Csaba Osvath | University of South Florida (original) (raw)

Papers by Csaba Osvath

Research paper thumbnail of Children's Literature in Immersive Technologies

Routledge eBooks, Feb 9, 2023

Research paper thumbnail of LEGO Infused Qualitative Research

In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing... more In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing with LEGO in qualitative research courses may guide, inform, and innovate instructional practices and learning outcomes? What happens when LEGO blocks become the primary teaching tools in qualitative methods courses? The purpose of this session is to engage and inspire qualitative researchers, practitioners, and students by revealing the potential uses and applications of Lego in the context of qualitative inquiry. Through this workshop, participants will explore the various methods of using LEGO in qualitative research, focusing on LEGO both as an instructional and learning tool. Participants will also learn how the concepts and methodology of Lego Serious Play (LSP) can be adopted and used in qualitative research courses. Lego Serious Play in the qualitative classroom can foster collective creativity, flow states through play, and the benefits of learning through embodied practices. During this workshop, participants will learn how LEGO can play a creative and instrumental role to support learning, content acquisition, and instruction. Participants will also have the opportunity to participate in guided activities to experience how LEGO may stimulate and nurture new ways of learning about qualitative research

Research paper thumbnail of Enhancing Critical And Creative Thinking Through Lego Inquiry Play

Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based... more Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based, innovative method involving LEGOs, storytelling, and engaged collaboration

Research paper thumbnail of The Creative Gamer: Creativity and Creative Problem Solving in Video Games

Video games are powerful mediums to cultivate critical problem-solving skills. They facilitate th... more Video games are powerful mediums to cultivate critical problem-solving skills. They facilitate the development of these skills (without a teacher) through game design and gameplay

Research paper thumbnail of Enhancing Critical And Creative Thinking Through Lego Inquiry Play

Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based... more Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based, innovative method involving LEGOs, storytelling, and engaged collaboration

Research paper thumbnail of Virtual Reality and the Qualitative Researcher: An Immersive Frontier

Virtual Reality is a new frontier for qualitative researchers both as a research tool and as an i... more Virtual Reality is a new frontier for qualitative researchers both as a research tool and as an immersive research environment. Social VR, spatial networking, immersive gaming/storytelling, and virtual experiences, ranging from friendships to sex, are fundamentally shaping human existence and culture. In what ways the tools and methods of qualitative research can be used within the domain of VR? How to study phenomena emerging and experienced in VR? This presentation aims to inspire an engaged and critical dialogue regarding qualitative inquiry in the context of VR. As an emerging technology, Virtual Reality (VR) is already shaping fundamental aspects of human existence - ranging from communication, relationships, social presence, embodied experiences, etc. Spatial networking and various social VR platforms are becoming mainstream due to affordable HMDs (head-mounted displays). Popular VR worlds, such as Altspace and Recroom are becoming vibrant social spaces where human governed av...

Research paper thumbnail of Creating, Creativity, and Creative Problem Solving through Virtual Reality

Research paper thumbnail of Legacy of Masters: Remarks on Life and Work with Professors Carolyn Ellis and Arthur P. Bochner

Nauki o Wychowaniu. Studia Interdyscyplinarne, 2019

On January 25th, 2019, The University of South Florida sponsored an event to honor the legacy of ... more On January 25th, 2019, The University of South Florida sponsored an event to honor the legacy of Carolyn Ellis and Arthur Bochner as they retire after more than 85 years (combined) teaching. In this paper, research collaborators, students, and friends present their testimonials commemorating their shared lives with Professors Ellis and Bochner. A collection of short stories reveals “official” and “non-official” (in some cases very personal) experiences as they were lived through, inviting readers to see how academic intergenerational relationships might develop as contextually situated and morally important.

