Editorial Journal of Board Game Studies (original) (raw)

070 The Origin of the Checkers and Modern Chess Game. Volume III (312 pages) - 2016

I shall briefly describe the second part of this book, whose chapters I have tried to write in a simple style. Chapter 18 offers an introduction -and chapter 19 discusses the additions to the described chapters of Volume I. In chapter 20 I prove the influence of chess in the game of draughts and in chapter 21 I address the poem Scachs d'amor and look into history of that time period. By paying close attention to the sword of Castile, I was able to determine that the new powerful queen was introduced in Spain after the year 1474 and a very good case can be made for dating the poem in 1476, when the Queen of Castile and her husband, King Ferdinand, crushed, in May, the Portuguese King's army in Toro. The new discoveries unveiled by the historian Garzón in chapter 22 clearly show that the new powerful queen was in fact a symbolic portrayal of Queen Isabella of Castile, and that her power on the chessboard was conceived as a reflection of her power in real life. In chapter 23 we make a brief, though intense, summary of Mr. Garzón's new research about the book by Francesh Vicent. It has been proven that his book was indeed printed in Valencia and that it must exist somewhere in the world. In fact, he provides some clues on how to find it. Garzón also shows that the Lucena book is a copy, at least in part, of the book by Francesh Vicent and, therefore, so is the Damian book. In chapter 24 I show with near certainty that Nicolas Antonio made a mistake regarding authorship, that the book by Torquemada never existed, and that the name he should have been referred to was Juan Timoneda. In chapter 25 Garzón proves in no less than 14 arguments, that the game of draughts was created in Valencia, as an imitation of the new powerful queen in the modern game of chess. In chapter 26 I show the world the latest manuscript found in Spain on the game of draughts that dates back to circa 1725, but whose texts are estimated to date from between 1639 and 1725. In chapter 27 I show the excellent relationship that there was between the utmost Spanish humanist, Antonio de Nebrija, and Queen Isabella. This new evidence called for a new concept regarding the game of draughts, which is expressed in chapter 28. Chapter 29 contains the bibliography. Finally the book finishes with an epilogue, written by the best chess historian in Spain, José Antonio Garzón Roger, which brings out the most important points of this book.

Board Games

Unpublished, 2022

Board games constitute a category of non-digital games traditionally defined as being played with pieces on a specially arranged surface. The accelerated growth of the hobby games industry since the mid-20th century has challenged the definition and the ways in which board game scholars approach their subject. While studies of traditional board games still tend to focus on questions of identification, classification, transmission and reconstruction, studies of contemporary board games are increasingly informed by the theoretical and analytical underpinnings of digital game studies. This article discusses the history of the term board game and its definition, and tracks changes in scholarly attitudes to board games since their emergence as an independent field of study in the late 19th century. NB! The present article was written in the late spring of 2022 on the encouragement of the Encyclopedia of Ludic Terms (https://eolt.org/), which unfortunately stopped updating their website before the article could be properly responded to. Consequently, it has not undergone any process of peer review.

Moves in Mind: The Psychology of Board Games

2004

Part 1: Introduction. Moves in Mind. Board Games and Cognitive Psychology. The Role of Board Games in Science. The Role of Board Games in Psychology. Structure of the Book. Part 2: Formal Analyses of Board Games. Fundamental Concepts. Board Games in Computer Science and Artificial Intelligence. Information and Complexity Analysis. Game Theory and the Concept of Error. Conclusion. Part 3: Theories of Board-game Psychology. A Brief History of Board-game Psychology. Theories of Chess Skill. Influences from Other Theories of Cognition. Theories of Development and Environment. Conclusion. Part 4: Perception and Categorization. Low-level Perception. High-level Perception and Categorization. Conclusion. Part 5: Memory, Knowledge, and Representations. Memory for Board Positions. Recall of Sequences of Moves and of Games. Estimation of the Number of Chunks in LTM. Mode of Representation. Representations Used in Blindfold Playing. Knowledge and Memory Schemata. Discussion. Conclusion. Part 6:...

Chess Capyblanca Linhares and Freitas 2010 New Ideas in Psychology

Pattern recognition lies at the heart of the cognitive science endeavor. In this paper, we provide some criticism of this notion, using studies of chess as an example. The game of chess is, as significant evidence shows, a game of abstractions: pressures; force; open files and ranks; time; tightness of defense; old strategies rapidly adapted to new situations. These ideas do not arise on current computational models, which apply brute force by rote-memorization. In this paper we assess the computational models of CHREST and CHUMP, and argue that chess chunks must contain semantic information. This argument leads to a new and contrasting claim, as we propose that key conclusions of Chase and Simon's (1973) influential study stemmed from a non-sequitur. In the concluding section, we propose a shift in philosophy, from ''pattern recognition'' to a framework of ''experience recognition''.

069 The Origin of the Checkers and Modern Chess Game. Volume I (316 pages) - 2016

Until now the different scholars practically limited themselves to indicating France as the country of origin of the draughts game, among them the famous chess scholar Harold James Ruthven Murray is emphasized. With respect to the new powerful dama in the modern chess game that was developed around the end of the XV century, the situation is not much better, since the scholars of this game believe that France, as well as Italy, could be the native countries of this modality of the game, in spite of the fact that the first chess book, Lucena, with such new modality dates from 1497 and is of Spanish origin . In draughts we see a similar situation, since the first Spanish books about the game of draughts have a very high level and date from the XVI century, while the first French book comes from the XVII century and the game described is a very elemental one. Contrary to this evidence, the scholars did not consider it necessary to grant Spain the honour of being the creative country of the game of draughts and of the new modality in the chess game with the new dama. How is it possible that the different scholars never took into account the rich Spanish bibliography on both games? Was it a linguistic problem or were there other existing circumstances that forbade this reasoning? In the case of draughts, this could be a reasonable cause for the Dutch scholars that did not master the Spanish language, but not for the English scholar Murray who knew several languages, among them Arabic. On the other hand, regarding the chess game it is difficult to accept that none of them knew the Spanish language. Therefore there had to be other motives for them to deny that Spain could be the country of origin of the new powerful dama in chess. Whatever it may be, there can be several motives, but happily in the last years we have observed a trend of two outstanding scholars that began to modify this point of view.