitrary distinction between China’s ancient past and its contemporary modernization, promising to open up knowledge production about the People’s Republic of China towards its uncharted future. Secondly, sinofuturism seems sufficiently justified by historical trends and ongoing geopolitical developments: China’s consolidation as a superpower on the world stage, its massive process of urbanization creating hundreds of cities in a few decades, as well as its successes in the realm of science and technology all point to the undeniable futurity of the PRC. At the same time—a chiefly Euro-American, Anglo-centric time, to be sure—sinofuturism relies on discursive tropes and explanatory models that should appear suspicious to observers familiar with the representational genealogies of expertise about East Asia and “the Orient” at large. Under its glossy veneer of science-fictional novelty and cyber-exoticism, sinofuturism partakes in the problematic heritage of an enduring techno-orientalist discourse.
Verge: Studies in Global Asias, 2020
This article focuses on WeChat, which remains China’s most iconic mobile application. After offer... more This article focuses on WeChat, which remains China’s most iconic mobile application. After offering a short history of WeChat’s development and growth, the next section reviews popular narratives of Tencent’s messaging app--ranging from its role as an exemplar of Chinese innovation to its pioneering embrace of a centralized platform model. I then engage with recent analyses that identify in WeChat traits typical of digital and social infrastructure. [...] If WeChat is indeed becoming (or it has already become) an infrastructure, what kind of infrastructure is it? Which affordances does it provide, and how?
City, 2020
Taiwan’s thousands of statues of former dictator Chiang Kai-shek have encountered varying fates s... more Taiwan’s thousands of statues of former dictator Chiang Kai-shek have encountered varying fates since Taiwan’s democratisation in 1987. Citizens have iconoclastically pulled down or beheaded numerous Chiang statues. Many have been removed from public view to the rural grounds outside his temporary mausoleum. Those that remain standing are regularly defaced with paint and slogans highlighting Chiang’s crimes. A more carnivalesque denigration of Chiang is university students secretly redecorating several campuses’ statues on significant historical dates, particularly 2/28, when the dictatorship bloodily suppressed a 1947 uprising. These costumes metaphorically critique Chiang, portraying him as a blood-sucking mosquito or ghoulish Halloween pumpkin. Graduating students at Taipei’s elite high school playfully transform its centrally-placed Chiang statue into an Oscar statue, an astronaut, and film characters. These redecorations parody the commemorative statue genre, implying such objects’ triviality and interchangeability. The paper explores these critical, humourous actions as forms of e’gao, a predominantly-online mode of hilariously parodying pop culture, crossing over to address difficult built heritage. A different set of responses to Chiang’s statues also reflect Taiwan’s democratic pluralism. Not everyone wants to see them removed or defaced. A social media community is dedicated to cleaning their neighbourhoods’ Chiang statues after 2/28. A 10-metre-high statue of Chiang, with its massive Memorial Hall and honour guard, remains among Taipei’s leading tourist attractions. Taiwan's Ministry of Culture has given this statue temporary heritage protection, and is exploring ways to recontextualise its meaning. Democracies respect such heterodoxy toward the past; they allow different actors to respond differently.
Journal of Digital Social Research, 2020
The relative novelty of digital ethnography as a research methodology, along with the challenges ... more The relative novelty of digital ethnography as a research methodology, along with the challenges that it moves to classical understandings of fieldwork, participation and representation, results in a repertoire of professional illusions through which digital ethnographers justify their work when confronted with the disciplinary culture of anthropology. This essay is based on the author’s reflexive experience of researching digital media use in China, and updates Gary Alan Fine’s 1993 article “Ten Lies of Ethnography” by identifying three lies of digital ethnography. Illustrating each of these lies through an archetypal figure – the ‘networked field-weaver’, the ‘eager participant-lurker’ and the ‘expert fabricator’ – this article argues for the need to confront methodological illusions and embrace the tensions behind them as useful heuristics for conducting ethnographic research on, through and about digital media.
Journal of Digital Social Research, 2020
This special issue collects the confessions of five digital ethnographers laying bare their metho... more This special issue collects the confessions of five digital ethnographers laying bare their methodological failures, disciplinary posturing, and ethical dilemmas. The articles are meant to serve as a counseling stations for fellow researchers who are approaching digital media ethnographically. On the one hand, this issue’s contributors acknowledge the rich variety of methodological articulations reflected in the lexicon of “buzzword ethnography”. On the other, they evidence how doing ethnographic research about, on, and through digital media is most often a messy, personal, highly contextual enterprise fraught with anxieties and discomforts. Through the four “private messages from the field” collected in this issue, we acknowledge the messiness, open-endedness and coarseness of ethnographic research in-the-making. In order to do this, and as a precise editorial choice made in order to sidestep the lexical turf wars and branding exercises of ‘how to’ methodological literature, we propose to recuperate two forms of ethnographic writing: Confessional ethnography (Van Maanen 2011) and self-reflection about the dilemmas of ethnographic work (Fine 1993). Laying bare our fieldwork failures, confessing our troubling epistemological choices and sharing our ways of coping with these issues becomes a precious occasion to remind ourselves of how much digital media, and the ways of researching them, are constantly in the making.
Sociologica, 2024
This essay outlines a methodological approach for the qualitative study of generative artificial ... more This essay outlines a methodological approach for the qualitative study of generative artificial intelligence models. After introducing the epistemological challenges faced by users of generative models, I argue that these black-boxed systems can be explored through indirect ways of knowing what happens inside them. Inspired by both ethnographic and digital methods, I propose the use of what I call synthetic probes: qualitative research devices designed to correlate the inputs and outputs of generative models and thus gather insights into their training data, informational representation, and capability for synthesis. I start by describing the sociotechnical context of a specific text-to-video generative model (ModelScopeT2V), and then explain how my encounter with it resulted in an extensive period of experimentation dedicated to the production of Latent China, a documentary entirely composed of synthetic video clips. Reflecting on how this experience bridges qualitative research and creative practice, I extrapolate more general observations about how a long history of research probes across disciplines can inspire the creation of methodological devices designed to allow the indirect exploration of a machine learning model’s latent space.
This visual report presents the main findings of a six-year research project that asked how every... more This visual report presents the main findings of a six-year research project that asked how everyday machine vision affects the way ordinary people understand themselves and their world. We approached this from two main angles: analyses of art, games and narratives about machine vision, and ethnographic research on how people use, promote and respond to machine vision in everyday life.
Our research shows that machine vision is more than a technology. It is actively imagined, contextually situated, and historically complex. Machine vision is not only about seeing – it does things, and it is biased at every level. Despite dystopic stories where machine vision is used to oppress humans, but we also see that machine vision is constantly negotiated, opening up a potential for change.
Communication and the Public, 2024
The history of the internet in China is often narrated from the standpoint of infrastructural dev... more The history of the internet in China is often narrated from the standpoint of infrastructural development, commercial growth, and social change—a framework that foregrounds governmental policies, corporate decisions, and large-scale public debates. And yet, in parallel to these processes, the widespread adoption of the internet and its domestication by hundreds of millions of Chinese users have resulted in a long history of digital folklore: everyday, vernacular practices responding to this new communication medium through creativity and invention. By extending the concepts of folk, the lore and the vernacular to the realm of digital media, the analytical framework of digital folklore helps understanding the relationship between creativity and new communication technologies. Drawing on a rich body of academic research on the topic, this short essay reviews three decades of Chinese digital folklore, highlighting the continuities and peculiarities of vernacular creativity throughout the country’s internet history.
magazén | International Journal for Digital and Public Humanities, 2023
This special issue outlines a new model capable of encompassing the complexity of contemporary di... more This special issue outlines a new model capable of encompassing the complexity of contemporary digital ecosystems: the ‘megadungeon’. The articles included in this collection approach the megadungeon model from different angles and scales, contributing to an exploratory, speculative, and necessarily partial mapping of this media theoretical framework.
magazén: International Journal for Digital and Public Humanities, 2023
Counter commonplace associations with superficial mediation and networked flatness, the digital s... more Counter commonplace associations with superficial mediation and networked flatness, the digital seems to have its own peculiar depths, which range from the infrastructural (deep sea cables, deep packet inspection, crawl depth) to the metaphorical (Deep Web, deep learning, deepfakes). This article reviews recent discussions of digital depth and argues that this concept is central to understanding multiple aspects of digital media ranging from folk theorizations to technical expertise. What is digital depth? What is deep about digital media? How does this depth interface with volumes and scales beyond the digital? Through this effort, depth emerges as an underlying feature of deeply mediatized societies.
Global Media & China, 2023
In the People’s Republic of China, the development of information infrastructures has been a card... more In the People’s Republic of China, the development of information infrastructures has been a cardinal component of the national modernization project for more than four decades. While most discussions of digital infrastructure in the country focus on the ‘Chinese internet,' framed by architectures of control like the Great Firewall and governmental initiatives like Internet Plus, this special issue contends that China’s digital infrastructure extends from the physical cables laid under urban streets to the ideological capture of surveillance systems, and from the smart home devices domesticated by elderly citizens to the QR codes plastered on everyday life surfaces. Through their interdisciplinary and innovative studies, this issue’s contributors push discussions of China’s digital infrastructure beyond the reduction to authoritarian control and the triumphal rhetorics of governmental imaginaries. Given the breadth of analytical scale and the variety of research methods featured in this collection, the nine contributions to this special issue are organized in three clusters, each centered around one of three key terms from infrastructure studies: networks, systems, and standards. By accounting for heterogeneous scales and relationships through which China’s digital infrastructure emerges, consolidates, and falls apart, these articles produce original knowledge about complex sociotechnical processes and develop productive concepts for future scholarship.
AI & Society, 2023
Machine vision is one of the main applications of artificial intelligence. In China, the machine ... more Machine vision is one of the main applications of artificial intelligence. In China, the machine vision industry makes up more than a third of the national AI market, and technologies like face recognition, object tracking and automated driving play a central role in surveillance systems and social governance projects relying on the large-scale collection and processing of sensor data. Like other novel articulations of technology and society, machine vision is defined, developed and explained by different actors through the work of imagination. In this article, we draw on the concept of sociotechnical imaginaries to understand how Chinese companies represent machine vision. Through a qualitative multimodal analysis of the corporate websites of leading industry players, we identify a cohesive sociotechnical imaginary of machine vision, and explain how four distinct visual registers contribute to its articulation. These four registers, which we call computational abstraction, human–machine coordination, smooth everyday, and dashboard realism, allow Chinese tech companies to articulate their global ambitions and competitiveness through narrow and opaque representations of machine vision technologies.
Global Media and China, 2023
This article traces the history of machine-readable data encoding standards and argues that the Q... more This article traces the history of machine-readable data encoding standards and argues that the QR code has become an infrastructural gateway. Through the analysis of patents, corporate documents and advertising, ethnographic observations, and interviews with professionals, I describe the global making of the QR code and argue that the convergence of data encoding standards, mobile computing, machine vision algorithms, and platform ecosystems has led to the emergence of a new component of computational infrastructures which functions as a gateway between different actors, systems, and practices. The central section of the article covers seven decades of machine-readable data encoding history across different national and regional contexts: from the invention and popularization of the barcode in the United States, through the QR code’s invention in Japan and its success in East Asia, to its platformization in China. By revisiting this history through concepts drawn from the field of infrastructure studies, I argue that QR codes have become infrastructural gateways and conclude that this concept is useful not only to understand the current role of QR codes but also to identify and follow the emergence and change of other gateways in infrastructures to come.
Data in Brief, 2022
This data paper documents a dataset that captures cultural attitudes towards machine vision techn... more This data paper documents a dataset that captures cultural attitudes towards machine vision technologies as they are expressed in art, games and narratives. The dataset includes records of 500 creative works (including 77 digital games, 190 digital artworks and 233 movies, novels and other narratives) that use or represent machine vision technologies like facial recognition, deepfakes, and augmented reality. The dataset is divided into three main tables, relating to the works, to specific situations in each work involving machine vision technologies, and to the characters that interact with the technologies. Data about each work include title, author, year and country of publication; types of machine vision technologies featured; topics the work addresses, and sentiments shown towards machine vision in the work. In the various works we identified 874 specific situations where machine vision is central. The dataset includes detailed data about each of these situations that describes the actions of human and non-human agents, including machine vision technologies. The dataset is the product of a digital humanities project and can be also viewed as a database at http://machine-vision.no. Data was collected by a team of topic experts who followed an analytical model developed to explore relationships between humans and technologies, inspired by posthumanist and feminist new materialist theories. The dataset is particularly useful for humanities and social science scholars interested in the relationship between technology and culture, and by designers, artists, and scientists developing machine vision technologies.
