orthros – VoVatia (original) (raw)

You’ve Got a Fiend in Me

I wrote a bit about the Four Fiends from Final Fantasy before, but I’ve since thought of more to say. Four of the main bosses in the first games, they’re associated with the four classical elements, and are causing the destruction … Continue reading →

Posted in Babylonian, Buddhism, Comics, Dragon Quest, Fairy Tales, Final Fantasy, Focus on the Foes, Games, Gender, Greek Mythology, Hinduism, Humor, Judaism, Language, Magic, Monsters, Mythology, Names, Religion, Technology, Video Games, Zoroastrianism | Tagged 8-bit theater, ahriman, archfiends, bahamut, baramos, barbariccia, cagnazzo, cecil harvey, cerberus, chaos, classical elements, dante alighieri, demons, dhuran, dinosaurs, divine comedy, dragon quest ii, dragon quest iii, dragon quest vi, dragons, dualhead hydra, dungeons and dragons, dwarves, echidna, elemental fiends, enuma elish, excalibur, final fantasy iii, final fantasy iv, final fantasy iv the after years, final fantasy ix, final fantasy mystic quest, final fantasy stranger of paradise, final fantasy vi, flamerus rex, four fiends, four heavenly kings, game boy advance, gardner fox, garland, gary gygax, general beatrix, golbez, golems, guardians of terra, gutsco, hans christian andersen, hydra, ice golem, inferno, kaimeiji yuu, kain highwind, kali, kary, kingdom of baron, kraken, kuja, land turtle, lich, light warriors, lilith, lufenia, malebranche, mara, marduk, marilith, mermaids, mortamor, mount ordeals, nagas, orthros, pazuzu, phylactery, quena quen, ramayana, robots, rubicante, salamanders, scarmiglione, siddhartha gautama, skullrus rex, stone golem, tataka, the little mermaid, the sword of the sorcerer, tiamat, time loops, titans, twinhead wyvern, two-headed dragon, ultros, vile four, wyverns, yang fang leiden, zidane tribal, zoma, zuh |

Going to the Temple and We’re Gonna Kill Chaos

I recently played through the original Final Fantasy on Game Boy Advance. That game was important to me growing up; I received the NES cartridge for my thirteenth birthday, and eventually made it through the whole thing, underleveled throughout most of it … Continue reading →

Posted in Final Fantasy, Games, Magic, Monsters, Names, Technology, Video Games | Tagged airships, beavers, cagnazzo, chaos, chaos shrine, chupon, dawn of souls, dragons, dungeons and dragons, dwarves, elemental fiends, elves, fairies, final fantasy iv, final fantasy v, final fantasy vi, flying fortress, four fiends, game boy advance, garland, gilgamesh, koppe, lufenia, mermaids, nintendo entertainment system, nintendo power, onrac, orthros, piscodemons, robots, typhon, ultros |

Nintendo’s Mythtakes

Anyone who’s familiar with the game Kid Icarus probably realizes that a lot of the character names are based on Greek mythology. How well do these characters actually conform to their portrayals in mythology, though? In most cases, not so … Continue reading →

Posted in Greek Mythology, Japanese, Kid Icarus, Mythology, Video Games | Tagged apollo, athena, binbogami, captain n, cerberus, comics, daedalus, daphne, eggplant wizard, epimetheus, erinyes, furies, ganymede, god of poverty, grim reaper, hades, hercules, hydra, icarus, king hippo, kronos, medusa, minos, monsters, mother brain, nintendo, orthros, palutena, pandora, penia, pit, pluton, prometheus, sirens, thanatos, titans, tros, troy, twinbellows, uranos, zeus |