Teamwork for Decision-Making Through Games: The Case of On-Line “Manage-Art†(original) (raw)
2013, Developments in Business Simulation and Experiential Learning: Proceedings of the Annual ABSEL conference
Decision-making is a process that involves all people and is critical in everyday situations, not only in companies and organizations, but also in people´s personal life. Most of the time decisions are influenced by external variables such as time, participants, amount of knowledge, possible results, available resources, specific situations, among others, that can skew the decision-making process; therefore organizations form working groups to stimulate discussion and analysis, to obtain an efficient decisionmaking process that leads into successful decision. However is difficult to teach its importance through conventional learning tools. This paper proposes the online game Manage-Art to determine the affectivity in group decision making versus individual decisions in daily situations, presenting description, validation and results of the game.
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