Revista SOMEPSO, 2021
La relativa novedad de la etnografía digital como metodología de investigación, junto con los des... more La relativa novedad de la etnografía digital como metodología de investigación, junto con los desafíos que plantea a las aproximaciones clásicas del trabajo de campo, la participación y la representación, da como resultado un repertorio de ilusiones profesionales a través de las cuales los etnógrafos digitales justifican su trabajo cuando se enfrentan a la cultura disciplinaria de la antropología. Este ensayo está basado en la experiencia reflexiva del autor de investigar el uso de los medios digitales en China y actualiza el artículo de 1993 de Gary Alan Fine: "Diez mentiras de la etnografía", identificando tres mentiras de la etnografía digital. Ilustrando cada una de estas mentiras a través de una figura arquetípica: el “tejedor de campo en red”, el “ansioso participante-merodeador” y el “fabricador experto”. Este artículo defiende la necesidad de confrontar ilusiones metodológicas y aceptar las tensiones detrás de ellas como herramientas heurísticas para realizar investigaciones etnográficas sobre, a través y alrededor de los medios digitales.
Convergence: The International Journal of Research into New Media Technologies, 2021
In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanl... more In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanlian content, including face-swapped images and video reenactments, has been circulating in China since at least 2018, at first through amateur users experimenting with machine learning models and then through the popularization of audiovisual synthesis technologies offered by digital platforms. Informed by a wealth of interdisciplinary research on media manipulation, this article aims at historicizing, contextualizing, and disaggregating huanlian in order to understand how synthetic media is domesticated in China. After briefly summarizing the global emergence of deepfakes and the local history of huanlian, I discuss three specific aspects of their development: the launch of the ZAO app in 2019 with its societal backlash and regulatory response; the commercialization of deepfakes across formal and informal markets; and the communities of practice emerging around audiovisual synthesis on platforms like Bilibili. Drawing on these three cases, the conclusion argues for the importance of situating specific applications of deep learning in their local contexts.
Verge: Studies in Global Asias, 2021
This A&Q section takes its cue from a statement that is as pervasive as it is seemingly self-evid... more This A&Q section takes its cue from a statement that is as pervasive as it is seemingly self-evident: China is the future. This bit of geopolitical folk wisdom, widely shared across popular media and domains of expertise, allows for the proliferation of multiple interpretations: that China will be a thriving future market, that China is on the path to achieving global dominance, that China will prove to be a model for future governance, and so on. Four decades after China’s “reform and opening up” era, its rise on the world stage—particularly as it involves economic leapfrogging, intensive urbanization, and digital technologies—seems to unquestionably warrant this assumption of futurity. Forward-looking informatization policies, the promotional imaginaries of digital media platforms and the global reach of science fictional narratives, all seem to consolidate the impression that China might, indeed, be the future. And yet, once questioned, this equivalence proves extremely puzzling: To which China is it referring? Whose temporality is it describing? And where is this future situated?
Asiascape: Digital Asia, 2021
This introduction to the special issue ‘ASIA.LIVE: Inaugurating Livestream Studies in Asia’ brief... more This introduction to the special issue ‘ASIA.LIVE: Inaugurating Livestream Studies in Asia’ briefly summarizes the virtual workshop at which it originated and describes its contributions to the central concept of liveness. After reflecting on the increasingly constitutive role of liveness in digital media, we argue that research on livestreaming should move beyond its focus on gaming and its Eurocentric approach to platforms, drawing on extensive debates over liveness and expanding its scope to the thriving digital economies in the Asian region. To understand how practices such as livestreaming are changing digital cultures in Asia and beyond, it is necessary to account for the ephemeral phenomena and under-documented practices that emerge from these regional contexts. By bringing together articles about China and Taiwan and relating them to workshop contributions about Hong Kong, Indonesia, and South Korea, we inaugurate livestream studies in Asia and offer some directions for future research in this field.
International Journal of Communication, 2021
This article proposes a topological model capable of accounting for the scale and complexity of C... more This article proposes a topological model capable of accounting for the scale and complexity of China's digital infrastructure. Beginning with the troubled development of a submarine data cable between Los Angeles and Hong Kong, it identifies the limitations of topographical analyses of ICTs and then reviews theorizations of "the stack" as a topological model of planetary computation. To situate the stack model in the Chinese context, I draw on 3 case studies-QR codes, filtering, and cybersovereignty exemplifying three topological configurations: the gateway, the sieve, and the dome. These configurations expand the conceptual vocabulary of the stack model at different scales, and provide useful tools for the analysis of computational infrastructures in Asia and beyond.
Cultural Studies, 2021
This article draws on three years of participation in the Taiwanese experimental music scene and ... more This article draws on three years of participation in the Taiwanese experimental music scene and argues that, in order to explain how different forms of sociality contribute to its construction and scaling, it is necessary to examine how musicians, organizers and audiences describe their own creative practices. After sketching a brief history of experimental music in Taiwan and contextualizing my positioning as an audience member, musician and critic, I discuss three central components of a music scene: genre, space, and circulation. By analysing the ideological, spatial and material shifts taking place around the Taiwanese experimental music scene in the late 2010s, I demonstrate how musical genres, performance spaces and material circuits are scaled up or down to specific domains of practice or to inclusive social contexts. In this article’s conclusion, I revisit scholarship on the concept of music scene and connect it to the role of scaling in the construction of Taiwan’s experimental music underground.
SFRA Review, 2020
Sinofuturism is an enticing proposition. Firstly, it portends to overcome the arbitrary distincti... more Sinofuturism is an enticing proposition. Firstly, it portends to overcome the arbitrary distinction between China’s ancient past and its contemporary modernization, promising to open up knowledge production about the People’s Republic of China towards its uncharted future. Secondly, sinofuturism seems sufficiently justified by historical trends and ongoing geopolitical developments: China’s consolidation as a superpower on the world stage, its massive process of urbanization creating hundreds of cities in a few decades, as well as its successes in the realm of science and technology all point to the undeniable futurity of the PRC. At the same time—a chiefly Euro-American, Anglo-centric time, to be sure—sinofuturism relies on discursive tropes and explanatory models that should appear suspicious to observers familiar with the representational genealogies of expertise about East Asia and “the Orient” at large. Under its glossy veneer of science-fictional novelty and cyber-exoticism, sinofuturism partakes in the problematic heritage of an enduring techno-orientalist discourse.
Verge: Studies in Global Asias, 2020
This article focuses on WeChat, which remains China’s most iconic mobile application. After offer... more This article focuses on WeChat, which remains China’s most iconic mobile application. After offering a short history of WeChat’s development and growth, the next section reviews popular narratives of Tencent’s messaging app--ranging from its role as an exemplar of Chinese innovation to its pioneering embrace of a centralized platform model. I then engage with recent analyses that identify in WeChat traits typical of digital and social infrastructure. [...] If WeChat is indeed becoming (or it has already become) an infrastructure, what kind of infrastructure is it? Which affordances does it provide, and how?
City, 2020
Taiwan’s thousands of statues of former dictator Chiang Kai-shek have encountered varying fates s... more Taiwan’s thousands of statues of former dictator Chiang Kai-shek have encountered varying fates since Taiwan’s democratisation in 1987. Citizens have iconoclastically pulled down or beheaded numerous Chiang statues. Many have been removed from public view to the rural grounds outside his temporary mausoleum. Those that remain standing are regularly defaced with paint and slogans highlighting Chiang’s crimes. A more carnivalesque denigration of Chiang is university students secretly redecorating several campuses’ statues on significant historical dates, particularly 2/28, when the dictatorship bloodily suppressed a 1947 uprising. These costumes metaphorically critique Chiang, portraying him as a blood-sucking mosquito or ghoulish Halloween pumpkin. Graduating students at Taipei’s elite high school playfully transform its centrally-placed Chiang statue into an Oscar statue, an astronaut, and film characters. These redecorations parody the commemorative statue genre, implying such objects’ triviality and interchangeability. The paper explores these critical, humourous actions as forms of e’gao, a predominantly-online mode of hilariously parodying pop culture, crossing over to address difficult built heritage. A different set of responses to Chiang’s statues also reflect Taiwan’s democratic pluralism. Not everyone wants to see them removed or defaced. A social media community is dedicated to cleaning their neighbourhoods’ Chiang statues after 2/28. A 10-metre-high statue of Chiang, with its massive Memorial Hall and honour guard, remains among Taipei’s leading tourist attractions. Taiwan's Ministry of Culture has given this statue temporary heritage protection, and is exploring ways to recontextualise its meaning. Democracies respect such heterodoxy toward the past; they allow different actors to respond differently.
Journal of Digital Social Research, 2020
The relative novelty of digital ethnography as a research methodology, along with the challenges ... more The relative novelty of digital ethnography as a research methodology, along with the challenges that it moves to classical understandings of fieldwork, participation and representation, results in a repertoire of professional illusions through which digital ethnographers justify their work when confronted with the disciplinary culture of anthropology. This essay is based on the author’s reflexive experience of researching digital media use in China, and updates Gary Alan Fine’s 1993 article “Ten Lies of Ethnography” by identifying three lies of digital ethnography. Illustrating each of these lies through an archetypal figure – the ‘networked field-weaver’, the ‘eager participant-lurker’ and the ‘expert fabricator’ – this article argues for the need to confront methodological illusions and embrace the tensions behind them as useful heuristics for conducting ethnographic research on, through and about digital media.
Journal of Digital Social Research, 2020
This special issue collects the confessions of five digital ethnographers laying bare their metho... more This special issue collects the confessions of five digital ethnographers laying bare their methodological failures, disciplinary posturing, and ethical dilemmas. The articles are meant to serve as a counseling stations for fellow researchers who are approaching digital media ethnographically. On the one hand, this issue’s contributors acknowledge the rich variety of methodological articulations reflected in the lexicon of “buzzword ethnography”. On the other, they evidence how doing ethnographic research about, on, and through digital media is most often a messy, personal, highly contextual enterprise fraught with anxieties and discomforts. Through the four “private messages from the field” collected in this issue, we acknowledge the messiness, open-endedness and coarseness of ethnographic research in-the-making. In order to do this, and as a precise editorial choice made in order to sidestep the lexical turf wars and branding exercises of ‘how to’ methodological literature, we propose to recuperate two forms of ethnographic writing: Confessional ethnography (Van Maanen 2011) and self-reflection about the dilemmas of ethnographic work (Fine 1993). Laying bare our fieldwork failures, confessing our troubling epistemological choices and sharing our ways of coping with these issues becomes a precious occasion to remind ourselves of how much digital media, and the ways of researching them, are constantly in the making.
Critical meme reader III: Breaking the meme, 2024
Given the current rush toward the development of artificial agents, multimodal models and general... more Given the current rush toward the development of artificial agents, multimodal models and general-purpose algorithms, the vernaculars of automation will become more and more relevant to understand how these technologies are encountered and made sense of in everyday life. Moreover, algorithmic folklore is also likely to feed back into the very processes that support its creation and circulation: datasets incorporate more and more AI-generated content, machine learning models are trained on synthetic data, and creative practices responding to automation steer the development of future automated systems. Lastly, as demonstrated by the examples mentioned in this essay, automation will not spell the end of creative production: rather, vernacular creativity will persist as different genres and practices become reconfigured by the increasingly central role of algorithms as topic, medium, and collaborator.
The Routledge Handbook of CoFuturisms, 2023
This chapter reviews two decades of discourses and debates around the term sinofuturism. After co... more This chapter reviews two decades of discourses and debates around the term sinofuturism. After connecting the term’s emergence to China’s rise on the world stage and contextualizing it in a longer history of techno-orientalist representation, we outline other articulations of China and the future, including futurist ideas in Chinese politics, imaginations of futurity in Chinese science fiction, and sinofuturist aesthetics in contemporary art. By tracing the circulation of this term from its othering formulation through local reappropriations, we conclude that the complex history of sinofuturism reflects the contested and at times contradictory role of future temporalities in China.
