Viaduct and Bridge Structural Analysis and Inspection through an App for Immersive Remote Learning (original) (raw)
Abstract
This article is an open access article distributed under the terms and conditions of the Creative Commons Attribution (CC BY
Loading Preview
Sorry, preview is currently unavailable. You can download the paper by clicking the button above.
References (72)
- Prisco, M. Critical infrastructures in Italy: State of the art, case studies, rational approaches to select the intervention priorities. In Proceedings of the Fib Symposium 2019: Concrete-Innovations in Materials, Design and Structures, Krakow, Poland, 27-29 May 2019.
- Khalil, A.H.; Heiza, K.M.; El Nawawy, O.A. State of the art review on bridges Structural Health Monitoring (tools and inspection). In Proceedings of the 11th International Conference on Civil and Architecture Engineering ICCAE-11 Conference, Cairo, Egypt, 19-21 April 2016.
- Zhou, G.-D.; Yi, T.-H. Recent Developments on Wireless Sensor Networks Technology for Bridge Health Monitoring. Math. Probl. Eng. 2013, 2013, 947867. [CrossRef]
- Baik, A.; Yaagoubi, R.; Boehm, J. Integration of Jeddah Historical BIM and 3D GIS for Documentation and Restoration of Historical Monument. ISPRS Int. Arch. Photogramm. Remote Sens. Spat. Inf. Sci. 2015, XL-5/W7, 29-34. [CrossRef]
- Pepe, M.; Costantino, D.; Garofalo, A.R. An efficient pipeline to obtain 3D model for HBIM and structural analysis purposes from 3D point clouds. Appl. Sci. 2020, 10, 1235. [CrossRef]
- Alizadehsalehi, S.; Hadavi, A.; Huang, J.C. From BIM to extended reality in AEC industry. Autom. Constr. 2020, 116, 103254.
- Kim, M.J.; Hall, C.M. A hedonic motivation model in virtual reality tourism: Comparing visitors and non-visitors. Int. J. Inf. Manag. 2019, 46, 236-249. [CrossRef]
- Gushima, K.; Nakajima, T. Virtual fieldwork: Designing Augmented Reality applications using virtual reality worlds. In Virtual, Augmented and Mixed Reality; Chen, J.Y.C., Fragomeni, G., Eds.; Springer: Cham, Switzerland, 2021; pp. 417-430.
- Omer, M.; Hewitt, S.; Mosleh, M.H.; Margetts, L.; Parwaiz, M. Performance Evaluation of Bridges Using Virtual Reality. In Proceedings of the 6th European Conference on Computational Mechanics 7th European Conference on Computational Fluid Dynamics, Glasgow, UK, 11-15 June 2018.
- Delgado, J.M.; Oyedele, L.; Demian, P.; Beach, T. A research agenda for augmented and virtual reality in architecture, engineering and construction. Adv. Eng. Inform. 2020, 45, 101122. [CrossRef]
- Mutis, I.; Ambekar, A. Challenges and enablers of augmented reality technology for in situ walkthrough applications. J. Inf. Technol. Constr. 2020, 25, 55-71. [CrossRef]
- Kim, K.; Seo, B.K.; Han, J.H.; Park, J. Augmented reality tour system for immersive experience of cultural heritage. In Proceedings of the VRCAI 2009: 8th International Conference on Virtual Reality Continuum and Its Applications in Industry, Yokohama, Japan, 14-15 December 2009; ACM Press: New York, NY, USA, 2009; pp. 323-324.
- Tan, C. Lim Digital Heritage Gamification: An Augmented-Virtual Walkthrough to Learn and Explore Tangible Cultural Heritage. J. Telecommun. Electron. Comput. Eng. 2017, 9, 125-129.