Research paper thumbnail of Tangible Autoethnography: A Maker-Centered, Aesthetic Approach

Research paper thumbnail of On Evocative Autoethnography

Handbook of Autoethnography, 2021

Research paper thumbnail of Ready Learner One: Creating an Oasis for Virtual/Online Education

Journal of language and literacy education, 2018

1 Abstract: When the act of reading becomes a stimulus, it has the power to enact change within t... more 1 Abstract: When the act of reading becomes a stimulus, it has the power to enact change within the reader and through readers. Adopting and using the methodological tools of autoethnography, personal narrative, and creative writing, I reflect and explore virtual/online education prompted by a personal reading experience of Ernest Cline’s science fiction novel, Ready Player One. Cline's story offers a unique vantage point as well as a rich fictional vision through which I evaluate, contrast, and reflect on virtual education. My goal is to demonstrate how the reading experience of a popular science fiction novel may shape, modify, and/or inspire the development of future online education. I argue that reflective reading combined with the reader's embodied creative acts (e.g., the composition of personal narratives prompted by the novel and creative writing addressing a current problem that is inspired by the novel’s fictional reality) lead to innovative ideas to foster the de...

Research paper thumbnail of Tangible autoethnography

Research paper thumbnail of Enter Time Machine

Departures in Critical Qualitative Research

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a back-up storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Uncovering Death: A Dialogic, Aesthetic Engagement with the Covers of Death-Themed Picture Books

Children's Literature in Education

Research paper thumbnail of Enter Time Machine

Departures in Critical Qualitative Research

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a back-up storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Legacy of Masters: Remarks on Life and Work with Professors

Educational Sciences: Interdisciplinary Studies, 2019

On January 25 th , 2019, The University of South Florida sponsored an event to honor the legacy o... more On January 25 th , 2019, The University of South Florida sponsored an event to honor the legacy of Carolyn Ellis and Arthur Bochner as they retire after more than 85 years (combined) teaching. In this paper, research collaborators, students, and friends present their testimonials commemorating their shared lives with Professors Ellis and Bochner. A collection of short stories reveals "official" and "non-official" (in some cases very personal) experiences as they were lived through, inviting readers to see how academic intergenerational relationships might develop as contextually situated and morally important.

Research paper thumbnail of Twenty-Six Letters & Fear of Writing

Journal of Language and Literacy Education, 2019

Poems by Csaba Osvath

Research paper thumbnail of Enter Time Machine Grieving 1.67 Terabytes of Digital Possessions

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a backup storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Ready Learner One: Creating an Oasis for Virtual/Online Education

Journal of Language and Literacy Education, 2018

When the act of reading becomes a stimulus, it has the power to enact change within the reader an... more When the act of reading becomes a stimulus, it has the power to enact change within the reader and through readers. Adopting and using the methodological tools of autoethnography, personal narrative, and creative writing, I reflect and explore virtual/online education prompted by a personal reading experience of Ernest Cline's science fiction novel, Ready Player One. Cline's story offers a unique vantage point as well as a rich fictional vision through which I evaluate, contrast, and reflect on virtual education. My goal is to demonstrate how the reading experience of a popular science fiction novel may shape, modify, and/or inspire the development of future online education. I argue that reflective reading combined with the reader's embodied creative acts (e.g., the composition of personal narratives prompted by the novel and creative writing addressing a current problem that is inspired by the novel's fictional reality) lead to innovative ideas to foster the development of new paradigms for the creation of better online learning management systems. Thus, I present a personal narrative of reading to demonstrate how fictional works may offer relevant platforms for readers to contribute, to innovate, and to advocate for change within insufficient or inadequate systems. Csaba Osvath is a doctoral candidate at the University of South Florida pursuing literacy studies with a special focus on qualitative methods and arts-based research. His research explores the epistemological and pedagogical roles/functions of art making in the context of literacy education. His current project is the creation of a mixed media collage technique and a methodological artistic process for knowledge acquisition and knowledge production in educational settings. Csaba Osvath

Books by Csaba Osvath

Research paper thumbnail of Restoring Harmony

This comprehensive text is the first to introduce evocative autoethnography as a methodology and ... more This comprehensive text is the first to introduce evocative autoethnography as a methodology and a way of life in the human sciences. Using numerous examples from their work and others', world-renowned scholars Arthur Bochner and Carolyn Ellis, originators of the method, emphasize how to connect intellectually and emotionally to the lives of readers throughout the challenging process of representing lived experiences.

