Lightness, brightness, and brightness contrast: 2. Reflectance variation (original) (raw)

Lightness, brightness, and brightness contrast: 1. Illuminance variation

Perception & Psychophysics, 1993

Changes of annulus luminance in traditional disk-and-annulus patterns -are -perceptuaiiy ambiguous; they could be either reflectance or illuminance changes. In more complicated patterns, apparent reflectances are less ambiguous, letting us place test and standardpatcheaon surrounds perceivedto be different grays. Our subjects matched the apparent amounts of light coming from the patches (brightnesses), their apparent reflectances (lightnesses), or the brightness differences between the patches and their surrounds (brightness contrast-s). The three criteria produced quantitatively different results. Brightness contrasts matched when the patchlsurround luminance ratio of the test was approximately equal to that of the standnrd. Lightness matches were illumination invariant but were not exact reflectance matches; the different surrounds,oftest and~stand ard produced a small illumination-invariant error. This constant error was negligible for increments, but, for decrements, it was approximately 1.5 Munsell value steps. Brightness matches covaried substantially with illuminance.

Lightness constancy: ratio invariance and luminance profile Lightness constancy; ratio invariance and luminance profile

2020

The term simultaneous lightness constancy describes the capacity of the visual system to perceive equal reflecting surfaces as having the same lightness despite lying in different illumination fields. In some cases, however, a simultaneous lightness failure occurs, that is equal reflecting surfaces appear different in lightness when differently illuminated. An open question is if the luminance profile of the illumination edges affects simultaneous lightness constancy even when the ratio invariance property of the illumination edges is preserved. To explore this issue, we run two experiments by using bipartite illumination displays. Both the luminance profile of an illumination edge and the luminance ratio amplitude between the illumination fields were manipulated. Results revealed that the simultaneous lightness constancy increases when the luminance profile of the illumination edge is gradual (rather than sharp) and homogenous (rather than inhomogeneous), whilst it decreases when t...

Reflectance, Illumination and Edges

We studied color constancy using a pair of 3-D Color Mondrian displays made of two identical sets of painted wooden shapes. There are only 6-chromatic, and 5-achromatic paints applied to nearly 100 block facets. The three-dimensional nature of these test targets adds shadows and multiple reflections not found in flat Mondrians. Observers viewed one set in uniform illumination--Low-Dynamic-Range(LDR); the other in highly directional non-uniform illumination- High-Dynamic Range(HDR). Both 3-D Mondrians, were side-by-side, in the same room, at the same time. We used two measurement techniques to evaluate how well the appearances correlated with the object’s reflectances. First, we asked observers to compare the appearances of individual three-dimensional surfaces having identical reflectances, and recorded these changes in appearance using magnitude estimation. Second, an author painted a reproduction of the pair of Mondrians using watercolors. We measured the watercolor reflectances of the corresponding areas to quantify the change in appearances. Both measurements give us important data on how reflectance, illumination and image structure affect color constancy. A constant paint does not exhibit perfect color constancy, but rather shows significant shifts in lightness, hue and chroma in response to nonuniform illumination.

Reflectance, Illumination, and Edges in 3-D Mondrian Colour-Constancy Experiments

Colour constancy remains an important topic in colour research today, as it has for more than a century. Technological advances in digital capture and image processing have expanded studies of this constancy from individual colour patches to entire complex images. In Land's Colour Mondrian experiment he controlled uniform illumination over an array of more than 100 coloured papers to demonstrate and measure variable colour appearances from identical retinal stimuli. Colour appearances remained nearly constant despite large changes in the spectrum of the illumination. As well, all colour appearances were observed from the same R, G, B stimuli at a pixel. Our new 3-D Colour Mondrian display is made of two identical sets of painted wooden shapes: one viewed in uniform illumination; the other in highly directional non-uniform illumination. There are more than 100 facets in each display. There are, however, only 6 chromatic, and 5 achromatic paints. The three-dimensional nature of th...