- Andri, C.; Alkawaz, M.H.; Waheed, S.R. Examining Effectiveness and User Experiences in 3D Mobile based Augmented Reality for MSU Virtual Tour. In Proceedings of the 2019 IEEE International Conference on Automatic Control and Intelligent Systems (I2CACIS), Selangor, Malaysia, 29 June 2019; pp. 161-167. [CrossRef]
- Andri, C.; Alkawaz, M.H.; Sallow, A.B. Adoption of Mobile Augmented Reality as a Campus Tour Application. Int. J. Eng. Technol. 2018, 7, 64-69. [CrossRef]
- Juan, Y.-K.; Chen, H.-H.; Chi, H.-Y. Developing and Evaluating a Virtual Reality-Based Navigation System for Pre-Sale Housing Sales. Appl. Sci. 2018, 8, 952. [CrossRef]
- Ozacar, K.; Ortakci, Y.; Kahraman, I.; Durgut, R.; Karas, I.R. A Low-Cost and Lightweight 3d Interactive Real Estate-Purposed Indoor Virtual Reality Application. ISPRS Ann. Photogramm. Remote Sens. Spat. Inf. Sci. 2017, IV-4/W4, 307-310. [CrossRef]
- Kini, V.G.; Sunil, S. Design and Realization of Sustainable Rural Housing Using Immersive Virtual Reality Platform. In Proceedings of the 25th ACM Symposium on Virtual Reality Software and Technology, Parramatta, NSW, Australia, 12-15 November 2019; Volume 61, pp. 1-2. [CrossRef]
- Xia, S.A. Design and Implementation of Campus 3D Virtual Walkthrough System-Take Hunan Science and Technology University as an Example. Appl. Mech. Mater. 2012, 268, 1926-1929. [CrossRef]
- Du, J.; Zou, Z.; Shi, Y.; Zhao, D. Zero latency: Real-time synchronization of BIM data in virtual reality for collaborative decision-making. Autom. Constr. 2018, 85, 51-64. [CrossRef]
- Lin, Y.-C.; Chen, Y.-P.; Yien, H.-W.; Huang, C.-Y.; Su, Y.-C. Integrated BIM, game engine and VR technologies for healthcare design: A case study in cancer hospital. Adv. Eng. Inform. 2018, 36, 130-145. [CrossRef]
- Okada, R.C.; Simons, A.E.; Sattineni, A. Owner-requested changes in the design and construction of government healthcare facilities. Proced. Eng. 2017, 196, 592-606. [CrossRef]
- Sampaio, A.Z.; Ferreira, M.M.; Rosário, D.P.; Martins, O.P. 3D and VR models in Civil Engineering education: Construction, rehabilitation and maintenance. Autom. Constr. 2010, 19, 819-828. [CrossRef]
- Du, J.; Shi Mei, Y.C.; Quarles, J.; Yan, W. Communication by Interaction: A Multiplayer VR Environment for Building Walk- throughs. In Proceedings of the Construction Research Congress, San Juan, Puerto Rico, 31 May-2 June 2016; pp. 2281-2290.
- Motamedi, A.; Wang, Z.; Yabuki, N.; Fukuda, T.; Michikawa, T. Signage visibility analysis and optimization system using BIM-enabled virtual reality (VR) environments. Adv. Eng. Inform. 2017, 32, 248-262. [CrossRef]
- Vilventhan, A.; Rajadurai, R. 4D Bridge Information Modelling for management of bridge projects: A case study from India. Built Environ. Proj. Asset Manag. 2019, 10, 423-435. [CrossRef]
- Boton, C. Supporting constructability analysis meetings with Immersive Virtual Reality-based collaborative BIM 4D simulation. Autom. Constr. 2018, 96, 1-15. [CrossRef]
- Wang, P.; Wu, P.; Wang, J.; Chi, H.-L.; Wang, X. A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training. Int. J. Environ. Res. Public Health 2018, 15, 1204. [CrossRef]
- Riedlinger, U.; Oppermann, L.; Klein, F.; Hill, M.; Bahlau, S.; Lambracht, C.; Nieborowski, S.; Holst, R. Mixed Reality Support for Bridge Inspectors. In Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), Christchurch, New Zealand, 12-16 March 2022; pp. 704-705.