The Bloomsbury handbook of the anthropology of sound, 2021
This chapter is about listening, and more specifically about how listening isn’t singular but plu... more This chapter is about listening, and more specifically about how listening isn’t singular but plural—or better, multiple. This is by no means a new idea, and throughout the following sections I trace how different authors and disciplines have approached the sensory domain of audition through categorization and classification. It is widely agreed that, in broad terms, listening is a sensory activity shared by human (Handel 1989) and non-human actors (Brigstocke and Noorani 2017). Following a long spell of thought dominated by oculocentric presuppositions, listening has been foregrounded by the auditory turns of disciplines ranging from philosophy and psychology to cultural studies and the social sciences (Ihde 2007, Szendy 2015). Listening as a practice is at the center of extensive debates in sound studies and auditory culture research (Hilmes 2005), and the ideologically charged attributes of a recurring “audio-visual litany” (Sterne 2003: 14) have been criticized as perpetuating clear-cut distinctions between the senses. As Tom Rice recognizes in his comprehensive overview of the term: “types of listening and terms for listening have developed in tandem with the creation of sound technologies” (Rice 2015: 100). One of the most striking commonalities among theorizations and descriptions of listening is the attempt to differentiate this “heterogeneity of levels of hearing” (Chion 2012: 48) through typologies and taxonomies. From Adorno’s “types of listeners” (1976) and Schafer’s “modes of listening” (2017) to Torgue’s “aspects of listening” (1999) and Clarke’s “ways of listening” (2005), writers across disciplines and genealogies of thought strive to clarify how listening isn’t a singular experience nor a monolithic activity, but rather a bundle of practices that, following Annemarie Mol, I characterize as “multiple” (2002).
Digital hate: The global conjuncture of extreme speech, 2021
Applying a digital ethnographic approach to the circulation of anti-Muslim sentiments on Chinese ... more Applying a digital ethnographic approach to the circulation of anti-Muslim sentiments on Chinese social media, I situate localized ethnic tensions and widely supported authoritarian measures by relating them to contentious discussions and uncivil practices mediated by digital platforms. After introducing the central topic of my analysis—the uncivil practice of muhei, or “slandering Muslims”—I move on to describe the stereotypes reinforced by the circulation of visual ethnic humor in instant messaging apps and analyze the discursive domains invoked by internet users debating muhei on microblogging platforms.
Fractured scenes: Underground music-making in Hong Kong and East Asia, 2021
Before even being a “no-audience underground,” Hong Kong experimental musicians orchestrate a “no... more Before even being a “no-audience underground,” Hong Kong experimental musicians orchestrate a “no-venue underground” out of precarious venues and nomadic event series. In the archetypal city without ground, experimental music reverberates through the post-industrial remnants of the city’s manufacturing heydays, and its aesthetics are inflected by the practices of spatial hijacking that make this underground scene possible.
Realtime: Making digital China, 2020
In the second half of the 2010s, AI has become a major hype across Chinese tech industries, ventu... more In the second half of the 2010s, AI has become a major hype across Chinese tech industries, venture capital investment, and government policy. The BAT national champions (Baidu, Alibaba and Tencent) have heavily invested in AI research and development, opening research centers in China and abroad to attract global talent, while thousands of startups have jumped on the AI hype to attract investment and reap the benefits of generous government funding. In a wave of innovation rhetoric closely resembling the previous hypes around Web 2.0 and Big Data, AI has become the most recurring buzzword in Chinese tech: besides its more predictable applications (industrial automation, self-driving cars, natural language processing and computer vision), almost everything in China – from e-commerce platforms to public utilities – is revamped as an ostensibly ‘AI-powered’ service. Drawing on research into the development of artificial intelligence technologies and products, this chapter charts China’s AI hype via its representation across government policy documents, industry advertisement, commercial products and popular culture. As trends and catchphrases travel between corporate boardrooms and policy think tanks to propaganda materials and music videos, the interplay between technical innovation and planned development reveals how AI is constructed, in real time, at the intersection of sociotechnical constraints and national imaginations.
Post memes: Seizing the memes of production, 2019
Despite the global reach of its iconicity, the history of Pepe — from its origins in independent ... more Despite the global reach of its iconicity, the history of Pepe — from its origins in independent comics to its moment of mainstream limelight on the social media accounts of celebrities like Nicky Minaj or Katy Perry — has for the most part been narrated as a thoroughly American story. Throughout the 2016 US Presidential election year, the archetypal meme frog has experienced a further bout of popularity after being adopted as a humor device by Donald Trump supporters, identified by the Hillary Clinton campaign as white supremacist iconography, and condemned by the Anti-Defamation League as an “anti-semitic symbol” — all the while being continually repurposed as the protagonist of increasingly complex and self-referential genres of Internet memes including “Rare Pepes,” “Cult of Kek,” and “Beta Uprising.” Repeatedly interviewed about the political reappropriations that turned his iconic character into a “culturally thick object,” Matt Furie has minimized this phenomenon as “just a product of the internet.” And yet, years before its spells of mainstream popularity and its contested political interpretations, Pepe had already found its way to Chinese social media platforms with surprising outcomes.
Second International Handbook of Internet Research, 2019
Internet researchers recurrently encounter kinds of online content and communicational genres tha... more Internet researchers recurrently encounter kinds of online content and communicational genres that appear as trivial and mundane as they are entangled with the everyday use of new media: online jargons, emoticons, copy-pasted jokes, Internet memes and many other repertoires of digital folklore. Over the last four decades, this sort of semiotic resources and user practices have been approached from multiple angles: as forms of textual play or poaching, as examples of visual or linguistic creativity, as a material culture resulting from networked communications, as vernacular resources for identity-making, and as the folk art of new media. After revisiting the convergence of folklore studies and computer-mediated communication, this chapter presents four perspectives through which various authors have approached digital folklore: Internet folkloristics, vernacular creativity, digital folk art aesthetics, and memetics.
Microcelebrity around the globe: Approaches to cultures of internet fame, 2019
While in common English-language parlance speaking of “online celebrities” encourages the conflat... more While in common English-language parlance speaking of “online celebrities” encourages the conflation of new forms of famousness with existing discourses on mass media stardom and fandom, the Mandarin Chinese term wanghong, a shorthand term for wangluo hongren (literally “person popular on the internet”), frames the enticing shores of online celebrity through the peculiar lexical domain of a grassroots popularity. The figure of the wanghong has in recent years accompanied the development of social media platforms in China, becoming a profitable profession, an inspirational role model, a morally condemnable by-product of internet economies, and in general a widely debated social phenomenon among local users. Drawing on interviews with more and less successful local online celebrities and discussions with their audiences, this chapter offers an up-to-date portrayal of the various forms of wanghong currently vying for attention on Chinese social media platforms, illustrating how popularity is crafted along with narratives of professionalism and economic aspirations intimately connected to the sociotechnical contexts of contemporary China.
The SAGE Handbook of Web History, 2018
In this chapter, I historicize the modest advent, massive popularity and creeping enclosure of th... more In this chapter, I historicize the modest advent, massive popularity and creeping enclosure of the Web in China by linking it to the continuities in the vernacular creativity of Internet users. After introducing the early years of local Internet development, explaining the situated experience of both the Internet and World Wide Web, and arguing for a historical perspective that highlights how the creative practices of users have accompanied networked communications in the country throughout three decades, I chronicle six historical turning points exemplified by different forms of vernacular creativity, each connected to the rise and fall of communication protocols, coding standards, content-management systems, messaging software and social media platforms. Starting from the pre-Web examples of e-mail and BBSs, I follow everyday creative usage through the boom of amateur homepages, community portals and blogs, towards the looming enclosure of the Web hidden behind contemporary social media platforms. In the conclusion, I argue that vernacular creativity provides a productive thread through which the advent, popularity and disappearance of the Web can be followed from the point of view of local populations of Internet users.
The SAGE handbook of social media, 2017
This chapter is an attempt to pull together the three contexts sketched above: the multitude of p... more This chapter is an attempt to pull together the three contexts sketched above: the multitude of practices experienced in one’s infra-ordinary use of social media; the sensationalist narratives mustered under buzzwords throughout news media narratives; and the scholarly representation of a variety of practices often described as deceiving, confrontational, offensive, negative, disruptive, abusive, unethical, non-normative, deviant or antisocial. A reader might be expected to ask: What is trolling? Why do some social media users troll others? Is trolling good or bad? How can trolling be stopped? Unfortunately, my contribution is not meant to answer any of these questions. As I summarize in the first half of this chapter, more than twenty years of research into problematic social media practices have already tackled many of these interrogatives, providing a wide variety of comprehensive answers, and producing a rich and detailed cartography of the possibilities of academic approaches to trolling. The broader theoretical question that this chapter addresses is, rather: Where next? How can we write about trolling, and about other problematic social media practices, while avoiding both the oversimplification of popular media narratives and the overdetermination that results from academic treatments?
Selfie Citizenship, 2016
Zipai, or ‘taking a picture of oneself’, is an extremely popular practice across an increasingly ... more Zipai, or ‘taking a picture of oneself’, is an extremely popular practice across an increasingly digitally mediated China. The principal platforms through which Chinese digital media users share their zipai are mobile micro-messaging and social contact apps such as WeChat. This chapter follows a highly visible media event – the 2015 V-Day military parade in Beijing – and its representation across micro-media practices of spectatorship to rethink the role of zipai in the construction of contemporary forms of Chinese citizenship.
Online Courtship – Interpersonal Interactions Across Borders, 2015
In this chapter, pitched against these two frame-setting snippets about social expectations and ... more In this chapter, pitched against these two frame-setting snippets about social expectations and pressures around marriage, dating, matchmaking and relationships in general, we would like to present some observations regarding the use of locational social mobile applications in Mainland China. As it is true that China has undergone two decades of accelerated development of its communication infrastructure and IT industries, hosting by now the largest national population of Internet users, it is also the case that the fuzzy concept of "online dating" has diversified into a whole spectrum of services and practices - from traditional
matchmaking intermediaries gone online to the flourishing local ecology of social networking platforms, websites and mobile applications: through which Chinese digital media users negotiate their affective needs, desires and social pressures.
China Online: Locating society in online spaces, 2015
Fansubbing is the practice of translating and subtitling foreign language media products. Fansubb... more Fansubbing is the practice of translating and subtitling foreign language media products. Fansubbing appeared during the 1980’s in the U.S. in fan communities dedicated to the translation of Japanese animation. With the popularization of Internet access, this practice emerged in China as well, propelled by increasing numbers of foreign language learners that gather on online platforms and organize fansubbing communities. Fansub groups produce subtitles without any commercial purpose, and make their work available for free downloading or online streaming.
The practice of amateur subtitling has been discussed from the point of view of copyright laws, translation studies and cultural studies. This chapter considers fansub groups under a different light, framing them as online communities of practice. I focus on the development of a community around the practice of foreign language learning, and examine how the group’s organizational structure shapes, and is shaped by, the members’ learning efforts.
This research is based on several months of participant observation in a Chinese-French fansub group, during which I collected data and conducted online interviews while collaborating to several translation projects as a regular member. My analysis highlights the ways in which an amateur shared practice produces new knowledge and how this knowledge is then circulated among the community members. My argument is that, combining individual practice with mutual engagement and cooperation, fansub groups are functional communities of practice that help the members’ acquisition of a foreign language, a benefit not limited to the in-group online interactions.
The study of Asia – Between antiquity and modernity, 2012
The impressive economic development of the People’s Republic of China is the object of ongoing de... more The impressive economic development of the People’s Republic of China is the object of ongoing debates. The debates are often focused on sociopolitical issues and sometimes overlook cultural phenomena that might help understand the big picture. In China, particularly amongst the youth, the growing interest for cultural consumption, paired with an increased freedom of production and dissemination of works of art, usic, cinema and literature, has given rise to variegated trends and subcultures. Music is a fertile ground for the formation of subcultural communities, and is a domain open to multiple levels of analysis and interpretation. Given its recent appearance and peculiar features, I chose to focus my attention on the experimental music scene emerged in China during the past ten years.
Pop Culture in Asia and Oceania, 2016
In Mandarin Chinese, egao literally means “making bad” or “evil doing.” Popularized along the dev... more In Mandarin Chinese, egao literally means “making bad” or “evil doing.” Popularized along the developments of participatory online platforms in the country, egao indicates an online-specific genre of satirical humor and grotesque parody circulating in the form of user-generated content. From its beginnings as a form of vernacular creativity developed by humorous Internet users, egao has become a widely popular phenomenon generating fleeting celebrities, circulating across mass media, and crossing national and linguistic borders.
