Guild Structure of Ravnica What has been really interesting to me about the Story of Ravnica is the Guild structure in the story, The Guild Leaders and the Original founders or Paruns is one of my favorite parts of the Guilds, so I made the List including each Guild. The Guildpact when it was signed gave each Guild a purpose in Society so I added that to the list too.Hopefully someone will enjoy it and possibly be able to add to the information on the Guilds of Ravnica Warning: this may be a spoiler of sort for those who haven�t read the Ravnica book because some of the information came from the book. (Especially regarding the leadership of the Golgari) **Spoiler Update: This thread has been updated to show the events in the Ravnica Novel** The Gruul Clans (G/R) Guild "Leader" : The savage cyclops Borborgymos. He's not a "guild leader" so much as he's "the most dominant of several gang leaders," With their official guild leadership no longer recognized, the guild decentralized. Leaders were built up and torn down often, as power struggles ravaged the guild. The somewhat �recognized� leader of the guild is usually the biggest, angriest, most vocal badass on the block Guild Parun : Another savage cyclops Cisarzim, Lord of Chaos. Dead from unknown reasons although it is mentioned that the Necromancer Svogthir used Cisarzim's Torso in his improved body before being nearly destroyed by the Sisters of Stone Death. Guild Purpose : They were the guild of the wild, a noble guild charged with keeping civilization in check and maintaining the wilderness spaces where many of the (then) Ravnican races made their homes. The other Green guilds began to scavenge on the Gruul's piece of the Guildpact pie, leaving them with no official duty to the Guildpact. After a few thousand years, the cityscape covered everything, though, so they have fallen on hard times. Gruul gangs survive by pillaging and burning neighborhoods, then squatting on the rubble and ashes, living off what they find. When the resources run dry, it�s time for another raid. In most respects, the Gruul have fallen apart, hardly a guild at all. But, through all the years of pain, oppression, and ostracism, there is one thing that binds this guild together like no other. Revenge! Prominent Clans of the Gruul : The Burning-Tree Clan is one of the most influential in the guild. These are the proud and angry zealots who make sure no one forgets the old heritage of the guild. Tattooed with the guild insignia, they talk of what the Gruul has lost and who must be crushed for taking it away. The Scab Clan is the most vengeful and violent of them all because their rage is born of their own suffering. The Scabs are the aptly named clan of mutilated, tortured, crippled, blinded, and enraged victims of the other nine guilds. While most of them were maimed by Orzhov hands, there are those who have been broken by the serene Selesnya and the law-abiding Azorius. No, the ragged, rancorous Scabs do not need to hear about 10,000 years ago. Their hatred is as fresh as the lashes on their shredded backs, as blinding as their burnt-out eyes. Will be featured in the set Guildpact The Cult of Rakdos (B/R) Guild Leader : The Demon Rakdos Guild Parun : The Demon Rakdos Guild Purpose : To Work the Mines (The Hellhole) Will be featured in the set Dissention The Simic Combine (U/G) Guild Leader : The Elvish Biomancer Momir Vig Guild Parun : Unknown, probably a mortal elf that died of natural causes Guild Purpose : To Preserve Nature Will be featured in the set Dissention The Izzet (U/R) Guild Leader : The brilliant, but short-tempered, dragon wizard Niv-Mizzet. Guld Parun : The brilliant, but short-tempered, dragon wizard Niv-Mizzet. (besides who could possibly usurp a Dragon Wizard? a brilliant one at that!) Guild Purpose : Civic work and Constuction Will be featured in the set Guildpact The Orzhov Syndicate (B/W) Guild Leader : The Ghost Council, known as the Obzedat, made up of the immortal spirits of past Orzhov leaders Guild Parun : Unknown, possibly a religious leader or a merchant type mortal who has since died. Guild Purpose : To Oversee Commerce Will be featued in the set Guildpact The Azorius Senate (U/W) Guild Leader : Grand Arbiter Augustin, a Human Guild Parun : Azor, a Human in blue and white robes presented in a reenactment in the First Ravnica Book, he is the one who presents the Guildpact to be signed in blood by the Paruns and thus be magically bound to peace. Being presumed mortal probably died of natural causes. Guild Purpose : To make the Laws Will be featured in the set Dissention The Selesnyan Conclave (G/W) Guild Leader : Chorus of the Conclave, a group of ancient dryads with the telepathic link to think as one. The dryads of the conclave share a consciousness that they can in turn share with others. Guild Parun : Mat`selesnya, a female Dryad that is the seed that becomes the Unity Tree and heart of Vitu-Ghazi, and Grants the Chorus their telepathic link with each other to allow the Chorus to think in Unity. **Guild Purpose :** To keep the magic energies of the guildpack alive. They also (through the ledev guard) oversee the security and safety of the road networks, and provide a popular cross-guild religion for the guildless and other low-ranking members of "the masses." **Guildhall :** Vitu-Ghazi, the City-Tree, once the greatest tree in the world. Dryad and elf magic keeps Vitu-Ghazi alive, and its trunk houses the Selesnya's most important places. **Events in Ravnica :** The Conclave was calling its Ambassador St. Bayul back to the city to celebrate the 10,000 year anniversary of the Guildpact, when he was assassinated. His protector Fonn along with her wolf Biracazir became part of Agrus Kos's band of Allies that stopped Savra's plans from taking over the Conclave. Savra, who has been influencing them for decades and creating Quietmen of her own, from the deaths of people she abducted, to fill their ranks. Fonn, Biracazir, Jared, Agrus Kos, and