fabul – VoVatia (original) (raw)

Tag Archives: fabul

Crystal Anniversary

Final Fantasy IV: The After Years – I started playing this a while ago, then put it aside and lost my game data when switching computers. I think it’s actually still backed up somewhere, but I hadn’t gotten that far, … Continue reading →

Posted in Dragon Quest, Final Fantasy, Greek Mythology, Magic, Monsters, Mythology, Names, Relationships, Star Wars, Technology, Video Games | Tagged airships, bacchus, cecil harvey, ceodore harvey, cid pollendina, crystals, dark elves, dionysus, dragon quest iii, dwarves, earthbound, edward chris von muir, edward geraldine, eidolons, elves, epopts, fabul, final fantasy iv, final fantasy iv: the after years, final fantasy v, gekkou, izayoi, kain highwind, kingdom of baron, maenads, maniac mansion, meteors, mysidia, ninjas, palom, porom, princess luca, rosa joanna farrell, rydia of mist, troia, tsukinowa, ursula fang leiden, yang fang leiden, zangetsu |

Zeromus Mission

Since I finally managed to beat Zeromus (and I was kind of surprised when I did), I suppose I should say some more about Final Fantasy IV. This was the second game in the series to be released in North … Continue reading →

Posted in Conspiracy Theories, Final Fantasy, Magic, Monsters, Relationships, Technology, Video Games | Tagged bards, black mages, cagnazzo, cecil harvey, classical elements, crystals, dark knight, dragoons, edward geraldine, eidolons, elemental fiends, fabul, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy v, final fantasy vi, four fiends, game boy advance, giant of babil, golbez, jupiter, kain highwind, kingdom of baron, lunarians, mars, monks, moon, mysidia, ninjas, odin, paladin, robots, rosa joanna farrell, rydia of mist, sages, summoned monsters, super nintendo entertainment system, tellah, troia, white mages, yang fang leiden, zemus, zeromus |

Let Me Kluya In

I’ve reached Zeromus, the final boss in Final Fantasy IV (the Game Boy Advance version), but haven’t been able to beat him. I can’t really think of anything to do other than just leveling up some more, but I suppose … Continue reading →

Posted in Fairy Tales, Final Fantasy, Games, Magic, Monsters, Technology, Video Games | Tagged a.e. van vogt, airships, black destroyer, cagnazzo, cecil harvey, cid pollendina, coeurl, damcyan, displacer beasts, dragoons, dungeons and dragons, fabul, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy vi, fusoya, game boy advance, gil, golbez, kain highwind, kingdom of baron, kluya, lunar whale, lunarians, minwu, moon, mysidia, palamecian empire, pigs, ricard highwind, robots, toads, tower of zot, transformation, weapons, zemus, zeromus |

To Fight Next to the Weaker Sex

The portrayal of women in video games is a popular topic nowadays, and one I’ve covered before. One thing I don’t think I’ve ever mentioned in such posts, however, is something that I recall bothering me years ago: the slap … Continue reading →

Posted in Final Fantasy, Gender, Video Games | Tagged cecil harvey, fabul, final fantasy iv, final fantasy vii, golbez, lufia ii, lunar whale, rosa joanna farrell, rydia of mist, scarlet, tifa lockhart |

Monk Time

Most of the standard classes in the Final Fantasy series are pretty easy to figure out, with a few exceptions. For instance, why does a red mage use both black and white magic? I don’t know, but their abilities are … Continue reading →

Posted in China, Final Fantasy, History, Video Games | Tagged cecil harvey, cid highwind, dragoons, fabul, golbez, kain highwind, monks, ricard highwind, sabin rene figaro, shaolin monks, tifa lockhart, yang fang leiden, zeromus |