Pop Culture in Asia and Oceania, 2016
Chinese authorities have regulated the Internet since the early days of the country going online.... more Chinese authorities have regulated the Internet since the early days of the country going online. The government’s efforts to regulate and control the development of networked communications have been famously paralleled to the construction of a “Great Firewall,” a play on words combining the Great Wall of China and the technical term for a network security system. The Great Firewall, also abbreviated as GFW, has become a shorthand term to indicate an ensemble of legal provisions, infrastructural projects, governmental intervention, and political campaigns targeting the dissemination of online content in China. While the term has entered popular culture and media discourse, it does not indicate a specific artifact or technology, but it broadly encapsulates the limitations, surveillance, and censorship, which, to debatable degrees, influence the way people use the Internet in China.
Pop Culture in Asia and Oceania, 2016
The development of mobile media and social networking platforms in China is going through a proce... more The development of mobile media and social networking platforms in China is going through a process of miniaturization leading many to speculate about the inception of a new era in local communication technologies. In Chinese this has been referred to as a weishidai, a “micro-era” of ubiquitous, pervasive and lightweight digital media. Inspired by the popularity of the prefix wei (“micro”), and entering common parlance through popular culture, weishidai is a useful shorthand to describe the contemporary configuration of digital media in China. In the micro-era of Chinese digital media, the ubiquity and pervasiveness of miniaturized communication technologies allow personalized articulations of micro-sociality and new forms of engagement with content and leisure.
This dissertation presents the account of a qualitative research project about the media practice... more This dissertation presents the account of a qualitative research project about the media practices of vernacular creativity of digital media users in contemporary Mainland China. The research project is based on a review of two decades of multidisciplinary research about the Internet in China, and positions its research questions at the intersection of three disciplinary domains: area studies, media anthropology, and Internet studies. The investigation has been conducted drawing on an ample methodological toolbox of established and experimental qualitative research strategies, including ethnographic participation, digital methods, and curatorial data collection. The principal topics discussed in this dissertation include the everyday experience of networked communication devices in different Chinese cities, the adoption and articulation of digital media platforms by Chinese Internet users, and the practices of linguistic and cultural creativity emerging from the use of these technologies. The main findings of this research project suggest that the Internet is experienced by Chinese users as a complex ensemble of devices, platforms, services, practices and possibilities of access; that the usage of digital media platforms in Mainland China is articulated through personal engagements with these complex media ecologies; and that user-generated content produced and consumed by a large majority of Chinese digital media users is creatively interpreted and negotiated across individual repertoires of semiotic resources. The conclusion of this dissertation theorizes the trivial aspects of everyday communication on digital media as media practices of vernacular creativity, and argues for the need of more ethnographically situated research on the topic in different local contexts.
Asiascape: Digital Asia, 2021
Blockchain Chicken Farm is not a monograph on distributed ledger technologies nor does it claim t... more Blockchain Chicken Farm is not a monograph on distributed ledger technologies nor does it claim to be a comprehensive study of technological adoption in China’s countryside. Instead, Wang’s writing draws on ethnographic engagement across heterogeneous sites to offer an urgent and thought-provoking account of globalization and its situated friction. Page after page, the reader is invited to experience Wang’s travels between cities and villages in Chinese provinces, municipalities, and special administrative regions, including Jiangxi, Shandong, Guangdong, Guizhou, Tianjin, and Hong Kong.
Asiascape: Digital Asia, 2020
At the end of the 2010s, almost 50 percent of China’s 1.4 billion citizens regularly watched vide... more At the end of the 2010s, almost 50 percent of China’s 1.4 billion citizens regularly watched video content on digital media. Published at the cusp of this shift in distribution, Luzhou Li’s Zoning China joins the crowded field of Chinese internet research, traversing the field it with an original trajectory as it follows a specific media form: popular video. As the series editor Sandra Braman notes in her introduction to the volume, this is chiefly a historical account of cultural policy dedicated to making sense of China’s ‘adaptive governance’ of media (p. x). While recognizing the Chinese government’s haphazard approach to the governance of popular media, Li identifies its roots in the ‘guerrilla policy’ experience accrued by the Chinese Communist Party (CCP) over its revolutionary years and postulates a resulting patchwork of regulatory frameworks and loopholes that she calls ‘cultural zoning’ (p. 2). The evidence of this cultural zoning is scattered throughout the history of Chinese popular culture, with unofficial genres and mechanisms of distribution regularly occupying more or less marginal spaces outside the purview of the official state media (p. 1).
China Information, 2020
Throughout the 2010s, digital platforms have played an increasingly central role in the developme... more Throughout the 2010s, digital platforms have played an increasingly central role in the development of information and communication technologies (ICT) in the People’s Republic of China. It is widely recognized today that the Chinese Internet has undergone a process of platformization, and that digital platforms are commanding an infrastructural role in Chinese society. This concise volume by Elaine Jing Zhao is one of the first book-length analyses of China’s digital platforms. It approaches these new sociotechnical entities from an original point of view – that of informality. The informal economy has a long history in China and, according to Zhao, its digital circuits of circulation and exchange are becoming more relevant and visible along with the success of the platform model: ‘parallel trade, unauthorized file sharing, free and open source software development, amateur cultural production and on-demand labour are but a few examples’ (p. 1). Focusing on specific technologies, media practices, and labour markets while also tracing the flows of people, technologies, and capital developing around them, this book seeks to outline the implications of informal circuits of exchange for Chinese society, economy, and governance.
Modern Chinese Literature and Culture, 2020
Daniel F. Vukovich’s Illiberal China is an unabashedly provocative book, both in the sense of str... more Daniel F. Vukovich’s Illiberal China is an unabashedly provocative book, both in the sense of stringing together provocations that spare no academic field or political camp (except, perhaps, the author’s own) and in the sense of being thought-provoking (if, at times, in a maddeningly disagreeable way). The title of this book is almost a détournement of Elizabeth J. Perry’s 2012 article “The Illiberal Challenge of Authoritarian China,”[1] which is herein repeatedly referenced and functions as a springboard for Vukovich’s own argument. A few pages in, it becomes rapidly clear how Vukovich has taken Perry’s sensible conclusion—that “under certain conditions, a robust civil society may actually work to strengthen and sustain an attentive authoritarian regime” (Perry, 15)—and subtly reshuffled the terms of her formulation: instead of the illiberal challenge posed by Chinese authoritarianism, the author identifies instead China’s illiberalism as a challenge to the liberal world.
Asiascape: Digital Asia, 2020
Before the 20th of April, 1994, when the first modem handshake connected China to the internet, m... more Before the 20th of April, 1994, when the first modem handshake connected China to the internet, more than a decade of academic research, popular culture, literature, and cinema had laid the groundwork for the role that information would later play in the country’s socioeconomic development. Xiao Liu’s Information Fantasies fills a gap in media history that is often acknowledged but has not yet received a proper examination: the decade before the Chinese internet, during which different imaginaries of media and mediation have made possible China’s leading role in the global digital economy. The popularity of American futurologist Alvin Toffler in the country, for example, is well documented, as is his influence on leaders such as Deng Xiaoping and Zhao Ziyang and on their push towards the development of China’s own information highway; taking a cue from these lynchpin moments, Liu’s book moves beyond the anecdotal and unpacks how various ‘information fantasies’ shaped the 1980s in China.
International Journal of Communication, 2020
The term “ambient,” an English adjective derived from the Latin verb ambire to indicate the encom... more The term “ambient,” an English adjective derived from the Latin verb ambire to indicate the encompassing or encircling of an atmosphere or environment, has become a popular aesthetic referent across contemporary media cultures ranging from electronic music, video art, informatics, architecture, and urban design. As Paul Roquet notes in the first pages of this monograph, a subtle emphasis on subjective mediation differentiates “ambient” from the related concept of “atmosphere,” reinjecting a certain measure of agency and embodiment into environmental imaginations and foregrounding “the mediating role of human sense perception in a person’s relationship to the surrounding world” (p. 4). Ambient Media: Japanese Atmospheres of Self takes stock of the genealogy of its titular concept and offers a fascinating tour de force of its uptake and rearticulation in Japan, decentering the global framing of ambient media and situating it in the context of Japanese cultural production. For Roquet, ambient media are tools of atmospheric selfmediation, and the Japanese uptake of the transliteration ambiento to define a specific style of artistic and aesthetic production clearly indexes a distinction from atmospheric and environmental conceptions of media.
Mobile Media & Communication, 2019
This short volume is the first English-language book-length examination of Tencent WeChat, China’... more This short volume is the first English-language book-length examination of Tencent WeChat, China’s most popular mobile application. Chen, Mao, and Qiu set their inquiry in motion with the observation that, as of the late 2010s, this app has become “supersticky”—that is, “inseparable from its users’ everyday habits” (p. 2). Grounded on technical analysis, historical data, and ethnographic research, Super-Sticky WeChat and Chinese Society argues that, between 2011 and 2017, Tencent’s mobile app has grown into a unique kind of “mega-platform” responding to the peculiar communicational and cultural practices of its Chinese users.
Journalism & Mass Communication Quarterly, 2019
As scholarship engaging with Chinese digital media confronts the blunted edges of its well-rehear... more As scholarship engaging with Chinese digital media confronts the blunted edges of its well-rehearsed arguments about grassroots democratization and civil society, it becomes increasingly clear that the Chinese Internet is a ground of tension and contention. Rongbin Han’s monograph focuses on the apparently paradoxical coexistence of variegated online expression and the unexpected resilience that communication technologies afford Chinese authorities. Han, currently assistant professor in the Department of International Affairs at the University of Georgia, opens his monograph with a very personal perspective: the author’s own experience as a Peking University student in the early 2000s, his discovery of campus-based Bulletin Board Systems (BBS), and his resulting transformation into a self-declared “BBS addict” which allowed him to observe and chart the authorities’ attempts at controlling online debate on these platforms at a close range.
Museum Anthropology Review, 2019
This project report describes Sensefield: An Exhibition of Experimental Ethnography, an event sho... more This project report describes Sensefield: An Exhibition of Experimental Ethnography, an event showcasing works at the intersection of art and anthropology held in October 2017 in Taipei, Taiwan.
Social Anthropology, 2018
With this volume, Polity’s China Today series of topical reviews of the field (from cyber policy ... more With this volume, Polity’s China Today series of topical reviews of the field (from cyber policy and creative industries to ethnicity and sexuality) gains a new entry dedicated to an important but rarely foregrounded subject. Children in China written by anthropologist Orna Naftali, is an accessible introduction to the study of childhood in the People’s Republic of China (PRC) that approaches the topic from multiple angles and provides examples of the relevance of this subject for Chinese society at large.
The past two decades of development of the internet in China have been the subject of countless v... more The past two decades of development of the internet in China have been the subject of countless volumes and research articles, ranging from historical overviews and technical examinations to sociological inquiries and ethnographic reports. Yu Hong’s Networking China, the fifth volume in the Geopolitics of Information series published by the University of Illinois Press, makes a point of taking both a step back toward the broader scope of communication studies and a step forward toward the rigorous application of a political economy perspective to the infrastructural networking of the People’s Republic of China. Hong’s focus is introduced in the very title of this volume: The Digital Transformation of the Chinese Economy, a process that, in her view, brings together continuous efforts at economic restructuring and the global pull of digital capitalism. Historically, this book reaches back to the early stages of communications development in Maoist China but is clearly dedicated to a narrower examination of the role of information and communications technology
(ICT) in the decade following the 2008 economic crisis (p. 1) and culminating in the ‘Internet Plus’ restructuring plan proposed by Premier Li Keqiang in 2015. In the words of the author, China and communications emerge as two ‘leading engines’ of the post-2008 global economy, and the increasingly pivotal role of the national policies and industries warrants an examination of the complex dynamics of the political economy of digital communications.
