Automatic referent resolution of deictic and anaphoric expressions (original) (raw)
Related papers
Context modeling and the generation of spoken discourse
Speech Communication, 1997
This paper presents the Dial-Your-Disc (dyd) system, an interactive system that supports browsing through a large database of musical information and generates a spoken monologue once a musical composition has been selected. The paper focuses on the generation of spoken monologues and, more speci cally, on the various ways in which the generation of an utterance at a given point in the monologue requires modeling of the linguistic context of the utterance.
Refering in a Multimodal Environment: from NL to designation.
1991
Résumé: In this article, we intend to put forward several problems related to the design of man-machine multimodal dialogues. We will not take into account every man-machine multimodal dialogue but only those in which the user is in front of a computer system in order to perform a given task, as opposed to-for example-a dialogue dedicated to the interrogation of a database [Carbonell 89]. In such a dialogue, the user handles the objects of the task through an interface which allows him to use all the commands provided by the task.
Resolution of referents groupings in practical dialogues
Proceedings of the 7th SIGdial Workshop on Discourse and Dialogue - SigDIAL '06, 2006
This paper presents an extension to the Reference Domain Theory (Salmon-Alt, 2001) in order to solve plural references. While this theory doesn't take plural reference into account in its original form, this paper shows how several entities can be grouped together by building a new domain and how they can be accessed later on. We introduce the notion of super-domain, representing the access structure to all the plural referents of a given type.
Combining deictic gestures and natural language for referent identification
1986
Abstract In virtually all current natural-language dialog systems, users can only refer to objects by using linguistic descriptions. However, in human face-to-face conversation, participants fre= quently use various sorts of deictic gestures as well. In this paper, we will present the referent identification component of XTRA, a system for a natural-language access to expert systems. XTRA allows the user to combine NL input together with pointing gestures on the terminal screen in order Io refer to objects on the display.
2012
Commonly, the result of referring expression generation algorithms is a single noun phrase. In interactive settings with a shared workspace, however, human dialog partners often split referring expressions into installments that adapt to changes in the context and to actions of their partners. We present a corpus of human–human interactions in the GIVE-2 setting in which instructions are spoken. A first study of object descriptions in this corpus shows that references in installments are quite common in this scenario and suggests that ...
Temporal Contexts for Discourse Representation: An Extension of the Conceptual Graph Approach
Applied Intelligence, 1997
A discourse is composed of a sequence of sentences that must be interpreted with respect to the context in which they are uttered and to the actions that produce them: locutors' speech acts. The analysis of discourse content must be based on a pragmatic approach to the study of language in use. Some of the most obvious linguistic elements that require contextual information for their representation are deictic forms such as here, now, I, you, this, and verb tenses.
The use of spatial relations in referring expression generation
Proceedings of the Fifth International Natural Language Generation Conference on - INLG '08, 2008
There is a prevailing assumption in the literature on referring expression generation that relations are used in descriptions only 'as a last resort', typically on the basis that including the second entity in the relation introduces an additional cognitive load for either speaker or hearer. In this paper, we describe an experiemt that attempts to test this assumption; we determine that, even in simple scenes where the use of relations is not strictly required in order to identify an entity, relations are in fact often used. We draw some conclusions as to what this means for the development of algorithms for the generation of referring expressions.
Discourse representation and discourse management for natural language interfaces
1990
In this paper we discuss some requirements on natural language interfaces that are needed for supporting connected dialogue, and propose methods for meeting these requirements in the context of a system that has been developed at our department over the last couple of years. On the basis of data collected in Wizard-of-Oz simulations we argue that the dynamic discourse representation needed for a given application can be structured in terms of a tree of dialogue objects (moves, initiativeresponse units) and a score board, i.e. a list of parameters each of which keeps some information relevant to the system's interpretation and generation tasks. We also argue that the domain knowledge needed for supporting reference resolution can, and should be obtained from data of this kind.
Integrating natural language components into graphical discourse
Proceedings of the third conference on Applied natural language processing -, 1992
In our current research into the design of cognitively well-motivated interfaces relying primarily on the display of graphical information, we have observed that graphical information alone does not provide sufficient support to users particularly when situations arise that do not simply conform to the users' expectations. This can occur due to too much information being requested, too little, information of the wrong kind, etc. To solve this problem, we are working towards the integration of natural language generation to augment the interaction functionalities of the interface. This is intended to support the generation of flexible natural language utterances which pinpoint possible problems with a user's request and which further go on to outline the user's most sensible courses of action away from the problem. In this paper, we describe our first prototype, where we combine the graphical and interaction planning capabilities of our graphical information system SIC! with the text generation capabilities of the Penman system. We illustrate the need for such a combined system, and also give examples of how a general natural language facility beneficially augments the user's ability to navigate a knowledge base graphically.
One-anaphora and the case for discourse-driven referring expression generation
2003
Conventional approaches to the generation of referring expressions place the task within a pipelined architecture, typically somewhere between text planning and linguistic realisation. In this paper, we look at the issues that arise in generating one-anaphoric referring expressions; examination of this task causes us to reflect on the current predominant architectural models for natural language generation, and leads us to suggest an alternative architecture where decisions that influence forms of reference happen much earlier in the process of natural language generation.