Karin Leichtenstern | University of Augsburg (original) (raw)

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Papers by Karin Leichtenstern

Research paper thumbnail of Gesture-based mobile training of intercultural behavior

Abstract Cultural heuristics determine acceptable verbal and non-verbal behavior in interpersonal... more Abstract Cultural heuristics determine acceptable verbal and non-verbal behavior in interpersonal encounters and are often the main reason for problems in intercultural communication. In this article, we present an approach to intercultural training of non-verbal behaviors that makes use of enculturated virtual agents, ie interactive systems that take cultural heuristics for interpreting and generating behavior into account.

Research paper thumbnail of PROJECT COORDINATOR

Through reviewing interaction devices for computer games, we identify that all of these share one... more Through reviewing interaction devices for computer games, we identify that all of these share one common problem: limited or no integration of the users' physical environment. Research identifies that increasing such integration will render interaction more intuitive and engaging, and several emerging user interface paradigms have been developed that aim to integrate the physical and the virtual worlds.

Research paper thumbnail of Gesture activated mobile edutainment (GAME): intercultural training of nonverbal behavior with mobile phones

Abstract An approach to intercultural training of nonverbal behavior is presented that draws from... more Abstract An approach to intercultural training of nonverbal behavior is presented that draws from research on role-plays with virtual agents and ideas from situated learning. To this end, a mobile serious game is realized where the user acquires knowledge about German emblematic gestures and tries them out in role-plays with virtual agents. Gesture performance is evaluated making use of build-in acceleration sensors of smart phones.

Research paper thumbnail of Entertainment Computing

Research paper thumbnail of Using the hybrid simulation for early user evaluations of pervasive interactions

Abstract To reach a good user-friendliness, knowledge about user requirements is crucial in the d... more Abstract To reach a good user-friendliness, knowledge about user requirements is crucial in the development process of a product. The sooner the knowledge is achieved via user evaluations, the more money and time can be saved. In this paper we investigate an approach called hybrid simulation for the early stages evaluation of mobile applications where real mobile phones are used as interaction devices to a virtualised simulation of a pervasive environment.

Research paper thumbnail of A DECISION-THEORETIC APPROACH TO MAINTAIN TRUST IN UBIQUITOUS DISPLAYS ENVIRONMENTS

Abstract: In this paper, we present a decision-theoretic approach to trust management for ubiquit... more Abstract: In this paper, we present a decision-theoretic approach to trust management for ubiquitous display environments that assesses the user's trust in a system, monitors it over time and applies appropriate measurements to maintain trust in critical situations. The approach has been applied to two interactive applications that have been developed as part of a university-wide ubiquitous displays management system. The two applications run on public display located in public rooms at Augsburg University.

Research paper thumbnail of An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning

UbiComp 2006: …, Jan 1, 2006

Research paper thumbnail of Mobile Interaction With the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques

Ambient Intelligence, Jan 1, 2007

Research paper thumbnail of Analysis of Built-In Mobile Phone Sensors for Supporting Interactions With the Real World

Pervasive Mobile Interaction …, Jan 1, 2005

Research paper thumbnail of Role Assignment via Physical Mobile Interaction Techniques In Mobile Multi-User Applications for Children

Ambient Intelligence, Jan 1, 2007

Research paper thumbnail of Studying multi-user settings for pervasive games

… of the 11th International Conference on …, Jan 1, 2009

Research paper thumbnail of User-Centred Development of Mobile Interfaces to a Pervasive Computing Environment

First International Conference on …, Jan 1, 2008

Research paper thumbnail of Mobile Interaction In Smart Environments

Research paper thumbnail of An Experimental Comparison of Physical Mobile Interaction Techniques: Touching

Pointing and Scanning ( …, Jan 1, 2006

Research paper thumbnail of Social Mobile Interaction Using Tangible User Interfaces and Mobile Phones

Proceedings of the Conference of the …, Jan 1, 2006

Research paper thumbnail of The Assisted User-Centred Generation and Evaluation of Pervasive Interfaces

Ambient Intelligence, Jan 1, 2009

Abstract. The usability of a pervasive interface is crucial because it is a quality criterion whi... more Abstract. The usability of a pervasive interface is crucial because it is a quality criterion which can determine about the success or the failure of a product. The application of the user-centred design is a possibility to reach a good design. However, this process requires combined ...

Research paper thumbnail of A Tangible User Interface As Interaction and Presentation Device to a Social Learning Software

… Systems, 2007. INSS …, Jan 1, 2007

Research paper thumbnail of Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences From Practice

Interactive Storytelling, Jan 1, 2009

Research paper thumbnail of ORIENT: Interactive Agents for Stage-Based Role-Play

Proceedings of The …, Jan 1, 2009

Research paper thumbnail of Technology-Enhanced Role-Play for Intercultural Learning Contexts

… Computing–ICEC 2009, Jan 1, 2010

Research paper thumbnail of Gesture-based mobile training of intercultural behavior

Abstract Cultural heuristics determine acceptable verbal and non-verbal behavior in interpersonal... more Abstract Cultural heuristics determine acceptable verbal and non-verbal behavior in interpersonal encounters and are often the main reason for problems in intercultural communication. In this article, we present an approach to intercultural training of non-verbal behaviors that makes use of enculturated virtual agents, ie interactive systems that take cultural heuristics for interpreting and generating behavior into account.