Asiascape: Digital Asia, 2017
Yuk Hui’s The Question Concerning Technology in China: An Essay in Cosmotechnics is a challenging... more Yuk Hui’s The Question Concerning Technology in China: An Essay in Cosmotechnics is a challenging book. As is evident from the title, the text is fundamentally Heideggerian in its overarching preoccupations, even though the ‘question concerning technology’ is here reassembled through a well orchestrated journey along the parallel histories of technics in Western and Chinese thought. While attempting to cover a dauntingly broad range of issues, Hui’s essay is at the same time openly personal. As clearly disclosed in the preface, the topics discussed in this volume harken back to the author’s teenage fascination with astrophysical discoveries and traditional cosmogony, its arguments occupying a clear position at the endpoint of a situated genealogy of thought: on the Hong Kong side of this lineage, the author’s literature and calligraphy teacher Dr. Lai Kwong Pang, whose doctoral supervisor was in turn the New Confucian philosopher Mou Zongsan (1909-1995); on its European side, a variegated gathering of interlocutors looking up to the central figure of Bernard Stiegler (to whom the book is dedicated) and his master’s thesis supervisor Jean-François Lyotard.
Even though it is not immediately apparent from its title, Culture, Aesthetics and Affect in Ubiq... more Even though it is not immediately apparent from its title, Culture, Aesthetics and Affect in Ubiquitous Media is a book about a specific place and time: the city of Hong Kong, in the tumultuous years between the late 2000s and early 2010s. Published in the Routledge series ‘Media, Culture and Social Change in Asia’, Helen Grace’s book foregrounds the locality of visual media practices in Hong Kong, a topic largely untouched by preceding scholarship, and chooses an urban focus that similar analyses usually extend to national or transnational breadths. While limiting one’s scope to a single city might seem too narrow in the global context of ubiquitous media, Grace’s choice is argued very convincingly: Hong Kong is, in fact, an ideal observation point from which to survey how the recent industrial past of the city, its contemporary configurations of urban mobility, and its closeness to the production sites of camera phones right across the Shenzhen border have resulted in ‘a particular intensity of image production in the region, the significance of which has not previously been studied’ (12). The book reflects a precise moment in Hong Kong’s history, chronicling, on the one hand, the political struggles around local identity summed up by the epigraph couplet ‘Is there democracy? / Is there a tomorrow?’ and, on the other, the rapid evolution of digital media use exemplified by the rapid demise of blogging and the widespread popularization of Facebook and the iPhone in the city (11).
The cover artwork featuring a distorted highway from Clement Valla’s series Postcards from Google... more The cover artwork featuring a distorted highway from Clement Valla’s series Postcards from Google Earth, coupled with the epigraph quote sourced from Paul Valéry’s “The Conquest of Ubiquity,” perfectly frame the contents of this short but dense book. Softimage, written by Ingrid Hoelzl and Rémi Marie over a theoretical and practical journey between Vienna, Montreal, Oslo, and Hong Kong, is a speculative effort in rethinking the status of the image after the digital.
Society and the Internet is a rich selection of essays (23 in total, plus an introduction by the ... more Society and the Internet is a rich selection of essays (23 in total, plus an introduction by the editors) adapted from more than a decade of Oxford Internet Institute lectures. The volume offers a prism of perspectives on the impact of the Internet—by now an ‘‘infrastructure of everyday life,’’ as the editors’ preface defines it (p. ix)—on society. In the volume’s foreword, Manuel Castells argues that Internet studies have become ‘‘a critical new field in the social sciences’’ (p. v), and that social scientists are in fact the researchers most well-equipped to map the Internet across several domains. According to the Dutton & Graham, the field of Internet studies, already multidisciplinary, has to move beyond the oscillation between technological and social determinist positions and embrace a co-constitutive ontology of technology and society (p. 7). Yet, the contributions to this volume rarely indulge in glorifications of the present state of Internet studies—rather, they project the discipline into a future increasingly populated by the next big (Internet of) things: big data, smart cities, quantified selves, semantic webs, and so on.
In this short but dense book, Limor Shifman deals with a slippery but pervasive kind of digital o... more In this short but dense book, Limor Shifman deals with a slippery but pervasive kind of digital objects: Internet memes. Shifman frames her inquiry as a long-form answer to the question that many have probably asked themselves upon being bombarded by the quirky video of “Gangnam Style,” the 2012 hit single by South Korean pop star PSY: “How did such a bizarre piece of culture become so successful?” (p. 2). Starting from actual examples of user-generated content, the author follows the trajectories traced by the circulation of Internet memes in order to pin down their relationship with the participatory cultures of digital media.
ASIEN: The German Journal on Contemporary Asia, Oct 2014
At its twelfth edition, six years after its last Hong Kong chapter, the Chinese Internet Research... more At its twelfth edition, six years after its last Hong Kong chapter, the Chinese Internet Research Conference (CIRC) is back in “Asia’s World City” for a four-day multidisciplinary gathering of scholars and practitioners interested in China and ICTs. And the Hong Kong S.A.R. in June 2014 surely is an interesting milieu to discuss the Chinese Internet: sitting right outside the infrastructural and informational border of the Great Firewall, wired by the fastest broadband connections in the world, the city is poised for a grassroots referendum on universal suffrage that gained momentum through social media, while Beijing reaffirms its authority on the region with a White Paper widely discussed online and tightens the grip on Internet platforms in the Mainland after the 25th anniversary of the Tiananmen Square crackdown. Among these tensions and issues, David K. Herold, Chair Organizer of this edition of CIRC, asks: what are Chinese Internet users actually doing, and how are we academics accounting for it?
Cara Wallis Technomobility in China: Young Migrant Women and Mobile Phones. New York & London: N... more Cara Wallis
Technomobility in China: Young Migrant Women and Mobile Phones. New York & London: New York University Press (2013). 277 pp. isbn: 978-0-8147-9526-2. Price: $45.00.
People’s pornography: sex and surveillance on the Chinese Internet, by Katrien Jacobs, Bristol, I... more People’s pornography: sex and surveillance on the Chinese Internet, by Katrien Jacobs, Bristol, Intellect, 2012, 203 pp., £15.95 (paperback) ISBN 978-1841504933
‘If it exists, there is porn of it’ (Encyclopedia Dramatica 2013, Rule 34, Rules of the Internet).
Kabul, Feb 14, 2019
H.P. Lovercraft, Arthur Conan Doyle, millenarismo cibernetico, accelerazionismo, Deleuze & Guatta... more H.P. Lovercraft, Arthur Conan Doyle, millenarismo cibernetico, accelerazionismo, Deleuze & Guattari, stregoneria e tradizioni occultiste. Come sono riusciti i membri della Cybernetic Culture Research Unit a unire questi elementi nella formulazione di un «Labirinto decimale», simile alla qabbaláh, volto alla decodificazione di eventi del passato e accadimenti culturali che si auto-realizzano grazie a un fenomeno di “intensificazione temporale”?
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Lo Sguardo, 2017
Meltdown, here offered in its first Italian translation, is an experimental essay originally perf... more Meltdown, here offered in its first Italian translation, is an experimental essay originally performed by British philosopher Nick Land in 1994, successively disseminated online, and recently republished in Fanged Noumena, a collection of Land's writings edited by Urbanomic. Following a renewed interest for Nick Land's thought spurred by discussions around the philosophical propositions of accelerationism, the tangle of post-human visions, geopolitical speculation and xenovirological fantasies developed throughout the dense paragraphs of Meltdown has been rediscovered as a classic of cyberpunk theory-fiction, capable of combining the urgency for an exit from the quagmires of postmodernity with prophesizing visions about the inevitable consequences of techno-computational emergence.
A Pure Excuse to Fill Up the Space, 2023
Imagine yourself as a phonographer intent on capturing the soundscape of TikTok. You’re sitting i... more Imagine yourself as a phonographer intent on capturing the soundscape of TikTok. You’re sitting in your gamer chair, hunched over your smartphone, swiping upwards on its screen as if it were a talisman granting access to a world of pure immanence, a world which is never found and yet always lost with each video clip you fling upwards into the algorithmic churn. Your smartphone is plugged into a portable audio recorder that you monitor through bulky headphones. Volume indicators flicker from green to red, as the onset of voices and the attack of saturated audio loops sends the signal into clipping. You push the volume key on your smartphone until it warns you about potential ear damage. Everything goes into overdrive. Occasional pauses in the rabid flow of empty speech and the barrage of sound effects reveal the existence of life beyond the artifact: gusts of wind make microphone membranes pop, ambient reverb sketches the contours of recording locations, unpredictable sounds leak into the scene.
Surveillance & Society, 2021
The APAIC Report on the Holocode Crisis is a short story that imagines the future of machine-read... more The APAIC Report on the Holocode Crisis is a short story that imagines the future of machine-readable data encodings. In this story, I speculate about the next stage in the development of data encoding patterns: after barcodes and QR codes, the invention of “holocodes” will make it possible to store unprecedented amounts of data in a minuscule physical surface. As a collage of nested fictional materials (including ethnographic fieldnotes, interview transcripts, OCR scans, and intelligence reports) this story builds on the historical role of barcodes in supporting consumer logistics and the ongoing deployment of QR codes as anchors for the platform economy, concluding that the geopolitical future of optical governance is tied to unassuming technical standards such as those formalizing machine-readable representations of data.
Light interdiction, 2019
Auditory experiences are often imagined in terms of oppositions and exclusions: notes intersperse... more Auditory experiences are often imagined in terms of oppositions and exclusions: notes interspersed by pauses, silences punctuated by sounds, music elevated over noise, voice rising above cacophony, harmony faulted by dissonance, listening perfected from hearing, and so on. Directional, teleological and focal metaphors guide the imagination of aural perception: lending a ear, pricking ears up, keeping one’s ears open. As ear-studded beings, humans envision themselves traversing a world of given stimuli and picking them up with their skilled senses or technical apparatuses. Ears collect and report found sounds, distant signals, pleasing ambiences, curated playlists, distressing clamors. Media are often at the front and center of sonic perception – earphones, microphones, speaker cones, recorders, vinyl records, cassettes, CDs, MP3s – but the first medium of sound itself is as often forgotten: air.
Listening/Accidents, Feb 26, 2019
Listening is often imagined and experienced as a meditative, purposeful and directed sensory prac... more Listening is often imagined and experienced as a meditative, purposeful and directed sensory practice. As one listens, attention is channeled through the ears toward a familiar range of sonic entities: soundscapes, musical compositions, vocal communication, auditory indexes and private thoughts. But in the intervals between directed attention, as one traverses the outsideness of purposeful perception, listening can also become accidental: sonic accidents send off the ear into unexpected sensory swerves, resulting in near-misses and occasional collisions.
Membrana, 2017
A peculiar product of a historical moment characterized by ubiquitous digital photography (Hand, ... more A peculiar product of a historical moment characterized by ubiquitous digital photography (Hand, 2012) and omnipresent mobile devices (Wilken and Goggin, 2012), the Chinternet Archive has grown out of the authors’ curiosity for collecting digital artefacts from the Chinese Internet. This small archive started coming together in early 2014, as we – Michelle a digital artist working in Beijing, and Gabriele a media anthropologist doing research in Hong Kong – decided to pool the data we were collecting to produce something collaborative out of it. Our ongoing efforts in collecting vernacular content from Chinese online platforms are grounded in our everyday use, and the regular habit of saving the funny images, stickers and amateur photos that popped up in our social media feeds has been a reliable way of building up an archive of vernacular visual content produced by Chinese users.
Soundwatch Soundobject, 2018
In the sound objects created by Soundwatch Studio, sight functions both ways: as an input paramet... more In the sound objects created by Soundwatch Studio, sight functions both ways: as an input parameter for light-sensitive sensors, and as a pedagogical device to invite audiences into the opaque boxes of electronic instrumentation. For Fujui Wang and Yi Lu, this sight-specificity is a fundamental component of DIY electronics, since it helps breaking down the mystique of commercial products and bringing musicians closer to the inner workings of sound generation.
Cultural Anthropology, 2017
This booklet is one of the many media through which I tried to organize memories and images I col... more This booklet is one of the many media through which I tried to organize memories and images I collected around Xianqiao Village between May and July 2016. When I arrived at Tiangeng House I had many ideas about what I could do during my residency period. I wanted to map the networks of people, the flows of goods and the circulation of imaginations between Chongming Island and the city of Shanghai. As the days passed, I realized that it was more interesting to just walk around Xianqiao with an audio recorder or a camera or a booklet, talk to the people who wanted to talk to me, or simply enjoy the sun setting over the fields. The Chongming countryside is a web of networks: roads, waterways, bus routes, telecom cables, power lines, military jet flight paths, tilled fields. Xianqiao Village takes its name from the Xianqiao Bridge, or Bridge of the Immortal. Similar yellow arches and smaller concrete bridges connect roads to fields, houses to backyards, village to village. The purposely vague idea of network bridging emerged as the dominant metaphor guiding my purposeless walks around Xianqiao. The photos and fieldnote excerpts contained in this booklet are just what they seem: a partial mapping, a failed documentary.