Research paper thumbnail of Children's Literature in Immersive Technologies

Routledge eBooks, Feb 9, 2023

Research paper thumbnail of LEGO Infused Qualitative Research

In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing... more In what ways the use of LEGO can deepen or enhance the field of qualitative research? How playing with LEGO in qualitative research courses may guide, inform, and innovate instructional practices and learning outcomes? What happens when LEGO blocks become the primary teaching tools in qualitative methods courses? The purpose of this session is to engage and inspire qualitative researchers, practitioners, and students by revealing the potential uses and applications of Lego in the context of qualitative inquiry. Through this workshop, participants will explore the various methods of using LEGO in qualitative research, focusing on LEGO both as an instructional and learning tool. Participants will also learn how the concepts and methodology of Lego Serious Play (LSP) can be adopted and used in qualitative research courses. Lego Serious Play in the qualitative classroom can foster collective creativity, flow states through play, and the benefits of learning through embodied practices. During this workshop, participants will learn how LEGO can play a creative and instrumental role to support learning, content acquisition, and instruction. Participants will also have the opportunity to participate in guided activities to experience how LEGO may stimulate and nurture new ways of learning about qualitative research

Research paper thumbnail of Enhancing Critical And Creative Thinking Through Lego Inquiry Play

Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based... more Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based, innovative method involving LEGOs, storytelling, and engaged collaboration

Research paper thumbnail of The Creative Gamer: Creativity and Creative Problem Solving in Video Games

Video games are powerful mediums to cultivate critical problem-solving skills. They facilitate th... more Video games are powerful mediums to cultivate critical problem-solving skills. They facilitate the development of these skills (without a teacher) through game design and gameplay

Research paper thumbnail of Enhancing Critical And Creative Thinking Through Lego Inquiry Play

Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based... more Engage, challenge, and strengthen your creativity and problem-solving skills through a game-based, innovative method involving LEGOs, storytelling, and engaged collaboration

Research paper thumbnail of Virtual Reality and the Qualitative Researcher: An Immersive Frontier

Virtual Reality is a new frontier for qualitative researchers both as a research tool and as an i... more Virtual Reality is a new frontier for qualitative researchers both as a research tool and as an immersive research environment. Social VR, spatial networking, immersive gaming/storytelling, and virtual experiences, ranging from friendships to sex, are fundamentally shaping human existence and culture. In what ways the tools and methods of qualitative research can be used within the domain of VR? How to study phenomena emerging and experienced in VR? This presentation aims to inspire an engaged and critical dialogue regarding qualitative inquiry in the context of VR. As an emerging technology, Virtual Reality (VR) is already shaping fundamental aspects of human existence - ranging from communication, relationships, social presence, embodied experiences, etc. Spatial networking and various social VR platforms are becoming mainstream due to affordable HMDs (head-mounted displays). Popular VR worlds, such as Altspace and Recroom are becoming vibrant social spaces where human governed av...

Research paper thumbnail of Creating, Creativity, and Creative Problem Solving through Virtual Reality

Research paper thumbnail of Legacy of Masters: Remarks on Life and Work with Professors Carolyn Ellis and Arthur P. Bochner

Nauki o Wychowaniu. Studia Interdyscyplinarne, 2019

On January 25th, 2019, The University of South Florida sponsored an event to honor the legacy of ... more On January 25th, 2019, The University of South Florida sponsored an event to honor the legacy of Carolyn Ellis and Arthur Bochner as they retire after more than 85 years (combined) teaching. In this paper, research collaborators, students, and friends present their testimonials commemorating their shared lives with Professors Ellis and Bochner. A collection of short stories reveals “official” and “non-official” (in some cases very personal) experiences as they were lived through, inviting readers to see how academic intergenerational relationships might develop as contextually situated and morally important.

Research paper thumbnail of Tangible Autoethnography: A Maker-Centered, Aesthetic Approach

Research paper thumbnail of On Evocative Autoethnography

Handbook of Autoethnography, 2021

Research paper thumbnail of Ready Learner One: Creating an Oasis for Virtual/Online Education

Journal of language and literacy education, 2018

1 Abstract: When the act of reading becomes a stimulus, it has the power to enact change within t... more 1 Abstract: When the act of reading becomes a stimulus, it has the power to enact change within the reader and through readers. Adopting and using the methodological tools of autoethnography, personal narrative, and creative writing, I reflect and explore virtual/online education prompted by a personal reading experience of Ernest Cline’s science fiction novel, Ready Player One. Cline's story offers a unique vantage point as well as a rich fictional vision through which I evaluate, contrast, and reflect on virtual education. My goal is to demonstrate how the reading experience of a popular science fiction novel may shape, modify, and/or inspire the development of future online education. I argue that reflective reading combined with the reader's embodied creative acts (e.g., the composition of personal narratives prompted by the novel and creative writing addressing a current problem that is inspired by the novel’s fictional reality) lead to innovative ideas to foster the de...

