mysidia – VoVatia (original) (raw)

Tag Archives: mysidia

Crystal Anniversary

Final Fantasy IV: The After Years – I started playing this a while ago, then put it aside and lost my game data when switching computers. I think it’s actually still backed up somewhere, but I hadn’t gotten that far, … Continue reading →

Posted in Dragon Quest, Final Fantasy, Greek Mythology, Magic, Monsters, Mythology, Names, Relationships, Star Wars, Technology, Video Games | Tagged airships, bacchus, cecil harvey, ceodore harvey, cid pollendina, crystals, dark elves, dionysus, dragon quest iii, dwarves, earthbound, edward chris von muir, edward geraldine, eidolons, elves, epopts, fabul, final fantasy iv, final fantasy iv: the after years, final fantasy v, gekkou, izayoi, kain highwind, kingdom of baron, maenads, maniac mansion, meteors, mysidia, ninjas, palom, porom, princess luca, rosa joanna farrell, rydia of mist, troia, tsukinowa, ursula fang leiden, yang fang leiden, zangetsu |

Zeromus Mission

Since I finally managed to beat Zeromus (and I was kind of surprised when I did), I suppose I should say some more about Final Fantasy IV. This was the second game in the series to be released in North … Continue reading →

Posted in Conspiracy Theories, Final Fantasy, Magic, Monsters, Relationships, Technology, Video Games | Tagged bards, black mages, cagnazzo, cecil harvey, classical elements, crystals, dark knight, dragoons, edward geraldine, eidolons, elemental fiends, fabul, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy v, final fantasy vi, four fiends, game boy advance, giant of babil, golbez, jupiter, kain highwind, kingdom of baron, lunarians, mars, monks, moon, mysidia, ninjas, odin, paladin, robots, rosa joanna farrell, rydia of mist, sages, summoned monsters, super nintendo entertainment system, tellah, troia, white mages, yang fang leiden, zemus, zeromus |

Let Me Kluya In

I’ve reached Zeromus, the final boss in Final Fantasy IV (the Game Boy Advance version), but haven’t been able to beat him. I can’t really think of anything to do other than just leveling up some more, but I suppose … Continue reading →

Posted in Fairy Tales, Final Fantasy, Games, Magic, Monsters, Technology, Video Games | Tagged a.e. van vogt, airships, black destroyer, cagnazzo, cecil harvey, cid pollendina, coeurl, damcyan, displacer beasts, dragoons, dungeons and dragons, fabul, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy vi, fusoya, game boy advance, gil, golbez, kain highwind, kingdom of baron, kluya, lunar whale, lunarians, minwu, moon, mysidia, palamecian empire, pigs, ricard highwind, robots, toads, tower of zot, transformation, weapons, zemus, zeromus |

Cities of the Damned

The idea of the world of the dead as a physical place is fascinating to me, probably at least partially because I love maps. Whether people in ancient times who wrote about such things genuinely believed that the Underworld had … Continue reading →

Posted in Christianity, Etymology, Final Fantasy, Greek Mythology, Language, Maps, Monsters, Mythology, Poetry, Religion, Roman, Video Games | Tagged aeneas, aeneid, afterlife, angels, bible, dante alighieri, demons, dis, divine comedy, emperor mateus, erinyes, final fantasy ii, final fantasy ix, final fantasy xiv, furies, garland, gorgons, hades, hell, hephaestus, inferno, john milton, lucifer, mammon, medusa, mulciber, mysidia, pandemonium, paradise lost, revelation, river styx, satan, stygian council, ultima, underworld, virgil |

Love That Leviathan

I’d been meaning to discuss Leviathan a little more, which I think was inspired by the name being used for the base of the rebel organization Astrea in Cosmic Star Heroine. Considering all the other references to classic games, I had thought … Continue reading →

Posted in Animals, Art, Cartoons, Celtic, Christianity, Comics, Dragon Quest, Final Fantasy, Japanese, Judaism, Language, Magic, Monsters, Mythology, Names, Pokémon, Religion, Semitic, Video Games, Welsh | Tagged astrea, atlantis: the lost empire, behemoth, bible, cecil harvey, cenobites, cosmic star heroine, crabs, davy jones, dragon quest ix: sentinels of the starry skies, dragons, dragoons, dylan ail don, dylan jones, eidolons, emblem of roto, espers, euripides, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy ix, final fantasy xii, groudon, helen of troy, hell, hellraiser, hellraiser ii, job, jona jones, jonah, kyogre, let's talk about myths baby, leviathan, lleviathan, mabinogion, manga, moon, mysidia, porth llaffan, psalms, ricard highwind, ringworms, robots, rydia of mist, ryujin, sea serpents, sharks, sin, summoned monsters, terry gilliam, the adventures of baron munchausen, ultima, whales, wobbegong sharks |

No Ordinary Rabbits

I don’t know if anyone was at all interested in last week’s post on rabbits in the Super Mario series, and Easter is over now, but I’m going to do a follow-up about rabbits in other games anyway. I’ve already … Continue reading →

Posted in Animal Crossing, Animals, Authors, Comics, Dragon Quest, Final Fantasy, Lewis Carroll, Magic, Mana/Seiken Densetsu, Monsters, Monty Python, Mythology, Sonic the Hedgehog, Ultima, Video Games, Zelda | Tagged a link to the past, black mage, bunicorns, coco, dragon quest iii, dread killer rabbit of caerbannog, final fantasy ii, final fantasy iv, final fantasy v, final fantasy vi, final fantasy xii, final fantasy xiv, ghosts, gyroids, haniwa, horned rabbits, humingway, jabberwocky, lagomorph, link, majora's mask, monty python and the holy grail, moon, mugu mugu, mysidia, mysidian rabbit, namingway, ocarina of time, phantom hourglass, pols voice, rabbits, rabites, samurai warrior the battles of usagi yojimbo, seppuku, setzer gabbiani, spiked hares, springer, the legend of zelda, ultima online, usagi yojimbo, vorpal bunnies, way of the ronin, wizardry |

Lost and Found Tech

The level of technology throughout the games in the Final Fantasy series vastly differs, from sword-and-sorcery worlds in the earlier ones to more modern levels in later installments. There are a few items all of them have in common, like … Continue reading →

Posted in Chrono Trigger, Conspiracy Theories, Final Fantasy, History, Magic, Technology, Video Games | Tagged airships, aliens, atlantis, cecil harvey, chaos, chocobos, damcyan, dr. lugae, espers, final fantasy dissidia, final fantasy iii, final fantasy iv, final fantasy v, final fantasy vi, giant of babil, golbez, gorsia, kain highwind, kingdom of baron, kingdom of zeal, kluya, lavos, lost civilization, lufenia, lunar whale, lunarians, lux tizer, magitek, melenam, mysidia, plato, queen zeal, robots, ronka, sky castle, steampunk, tetujin, the 7th saga, tiamat, tower of zot, warmech |

The Dark Knight Changes Class

I actually didn’t play Final Fantasy IV (or Final Fantasy II as we Americans called it back then) until after FF6 (then FF3), and comparatively it was somewhat primitive as far as story and characterization went. Still, it was the … Continue reading →

Posted in Final Fantasy, Mythology, Video Games | Tagged airships, cecil harvey, cecilia, ceodore harvey, dante alighieri, dark knight, demons, devils, divine comedy, dragons, dragoons, final fantasy iv, final fantasy iv: the after years, fusoya, golbez, golubaeser flies, inferno, j. charles wall, kain highwind, kingdom of baron, kluya, lunarians, mysidia, paladin, rosa joanna farrell, secret of evermore, st. george, white mages, zemus |