American Asparagus, Oct 11, 2013
As a score, Détournement is meant to guide the performance of any number of non-strictly musical ... more As a score, Détournement is meant to guide the performance of any number of non-strictly musical instruments. The score requires the performers to have enough familiarity with their instruments to allow for the arbitrarily occasional, playful simulation of non-familiarity as well as the arbitrarily occasional, playful and even more dramatic simulation of proficiency.
Metaphors of depth have a long history in digital culture, and are particularly evident in one do... more Metaphors of depth have a long history in digital culture, and are particularly evident in one domain of computer science: machine learning. While deep learning has entered popular debate in the early 2010s, the developments of deep neural networks have a century-long history beginning with the Ising model from the 1920s and the connectionist Perceptron model outlined by McCulloch and Pitts in the 1940s. In 1959, mathematician and artificial intelligence pioneer Oliver Selfridge proposed a theoretical model of how the brain processes visual perception. This model, called Pandemonium, was based on a key idea: having multiple systems processing information in parallel, breaking down an image into its constituent patterns and relying on the recognition of these features to output a decision. The second wave of connectionism improved these early models by adding intermediate hidden layers, and the third wave gathered momentum in the early 2010s thanks to the availability of large datasets and powerful GPUs (graphics processing units) that could allow the training of models with multiple hidden layers (Rella 2023). It is these multilayered models that have formalized the use of depth as an explanatory and structural metaphor in artificial intelligence research: deep neural networks consisting of multiple stacked layers of artificial neurons enable deep learning, the capability to extract high-level features from a low-level input. As computer science researchers realized, machine learning algorithms developed for shallow architectures could be easily applied to neural networks, since "deep" and layered architectures seem to naturally adapt to these tasks. This presentation charts the the history of depth in machine learning learning, questioning the role that the adjective "deep" plays in domains such as deep learning and deep neural networks.
A decade of development in artificial intelligence since the deep neural network breakthroughs of... more A decade of development in artificial intelligence since the deep neural network breakthroughs of 2012 has introduced countless new social actors in the everyday lives of people around the globe. From technical innovations like transformer models and encoder/decoder architectures to more imaginative personifications of machine learning processes, it is undeniable that humans anthropomorphize new technologies as they attempt to make sense of them. This intervention discusses the proliferation of personifications (or perhaps more accurately, "entitifications") of artificial intelligence by reviewing some notable examples - the philosophical zombie, the stochastic parrot, and the masked shoggoth - to argue that this emerging menagerie of entities urgently demands anthropological attention. Much of anthropology relies on the long-term, dialogic engagement with the Other, and if the discipline wants to take artificial intelligence seriously it has to figure out how to also relate to these new ethnographic interlocutors - neither by reducing them to mere technological tools nor by uncritically accepting the characterizations offered by corporations or other discipines. Debates in in both cyborg anthropology and multispecies ethnography have consistently argued for the need to expand the scope of both anthropos and ethnos to other non-human actors. As automated systems not only populate societal imaginaries but also become active participants in the shaping of social worlds, I argue that it is necessary to take these new ethnographic interlocutors seriously.
The development of digital infrastructure is an important component of China's "going out" effort... more The development of digital infrastructure is an important component of China's "going out" effort in global influence. Domestically, digital infrastructure is seen as a key driver of future economic growth and societal modernization; internationally, China's leading role in infrastructure-building and standard-setting is touted as a sign of the country's global ascendancy. Future-oriented imaginaries are particularly evident in the domain of artificial intelligence (AI), which includes industrial automation, logistics, smart cities, autonomous vehicles, and consumer products. On the one hand, AI technologies play a key role in "sino-futurist" narratives that connect China's future with unrivaled speed in technological advancement; on the other, everyday discussions of these technologies rely on sinofuturist imaginaries, reinforcing the self-fulfilling prophecy of China's role in global automated futures. Drawing on a comparative study of Chinese tech companies that offer artificial intelligence products, this presentation examines the promissory imaginaries that emerge from China's artificial intelligence industry and charts their international afterlives through observations in the European context. By identifying and charting the circulation of sinofuturist tropes in the Chinese AI industry and their global reach, I argue for the need to critically examine how promissory narratives about technology are constructed and how their consolidation is connected to the global politics of time and speed.
Machine vision is one of the main applications of artificial intelligence. In China, the machine ... more Machine vision is one of the main applications of artificial intelligence. In China, the machine vision industry makes up more than a third of the national AI market, and technologies like face recognition, object tracking and automated driving play a central role in surveillance systems and social governance projects relying on the large-scale collection and processing of sensor data. Like other novel articulations of technology and society, machine vision is defined, developed and explained by different actors through the work of imagination. In this article, we draw on the concept of sociotechnical imaginaries to understand how Chinese companies represent machine vision. Through a qualitative multimodal analysis of the corporate websites of leading industry players, we identify a cohesive sociotechnical imaginary of machine vision, and explain how four distinct visual registers contribute to its articulation. These four registers, which we call computational abstraction, human–machine coordination, smooth everyday, and dashboard realism, allow Chinese tech companies to articulate their global ambitions and competitiveness through narrow and opaque representations of machine vision technologies.
A decade of development in artificial intelligence since the deep neural network breakthroughs of... more A decade of development in artificial intelligence since the deep neural network breakthroughs of 2012 has introduced countless new social actors in the everyday lives of people around the globe. From technical innovations like transformer models and encoder/decoder architectures to more imaginative personifications of machine learning processes, it is undeniable that humans anthropomorphize new technologies of automation as they attempt to make sense of them. This talk discusses the proliferation of personifications (or perhaps more accurately, "entitifications") of artificial intelligence by reviewing some notable historical examples - such as the philosophical zombie, the stochastic parrot, and the masked shoggoth - to argue that the folklore emerging around these entities demands urgent anthropological attention. Much of anthropology relies on the long-term, dialogic engagement with the Other, and if the discipline wants to take artificial intelligence seriously it has to figure out how to also relate to these new interlocutors - neither by reducing them to mere technological tools nor by uncritically accepting the characterizations offered by corporations or other disciplines. Debates in in both cyborg anthropology and multispecies ethnography have consistently argued for the need to expand the scope of both anthropos and ethnos to other non-human actors. As automated systems not only populate societal imaginaries but also become active participants in the shaping of social worlds, I argue that it is necessary to take this new algorithmic folklore seriously.
Throughout decades of technological change in internet protocols and digital platforms, the produ... more Throughout decades of technological change in internet protocols and digital platforms, the production and circulation of online content genres like e-mail chains, viral videos, exploitable images and copypasta has been consistently theorized as a continuation and expansion of vernacular creativity—a digital folklore. Recent advancements in machine learning applications have brought new forms of automation to the forefront of online interactions, exposing users of social media platforms and apps to different and unfamiliar kinds of algorithmic logics, which range from the curatorial biases of recommender systems and content analytics to the expansive possibilities offered by large language models and synthetic media. All these forms of automation are not only shaping how content circulates, but also how it is produced, and this is already evident in new genres of vernacular creativity that emerge in response to algorithmic tools and their logics. In this presentation, I formalize a definition of algorithmic folklore - the outcome of vernacular creative practices grounded in new forms of collaboration between human users and automated systems - and sketch a typology of the sort of content that is likely to dominate digital ecosystems to come.
Taking a cue from a long genealogy of ‘when’ questions in constructivist social science, this tal... more Taking a cue from a long genealogy of ‘when’ questions in constructivist social science, this talk revisits how different lineages intersect in the concept of ‘field’ that has become a key site of articulation for the practice of field recording. From anthropological and social theory to physics and computer science, the field has functioned as both concrete device and abstract model, providing metaphorical and practical grounding to a wide variety of inquiries. Situating field recording alongside practices like fieldwork, field studies, field experiments, field operations or field marketing, I argue that the generativity and malleability of this concept needs to be correlated to the intersections and divergences between these lineages. By redirecting ontological questions about ‘what’ and ‘where’ a field is towards the temporal axis, and drawing on the work of artists experimenting with its role in phonography, I propose to answer the ‘when’ question through a critical examination of how the field is constructed by the complex ensemble of practices that constitute ‘recording’. In this way, temporality emerges not only as a critical tool to unsettle the field’s intrinsic pull towards spatial realism and representational naturalism, but also as a productive method to reimagine field recording as a radically constructivist practice.
Generative AI describes a subset of machine learning models capable of synthesizing various kinds... more Generative AI describes a subset of machine learning models capable of synthesizing various kinds of content such as text, images, videos or sounds. Because of their proprietary nature and technical complexity, these models are often opaque to critical inquiry into their workings. This talk showcases some creative approaches to generative models inspired by Malte Ziewitz's idea of "shaking the black box", which can enable a more critical and reflexive interaction with these new computational actors.
China’s pursuit of global leadership in the research and development of artificial intelligence (... more China’s pursuit of global leadership in the research and development of artificial intelligence (AI) has been extensively documented. AI is widely discussed in Chinese media, addressed by national policy documents, and implemented in growing numbers of digital platforms and consumer products. Driven by advancements in both optical devices and deep learning models, machine vision is one of the main applications of AI, and a key component through which users interact with automated systems. In China, these systems include digital payments, epidemic control, interactive entertainment, industrial manufacturing and surveillance. As a broad domain of computation bridging AI and optical sensing, machine vision has become increasingly present in Chinese everyday life. Drawing on an ongoing research project, this talk discusses the role of machine vision in Chinese everyday life through three case studies: the circulation of machine vision imaginaries between the tech industry and the public; the emergence of QR codes as infrastructural gateways; and the contested production and regulation of synthetic media.
The history of the internet in China is most often narrated in terms of infrastructural developme... more The history of the internet in China is most often narrated in terms of infrastructural development, commercial growth, and social change - narratives that privilege governmental policies, corporate decisions, and large-scale public debates. And yet, in parallel to these processes, the widespread adoption of the internet and its domestication by hundreds of millions of Chinese users has resulted in a long history of vernacular creativity: everyday practices responding to this new communication medium through creativity and invention. Over three decades, these practices have resulted in a rich repertoire of digital folklore, which includes a wide variety of content, jargons, and phenomena. From ASCII greetings developed on mailing lists to make up for the lack of Chinese characters and online languages emerging from discussion forums to satirical spoofs and viral memes shared on social media platforms, the vernacular creativity of Chinese internet users has consistently accompanied and shaped the sociotechnical developments of networked communications. This short essays reviews three decades of Chinese digital folklore, highlighting the continuities and peculiarities of this unique aspects of the country's internet history.
Latent China is an experimental video essay documenting an ethnographic walkthrough of a machine ... more Latent China is an experimental video essay documenting an ethnographic walkthrough of a machine learning model. More specifically, it weaves a documentary narrative about a country – China – by combining videos generated by a text-to-video model developed by Alibaba, one of the Chinese tech companies that are currently developing artificial intelligence systems. This model is trained on various datasets of annotated videos that are impossible for humans to explore in any meaningful way without the assistance of automated systems. By prompting the model to generate videos about various aspects of Chinese society, culture, and history, I reveal the representational biases, predominant patterns, and emerging aesthetics that are encoded in these new tools. Latent China consists of hundreds of short video clips entirely synthesized by this generative model, paired with the reading of an explanatory essay describing the model’s technical specifications as well as the research process and outcomes. The essay is read by voices synthesized by another text-to-speech generative model trained on my own voice, destabilizing the relationship between image and sound, representation and represented.