Feather were all able to stop Szadek from killing Mat`Selesnya which almost costs Biracazir's life until Fonn pressed the Green Jewel of St. Bayu on his forehead, that allowed him to become a member of the Chorus and heal him. The Golgari aka The Swarm (B/G) Guild Leader : The Sisters of Stone Death, three gorgon sisters that rebelled against their guildmaster Svogthir to take control of the guild. Originally five sisters, two were killed in the rebellion, the remaining sisters are Lydya, Lexya, and Ludmilla. The Leadership is contested by the Elvish shaman Savra, Queen of the Golgari. Guild Parun : The Immortal Necromancer Svogthir, With the power over life and death he could magically make his Spirit immortal while his body died. Later he created a new body from scavenged parts trying to make the strongest body but always keeping his head intact. He ruled for nine thousand years before being usurped by the sisters of stone death, who could steal his power. After his defeat the sisters broke every bone in his body and left him to rot on his throne because they could not completely destroy him. Guild Purpose : To Provide Food, and also Manage City Waste Guildhall : Svogthos, the Restless Tomb. Once an ornate and gilded Orzhov cathedral, the Tomb is now a quasi-living structure. Some claim it moves as the center of Golgari territory shifts. Named after the Necromancer and parun, Svogthos, who lies on his throne in his broken body deep below the cathedral Events in Ravnica : The Devkarin leader Savra, with the help and knowledge of her mentor Szadek, made plans to control of both the Golgari and the Conclave. With Szadek's guidance she found Svogthir's broken body and made a deal with him to give him a new body to help her defeat the three ruling gorgan sisters. After the death of Lydya and Lexya, Ludmilla gave guild leadership back to Svogthir. Savra having created Svogthir's body controlled it and had him rip his own head off, Savra then smashed his head against a rock killing the near Immortal Necromancer once and for all and absorbed his powers. Thus she Gained Control of the Golgari. Savra also had the traveling ambassador St.Bayul killed in order to obtain his jewel that granted him the power to be one with the Chorus, accidentally killing Agrus Kos's partner in the process. All the while spreading her influence throughout the conclave, she sent and army of the Golgari against the Boros along with the Conclave's Quietmen to obtain the Jewel from them. After its capture and her complete control over the Chorus and the Conclave, she was able to free Szadek from the magic binding him and as she press the stone to her forehead, becoming one with the Chorus, Szadek broke her neck. After Szadek's defeat at the hands of Agrus Kos and allies, Savra's Brother Jared became the new Guild leader because Jarad was the hunt master of Devkarin elves, so he was high on hierarchy already. Also, Jarad is "cursed" with a surprising sense of civic responsibility to his people. He didn't take the position out of lust for power...he took it to ensure the Golgari didn't tear themselves apart fighting over who should be in charge next. The Boros Legion (R/W) Guild Leader : Razia, Boros Archangel, although she is seen as more of a figurehead and the Legion is actually controlled by a military Bureaucracy currently lead by Commander-General Vict Gharti aka "Iron Vict". Guild Parun : Razia, Boros Archangel, an archangel of fire, is an ageless creation of red and white mana who serves as a living ideal for the guild. Guild Purpose : To Enforce the laws Guildhall : Sunhome, Fortress of the Legion, a combined fortress, barracks, and place of worship. Widely considered impregnable, Sunhome serves as a symbol of military might and the base of operations for the Wojek, the division of the Boros that acts as Ravnica's official peacekeepers. Events in Ravnica : The Legion was overrun by the Shape shifting worm colony/creatures know as Lupuls who killed and impersonated all the upper "brass" giving control of the Legion to Szadek. Agrus Kos, a street Wojek, went rouge and defied his orders, in order to investigate the death of his partner Borca. Leading him to discover Savra's plans and, with his allies, was able to stop Szadek. Afterwards Agrus assumed Commander-General only to set the Boros Legion in order before retiring. Razia never made an appearance and the only angel in the book, Feather, could not feel the other angels of the guild and set off on her own adventure to find them at the end of the book. and House Dimir (B/U) Guild Leader : The Vampire Szadek, Lord of Secrets Guild Parun : The Vampire Szadek, Lord of Secrets Guild Purpose : The Dimir guild's ultimate purpose is...mysterious. But it's a purpose that's intimately tied to the function of the Guildpact. Guildhall: Duskmantle, House of Shadow, a hidden castle inside a huge underground chamber. Only its residents and their underlings know its location. Events in Ravnica : Szadek, after being imprisoned orchestrated the rise of Savra to power in order for her to take over the Conclave, allowing Szadek to free Mat`Selesnya to try and kill her, Thus severing the magical powers of the Guildpact. Savra's Brother Jared used his powers over insects to have the Shape shifting worm colony/creatures know as Lupuls attack Szadek and devour most of his flesh. Allowing Agrus Kos to arrest him and bind him with the powers of the Guildpact. (Confirmed by CoryH to be the actual Szadek)Believed to not Exist and that the Vampire Szadek is no more than a myth, a figure represented as a source of evil or a story to frighten Ravnican children. House Dimir wants utter control of Ravnica. Such absolute control requires complete invisibility so as not to arouse opposition. Therefore, Dimir works very hard to ensure that Ravnicans don't believe the guild exists.Thanks to everybody for their contributions to this thread Last edited by The_Eternal_Champion : 02-24-06 at 03:34 PM.  |