- Fotia, A.; Alvaro, M.R.; Oliveto, F.; Pucinotti, R. Safety Management of Existing Bridges: A Case Study. In New Metropolitan Perspectives: Post COVID Dynamics: Green and Digital Transition, between Metropolitan and Return to Villages Perspectives; Springer: Cham, Switzerland; Reggio Calabria, Italy, 2022. [CrossRef]
- Fotia, A.; Barrile, V. Geomatics and Soft Computing Techniques for Road Infrastructure Monitoring. In Proceedings of the Geomatics and Geospatial Technologies: 24th Italian Conference, ASITA 2021, Genoa, Italy, 1-2 July 2021; Springer International Publishing: Cham, Switzerland, 2022; pp. 313-324. [CrossRef]
- Li, Y.; Karim, M.M.; Qin, R. A Virtual-Reality-Based Training and Assessment System for Bridge Inspectors With an Assistant Drone. IEEE Trans. Hum. Mach. Syst. 2022, 52, 591-601. [CrossRef]
- Barrile, V.; Fotia, A.; Leonardi, G.; Pucinotti, R. Geomatics and Soft Computing Techniques for Infrastructural Monitoring. Sustainability 2020, 12, 1606. [CrossRef]
- Jerald, J. The VR book: Human-Centered Design for Virtual Reality; Morgan & Claypool: Williston, VT, USA, 2015.
- Azuma, R.T. A survey of Augmented reality. Presence Teleoperators Virtual Environ. 1997, 6, 355-385. [CrossRef]
- Li, L.; Chen, G. Mixed reality interface of geospatial data towards efficient, effective, and reliable bridge inspection. In Proceedings of the 8th World Conference on Structural Control and Monitoring (8WCSCM), Orlando, FL, USA, 5 June 2022.
- Antlej, K.; Horan, B.; Mortimer, M.; Leen, R.; Allaman, M.; Vickers-Rich, P.; Rich, T. Mixed reality for museum experiences: A co-creative tactile-immersive virtual coloring serious game. In Proceedings of the 2018 3rd Digital Heritage International Congress (DigitalHERITAGE) Held Jointly with 2018 24th International Conference on Virtual Systems and Multimedia (VSMM 2018), San Francisco, CA, USA, 26-30 October 2018.
- Bruno, F.; Bruno, S.; De Sensi, G.; Luchi, M.-L.; Mancuso, S.; Muzzupappa, M. From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition. J. Cult. Heritage 2010, 11, 42-49. [CrossRef]
- Sampaio, A.Z.; Henriques, P.G.; Cruz, C.O. Interactive models used in Civil Engineering education based on virtual reality technology. In Proceedings of the 2009 2nd Conference on Human System Interactions, Catania, Italy, 21-23 May 2009; pp. 170-176. [CrossRef]
- Omer, M.; Margetts, L.; Hadi Mosleh, M.; Hewitt, S.; Parwaiz, M. Use of gaming technology to bring bridge inspection to the office. Struct. Infrastruct. Eng. 2019, 15, 1292-1307. [CrossRef]
- Han, D.I.; Tom Dieck, M.C.; Jung, T. User experience model for augmented reality applications in urban heritage tourism. J. Herit. Tour. 2018, 13, 46-61. [CrossRef]
- Muñoz, A.; Martí, A. New Storytelling for Archaeological Museums Based on Augmented Reality Glasses. Commun. Past 2020, 85, 100. [CrossRef]
- Lee, H.; Jung, T.H.; Dieck, M.T.; Chung, N. Experiencing immersive virtual reality in museums. Inf. Manag. 2019, 57, 103229.