Research paper thumbnail of PROJECT COORDINATOR

Through reviewing interaction devices for computer games, we identify that all of these share one... more Through reviewing interaction devices for computer games, we identify that all of these share one common problem: limited or no integration of the users' physical environment. Research identifies that increasing such integration will render interaction more intuitive and engaging, and several emerging user interface paradigms have been developed that aim to integrate the physical and the virtual worlds.

Research paper thumbnail of Gesture activated mobile edutainment (GAME): intercultural training of nonverbal behavior with mobile phones

Abstract An approach to intercultural training of nonverbal behavior is presented that draws from... more Abstract An approach to intercultural training of nonverbal behavior is presented that draws from research on role-plays with virtual agents and ideas from situated learning. To this end, a mobile serious game is realized where the user acquires knowledge about German emblematic gestures and tries them out in role-plays with virtual agents. Gesture performance is evaluated making use of build-in acceleration sensors of smart phones.

Research paper thumbnail of Entertainment Computing

Research paper thumbnail of Using the hybrid simulation for early user evaluations of pervasive interactions

Abstract To reach a good user-friendliness, knowledge about user requirements is crucial in the d... more Abstract To reach a good user-friendliness, knowledge about user requirements is crucial in the development process of a product. The sooner the knowledge is achieved via user evaluations, the more money and time can be saved. In this paper we investigate an approach called hybrid simulation for the early stages evaluation of mobile applications where real mobile phones are used as interaction devices to a virtualised simulation of a pervasive environment.

Research paper thumbnail of A DECISION-THEORETIC APPROACH TO MAINTAIN TRUST IN UBIQUITOUS DISPLAYS ENVIRONMENTS

Abstract: In this paper, we present a decision-theoretic approach to trust management for ubiquit... more Abstract: In this paper, we present a decision-theoretic approach to trust management for ubiquitous display environments that assesses the user's trust in a system, monitors it over time and applies appropriate measurements to maintain trust in critical situations. The approach has been applied to two interactive applications that have been developed as part of a university-wide ubiquitous displays management system. The two applications run on public display located in public rooms at Augsburg University.

Research paper thumbnail of An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning

UbiComp 2006: …, Jan 1, 2006

Research paper thumbnail of Mobile Interaction With the Real World: An Evaluation and Comparison of Physical Mobile Interaction Techniques

Ambient Intelligence, Jan 1, 2007

Research paper thumbnail of Analysis of Built-In Mobile Phone Sensors for Supporting Interactions With the Real World

Pervasive Mobile Interaction …, Jan 1, 2005

Research paper thumbnail of Role Assignment via Physical Mobile Interaction Techniques In Mobile Multi-User Applications for Children

Ambient Intelligence, Jan 1, 2007

Research paper thumbnail of Studying multi-user settings for pervasive games

… of the 11th International Conference on …, Jan 1, 2009

Research paper thumbnail of User-Centred Development of Mobile Interfaces to a Pervasive Computing Environment

First International Conference on …, Jan 1, 2008

Research paper thumbnail of Mobile Interaction In Smart Environments

Research paper thumbnail of An Experimental Comparison of Physical Mobile Interaction Techniques: Touching

Pointing and Scanning ( …, Jan 1, 2006

Research paper thumbnail of Social Mobile Interaction Using Tangible User Interfaces and Mobile Phones

Proceedings of the Conference of the …, Jan 1, 2006

Research paper thumbnail of The Assisted User-Centred Generation and Evaluation of Pervasive Interfaces

Ambient Intelligence, Jan 1, 2009

Abstract. The usability of a pervasive interface is crucial because it is a quality criterion whi... more Abstract. The usability of a pervasive interface is crucial because it is a quality criterion which can determine about the success or the failure of a product. The application of the user-centred design is a possibility to reach a good design. However, this process requires combined ...

Research paper thumbnail of A Tangible User Interface As Interaction and Presentation Device to a Social Learning Software

… Systems, 2007. INSS …, Jan 1, 2007

Research paper thumbnail of Introducing Multiple Interaction Devices to Interactive Storytelling: Experiences From Practice

Interactive Storytelling, Jan 1, 2009

Research paper thumbnail of ORIENT: Interactive Agents for Stage-Based Role-Play

Proceedings of The …, Jan 1, 2009

Research paper thumbnail of Technology-Enhanced Role-Play for Intercultural Learning Contexts

… Computing–ICEC 2009, Jan 1, 2010