Augmented Reality for Exploring Social Spaces and Building Social Connections (original) (raw)

The Development of Augmented Reality as a Tool in Architectural and Urban Design

2013

The development of Augmented Reality as a tool in Architectural and Urban design. Architectural representations consist of mediating artifacts utilising traditional techniques. These techniques have limitations and embody a large degree of abstraction. Consequently there is a need for interpretation and the representations can, instead of mediating, constitute barriers and obstruct communication. This paper presents research on the use of emerging technologies for simulation and visualisation of architectural projects at the Oslo School of Architecture and Design. Augmented Reality (AR) is a system for blending virtual models with real life settings, thus making it possible to experience proposed architectural solutions in full scale at the intended site. The author argues that this technology will have a significant impact on, and applicability for, the architectural design process and the mediating of architectural projects.

Augmented Reality for City Planning

2020

We present an early study designed to analyze how city planning and the health of senior citizens can benefit from the use of augmented reality (AR) with assistance of virtual reality (VR), using Microsoft’s HoloLens and HTC’s Vive headsets. We also explore whether AR and VR can be used to help city planners receive real-time feedback from citizens, such as the elderly, on virtual plans, allowing for informed decisions to be made before any construction begins. In doing so, city planners can more clearly understand what design features would motivate senior citizens to visit or exercise in future parks, for example. The study was conducted on 10 participants 60 years and older who live within 2 miles from the site. They were presented with multiple virtual options for a prospective park, such as different walls for cancelling highway noise, as well as benches, lampposts, bathroom pods, walking and biking lanes, and other street furniture. The headsets allowed the participants to cle...

APPLICATION OF AUGMENTED REALITY &VIRTUAL REALITY IN ARCHITECTURE AND PLANNING:AN OVERVIEW

AR and VR-simulation tools created to assist global evolution for saving time. Time as resource is difficult to harness; however, it would make work highly efficient and productive when tackled with automation. All concerned are excited about AR and VR's involvement in our lifestyle, but not all have comprehended its impact. AR and VR in Architecture & Planning were introduced as assisting tools and has helped generate multiple design options, expanded possibilities of visualization, and provided us with more enhanced, detailed, and specific experience in real-time; enabling us to visualize the result of work at hand well before the commencement of the project. These tools are further being developed for city development decisions, helping citizens interact with local authorities, access public services, and plan their commute. After reviewing multiple research papers on AI, it was observed that all are moving forward with the changes brought by it, without entirely understanding its role. This paper provides an overview of the application of AR & VR in architecture and planning.

Spatial Augmented Reality for Architecture — Designing and Planning with and within Existing Buildings

International Journal of Architectural Computing, 2008

At present, more than half of all building activity in the German building sector is undertaken within existing built contexts. The development of a conceptual and technological basis for the digital support of design directly on site, within an existing building context is the focus of the research project “Spatial Augmented Reality for Architecture” (SAR). This paper describes the goals achieved in one aspect of the project: the sampling of colors and materials at a scale of 1:1 using Augmented Reality (AR) technologies. We present initial results from the project; the development of an ad-hoc visualization of interactive data on arbitrary surfaces in real-world indoor environments using a mobile hardware setup. With this, it was possible to project the color and material qualities of a design directly onto almost all surfaces within a geometrically corrected, existing building. Initially, a software prototype “Spatial Augmented Reality for Architecture-Colored Architecture” (SAR-...

Emerging technologies in urban design pedagogy: augmented reality applications

Architectural Intelligence, 2024

In the contemporary era of urban design, the advent of big data and digital technologies has ushered in innovative approaches to exploring urban spaces. This study focuses on the application of Augmented Reality (AR) and Extended Reality (XR) technologies in the metropolitan areas of Houston and Amsterdam. These technologies create immersive 'Phygital Installations' that blend physical and digital elements, effectively capturing people's perceptions and enhancing urban design proposals. By fostering human-centered planning, AR and XR technologies make urban design more interactive and accessible to the public. Houston, with its rapid industrial growth and diverse socio-economic landscape, provides a unique setting to examine the impacts of these technologies on urban form and socio-environmental dynamics. In contrast, Amsterdam, with its rich historical layers and socio-cultural diversity, offers insights into the integration of AR/XR technologies in urban planning, particularly in the realm of historical preservation and contemporary urban development. This research contributes to the emerging field of AR/XR in urban design by highlighting the transformative potential of these technologies in enhancing the understanding and engagement in urban design and spatial planning.

