Architecture through the looking glass: Augmenting Fabrication in the built environment 1 AUGMENTING FABRICATION: CO-LOCATING DESIGN IN THE BUILT ENVIRONMENT WITH AR (original) (raw)

To make most out of manufacturing of the future, we need to engage stakeholders though technologies that blend the digital and physical. Through so-called Augmented Fabrication, computational precision and digital manufacturing are combined with user skills/intuition. One of such approaches is the use of co-located design in the built environment: through wearable AR systems such as the Microsoft Hololens, multiple stakeholders can conceive and consider several interventions to improve functions of a city. The benefit of an embodied interaction with computational support is essential here: the 3D scanned situation presents a canvas for superimposing designs and key performance indicators, and allows tangible and social interaction. We are currently prototyping such an environment for 3D printing bridges in the city.