- Chung, N.; Lee, H.; Kim, J.-Y.; Koo, C. The Role of Augmented Reality for Experience-Influenced Environments: The Case of Cultural Heritage Tourism in Korea. J. Travel Res. 2017, 57, 627-643. [CrossRef]
- Ahmed, K.G.; Megahed, M.; Al-Zaabi, F.; Al-Sheebani, A.; Al-Nuaimi, M. Virtual Reality as a Student's Learning and Self- Assessment Tool in Building Construction Education A Proposed Process. In Virtual and Augmented Reality for Architecture and Design; CRC Press: Boca Raton, FL, USA, 2022; pp. 179-201. [CrossRef]
- Bonetti, F.; Warnaby, G.; Quinn, L. Augmented Reality and Virtual Reality in Physical and Online Retailing: A Review, Synthesis and Research Agenda. In Augmented Reality and Virtual Reality; Springer: Cham, Switzerland, 2018; pp. 119-132.
- Mäkelä, V.; Rivu, R.; Alsherif, S.; Khamis, M.; Xiao, C.; Borchert, L.; Schmidt, A.; Alt, F. Virtual field studies: Conducting studies on public displays in virtual reality. In Proceedings of the 2020 ACM CHI conference on human factors in computing systems (CHI '20), Honolulu, HI, USA, 30 April 2020.
- Park, S.; Bokijonov, S.; Choi, Y. Review of Microsoft HoloLens Applications over the Past Five Years. Appl. Sci. 2021, 11, 7259. [CrossRef]
- Barrile, V.; Bernardo, E.; Fotia, A.; Bilotta, G. A Combined Study of Cultural Heritage in Archaeological Museums: 3D Survey and Mixed Reality. Heritage 2022, 5, 1330-1349. [CrossRef]
- Barrile, V.; Bernardo, E.; Bilotta, G.; Fotia, A. "Riace Bronzes" Geomatics Techniques in Augmented Reality for Cultural Heritage Dissemination. In Geomat. Geospat. Technology 2022, 1507, 195-215.
- Barrile, V.; Candela, G.; Fotia, A.; Bernardo, E. UAV Survey of Bridges and Viaduct: Workflow and Application. In Proceedings of the Computational Science and Its Applications-ICCSA 2019: 19th International Conference, Saint Petersburg, Russia, 1-4 July 2019; pp. 269-284.
- Janisio-Pawłowska, D. Analysis of the Possibilities of Using HBIM Technology in the Protection of Cultural Heritage, Based on a Review of the Latest Research Carried out in Poland. ISPRS Int. J. Geo Inf. 2021, 10, 633. [CrossRef]
- Barrile, V.; Bernardo, E.; Candela, G.; Bilotta, G.; Modafferi, A.; Fotia, A. Road infrastructure heritage: From scan to infrabim. WSEAS Trans. Environ. Develop. 2020, 16, 633-642. [CrossRef]
- Ji, A.; Xue, X.; Wang, Y.; Luo, X.; Xue, W. An integrated approach to automatic pixel-level crack detection and quantification of asphalt pavement. Autom. Constr. 2020, 114, 103176. [CrossRef]
- Cha, Y.-J.; Choi, W.; Büyüköztürk, O. Deep learning-based crack damage detection using convolutional neural networks. Comput. Aided Civ. Infrastruct. Eng. 2017, 32, 361-378. [CrossRef]
- Deng, J.; Lu, Y.; Lee, V.C.-S. Imaging-based crack detection on concrete surfaces using You Only Look Once network. Struct. Health Monit. 2020, 20, 484-499. [CrossRef]
- Barrile, V.; Fotia, A.; Bernardo, E.; Bilotta, G.; Modafferi, A. Road Infrastructure Monitoring: An Experimental Geomatic Integrated System. In Proceedings of the ICCSA 2020: 20th International Conference, Cagliari, Italy, 1-4 July 2020; Volume 12252, pp. 634-648. [CrossRef]
- Doa'Ei, Y.; Jahan, A.M. Application of Artificial Intelligence and Meta-heuristic Algorithms in Civil Health Monitoring Systems. Civ. Eng. J. 2018, 4, 1653. [CrossRef]
