Exploring Real, Virtual and Augmented Worlds Through " Putney " , an Extended Reality (original) (raw)

Our research is inspired by the sound and component design of the classic analogue synthesizer the EMS VCS3. In this project, a convergence is made between analogue and digital technologies. By introducing virtual and augmented realities into the performance space through the interconnection of real-time audio and visual synthesis. Our interconnected music network reveals new approaches to audio-visual composition: through audience interaction, allows non-musicians and musicians to perform together; integration of touchscreen technologies with analogue synthesis; Game-engine navigation. The piece aims to expand existing augmented reality theorems. For example, the reality-virtuality (RV) continuum (Milgram, Kishino, Utsumi and Takemura, 1995). We introduce the term “Extended Reality”, 'a transitional state between the real and the virtual, which focuses on mixing equally augmented, virtual and real contents, allowing form a reciprocal feedback loop'. In this case, our intention is to mix analog synthesis technologies with current digital technologies, Augmented Reality and Virtual Reality theories Combining to create an interesting point of convergence between analog/digital and the audio-visual. The network uses various applications that operate together to emphasize the sense of hyper-connection in which we live today, where the "Internet of things"begins to glimpse, a concept that would not be possible without the use of wireless technologies.

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