Europa en Juego: Visiones de Europa a través de los videojuegos. (original) (raw)
2024, Europa en Juego: Visiones de Europa a través de los videojuegos
The main objective of the Europa en Juego project is the critical and contrasted analysis of the type of ideology and historical revision that the video game is offering in the European context and, from this aspect, how the digital game is shaping the historical vision of Europe from its particular audiovisual format. Within the actions of the project, the development of this publication is proposed to address the specific field of the study of video games that deal, in one way or another, with historical events or situations within the European continent, as well as other ludic aspects. We intend, in this way, to contribute to the understanding of Europe from the diversity of historical, social, political, cultural and gender approaches, which offers us the heritage generated by digital games. Therefore, we aspire to promote the optimal circulation of this knowledge, not only among researchers in the scientific community, new researchers and other research centers or spaces, but also among users and workers in other fields, such as education and teaching, cultural management, or the same video game development companies.