- Flah, M.; Nunez, I.; Ben Chaabene, W.; Nehdi, M.L. Machine Learning Algorithms in Civil Structural Health Monitoring: A Systematic Review. Arch. Comput. Methods Eng. 2020, 28, 2621-2643. [CrossRef]
- Barrile, V.; Fotia, A.; Ponterio, R.; Mollica Nardo, V.; Giuffrida, D.; Mastelloni, M.A. A Combined Study of Art Works Preserved in the Archaeological Museums: 3d Survey, Spectroscopic Approach and Augmented Reality. Int. Arch. Photogramm. Remote Sens. Spat. Inf. Sci. 2019, XLII-2/W11, 201-207. [CrossRef]
- Moseley, K.; Lüleci, F.; Catbas, N. Investigation of Tablet and Terrestrial LiDAR and Photogrammetry Applications to Structural Engineering. In Scholar Symposium; University of Central Florida: Orlando, FL, USA, 2021. [CrossRef]
- Fazio, L.; Lo Brutto, M. 3D survey for the archaeological study and virtual reconstruction of the sanctuary of Isis in the ancient Lilybaeum (Italy). Virtual Archaeol. Rev. 2020, 11, 1-14. [CrossRef]
- Ferrari, I.; Fourth, A. The Roman pier of San Cataldo: From archaeological data to 3D reconstruction. Virtual Archaeol. Rev. 2018, 10, 28-39. [CrossRef]
- Karim, M.M.; Qin, R.; Chen, G.; Yin, Z. A semi-supervised self-training method to develop assistive intelligence for segmenting multiclass bridge elements from inspection videos. Struct. Health Monit. 2021, 21, 835-852. [CrossRef]
- Dinis, F.M.; Guimaraes, A.S.; Carvalho, B.R.; Martins, J.P. An immersive Virtual Reality interface for Civil Engineering dissemina- tion amongst pre-university students. In Proceedings of the 4th Experiment International Conference (exp.at'17), Faro, Portugal, 6-8 June 2017; pp. 157-158. [CrossRef]
- Abadíaa, J.J.P.; Fritza, H.; Dadoulisb, G.; Dragosa, K.; Smarslya, K. Automated decision making in structural health monitoring using explainable artificial intelligence. In EG-ICE 2021 Workshop on Intelligent Computing in Engineering Berlin; Universitätsverlag der TU Berlin: Berlin, Germany, 2021; p. 432.
- Guttentag, D.A. Virtual reality: Applications and implications for tourism. Tour. Manag. 2010, 31, 637-651. [CrossRef]
- Antón, C.; Camarero, C.; Garrido, M.-J. Exploring the experience value of museum visitors as a co-creation process. Curr. Issues Tour. 2017, 21, 1406-1425. [CrossRef]
- He, H.-X.; Zheng, J.-C.; Liao, L.-C.; Chen, Y.-J. Damage identification based on convolutional neural network and recurrence graph for beam bridge. Struct. Health Monit. 2020, 20, 1392-1408. [CrossRef]
- Abdeljaber, O.; Avci, O.; Kiranyaz, S.; Gabbouj, M.; Inman, D.J. Real-time vibration-based structural damage detection using one-dimensional convolutional neural networks. J. Sound Vib. 2017, 388, 154-170. [CrossRef]
- Omer, M.; Margetts, L.; Mosleh, M.H.; Cunningham, L.S. Inspection of Concrete Bridge Structures: Case Study Comparing Conventional Techniques with a Virtual Reality Approach. J. Bridg. Eng. 2021, 26, 05021010. [CrossRef]
- Disclaimer/Publisher's Note: The statements, opinions and data contained in all publications are solely those of the individual author(s) and contributor(s) and not of MDPI and/or the editor(s). MDPI and/or the editor(s) disclaim responsibility for any injury to people or property resulting from any ideas, methods, instructions or products referred to in the content.