Smooth Conditional Transition Paths in Dynamical Gaussian Networks (original) (raw)
Related papers
Least Action Trajectory in Neural Networks
Open Journal of Applied Sciences, 2013
Modelling Smooth Paths Using Gaussian Processes
Springer Tracts in Advanced Robotics, 2008
Motion Planning for Coherent Groups of Entities
2004
Proceedings of the 2005 ACM SIGGRAPH/Eurographics symposium on Computer animation - SCA '05, 2005
Complex Systems, 2019
Planning and parallel transition networks: Animation's new frontiers
1995
Planning And Parallel Transition Networks: Animation's New Frontiers
1995
Dynamical network interactions in distributed control of robots
Chaos: An Interdisciplinary Journal of Nonlinear Science, 2006
Group Object Structure and State Estimation With Evolving Networks and Monte Carlo Methods
IEEE Transactions on Signal Processing, 2000
Animation through reactions, transition nets and plans
1995
An Interactive Model for Steering Behaviors of Groups of Characters
Applied Artificial …, 2010
Variational gaussian process dynamical systems
2011
Scalable dynamical systems for multi-agent steering and simulation
2001
Navigation for digital actors based on synthetic vision, memory, and learning
Olivier Renault, Nadia Thalmann
Computers & Graphics, 1995
Evolutionary search for understanding movement dynamics on mixed networks
GeoInformatica, 2013
Evolving networks for group object motion estimation
IET Seminar on Target Tracking and Data Fusion: Algorithms and Applications, 2008
Path-integral approach to dynamics in a sparse random network
Physical Review E, 2005
Flocks, Herds, and Schools: A Distributed Behavioral Model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques, 1987
Dynamical networks from correlations
Physica A: Statistical Mechanics and its Applications, 2006
IEEE Transactions on Robotics and Automation, 2004
Lecture Notes in Computer Science, 2011
GPU Accelerated Path-Planning for Multi-agents in Virtual Environments
2009 VIII Brazilian Symposium on Games and Digital Entertainment, 2009
Steering complex networks toward desired dynamics
Scientific Reports, 2020