Dynamic Memory Allocation and Fragmentation (original) (raw)

In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. This is certainly standard practice in both languages and almost unavoidable in C++. However, the handling of such dynamic memory can be problematic and inefficient. For desktop applications, where memory is freely available, these difficulties can be ignored. For real-time embedded systems, ignoring the issues is not an option. Dynamic memory allocation tends to be non-deterministic; the time taken to allocate memory may not be predictable and the memory pool may become fragmented, resulting in unexpected allocation failures. In this paper the problems will be outlined in detail. Facilities in the Nucleus RTOS for handling dynamic memory are outlined and an approach to deterministic dynamic memory allocation detailed.

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