The development of generative artificial intelligence sustains a proliferation of machine learnin... more The development of generative artificial intelligence sustains a proliferation of machine learning models capable of synthesizing text, images, sounds, and other kinds of content. While the increasing realism of synthetic content stokes fears about misinformation and triggers debates around intellectual property, generative models are adopted across creative industries, and synthetic media is already becoming an integral component of cultural products. Qualitative research in the social and human sciences has dedicated comparatively little attention to this category of machine learning, particularly in terms of what types of novel research methodology they both demand and facilitate. In this article,we propose a methodological approach for the qualitative study of generative models grounded on the experimentation with field devices which we call synthetic ethnography. Synthetic ethnography is not simply a qualitative research methodology applied to the study of the social and cultural contexts developing around generative models, but also strives to envision practical and experimental ways to repurpose these technologies as research tools in their own right. After briefly introducing generative models and synthetic media and revisiting the trajectory of digital ethnographic research, we discuss three case studies for which the authors have developed experimental field devices to study different generative AI ethnographically. In the conclusion, we derive a broader methodological proposal from these case studies, arguing that synthetic ethnography facilitates insights into how the algorithmic processes, training datasets and latent spaces behind these systems modulate bias, reconfigure agency, and challenge epistemological categories.
Artificial intelligence is often discussed in terms of incomprehensibility and inexplicability: e... more Artificial intelligence is often discussed in terms of incomprehensibility and inexplicability: except for a limited number of domain experts, users encounter machine learning models and automated systems as black boxes transforming inputs into outputs through opaque processes. This opacity results in part from the speed of technological advancements in artificial intelligence, but is also in part sustained by the tech companies behind these products, which have a vested interest in maintaining a degree of obscurity. Under these conditions, it is not surprising that some users and observers make sense of the black boxes of artificial intelligence through the repertoires of conspiracy theory - for example, by combining previous fears of government control with the new technological advancements promised by these systems. The People's Republic of China is a global AI industry leader, with several massive tech conglomerates offering full suites of AI products and hundreds of smaller companies developing specific applications of machine learning. When it comes to China, the opacity of artificial intelligence combines with the lack of transparency into policymaking and governance, particularly regarding digital media and new technologies. This presentation examines the overlap of these two regimes of opacity, discussing different aspects of conspiratorial thinking about artificial intelligence and China. Examples discussed in this presentation include: the country's long-standing interest in developing technological solutions for dealing with conspiratorial content like 'rumors' and 'fake news', to which artificial intelligence promises both quantitative and qualitative improvements; local conspiracies about artificial intelligence, which is discussed as a threat for personal information, societal structures or even mental health; and conspiracy theories against Chinese AI products or companies like, for example, Bytedance's TikTok, which is depicted from outside China as an algorithmic weapon capable of influencing public opinion and weaken democracies around the globe. In conclusion, this presentation argues that there is a growing need to explore the conspiratorial imaginaries developing around artificial intelligence, particularly when they combine the need to make sense of opaque technological innovations with the lack of transparency characterizing geopolitical tensions.
Technologies of vision – particularly optical augmentations of the human eye and automated sensin... more Technologies of vision – particularly optical augmentations of the human eye and automated sensing machines – are one of the most common ways in which the future of digital technologies and artificial intelligence is represented in Chinese science fiction. For example, in the 2017 animation movie Have a Nice Day by Chinese director Liu Jian, for instance, a suburban scoundrel named Yellow Eye roams around the city wearing his “super VR invincible infrared X-ray glasses”, a pair of DIY spectacles that allow him to peer inside other people’s belongings as well as under women’s clothes. After a series of misfortunes, Yellow Eye’s pursuit of a bag full of banknotes leads him to his demise: ironically, he gets electrocuted while smashing a traffic surveillance camera for fear of having been caught in its augmented field of view. While the centrality of machine vision in sci-fi is not unique to China, it clearly resonates with historical experiences of surveillance and a long genealogy of speculation about the national development of optical technologies. Drawing on a wide sample of Chinese science-fictional narratives from different historical moments, this presentation analyzes the shifting metaphors through which the future of optical technologies and automated vision has been imagined by Chinese sci-fi authors over a century of cultural production.
Since their invention in 1994, Quick Response (QR) codes have been translated across national and... more Since their invention in 1994, Quick Response (QR) codes have been translated across national and industrial contexts in unique ways. From their use in Japan’s industrial logistics as an alternative to the barcode, through years of global skepticism about its unappealing aesthetics, QR codes have found a home in the interfaces of mobile apps and public surfaces thanks to the development of portable cameras and machine vision algorithms, particularly in East Asian contexts like Japan, South Korean and Taiwan. In the mid-2010s, the incorporation of QR codes in China’s main mobile messaging app WeChat has propelled QR codes to the forefront of public digital imaginaries, drastically changing socialization, advertising, commerce and, most recently, healthcare. The COVID-19 pandemic has made QR code relevant on a global scale, connecting their grids of black and white squares to critiques of surveillance and datafication. But the longer history of the QR code tells a different story – the story of an open data encoding standard profoundly connected to technological developments in East Asian countries that has over the years become an integral component of contemporary digital infrastructures. Delving into the history of this “infrastructural gateway” (Plantin & de Seta, 2019) is of paramount importance to understand how digital infrastructure is shaped by situated innovations, daring design decisions, and unpredictable global events.
While digital media are often associated with flat ontologies, the flatness of screens, and the f... more While digital media are often associated with flat ontologies, the flatness of screens, and the flattening of cultural complexity, imaginaries of depth have coursed through decades of media history as a generative undercurrent. Taking cues from the volumetric turn in human geography, this talk theorizes the role of “digital depth” in media, models and fantasies ranging from Multi-User Dungeon to the OSI Stack and from Iceberg Tier memes to the Metaverse.
RAI2022: “Anthropology, AI and the Future of Human Society” conference, 2022
By early 2022, all the major Chinese tech companies have jumped on the metaverse bandwagon. The t... more By early 2022, all the major Chinese tech companies have jumped on the metaverse bandwagon. The term has been granted a quite literal Chinese translation ('yuanyuzhou'), and is quickly replacing other terms like rengong zhineng (artificial intelligence) or dashuju (big data) in product descriptions and value propositions. For tech giants like Baidu, Alibaba and Tencent, the metaverse is a convenient placeholder for an imagined technological assemblage that will require the convergence of their commercial offerings, including cloud computing, machine learning platforms, AR & VR ecosystems, holographic rendering, and even the blockchain. The metaverse also functions as an attractor for other imaginaries, including those of internet celebrities and their fans, cryptocurrency investors, and ACG (animation, comics and games) communities: the promise of a seamless augmented world integration with everyday life drives the proliferation of art exhibitions sponsored by e-commerce platforms, NFT collectibles for app avatars, and virtual brand ambassadors. As both tech companies and users experiment with product prototypes and engage in speculative exercises about the "next generation internet", questions including what the yuanyuzhou is, who will build it, and how it will be governed, remain open. This presentation draws on the author's ongoing research on the Chinese AI industry and its impact on everyday life to discuss how different metaverse imaginaries are articulated by tech companies and other commercial actors. Combining the analysis of industry material and digital ethnographic approaches, this contribution offers a snapshot of the current overlap of various sociotechnical imaginaries.
“Virtual Otherwise” 2022 biennial conference, 2022
Since the mid-2010s, artificial intelligence has dominated the Chinese tech landscape, both as ma... more Since the mid-2010s, artificial intelligence has dominated the Chinese tech landscape, both as market hype and as R&D holy grail. Machine vision, a subset of AI-powered systems and technologies relying on the sensing, interpreting and manipulation of visual data, constitute more than one third of all artificial intelligence industry applications in the country, and is widely recognized as a key area of future growth. Chinese tech giants and startups apply machine vision to a variety of products ranging from QR code-powered solutions to biometrics and from content analytics to automated vehicles. In line with a decade of artificial intelligence policy, the Chinese government supports the research and development of machine vision and relies on these technologies for the construction of infrastructures of policing and social management. Chinese citizens encounter machine vision technologies in their everyday life, and growing public debates about the cultural, legal and ethical implications of surveillance cameras or face recognition systems testify to this experience. But how is knowledge about machine vision produced through everyday accounts of its subjects? This contribution seeks to answer this question through an audiovisual collage of social media content about everyday encounters with machine vision, compiling a snapshot of the vernacular understandings of this key area of automation.
Surveillance Studies Network 2022 conference, 2022
Machine vision―the computational capability to interpret visual information―is more than a set of... more Machine vision―the computational capability to interpret visual information―is more than a set of techniques and technologies: as an umbrella term for specific applications of artificial intelligence and machine learning, it also requires representational imaginaries and a constant work of articulation. Companies developing machine vision products employ visual media to showcase and illustrate their technological innovations, often relying on existing cultural codes, visual tropes and situated aesthetic contexts. In this paper, we conduct a social semiotic analysis of the official websites of selected Chinese tech companies that develop machine vision products (including, for example, facial recognition, object tracking, automated surveillance, etc.). By collecting, coding and comparing the use of various visual resources (such as icons, stock images, infographics, advertisement, video explainers) used on these webpages, we identify different sociotechnical imaginaries through which these companies represent, illustrate and imagine machine vision. Some of these imaginaries dovetail with how machine vision is represented in other global contexts: as a science-fictional “urban dashboard” (Mattern, 2015), or a reassuring provider of “infrastructural surveillance” (Gekker & Hind, 2020). Other imaginaries speak to China's social and political context, depicting machine vision as a key tool for pandemic governance or the ‘unmanned economy’.
Throughout decades of technological change in internet protocols and digital platforms, the produ... more Throughout decades of technological change in internet protocols and digital platforms, the production and circulation of online content genres like e-mail chains, viral videos, exploitable images and copypasta has been consistently theorized as a continuation and expansion of vernacular creativity—a digital folklore. Recent advancements in machine learning applications have brought new forms of automation to the forefront of online interactions, exposing users of social media platforms and apps to different and unfamiliar kinds of algorithmic logics, which range from the curatorial biases of recommender systems and content analytics to the expansive possibilities offered by large language models and synthetic media. All these forms of automation are not only shaping how content circulates, but also how it is produced, and this is already evident in new genres of vernacular creativity that emerge in response to algorithmic tools and their logics.
In the first part of this presentation, I formalize a definition of algorithmic folklore - the outcome of vernacular creative practices grounded in new forms of collaboration between human users and automated systems - and sketch a typology of the sort of content that is likely to dominate digital ecosystems to come. In the second part, I discuss the possible methodological approaches to algorithmic folklore, focusing on ethnographic and experimental modes of qualitative inquiry which can enable a more critical and reflexive interaction with these new computational actors.
New approaches to sociality, affect, and meaning In recent years, memes have become deeply tied-u... more New approaches to sociality, affect, and meaning In recent years, memes have become deeply tied-up in expressions of individual and collective identity, typically in forms only scrutable to those producing and consuming them, and often in an ironic and absurdist spirit. From Wojaks to Karens, there exist thousands of memetic characters that personify shared affect (from the nihilistic to the wholesome, and from expressing generational belonging to forming new political identities). But memes affect not only through the presence of familiar and infinitely remixable subjects, but also through aesthetics (vibes). “Internet ugly” (Douglas 2014) reigns supreme when composing dissociated, grainy, washed out, oversaturated images. Beyond static images, however, audiomemes (Abidin 2021) on TikTok engage shared visual, aural, and gestural patterns to narrate mundane as well as extraordinary experiences. Memes are mushrooming into sounds and videos, tracing patterns across platforms and lifeworlds, becoming cultural and political touchstones for many. Yet despite the increasing importance of memes as objects of cultural analysis, the original evolutionary definition of memes as “units of cultural transmission” that “leap from brain to brain” (Dawkins 1976) is inadequate in accounting for the human meaning making processes so fundamental to this form of participatory visual culture. Moreover, there is more to memes than 4chan and Reddit, Pepe the Frog, the Alt-right, and their US-centric frames of reference, as memes find fertile ground in multiple platform ecologies today. This masterclass explores what happens if we combine innovative theoretical approaches to memes in dialogue with global expressions of meme culture.
The work of digital ethnography – and all ethnography for that matter – invites and perhaps requi... more The work of digital ethnography – and all ethnography for that matter – invites and perhaps requires certain illusions and self-deceptions on the part of the researcher around issues of fieldwork, participation, and representation. In his seminal 1993 essay, “Ten Lies of Ethnography,” Dr. Gary Alan Fine argues that illusions around the virtues, skills, and presented selves of ethnographers represent key dilemmas of ethnographic work. In “Three Lies of Digital Ethnography” – published more than 25 years later—Dr. Gabriele de Seta offers common deceptions around ethnography of online social spaces as heuristics for productive research. This panel puts Fine and de Seta in conversation and invites us to examine our own challenges as researchers across modes of communication as well as disciplines. Our panelists discuss whether “lies” may be a more productive framework than “truths” for moving through some of the messy methodological tensions of digital ethnography.
