Application of 2D and 3D Models for Teaching of Natural Sciences (original) (raw)

The use of geological handmade models in the teaching of Geosciences

Terrae Didatica, 2018

The Projeto de Educação Tutorial Engenharia Geológica (PET Engenharia Geológica) of UFOP (Federal University of Ouro Preto) is a student entity basically structured in the three pillars: extension activities, scientific research and education. Further, during extension/educational activities leaded by the group, it has always been a challenge to teach geological matters in a sim-ple way to student of secondary and high school levels. Therefore, the PET Engenharia Geológica decided to build a few mod-els to better illustrate some of the geological processes and explain what may not be so easily understood by the students. The first model made last year and consists of a geologic prototype of Serra de Ouro Preto, showing the topography and lithology aspects of its surface. Geologically, it is characterized by Archean and Paleoproterozoic rocks of Rio das Velhas Supergroup (Maquiné Group and Nova Lima Group), Minas Supergroup (Caraça, Itabira, Piracicaba and Sabará groups) and the lith...

Applications of 3D Paleontological Data at the Florida Museum of Natural History

Frontiers in Earth Science, 2020

The past decade has seen an exponential increase of innovative applications of 3D technology in the geosciences. Here, we present a case study from the Florida Museum of Natural History applied to the multidisciplinary field of paleontology. We have deployed 3D scanning and printing techniques for the purposes of scientific research, formal education, and informal outreach. Depending on the application of the 3D file, different techniques are utilized to create high-fidelity models of physical fossil specimens or geologic field sites. These techniques include X-ray CT scans, surface scans, and photogrammetry, all of which produce 3D models that vary in resolution and scale. Novel paleontological research applied non-destructive CT scanning to explore the internal anatomy of fossil museum specimens, additionally, 3D models are being used to create K–12 curricula aligned with national and state-specific education standards that are implemented in formal classroom settings. Many of the...

3D Modeling to Reconstruct a Paleontological Site: Museum of Casal de' Pazzi in Rome

2020

Today, 3D modeling allows the creation of sophisticated reconstructions in the field of Paleontology that until a short time ago could only be obtained with traditional techniques and hand-made drawings. An interesting methodological application is the Museum of Casal de' Pazzi in Rome. In this case 3D modeling has allowed the reconstruction, starting from the discovery of some finds, an "Ancient Elephant," a "Urus," and a "Neanderthal Man". Modeling was performed with the help of scientific data and experienced paleontologists and anthropologists. 3D models were completed with the "digital sculpting" technique, allowing a more accurate reconstruction of the shape and appearance of the animals and hominin. The models were subsequently used for multimedia and interactive communication, describing the history of the place where the Museum is located.

Three-dimensional physical models of sedimentary basins as a resource for teaching-learning of geology

Terrae Didatica

Three-dimensional modeling connects several fields of knowledge, both basic and applied. 3D models are relevant in educa-tional research because the manipulation of 3D objects favors students' acquisition of spatial vision, but in the Geosciences, there are few didactic publications in Portuguese on the subject. The authors develop an educational research project to produce three-dimensional models of didactic examples of sedimentary basins: the Paraná Basin (Silurian-Upper Cretaceous), the Tau-baté and the São Paulo basins (Neogene). 3D-compatible files will be produced to compose didactic and display material, from maps and geological-structural profiles of certain regional stratigraphic levels of each basin. The research challenges are: (a) to obtain an overview of the available resources for 3D modeling; (b) to evaluate their potential, characteristics, advantages and limitations for applications in Geology and Geosciences; (c) to create computational models of the basins; (...

Use of 3D models as a didactic resource in archaeology. A case study analysis

Heritage Science

The generation of 3D models through Terrestrial Laser Scanning has proved to be valuable tools for the study, documentation and recreation of archaeological remains. In this context, it is described how to generate a physical model to provide not only to researchers, but also as teaching material for teachers for university students, facilitating their access and study. As a practical case, this article describes the acquisition, processing and management of archaeological data in the archaeological site of Cástulo, Jaén, in South Spain. We expound how to get the 3D-printed model of the Muslim tower, showing how it is possible to generate a scale and very reliable reproduction of the structure, being also an useful and tangible material in the teaching of cultural heritage.

La documentazione grafica per lo studio dei beni archeologici attraverso la replica digitale 3D

UID : Unione Italiana per il Disegno : 2019 - Riflessioni : l'arte del disegno/ il disegno dell'arte, 2019

L’impiego delle tecnologie digitali per il rilievo in ambito archeologico sta profondamente modificando l’approccio tradizionale alla documentazione grafica di monumenti e siti. L’incremento nella produzione di modelli e repliche digitali tridimensionali richiede la messa a sistema di due elementi basilari: il controllo della validità metrica del dato 3d e la creazione di archivi centralizzati per la pubblicazione e la distribuzione delle risorse 3d. Entrambi questi aspetti si basano sull’adozione di procedure standard che consentano la validazione dell’oggetto digitale tridimensionale. The use of digital technologies for archaeological surveys is greatly changing the traditional approach to graphic documentation of monuments and sites. The increase in the production of threedimensional digital models and replicas requires the systemization of two basic elements: the control of the metric validity of the 3d data and the creation of centralized archives for the publication and distribution of 3d resources. Both of these aspects are based on the adoption of standard procedures that allow the validation of the three-dimensional digital object.

Scientific Method, Chaîne Opératoire and Visualization - 3D Modelling as a Research Tool in Archaeology

This paper highlights the potential of 3D modelling as a research tool for the investigation of archaeological data. Whereas 3D modelling is largely viewed by the humanities community as a useful means of communicating and publicizing information, its value as a research tool has been often neglected, mostly due to two major factors; first, computer 3D modelling was, and still is, a relatively expensive method of visualizing data, requiring a certain specialization, and second, archaeologist are more familiar with two-dimensional exploration of data (maps, plans, photos, drawings or images). The paper discusses the potential for the employment of 3D visualization techniques when investigating archaeological material, independently of any adopted theoretical framework.

Witek A., Kuszmar M., 3D VISUALISATION IN ARCHEOLOGY WITH USING BLENDER PROGRAM, BASED ON THE KOMAROWA CAVE AND LUBIN EXCAVATION SITES, Problems of Applied Sciences, 2016, Vol. 5, pp. 039 – 048.

Problems of Applied Sciences, 2016, Vol. 5, pp. 039 – 048, 2016

Introduction and aim: Using of the 3D visualisation program is an alternative way of the archeological documentation process. This model can be shown from all points of view, this is not possible even during the excavation. The method shown in the paper is considered to be an innovation in the archeological documentation. Material and methods: There has been prepared the accurate picture of every excavation meter in GIMP program. The model is being made in Blender program with the textures made in GIMP. Results and conclusions: Three-dimensional model of Komarowa Cave excavation was made to show the interactive model that can be an alternative to present the archeological documentation in a way that is not possible in reality. Every view can be exported to the graphic file. Keywords: Archaeology, 3D visualization, GIMP, program Blender.