Research paper thumbnail of Tangible autoethnography

Research paper thumbnail of Enter Time Machine

Departures in Critical Qualitative Research

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a back-up storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Uncovering Death: A Dialogic, Aesthetic Engagement with the Covers of Death-Themed Picture Books

Children's Literature in Education

Research paper thumbnail of Enter Time Machine

Departures in Critical Qualitative Research

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a back-up storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Legacy of Masters: Remarks on Life and Work with Professors

Educational Sciences: Interdisciplinary Studies, 2019

On January 25 th , 2019, The University of South Florida sponsored an event to honor the legacy o... more On January 25 th , 2019, The University of South Florida sponsored an event to honor the legacy of Carolyn Ellis and Arthur Bochner as they retire after more than 85 years (combined) teaching. In this paper, research collaborators, students, and friends present their testimonials commemorating their shared lives with Professors Ellis and Bochner. A collection of short stories reveals "official" and "non-official" (in some cases very personal) experiences as they were lived through, inviting readers to see how academic intergenerational relationships might develop as contextually situated and morally important.

Research paper thumbnail of Twenty-Six Letters & Fear of Writing

Journal of Language and Literacy Education, 2019

Poems by Csaba Osvath

Research paper thumbnail of Enter Time Machine Grieving 1.67 Terabytes of Digital Possessions

A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a bac... more A devastating loss of digitized possessions, due to an unexpected and sudden malfunction of a backup storage device (Time Machine) evokes a complex set of emotional reactions and inquiries into the nature of digital loss. This autoethnographic narrative reveals, through a reverse chronological order (to emulate Time Machine's archival data storage process), how the events followed by the loss impacted my beliefs and attitudes toward the realms of digital technology in our lives, as it relates to a habit and need for archiving and preserving digitalized possessions, both personal and professional.

Research paper thumbnail of Ready Learner One: Creating an Oasis for Virtual/Online Education

Journal of Language and Literacy Education, 2018

When the act of reading becomes a stimulus, it has the power to enact change within the reader an... more When the act of reading becomes a stimulus, it has the power to enact change within the reader and through readers. Adopting and using the methodological tools of autoethnography, personal narrative, and creative writing, I reflect and explore virtual/online education prompted by a personal reading experience of Ernest Cline's science fiction novel, Ready Player One. Cline's story offers a unique vantage point as well as a rich fictional vision through which I evaluate, contrast, and reflect on virtual education. My goal is to demonstrate how the reading experience of a popular science fiction novel may shape, modify, and/or inspire the development of future online education. I argue that reflective reading combined with the reader's embodied creative acts (e.g., the composition of personal narratives prompted by the novel and creative writing addressing a current problem that is inspired by the novel's fictional reality) lead to innovative ideas to foster the development of new paradigms for the creation of better online learning management systems. Thus, I present a personal narrative of reading to demonstrate how fictional works may offer relevant platforms for readers to contribute, to innovate, and to advocate for change within insufficient or inadequate systems. Csaba Osvath is a doctoral candidate at the University of South Florida pursuing literacy studies with a special focus on qualitative methods and arts-based research. His research explores the epistemological and pedagogical roles/functions of art making in the context of literacy education. His current project is the creation of a mixed media collage technique and a methodological artistic process for knowledge acquisition and knowledge production in educational settings. Csaba Osvath

Research paper thumbnail of Restoring Harmony

This comprehensive text is the first to introduce evocative autoethnography as a methodology and ... more This comprehensive text is the first to introduce evocative autoethnography as a methodology and a way of life in the human sciences. Using numerous examples from their work and others', world-renowned scholars Arthur Bochner and Carolyn Ellis, originators of the method, emphasize how to connect intellectually and emotionally to the lives of readers throughout the challenging process of representing lived experiences.