Imagination and narrative are increasingly central in debates around artificial intelligence. On ... more Imagination and narrative are increasingly central in debates around artificial intelligence. On the one hand, expectations and worries about AI are foreshadowed in science fiction narratives. On the other, machine learning models trained on large datasets of images and texts are increasingly adept at generating content that looks like something a human might produce. You can set up a free account at OpenAI and type a prompt into their Playground, or use DALL-E mini to instantly generate images based on a written prompt. On online platforms, machine learning algorithms serve us the news, music, videos and memes they think we want to see. And through consumer interfaces, conversational agents and recommender systems shape the work of artists, creators and storytellers. How do we imagine AI? How does AI imagine us? What imaginaries and narratives result from this interplay? This panel debate brings together four UiB scholars who study the interplay between AI imaginaries and narratives from different perspectives.
Over the past decade, the ubiquity of digital mediation in societies across the globe has been mi... more Over the past decade, the ubiquity of digital mediation in societies across the globe has been mirrored by sustained academic efforts in articulating “digital ethnography” – intended here as an umbrella term for qualitative participatory methods fine-tuned to study various aspects of digital media. As suggested by the proliferation of specialized approaches and epistemological perspectives, digital ethnography is here to stay. But at the same time, the very same pervasiveness of digital media in everyday life risks obscuring the challenge of keeping this methodology up to speed with sociotechnical change. Departing from the concept of the postdigital (“a term that sucks but is useful”, according to Florian Cramer and Petar Jandrić), this talk introduces the broad methodological scope of digital ethnography and invites participants to think about how to apply this research strategy to their own projects.
“Global Conflicts, Global Collaboration: China in a Changing World Order” , 2022
Nearly three decades after China’s first stable connection to the global internet, networked comm... more Nearly three decades after China’s first stable connection to the global internet, networked communications and digital media of all sorts are an integral part of Chinese everyday life across generational, societal and cultural divides. Going online, or shang wang, is no longer the exciting experience that increasing numbers of Chinese citizens coveted in the late 1990s and early 2000s: with the proliferation of social media, e-commerce platforms, mobile apps, portable devices and broadband wireless networks, digital infrastructures become increasingly invisible, and internet access is taken for granted as an ambient affordance. In this context, it is hardly possible to conduct research about something in China without encountering – and potentially becoming entangled in – some sort of digital mediation. In particular, ethnographic research characterized by long-term, dialogic and participatory engagement is bound to find its field sites multiplied, diffracted and crisscrossed by digital media. Responding to this epistemological challenge, social scientists across disciplines have developed a variety of qualitative methodological approaches commonly known as ‘digital ethnography’. As a flexible and generative research method, digital ethnography can be applied to studies of a wide variety of phenomena, ranging from smartphone use among migrant workers and emoticon adoption by the elderly to platform-based fandom communities and massive multiplayer virtual worlds. After briefly introducing the history and scope of digital ethnography, this chapter discusses some key aspects of conducting digital ethnographic research in the People’s Republic of China. Drawing on the author’s own experience in researching vernacular creative practices on Chinese digital media platforms as well as on discussions with other digital ethnographers, this contribution seeks to update a rich body of methodological literature about traditional ethnography to the peculiar challenges and opportunities offered by the pervasive role of digital mediation in China. Structured around the ideas of doing fieldwork on, with and about Chinese digital media, this chapter offers practical advice and evidences common ethical dilemmas, concluding for the importance of messy participatory entanglements with the digital.
In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanl... more In China, deepfakes are commonly known as huanlian, which literally means “changing faces.” Huanlian content, including face-swapped images and video reenactments, has been circulating in China since at least 2018, at first through amateur users experimenting with machine learning models and then through the popularization of audiovisual synthesis technologies offered by digital platforms. This talk presents the design, process and results of a research project seeking to understand how a new genre of synthetic media becomes part of popular culture through the domestication of machine learning and computational tools. Informed by a wealth of interdisciplinary research on media manipulation, I historicize, contextualize, and disaggregate huanlian through a digital ethnographic approach that goes beyond observation and experiments with ways of participating in the creation and circulation of synthetic media. The methodological possibilities offered by ‘messing around’ with technologies of media synthesis, I argue, point to a new and promising domain of ethnographic inquiry into artificial intelligence and machine learning at large.
Machine vision companies command more than a third of China’s huge artificial intelligence market... more Machine vision companies command more than a third of China’s huge artificial intelligence market. Products ranging from image recognition platforms to smart city solutions, biometric identification systems and autonomous robots showcase the variety and global competitiveness of the Chinese machine vision industry. Chinese technologies are subjected to increased scrutiny around the globe, but how exactly is machine vision portrayed by Chinese companies, and what kind of imaginaries does the industry embrace for its different audiences? This Screen Walk will bring the audience into a journey through websites, social media pages and user-generated content, delving into the visual tropes, cultural codes, and situated aesthetics of artificial intelligence products.
We warmly welcome you to an open lecture by Gabriele de Seta. In his talk ‘On infrastructural abs... more We warmly welcome you to an open lecture by Gabriele de Seta. In his talk ‘On infrastructural abstraction: Models, parameters, algorithms’, de Seta will revisit Luciana Parisi’s book 'Contagious Architecture' to speculate about the role of abstraction, modeling and algorithms in creative practices such as parametric design and music-making.
China’s pursuit of global leadership in the research and development of artificial intelligence (... more China’s pursuit of global leadership in the research and development of artificial intelligence (AI) has been extensively documented. AI is widely discussed in Chinese media, addressed by national policy documents, and implemented in growing numbers of digital platforms and consumer products. Driven by advancements in both optical devices and deep learning, machine vision is one of the main applications of AI, and a key component through which users interact with automated systems. In China, these systems include digital payments, epidemic control, interactive entertainment, industrial manufacturing and police surveillance. As a broad domain of computation bridging AI and optical media, machine vision is increasingly central in determining how states, platforms and users see each other across scales. Understanding how machine vision is used in everyday life ‒ from the few bits of information encoded in a barcode to large technological systems like biometric surveillance ‒ allows researchers to probe into new articulations of mediated agency and optical power. Drawing on preparatory research for an ethnographic study of these technologies, this talk will discuss the role of machine vision in Chinese everyday life through three cases studies: the success of QR codes and other data encoding patterns as infrastructural gateways; the popularization and regulation of deepfakes; and the controversies around the deployment of increasingly pervasive biometric identification systems.
Over the past decade, the ubiquity of digital mediation in societies across the globe has been mi... more Over the past decade, the ubiquity of digital mediation in societies across the globe has been mirrored by sustained academic efforts in articulating “digital ethnography” – intended here as an umbrella term for qualitative participatory methods fine-tuned to study various aspects of digital media. As suggested by the proliferation of specialized approaches and epistemological perspectives, digital ethnography is here to stay. But at the same time, the very same pervasiveness of digital media in everyday life risks obscuring the challenge of keeping this methodology up to speed with sociotechnical change. Departing from the concept of the postdigital (“a term that sucks but is useful”, according to Florian Cramer and Petar Jandrić), this talk examines the viability of digital ethnographic methods for the study of topics of recent scholarly interest such as platforms, algorithms, and automation. What changes do platforms bring to digital ethnography’s idea of ‘field’? Can algorithms be interviewed? How does one follow automation?
With its focus on sustained participation and dialogic engagement across different media and thei... more With its focus on sustained participation and dialogic engagement across different media and their contexts of use, ethnography is particularly suited for this sort of research topic. In this talk, Gabriele de Seta outlines four strategies to approach digital folklore ethnographically. These strategies build on extensive methodological debates and aim at fine-tuning the existing framework of digital ethnography for the study of vernacular content and practices emerging on digital media.
China’s pursuit of global leadership in the research and development of artificial intelligence (... more China’s pursuit of global leadership in the research and development of artificial intelligence (AI) has been extensively documented. AI is widely discussed in Chinese media, addressed by national policy documents, and implemented in growing numbers of digital platforms and consumer products. Driven by advancements in both optical devices and deep learning, machine vision is one of the main applications of AI, and a key component through which users interact with automated systems. In China, these systems include digital payments, epidemic control, interactive entertainment, industrial manufacturing and police surveillance. As a broad domain of computation bridging AI and optical media, machine vision is increasingly central in determining how states, platforms and users see each other across scales. Understanding how machine vision is used in everyday life ‒ from the few bits of information encoded in a barcode to large technological systems like biometric surveillance ‒ allows researchers to probe into new articulations of mediated agency and optical power. Drawing on preparatory research for an ethnographic study of these technologies, this talk will discuss the role of machine vision in Chinese everyday life through three cases studies: the success of QR codes and other data encoding patterns as infrastructural gateways; the popularization and regulation of deepfakes; and the controversies around the deployment of increasingly pervasive biometric identification systems.
Over the past decade, computing devices and digital media platforms have entered the everyday liv... more Over the past decade, computing devices and digital media platforms have entered the everyday lives of hundreds of millions of Chinese Internet users. From a privileged and expensive form of information access, shang wang (going online) has become an ordinary experience for an increasingly large percentage of the PRC's population. This momentuous change has been widely discussed under larger the narratives of ICT development or informational democratization, but the everyday lives of Chinese digital media users have been rarely approached anthropologically. This talk presents the results of an ongoing ethnographic research project following the variegated everyday media practices of Chinese digital media users, and focuses in particular on different forms of vernacular creativity. From slang terms to animated GIFs, from selfies to WeChat stickers, and from audiovisual remixes to live-streamed performances, a large part of digital media content results from the everyday creative practices of users, and different forms of “doing” are behind the sociotechnical construction of vernacular repertoires of digital folklore that are sometimes playfully termed jingshen wuran, or ‘spiritual pollution’, recuperating a propaganda term from the 1980s. Drawing on years of participation in different digital media platforms and a long-term curatorial data collection, I will outline how the Chinese Internet reshapes the classical idea of anthropological fieldsite, discuss how to study the socially-mediated circulation of vernacular content in its own terms, and offer a few provisional conclusions on how local users experience, inhabit and shape the peculiar media ecologies of today's China.
Over the past decade, computing devices and digital media platforms have entered the everyday liv... more Over the past decade, computing devices and digital media platforms have entered the everyday lives of hundreds of millions of Chinese Internet users. From a privileged and expensive form of information access, shang wang (going online) has become an ordinary experience for an increasingly large percentage of the PRC's population. This momentuous change has been widely discussed under larger the narratives of ICT development or informational democratization, but the everyday lives of Chinese digital media users have been rarely approached anthropologically. This talk presents the results of an ongoing ethnographic research project following the variegated everyday media practices of Chinese digital media users, and focuses in particular on different forms of vernacular creativity. From slang terms to animated GIFs, from selfies to WeChat stickers, a large part of digital media content results from the everyday creative practices of users, and different forms of "doing" are behind the sociotechnical construction of vernacular repertoires of digital folklore. Drawing on years of participation in different digital media platforms and a long-term curatorial data collection, I will outline how the Chinese Internet reshapes the classical idea of anthropological fieldsite, discuss how to study the circulation of vernacular content in its own terms, and offer a few provisional conclusions on how local users experience, inhabit and shape the peculiar media ecologies of today's China.
Along many claims about the Internet in China (it is thoroughly surveilled, it will bring democra... more Along many claims about the Internet in China (it is thoroughly surveilled, it will bring democracy, it corrupts youth) the one I find more interesting is the assumption about the existence of a Chinese Internet culture. As a media anthropologist I feel compelled to ask questions: if it’s a culture, who belongs to it? Who creates it and sustains it? How is it ‘Chinese’? Drawing on anthropological fieldwork following the everyday use of digital media in China, I will argue that the concept of digital folklore is a more appropriate metaphor for the repertoire of content generated by the users’ practices of vernacular creativity.
Arcades/Borders/Cities - this PechaKucha is meant to give a short introduction to the research gr... more Arcades/Borders/Cities - this PechaKucha is meant to give a short introduction to the research group set up by Hong Kong graduate students and young scholars with the aim of reading Walter Benjamin's Passagenwerk through Hong Kong, and Hong Kong through the Passagenwerk.