summoned monsters – VoVatia (original) (raw)

Tag Archives: summoned monsters

We Need to Talk about Yevon

I have now finished with Final Fantasy X, and looked into the story a bit, as it is somewhat confusing. It’s an enjoyable game with some changes from earlier entries in the series, most notably that you can’t move around … Continue reading →

Posted in Breath of Fire, Buddhism, Dragon Quest, Dreams, Final Fantasy, Games, Japanese, Language, Magic, Mana/Seiken Densetsu, Maps, Monsters, Mythology, Relationships, Religion, Sports, Technology, Video Games | Tagged aeons, afterlife, airships, al bhed, amitabha buddha, auron, blitzball, breath of fire ii, death, dragon quest ii, farplane, fayth, final fantasy ix, final fantasy legend iii, final fantasy vii, final fantasy X, grand maester yo mika, guado, jecht, kimhari ronso, maester seymour guado, pureland, rikku, ronso, secret of mana, shoopuf, sin, spira, summoned monsters, tidus, wakka, yu yevon, yuna, yurei, zanarkand |

Zeromus Mission

Since I finally managed to beat Zeromus (and I was kind of surprised when I did), I suppose I should say some more about Final Fantasy IV. This was the second game in the series to be released in North … Continue reading →

Posted in Conspiracy Theories, Final Fantasy, Magic, Monsters, Relationships, Technology, Video Games | Tagged bards, black mages, cagnazzo, cecil harvey, classical elements, crystals, dark knight, dragoons, edward geraldine, eidolons, elemental fiends, fabul, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy v, final fantasy vi, four fiends, game boy advance, giant of babil, golbez, jupiter, kain highwind, kingdom of baron, lunarians, mars, monks, moon, mysidia, ninjas, odin, paladin, robots, rosa joanna farrell, rydia of mist, sages, summoned monsters, super nintendo entertainment system, tellah, troia, white mages, yang fang leiden, zemus, zeromus |

Magic Junction, What’s Your Function?

Final Fantasy VIII – I started playing this recently, and I’m not entirely sure why, other than that it’s the only one of the first nine games in the series that I hadn’t played at all. I’ve played 3, 5, … Continue reading →

Posted in Final Fantasy, Magic, Monsters, Relationships, Technology, Video Games | Tagged cyan garamonde, dogs, edea kramer, final fantasy ii, final fantasy ix, final fantasy vi, final fantasy vii, final fantasy viii, grandmaster cid kramer, guardian forces, gunblade, irvine kinneas, quistis trepe, rinoa heartilly, sant' angelo di roma, seifer almasy, sephie tilmitt, squall leonhart, summoned monsters, trains, weapons, zell dincht |

Love That Leviathan

I’d been meaning to discuss Leviathan a little more, which I think was inspired by the name being used for the base of the rebel organization Astrea in Cosmic Star Heroine. Considering all the other references to classic games, I had thought … Continue reading →

Posted in Animals, Art, Cartoons, Celtic, Christianity, Comics, Dragon Quest, Final Fantasy, Japanese, Judaism, Language, Magic, Monsters, Mythology, Names, Pokémon, Religion, Semitic, Video Games, Welsh | Tagged astrea, atlantis: the lost empire, behemoth, bible, cecil harvey, cenobites, cosmic star heroine, crabs, davy jones, dragon quest ix: sentinels of the starry skies, dragons, dragoons, dylan ail don, dylan jones, eidolons, emblem of roto, espers, euripides, final fantasy ii, final fantasy iii, final fantasy iv, final fantasy ix, final fantasy xii, groudon, helen of troy, hell, hellraiser, hellraiser ii, job, jona jones, jonah, kyogre, let's talk about myths baby, leviathan, lleviathan, mabinogion, manga, moon, mysidia, porth llaffan, psalms, ricard highwind, ringworms, robots, rydia of mist, ryujin, sea serpents, sharks, sin, summoned monsters, terry gilliam, the adventures of baron munchausen, ultima, whales, wobbegong sharks |