Application of augmented reality gis in architecture

2008

Paper discusses the function and meaning of ARGIS in architecture through an instance of an aerodrome construction project. In the initial stages of the construction, it applies the advanced technology including 3S (RS, GIS and GPS) techniques, augmented reality, virtual reality and digital image processing techniques, and so on. Virtual image or other information that is created by the computer is superimposed with the surveying district which the observer stands is looking at. When the observer is moving in the district, the virtual information is changing correspondingly, just like the virtual information really exists in true environment. The observer can see the scene of aerodrome if he puts on clairvoyant HMD. If we have structural information of construction in database, AR can supply X-ray of the building just like pipeline, wire and framework in walls.

Augmented Reality for Co-Design: The Perspective of Real Estate Developers, Architectural Firms, and Public Administrations

2020

The paper focuses on the design and development of an Augmented Reality (AR) app for public participation in urban transformations. The project, named "AR4CUP: Augmented Reality for Collaborative Urban Planning", is part of H2020 EIT Digital (Digital Cities) and involves the Augmented Reality company Artefacto, the university Politecnico di Milano, the research center VTT, and the Real Estate Developer Company Covivio. The project began in January 2019 and will end on December 2019. A pilot case study application will be carried out at the end of 2019 on an urban transformation project in the south of Milan (Scalo di Porta Romana), namely the design project VITAE, developed in the frame of the C40 Reinventing City. The AR4CUP project is organized in four main parts: analysis of customer’s needs, development of the methodology for studying people experience in place, app design and implementation, pilot case study application with final users. The paper addresses the first ...

The Use of Augmented Reality (AR) in Spatial Design Education

5th International Conference on New Trends in Architecture and Interior Design, 2019

Augmented reality is technological innovation that allows simultaneous virtual objects on the physical environment. In the 21st century, the benefits of this technology, which has become widespread in different areas in our daily life, have become visible under the education framework. However, the use and potential of the specialization in the field spatial design education at the undergraduate level has not been realized sufficiently. The aim of this study is to evaluate the use of augmented reality technologies in spatial design education and to examine the potential contributions of AR as an efficient training method, to the students. Although there are AR systems that benefit as commercial or professional occupational assistants within the scope of spatial design, the applications of AR developed for the training process of the profession are very limited. For this reason, in the study, the AR application samples which are used in the professional field and which will make the subject understandable are considered together with the aims of the training. In the process of design education, the effective role of AR applications was evaluated during the stages of collaboration, access to information, field trips, design process and representation techniques. The restrictions of the AR technology were determined and the developments in accordance with design education were recommended.

Augmented Reality as a tool for Urban Design

2020

Augmented reality is a technological breakthrough that stimulate reality perception. Augmented reality is a new technology that merges the virtual and real worlds and offers support for the urban design process. Technologies are important tool to design smart heritage zones by making concrete contribution to trigger dynamic process of place based development. Several digital interfaces had been developed over the years that utilize virtual and the augmented reality technologies for visualizing the heritage zones digitally in an interactive manner through the use of several different input devices. An integration of those technologies provides a novel multi modal mixed reality interface that facilitates the implementation of more interesting digital heritage exhibition. This paper presents the actual simulation possibilities and challenges of augmented reality in the field of experiencing cultural heritage. It also describes a study of pedestrian navigation in a cultural heritage nei...

Augmented Reality on Architectural and Building Engineering Learning Processes. Two Study Cases

ubicc.org

In this paper we present the first conclusions of an educational research project which seeks to evaluate graphic and spatial capabilities improvement of undergraduate and master's degree in architecture, construction, urbanism and design students, throughout their academic training period, and by the use of Augmented Reality (AR) technology. The whole project consists of twelve case studies to be carried out in several university centers. At this moment, after the two finished case studies, it has been demonstrated that by combining the use of an attractive technology, to create dynamic photomontage for visual evaluation of virtual models in a real environment, and by the user-machine interaction that involves the AR, students feel more motivated, development and evolution of graphic competences and space skills are increased in shorter learning periods, and their academic performance is highly improved. We have used for this experience mobile phones, laptops, as well as low cost AR applications.