Flood Emergency Interaction and Visualization System (original) (raw)
2008, Visual Information Systems. …
In this paper we describe a visualization system for an emergency simulation. We start by presenting a flooding emergency case scenario and all the elements that are involved in it. Then we describe the design decisions that were made in order to create a credible representation of the scene. This includes using a game engine to render the scenario using a three-dimensional terrain, with objects and information retrieved from geographic information systems. Additionally we describe experiments with new touch and tangible devices that support a war table like interaction with the simulation. We further describe our ideas for the emergency interface and conclude describing the directions for future work.