Reflectance, illumination, and appearance in color constancy

Frontiers in Psychology, 2014

We studied color constancy using a pair of identical 3-D Color Mondrian displays. We viewed one 3-D Mondrian in nearly uniform illumination, and the other in directional, nonuniform illumination. We used the three dimensional structures to modulate the light falling on the painted surfaces. The 3-D structures in the displays were a matching set of wooden blocks. Across Mondrian displays, each corresponding facet had the same paint on its surface. We used only 6 chromatic, and 5 achromatic paints applied to 104 block facets. The 3-D blocks add shadows and multiple reflections not found in flat Mondrians. Both 3-D Mondrians were viewed simultaneously, side-by-side. We used two techniques to measure correlation of appearance with surface reflectance. First, observers made magnitude estimates of changes in the appearances of identical reflectances. Second, an author painted a watercolor of the 3-D Mondrians. The watercolor's reflectances quantified the changes in appearances. While constancy generalizations about illumination and reflectance hold for flat Mondrians, they do not for 3-D Mondrians. A constant paint does not exhibit perfect color constancy, but rather shows significant shifts in lightness, hue and chroma in response to the structure in the nonuniform illumination. Color appearance depends on the spatial information in both the illumination and the reflectances of objects. The spatial information of the quanta catch from the array of retinal receptors generates sensations that have variable correlation with surface reflectance. Models of appearance in humans need to calculate the departures from perfect constancy measured here. This article provides a dataset of measurements of color appearances for computational models of sensation.

Colour constancy under simultaneous changes in surface position and illuminan

Two kinds of constancy underlie the everyday perception of surface colour: constancy under changes in illuminant and constancy under changes in surface position. Classically, these two constancies seem to place conflicting demands on the visual system: to both take into account the region surrounding a surface and also discount it. It is shown here, however, that the ability of observers to make surface-colour matches across simultaneous changes in test-surface position and illuminant in computer-generated ‘Mondrian’ patterns is almost as good as across changes in illuminant alone. Performance was no poorer when the surfaces surrounding the test surface were permuted, or when information from a potential comparison surface, the one with the highest luminance, was suppressed. Computer simulations of cone-photoreceptor activity showed that a reliable cue for making surface-colour matches in all experimental conditions was provided by the ratios of cone excitations between the test surfaces and a spatial average over the whole pattern.

Colour constancy under simultaneous changes in surface position and illuminant

Proceedings of the Royal Society B: Biological Sciences, 2004

Two kinds of constancy underlie the everyday perception of surface colour: constancy under changes in illuminant and constancy under changes in surface position. Classically, these two constancies seem to place conflicting demands on the visual system: to both take into account the region surrounding a surface and also discount it. It is shown here, however, that the ability of observers to make surface-colour matches across simultaneous changes in test-surface position and illuminant in computer-generated 'Mondrian' patterns is almost as good as across changes in illuminant alone. Performance was no poorer when the surfaces surrounding the test surface were permuted, or when information from a potential comparison surface, the one with the highest luminance, was suppressed. Computer simulations of cone-photoreceptor activity showed that a reliable cue for making surface-colour matches in all experimental conditions was provided by the ratios of cone excitations between the test surfaces and a spatial average over the whole pattern.

The Appearance of Brightness and Lightness

Final program and proceedings, 2000

In simplest terms, brightness is the appearance of luminance and lightness is the appearance of objects. The experiments in this paper measure the appearance of three visible faces of a real cube in real-life illumination. Three faces of the cube are painted white and the other three are painted different shades of gray. When the observer sees three white faces the experiment measures the appearance of illumination. When the experimenter rotates the cube to make visible a face with a different reflectance in the same illumination, then the experiment measures the appearance of objects. The results of matching experiments show that humans make the same match for luminance changes caused by illumination as those caused by reflectance. Humans can successfully recognize changes in whites due to illumination. They mistakenly interpret reflectance changes as illuminant position changes. However, in the same image they make the same matches for dark areas that were caused by illumination, reflectance or both.