Un Prophète (2009): analyse de scène / A Prophet: scene analysis (original) (raw)
Related papers
Ethical Spaces of the Real: The Cinema of Warwick Thornton
This thesis analyses Warwick Thornton’s aesthetic as produced by the combination of an experience of cinematic style and practice. It shows how this combination allows the Australian director to communicate an indigenous social content to a wider audience relying on the shared experience of spatial and aural codes. Thornton’s cinema departs from the social realist tradition of Australian cinema creating a new visual perspective, while operating within the recent development of indigenous Australian filmmaking. The thesis will draw on André Bazin and Amédée Ayfre's reading of Rossellini to set Thornton’ s work within a phenomenological concept of ethical space connected with a sacred perspective. A phenomenological analysis of three short films by Thornton in relation to his latest major work: Samson and Delilah, will demonstrate that the focus of representation in his work is not limited to the characters’ reality, it goes beyond by offering an uncanny ethical space to be shared between the characters and the spectators. The space in the film becomes a place where character and spectator are forced to assume a moral position.
International Journal of Francophone Studies, 2013
This article examines incarceration and socialization as depicted in Jacques Audiard’s film Un Prophète (2009). The postcolonial prison in the centre of the nation, called ‘Centrale’, is a site where postcolonial humanism is pushed to its limit. A close reading of the film reveals currency and mobility working in tandem, as illustrated by the appearance of a 50-franc bill depicting Antoine de Saint-Exupéry and Le Petit Prince in the opening and closing scenes. The main character of the film negotiates how to stay alive in prison, and how to get ahead on the outside. As insides and outsides are governed both by surveillance and the bio-political in the postcolonial nation, it becomes increasingly clear that the nation itself is its own prison.
Real-time cinematic camera control for interactive narratives
2005
Abstract Current 3D game engines offer the potential for new types of interactive storytelling. In this paper, we discuss automated cinematography as it relates to interactive narratives in virtual worlds. Due to the interactive nature of these environments, automated camera controllers cannot fully utilize all of the idioms in the domain of cinematography. It is important to note that substantial investigations into interactive cinematography have already been made [1, 2, 3].