The computational complexity of the Edge-Perfect Graph and the Totally Balanced Packing Game recognition problems (original) (raw)
2010, Electronic Notes in Discrete Mathematics
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We characterize edge-perfect graphs and prove that it is co-NP-complete to recognize them. In consequence, recognizing the defining matrices of totally balanced packing games is also co-NP-complete, in contrast with the polynomiality for the covering case. In addition, we solve the computational complexity of universally balanced (with respect to the resources constraints) packing games.
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Related topics
MathematicsComputer ScienceComputational ComplexityGraph TheoryCombinatoricsPerfect Graph