Aspects of 3D surface scanner performance for post-mortem skin documentation in forensic medicine using rigid benchmark objects (original) (raw)
Abstract
Background: Patterned light 3D scanning has historically been targeted towards industrial and manufacturing applications. Forensic 3D skin surface scanning is relatively new and appears to contain aspects of off label usage. Based on how patterned light scanning has been published to work, we assumed that naturally rough surfaces' 3D scan validity to improve with extensive calibration of such a 3D-scanner whereas we assumed the same not to be true for industrially smooth surfaces. Using rigid benchmark objects matching aspects of typical post-mortem skin injuries and an object with smooth plastics surface, that hypothesis was tested.
Figures (9)
Fig. 1. Benchmark objects used: (a) photo of a sheep's skull containing small intrinsic bone surface features and tool marks, including add-ons such as boreholes, countersink drillings, red and black felt pen marks. (b) Photo of a sandstone conglomerate featuring different inclusions, some of dark light absorbing quality, some highly reflective. (c) Remote control as example of an industrial surface; in addition, it was coated with white anti-reflective spray (partly wiped off after 3D scan and before photography). (For interpretation of the references to color in this figure legend, the reader is referred to the web version of this article.) We employed a QTSculptor PT-M1280 surface scanner by Polygon Technology (Darmstadt, Germany). The scanner projects collimated We investigated a 3D scanner's performance for what is properly called off label application domain of 3D skin surface documentation in forensic pathology. Initial testing revealed a questionable performance regarding fidelity of rough surface representation while industrially smooth objects appeared to get
Fig. 2. Real skin sample (pig skin from an animal killed for nutritional purposes) illustrating the non-suitability of realistic skin samples for benchmarking 3D scanner resolution for rough surfaces. Photographs showing decay 3 days (a) and 6 days (b) post-mortem. 3D surface scans at 3 days (c) and 6 days (d) (bar 1 cm) post-mortem provide surfaces of similar appearance, but even at good overlap positioning a distance map (e) between the two digitized surfaces shows that they are not congruent with patches of divergence exceeding 2 mm.
Fig. 3. Side-by-side comparison of real forensic skin pathology photographs (a, b, d, e, g, h) and benchmark object feature photograph (c) or 3D scan (f, i): deep facial abrasion after sliding over a rough surface (a, b) containing various highly reflective surface regions, patchy dark discoloration as well as bumpy appearance. These surface shape elements are represented on a similar scale on the rock surface that we used as benchmark object (c). Superficial abrasions as found in the vicinity of gunshot entry wounds (d, e: arrow) are also present on skull surface (f: arrow) used as benchmark object. Curved (g: arrow) and straight (h: arrow) wound edges as found in stabs from a serrated (g) or straight (h) knife blade are represented by a bony suture of the skull (i: arrow) used as benchmark object (bar 1 cm).
Fig. 4. Sheep skull benchmark object. (a) Photo. (b) Matching view of 3D model. Details of the scratch contained on the surface were reproduced photographically (c) and using 3D scanner (d). See text for feature description. Bar is 5 mm. Qualitatively (Figure references in brackets), similarity of scan- ner generated data can be appreciated by comparing photographs (4a and c, 5a and c, 6(photo)) with matching 3D scan data (4b and d, 5b and d, 6(EC)). While the overall appearance of the scanned 3D data seemed to match the photographed object at first glance, individual surface patches need to be compared as errors manifest themselves on a patch-by-patch level. A bone surface scratch (4a(1) and c(1)) was well discernible on 3D scan derived data (4b(1) and d(1)). The roughness of the finely granular bone surface (4a(3), 6a(photo) and b(photo)) appeared to be adequately repre- sented on 3D scan generated data (4b(3), 6a(x) and b(EC)). Small grooves present on the sandstone rock (5a(1) and c(3): between arrows) were discernible on 3D scan derived data (5b(1) and d(3): between arrows); two distinct humps present on the rock (5a(2): arrows) could be differentiated on 3D scan data (5b(2)). Borehole rims (4a(2)) were available for inspection in 3D scan data (4b(2)). Shiny quartz inclusions (5a(4) and c(5)) were still represented by 3D scan data (5b(4) and d(5)). Overall the 3D scanner generated surfaces contained rich details, good representation of highly We obtained minimally calibrated (MC) scans as well as extensively calibrated (EC) 3D data of skull and remote control containing comparable polygon counts (Table 2, top). Scan times were below 15 min for each object.
Fig. 5. Rock benchmark object. (a) Photo. (b) Matching view of 3D model obtained using QTSculptor scanner. A detailed region of this surface was reproduced photographically (c) and using QTSculptor (d). See text for feature description. Bar is 5 mm.
Fig. 6. Experimental subjective evaluation was conducted using a set of 20 comparisons just as the four visual objects (a-d) displayed here, evaluated by 13 participants. Two calibration types (EC, extensively calibrated; MC, minimally calibrated) were used. For each of the rows, 3D model EC and MC were presented in random sequence to participants wh« had to select either a preference (‘x’ or ‘y’) or ambivalence (‘x’ and ‘y’ equally good) as a forced choice. In this illustration, EC labels the extensively calibrated 3D scan, MC labels thi minimally calibrated 3D scan for all four visual objects (a—d). (a) Bone surface structure featuring finely granular roughness, and superficial indents, some of which exhibit subtle edge (arrows). (b) Bone surface structure featuring finely granular roughness and a curved bone layer edge (arrow). (c and d) Industrial surface exhibits curved and straight edges, a smal protrusion (arrow) and mostly flat surfaces (uneven spray coating left some particles that can be discerned on both 3D scans). Bar is 5 mm.
Results of scanner performance and resolution evaluation. Table 1
Impact of extent of calibration on perceived surface quality. Subjective blinded experimental evaluation of 2 x 10 items (10: skull; 10: remote control) by 13 individuals yields a statistically significant preference for extensively calibrated scans of rough surfaces, whereas such a predominance was not found for industrially smooth surfaces (comparing preference count distribution of + rough surfaces against preference count distribution of + industrially smooth surfaces using G2 Likelihood Ratio Chi-square statistic with p < 0.0001). EC, extensive calibration; MC: minimal calibration.
Fig. 7. Logistic regression model fit for size of single shape feature (x-axis) against recognition rate for 220 items containing patches of naturally rough surfaces (skull, rock).
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