Unity Version Control (Previously Plastic SCM) - Fast VCS | Unity (original) (raw)
Create more efficiently with a version control system (VCS) made specifically to help programmers, artists, and designers overcome game development challenges, powered by Plastic SCM technology – deployable in the cloud or on-premises.

Speed up your release timelines
Unity Version Control is a scalable, engine-agnostic version control and source code management tool for game development studios of all sizes. Built with powerful Plastic SCM technology, Unity Version Control offers optimized workflows for artists and programmers and superior speed working with large files and binaries. See how our users have leveraged this technology to create without compromise.

SET CUSTOM LOCK RULES, INCLUDING BRANCH EXCLUSION, IN THE LOCK RULES PANEL.
Smart Locks: For confident branching
Whether you’re branching or not, Smart Locks enforces a single line of development by “traveling” across branches until it reaches the destination branch where the change is checked or merged back in. By traveling and automatically checking to confirm that you’ are working from the latest version before allowing you to lock a file, Smart Locks greatly minimizes the risk of merge conflicts.

CREATE AND LINK A VERSION CONTROL REPO WHEN YOU CREATE A PROJECT IN THE HUB.
Easier VCS management in the Hub
Enabling and managing Version Control directly within the Unity Hub is now easier than ever. Just by selecting a checkbox, you can create and link a Version Control repository to a new project. See the project to repository connection status, and link and unlink repositories to existing projects.

MANAGE ON-PREM SEATS AND REPOSITORIES DIRECTLY FROM YOUR CLOUD DASHBOARD.
Your code, on your servers
Every team works differently. That’s why Unity Version Control gives you the flexibility to choose where your code lives. Host in the cloud for convenience, or deploy on your own servers for full control over your environment and data.
Key benefits
““[Unity Version Control] can handle large files and repositories. The visual branch manager is excellent; our graphic designers can use it with ease. It’s easy to give an external person limited access to certain projects.””

Ralf Mauerhofer - Koboldgames GMBH
Game Developer and Cofounder