Dogs using touchscreens in the home (original) (raw)
Related papers
Proceedings of the Third International Conference on Animal-Computer Interaction - ACI '16, 2016
Touchscreens can provide a way for service dogs to relay emergency information about their handlers from a home or office environment. In this paper, we build on work exploring the ability of canines to interact with touchscreen interfaces. We observe new requirements for training and explain best practices found in training techniques. Learning from previous work, we also begin to test new dog interaction techniques such as lift-off selection and sliding gestural motions. Our goal is to understand the affordances needed to make touchscreen interfaces usable for canines and help the future design of touchscreen interfaces for assistance dogs in the home.
Proceedings of the Fifth International Conference on Animal-Computer Interaction
Working dogs can perform many tasks that improve the lives of humans. An explosion of new technologies in Animal-Computer Interaction enable dogs to assist in a variety of scenarios. Dogs can summon emergency services, report finding a lost child, determine what explosive they just detected, alert to a tornado siren, and much more. Giving working dogs the ability to clearly communicate could be life-saving. Related technologies can measure aspects of a dog's behavior to assess temperament, predict training success, and even monitor health. The Georgia Tech Animal-Computer Interaction lab has been researching dog-centered interfaces since 2012. Our studies have included instrumented vests, touchscreens, and devices that provide new ways for dogs to communicate what they perceive to people around them. We have also researched instrumented dog toys for temperament analysis and health monitoring. For the ACI2018 demonstrations, we showcase the technologies we have developed for dogs and the new interactions these technologies enable.
Exploring assistive technology for assistance dog owners in emergency situations
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015
Many vulnerable individuals own an assistance dog. Previous work has shown that a domestic alarm, Ringsel, allows assistance dogs to "call for help" via a canine interface that they interact with by pulling a detachment off with their mouths. Here we discuss the potential for systems like the Ringsel to leverage distinct behavioral patterns exhibited by the canine users to aid the automatic detection of emergencies by being used in coordination with existing assistive technologies for emergency detection and response.
Empowering assistance dogs: an alarm interface for canine use
This paper explores the intersection of assistance dog welfare and intelligent systems with a technological intervention in the form of an emergency canine alert system. We make the case that assistance dog welfare can be affected by the welfare of their human handlers, and examine the need for a canine alert system that enables the dog to take control over a potentially distressing situation thus improving assistance dog welfare. We focus on one specific subset of assistance dogs, the Diabetes Alert Dog, who are trained to warn their diabetic handlers of dangerously low or high blood sugar levels.
Proceedings of Animal Computer Interaction, 2022
Recent technological advances have made touchscreen devices more widely available for animal-computer interaction, but there is little consensus about methods for discrimination task training frameworks. Here we discuss the potential enrichment and communicative uses for touchscreen-based interactions as well as benefits and limitations of automated learning systems and social learning systems. We review the literature for discrimination training methods on touchscreen devices for a variety of species and discuss what we recommend as an expanded framework for cross-species discrimination training methods. This framework includes environment and device selection and setup, orientation and habituation, touchscreen shaping skills, and discrimination training. When done ethically, human-assisted animal interaction with technology can improve psychological wellbeing and cognitive enrichment through environmental choice and control, enhance human-animal relationships, and provide data collection opportunities for research.
Facilitating Interactions for Dogs with Occupations: Wearable Dog-Activated Interfaces
2020
Working dogs have improved the lives of thousands of people. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies to support communication between working dogs and their handlers. In this pilot study, the FIDO team investigated on-body interfaces for assistance dogs in the form of wearable technology integrated into assistance dog vests. We created four different sensors that dogs could activate (based on biting, tugging, and nose gestures) and tested them on-body with three assistancetrained dogs. We were able to demonstrate that it is possible to create wearable sensors that dogs can reliably activate on command.
Creating Meaningful Interaction with Dogs and Computer Machinery
This short paper presents current work done in the Animal Computer Interaction (ACI) field on dog computer interaction within the group Animal Computer Interaction Design (ACID, 2015). Work here aims at enabling a dog to use computer machinery in an ordinary way to have meaningfully interactions enhancing their current lives. A brief portrait of the ACI field is sketched and then a short elucidation is given of the studies up to this point followed by their findings and conclusions. The current studies that have been undertaken are a dog head tracker and a methodology to figure out where the center of design lies in Dog-Computer-Interaction. These studies are hoped to filter in a waterfall type manner to help build guidelines for dog-computer-interaction technology.
Working dogs have improved the lives of thousands of people throughout history. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies to support communication between working dogs and their handlers. In this study, the FIDO team investigated on-body interfaces for dogs in the form of wearable technology integrated into assistance dog vests. We created five different sensors that dogs could activate based on natural dog behaviors such as biting, tugging, and nose touches. We then tested the sensors on-body with eight dogs previously trained for a variety of occupations and compared their effectiveness in several dimensions. We were able to demonstrate that it is possible to create wearable sensors that dogs can reliably activate on command, and to determine cognitive and physical factors that affect dogs' success with body–worn interaction technology.
FIDO - facilitating interactions for dogs with occupations
Proceedings of the 17th annual international symposium on International symposium on wearable computers - ISWC '13, 2013
Working dogs have improved the lives of thousands of people. However, communication between human and canine partners is currently limited. The main goal of the FIDO project is to research fundamental aspects of wearable technologies to support communication between working dogs and their handlers. In this pilot study, the FIDO team investigated on-body interfaces for assistance dogs in the form of wearable technology integrated into assistance dog vests. We created four different sensors that dogs could activate (based on biting, tugging, and nose gestures) and tested them on-body with three assistancetrained dogs. We were able to demonstrate that it is possible to create wearable sensors that dogs can reliably activate on command.
Rover@ Home: Computer Mediated Remote Interaction Between Humans and Dogs
2001
In this thesis we create a method to allow dogs and humans to interact over the Internet. In particular, we generalize an established dog training technique known as "clicker-training" such that the remote and co-located interactions are reported by dog owners to be similar. In the process of creating this computer-mediated interaction, we learn what it means to design an interface for a creature with very different sensory modalities than humans. Dogs are not "furry humans" but entirely different creatures with very different perceptual, motor, and cognitive systems than humans. This work is significant because by systematically applying HCI design principles to non-humans, we include animals in the HCI community. This creates an opportunity for the evaluation of the generality of much HCI literature, as well as increasing the sources from which we can draw inspiration.