New microcomputer graphics routines designed for undergraduate teaching (original) (raw)
Microcomputers have become a valuable tool in undergraduate education, particularly in teaching program design and development through interactive graphics. This paper discusses the design of a standardized graphics routine for microcomputers, chosen for its simplicity and ease of use, enabling students from various disciplines to focus on programming principles rather than grappling with inconsistent graphics systems. The proposed standard uses Pascal as a teaching language due to its structured programming capabilities, aiming to streamline graphics education across different computer models.