blender3d.org :: Documentation (original) (raw)
User documentation
Open community Documentation Project
Blender 2.3 Guide (Vol I - User) (download)
Blender 2.3 Guide (Vol II - Reference) (download)
Updated documentation, matching the newely published
Blender 2.3 Guide. This is a work-in-progress constantly
updated by the Blender docboard, with the aim of
maintaining an up-to-date Blender manual.
If you'd like to contribute, please sign up to the
bf-docboard mailing list.
Blender 2.0 Guide (download)
This is an exact copy of the printed Blender 2.0 guide, also available for sale in the e-shop in a professionally designed PDF format. The 2.0 guide was donated using the Blender Open Content license and is now integrated with the community documentation project.
Blender3d.org education pages
With links to tutorials, manuals and books.
The Wiki Book documentation project
Python scripting documentation
Blender 2.37 Python API reference (NEW!) (download tar.gz)
New reference to the rewritten Python API in Blender 2.28 and later (epydoc generated)
Blender 2.25 Python API reference (download ZIP)
A reference guide to the old Python scripting API in Blender 2.25
Developer Documentation for the Python API (old)
An introduction to scripting in Blender with the Python API
Python API reference (old)
An older reference to the Python API. This may not be as up to date as the 2.25 reference.
Game Logic Python API for Blender 2.34
The Python GameLogic API reference. The Python GameLogic API is used for scripting interactivity in the realtime 3D engine.
Game Logic Python API for Tuhopuu2 (2.34)
The Python GameLogic API reference. The Python GameLogic API is used for scripting interactivity in the realtime 3D engine. This if for the Tuhopuu2 build. It includes examples of how to use vertex and fragment shaders.
Developer documentation
NaN intranet developer docs (download tar.gz)
A guide to coding conventions, information on Blender's internals, release procedures and more. This was used at NaN, the previous owners of the Blender source code.
An introduction to the Blender source
A guide aimed at new developers who want to get working on the Blender source code. Written by Kent Mein.
Creating a Constraint
A tutorial explaining how to create a new constraint in Blender. Written by Martin Poirier.
Proposals
Proposal for improved logic editing in Blender (PDF)
University graduation project by Jonathan van Wunnik (2.2 MB)