“From Gamers into Environmental Citizens”: A Systematic Literature Review of Empirical Research on Behavior Change Games for Environmental Citizenship (original) (raw)

Gameful Green: A Systematic Review on the Use of Serious Computer Games and Gamified Mobile Apps to Foster Pro-Environmental Information, Attitudes and Behaviors

stefan boncu

Sustainability

View PDFchevron_right

Gamification Approaches for Education and Engagement on Pro-Environmental Behaviors: Searching for Best Practices

Wim Elving

Sustainability

View PDFchevron_right

Using Game-based Learning to Facilitate Attitude Change for Environmental Sustainability

William R Watson

Journal of Education for Sustainable Development, 2018

View PDFchevron_right

Environmental Citizen Science Initiatives as a Springboard towards the Education for Environmental Citizenship: A Systematic Literature Review of Empirical Research

Yiannis Georgiou, Andreas Hadjichambis, Demetra Hadjichambi, Anastasia Adamou

Sustainability, 2021

View PDFchevron_right

Climate Change Engagement: Results of a Multi-Task Game with a Purpose

Harith Alani

Proceedings of the International AAAI Conference on Web and Social Media, 2016

View PDFchevron_right

Exploring the Effectiveness of Digital Games in Producing pro-Environmental Behaviors when Played Collaboratively and Individually: A Mixed Methods Study in India

William R Watson

TechTrends

View PDFchevron_right

Game-based Climate Change Engagement: Analyzing the Potential of Entertainment and Serious Games

Daniel Fernández Galeote

Proceedings of the ACM on Human Computer Interaction, 2021

View PDFchevron_right

Gaming for Earth: Serious games and gamification to engage consumers in pro-environmental behaviours for energy efficiency

Federica Pallavicini

Energy Research & Social Science, 2017

View PDFchevron_right

Green Across the Board: Board Games as Tools for Dialogue and Simplified Environmental Communication

Christian Klöckner

Simulation & Gaming

View PDFchevron_right

Climate Change Engagement : Results of a MultiTask Game with a Purpose Conference Item

David Herring

2016

View PDFchevron_right

Gamification for climate change engagement: review of corpus and future agenda

Daniel Fernández Galeote, Mikko Rajanen

Environmental Research Letters, 2021

View PDFchevron_right

Beyond Green Consumerism: Uncovering the Motivations of Green Citizenship

Meaghan Guckian

Michigan Journal of Sustainability, 2017

View PDFchevron_right

The Games Realising Effective & Affective Transformation (GREAT) Project – A pathway to sustainable impact on climate change policy

Paul Hollins

Zenodo (CERN European Organization for Nuclear Research), 2023

View PDFchevron_right

Meaningful Play: The Intersection of Video Games and Environmental Policy

kurt squire

World Future Review, 2013

View PDFchevron_right

Serious Gaming for Climate Adaptation—Assessing the Potential and Challenges of a Digital Serious Game for Urban Climate Adaptation

Lotta Andersson

Sustainability

View PDFchevron_right

Teaching sustainability to a broad audience through an entertainment game – The effect of Catan: Oil Springs

Alexander Oei

Journal of Cleaner Production, 2017

View PDFchevron_right

Participatory Action for Citizens' Engagement to Develop a Pro-Environmental Research Application

Monika Kornacka

Cornell University - arXiv, 2022

View PDFchevron_right

Green gamification: Changing habits through long-term engagement and stories

Devan C . Kronisch

2019

View PDFchevron_right

CLIMATO: CLIMATE CHANGE AWARENESS GAME FOR PROMOTING ENVIRONMENTAL EDUCATION AND BEHAVIOR

Rajesh Vansdadiya, P. Gondaliya

International Journal of Applied Engineering & Technology, 2023

View PDFchevron_right

Gaming for sustainability: An overview

Carlo Fabricatore

2011

View PDFchevron_right

Citizens' views on climate-change adaptation A study of the views of participants in the 2020 Climate Change Megagame

Ola Uhrqvist

Skrifter från forum för utomhuspedagogik , 2021

View PDFchevron_right

Game-for-Social-Change: A Way Home A Game to Teach Players about a Serious Topic While Driving Civic Engagement

Suzanne Ensmann

Annual Proceedings of Selected Papers on the Practice of Educational Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology, 2017

View PDFchevron_right

Sustainability Learning through Gaming: An Exploratory Study

Carlo Fabricatore, Ximena López

Electronic Journal of e-Learning (EJEL), 2012

View PDFchevron_right

Living Well and Living Green: Participant Conceptualizations of Green Citizenship

Meaghan Guckian

World Sustainability Series, 2017

View PDFchevron_right

GREENIFY: A Real-World Action Game for Climate Change Education

Pinar Ceyhan

Simulation and Gaming, 2013

View PDFchevron_right

Encouraging pro-environmental behaviour: An integrative review and research agenda

vishal laheri

View PDFchevron_right

A Value-Based Framework Connecting Environmental Citizenship and Change Agents for Sustainability—Implications for Education for Environmental Citizenship

Ariel Sarid

Sustainability, 2021

View PDFchevron_right

Motivating Society-wide Pro-environmental Change

Thijs Bouman

One Earth

View PDFchevron_right

2013 IAIA13_Gamification of environmental impacts in digital media

To Wai-Ming

View PDFchevron_right

Games for climate change; is it an excuse for children to play more video games

anto cheerotha

View PDFchevron_right

Demonstrating Environmental Citizenship? A Study of Everyday Life Among Green Activists

Dave Horton

Environmental Citizenship, 2005

View PDFchevron_right