Activity theory and learning from digital games: implications for game design (original) (raw)
Lawrence Erlbaum eBooks, 2006
Abstract
This text outlines the development of a methodology that could credibly answer Squire challenge to identify what, if anything, people are learning by playing games.(http://books. google. com/books? id= 4_20BAuN0lgC&printsec= frontcover&hl= en# v= onepage&q= &f ...
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