GUI Layer Based General Purpose Routing Protocol Simulation Architecture (original) (raw)

2012, National Conference

The recent advancements in wireless technology have lead to the development of a new wireless system called Mobile Adhoc Networks. A Mobile Adhoc Network is a self configuring network of wireless devices connected by wireless links. The traditional protocol such as TCP/IP has limited use in Mobile adhoc networks because of the lack of mobility and resources. This has lead to the development of many routing protocols such as proactive, reactive and hybrid.. A key area of consideration in self organizing ad hoc networks is the routing mechanisms. Wireless networking is an emerging technology that will allow users to access information and services regardless of their geographic position The On-Demand mechanism in IP based networks has become popular due to the lower overheads required in managing routes which make it ideal for even smaller, resource restrained mobile computing devices. In the past years, much work has been done in network routing for path determination and many routing protocols have been studied and used in practical networks .The problem to get shortest paths efficiently is a subject of continual research interest. Research and reviews says that earlier many simulators were designed, but there we have to use different GUI platforms for different routing algorithms, programmer has to design each simulator distinctly. To reduce this complexity, our main job is to design a common GUI platform which can work for different routing algorithm.