Design of Multimedia Player based on Android (original) (raw)

Different Approaches for Design of Android based Media Player: A Review

2014

Many users like to watch video by a mobile phone, but the media player has many limitations. With a rapid development of communication and network, multimedia based technology is adopted in media player. Different approaches shows in this paper are plug-in extension technology, multimedia based on hierarchy, media player based on file browser, media player based on FFmpeg (Fast Forward Moving Picture Expert Group), media player based on file server.

Mobile Multimedia System Approach for Development of Mobile Applications & services with Data Visualization

The basic of computing and communication device such as mobile phones, PDAs, certain other hand held devices known as integrated, battery-operated devices, which is small & enough to carry with us all the time. This device containing variety of multimedia services and communication capabilities and adapt to various operating conditions in an efficient way. The use of real-time multimedia data types like video, speech, animation and music significantly improve the usability, quality, productivity, and enjoyment of multimedia systems. Multimedia applications require the carrying of multiple synchronised media streams. Some of these streams (typically video streams) have high bandwidth and stringent real-time requirements. The objective of this paper is to investigate important issues in mobile multimedia system approach for development of mobile computing with the help of data visualization.

Open-standards rich media mobile platform & rapid service creation tool

2009

This paper builds upon the work carried out by Brunel University in the field of "Fast Prototyping And Semiautomated User Interface And Application Generation for Converged Broadcast and Cellular Terminals". This work involved the development of a service creation application for interactive services on mobile devices and methodologies and tools to speed up and deskill the deployment process. This paper aims at further enhancing these tools and presents an enhanced open standards reference platform for mobile digital TV and rich media services. By using a Scalar Vector Graphics (SVG)-driven Java MIDP application (as opposed to bitmapped raster graphics-driven MHP), rich media services can be broadcast to mobile devices running various Java-supported platforms with a user interface scalable to any screen size. Moreover, the Rich Media Mobile Browser is integrated into a service creation tool, therefore enabling rapid testing and deployment of rich mobile media services. The following sections detail the motivation behind the need for a platform which allows for rich media play-out on mobile devices, along with the rich media mobile viewing application and the tools used to create and test rich media with speed and ease.

The Development of Interactive Learning Media Based Android Application Using Adobe Flash in Conventional Filing System

2020

This study aims to develop interactive learning media on Android application-based conventional filling systems, find out the level of feasibility and effectiveness of the media as well as knowing the students' responses. This research used development research methods with ADDIE development models and final test results using one group pretest-posttest design. The instruments used are questionnaires and tests. The results of media validation obtained 190 scores from media experts and a score of 339 from material experts. The assessment of media experts and materials experts declared very decent criteria. The research result of students proved to be effective since the average pretest score of 55.2 and the average posttest score of 82.3, the average difference of 27.1 with the completion of the test results achieved 86.7% from 3.3%. The t-test showed the value of t count = 27.85 > t table of 2.045. It means there is a significant difference, the results of the gain test get a...