Teaching Music Technology: Experimental Tools 1.0 software for teaching and experimenting with music technology. (original) (raw)

Software for Interactive and Collaborative Creation in the Classroom and Beyond: An Overview of the Soundcool Software

Computer Music Journal

This article presents a free framework for collaborative creation of interactive and experimental computer music called Soundcool. It is designed to fill a gap between rigid ready-to-use applications and flexible programming languages. The system offers easy-to-use elements for generating and processing sound, much like ready-made applications, but it enables flexible configuration and control, more like programming languages. The system runs on personal computers with an option for control via smartphones, tablets, and other devices using the Open Sound Control (OSC) protocol. Originally developed to support a new music curriculum, Soundcool is being used at different educational institutions in Spain, Portugal, Italy, and Romania through EU-funded Erasmus+ projects. In this article, we present our system and showcase three different scenarios as examples of how our system meets its objectives as an easy-to-use, versatile, and creative tool.

The new Horizons for Music Technology in Music Education

The Changing Face of Music Education. Music and Environment, 2009

Modern technology is increasingly present in modern music education from the elementary school to the university level. Electric instruments are present in most well equipped music classrooms. Computers and the use of the Internet broaden the field of music education even further. Many different computer programmes and software developed lately make music-making, composition, and accompaniment, practice and improvisation easier and more meaningful. Music and music-making is becoming more informal ...

Web Orchestra Studio: a real-time interactive platform for music and education

2017

In this paper, we introduce the Web Orchestra Studio, a set of applications which enables the development of musical concerts for laptop orchestras. We offer an open-ended platform for collective artistic experimentation which can be utilized by experts or non-initiated students. In order to instance some of the platform features, we present a case study describing our participation in the Math Festival activities with the workshop Music, Mathematics and Computers. Fundamentally, with this work we intend to leverage academic debate concerning the interdisciplinary fields of music, computer science and education.

Incorporating Technology in Teaching Musical Instruments

2017

I grew up at a time when today’s technology was a product of science fiction. The rapid developments enabled technology to permeate every aspect of life, from medicine to transportation, arts, learning, teaching, entertainment, to name just a few. In the tech-driven world we live in, the machines are projected to change the future of work as we know it. In my presentation I will explore some of the uses of technology with the benefits and limitations, applied to teaching music in general and piano in particular.

Interdisciplinary research in music technology

2007

This paper profiles the emergence of a significant body of research in audio engineering within the Faculties of Engineering and Applied Arts at Dublin Institute of Technology. Over a period of five years the group has had significant success in completing a Strand 3 research project entitled Digital Tools for Music Education (DiTME), followed by successful follow-on projects funded through

Music Software in the Technology Integrated Music Education

The role of the teacher has changed as the traditional education methods, techniques and applications have left its place to the student-centered methods, techniques and applications along with the 21st century. Teachers are no more source and share the information but they do guide students to access information and manage the process. Today, it has become an inevitable requirement that a teacher who guide his student should follow technological developments in his field; master and use the technology in the classroom and integrate it to his lessons. Prensky (2001) who calls today's students as Net Jeneration states that these students are all "native speakers" of the language of "digital" by spending hours per day with computers, internet, video games, IPhones, IPads and television and brands them as Digital Natives. This study aims to find out the software used and deemed to be beneficial at music education and the usage of the software in music education. For this purpose the publications, researches and internet sources of current literature were examined by screening method and the data obtained brought together and interpreted. As a result, it was determined that, there is a lot of software able to be used in music education and they provide an effective and efficient education process for both the teachers and learners. Based on these results what needs to be done on this issue was discussed and suggestions were made.