Emily French | University of Pennsylvania (original) (raw)

Conference Presentations by Emily French

Research paper thumbnail of COSA EXCAVATIONS 2017

This poster, which was presented at the 2018 AIA Annual Meeting (Boston, January 4-7 2018), outli... more This poster, which was presented at the 2018 AIA Annual Meeting (Boston, January 4-7 2018), outlines the 2017 excavation season at Cosa (modern Ansedonia, Italy). The area currently being explored is a Roman bath complex with several preserved phases.

Papers by Emily French

Research paper thumbnail of COSA EXCAVATIONS 2017

Cosa Excavations 2017, 2018

This poster, which was presented at the AIA Annual Meeting in Boston (January 4-7 2018), outlines... more This poster, which was presented at the AIA Annual Meeting in Boston (January 4-7 2018), outlines the progress that was made during the 2017 excavation season of a Roman bath complex at Cosa (modern Ansedonia, Italy).

Articles by Emily French

Research paper thumbnail of Collaborative Approaches to Archaeology Programming and the Increase of Digital Literacy Among Archaeology Students

Open Archaeology, 2019

**Open Access** Digital methods provide archaeologists with ever-increasing opportunities to coll... more **Open Access**
Digital methods provide archaeologists with ever-increasing opportunities to collect more data about the past in new formats. These larger evidentiary datasets, in turn, help us to address questions about the human past with increasing precision. To take full advantage of these opportunities, archaeologists must develop digital literacy skills and learn how to lead digital projects. Here, we describe seven digitally-based projects we have undertaken at the University of Pennsylvania in order to create new tools for archaeological data collection and sharing, as well as to test collaborative models for the digital humanities programming process. In these projects, archaeology students work directly with engineering students. Through this interface, the students from both areas gain valuable transdisciplinary experience while experimenting with new ways to accomplish programming goals and to collect archaeological data. The learning potential for these students was a key motivation for our initiative. Our projects have already led to several websites and digital applications that are available as open source downloads. We present our impressions of this collaborative process with the goal of encouraging other archaeologists to form similar digital humanities partnerships.

Research paper thumbnail of COSA EXCAVATIONS 2017

This poster, which was presented at the 2018 AIA Annual Meeting (Boston, January 4-7 2018), outli... more This poster, which was presented at the 2018 AIA Annual Meeting (Boston, January 4-7 2018), outlines the 2017 excavation season at Cosa (modern Ansedonia, Italy). The area currently being explored is a Roman bath complex with several preserved phases.

Research paper thumbnail of COSA EXCAVATIONS 2017

Cosa Excavations 2017, 2018

This poster, which was presented at the AIA Annual Meeting in Boston (January 4-7 2018), outlines... more This poster, which was presented at the AIA Annual Meeting in Boston (January 4-7 2018), outlines the progress that was made during the 2017 excavation season of a Roman bath complex at Cosa (modern Ansedonia, Italy).

Research paper thumbnail of Collaborative Approaches to Archaeology Programming and the Increase of Digital Literacy Among Archaeology Students

Open Archaeology, 2019

**Open Access** Digital methods provide archaeologists with ever-increasing opportunities to coll... more **Open Access**
Digital methods provide archaeologists with ever-increasing opportunities to collect more data about the past in new formats. These larger evidentiary datasets, in turn, help us to address questions about the human past with increasing precision. To take full advantage of these opportunities, archaeologists must develop digital literacy skills and learn how to lead digital projects. Here, we describe seven digitally-based projects we have undertaken at the University of Pennsylvania in order to create new tools for archaeological data collection and sharing, as well as to test collaborative models for the digital humanities programming process. In these projects, archaeology students work directly with engineering students. Through this interface, the students from both areas gain valuable transdisciplinary experience while experimenting with new ways to accomplish programming goals and to collect archaeological data. The learning potential for these students was a key motivation for our initiative. Our projects have already led to several websites and digital applications that are available as open source downloads. We present our impressions of this collaborative process with the goal of encouraging other archaeologists to form similar digital humanities partnerships.