A Review of Augmented Reality Applications for Building Evacuation (original) (raw)
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Evaluation of augmented reality technology for the design of an evacuation training game
Virtual Reality, 2019
Building evacuation training systems and training employees in an organization have a vital role in emergency cases in which people need to know what to do exactly. In every building, procedures, rules, and actions are attractively shown on the walls, but most of the people living in that building are not aware of these procedures and do not have any experience what to do in these dangerous situations. In order to be able to apply these procedures properly in an emergency situation, community members should be trained with the state-of-the-art equipment and technologies, but to do so, up-front investment and development of such a system are necessary. In this study, augmented reality (AR) technology was applied to realize a game-based evacuation training system that implements gamification practices. The architectural plans of a university were used to model the floors and the relevant environment. Employees are trained to learn how to reach the nearest exit location in the event of a fire or earthquake, and also, the system provides the shortest path for the evacuation. In addition to these features, our training game has educational animations about the fire, chemical attack, and earthquake events. A mobile application was implemented to train employees working in the building and inform them to know how to escape in an emergency situation. The technology acceptance model and the related questionnaire form were applied, and the response of 36 participants was analyzed. It was demonstrated that AR and relevant tools provide a flexible environment to develop evacuation systems in a university, our mobile application enabled participants to be trained in a realistic environment, and trainees were highly satisfied with the system. Educational animations were also another benefit for the trainees.
Augmented reality to guide pedestrian evacuation in earthquake events
Ingenierias
Augmented Reality is a promising technology to support safe pedestrian evacuation from buildings during earthquakes. The widespread availability of phone cameras makes this idea feasible. QR codes, for instance, can place virtual three-dimensional objects to guide people along a prescribed route. In this work, a prototypical system based on this premise was created in response to the 2020 sudden surge in seismic activity in Puerto Rico. The results point towards feasibility as well as to a series of areas that require improvement for a real-life implementation.
AUGMENTED REALITY-BASED EVACUATION SIMULATION TO STUDY CROWD BEHAVIORS
IAEME PUBLICATION, 2020
To date, it has been especially challenging to correlate progress in human behavior education in emergencies with complicated dynamics of crowd behavior, particularly during evacuation. Previous research does not explore deeply the effect of different crowd behaviors and the evacuation scenarios. This study proposes the uses of AR as a tool to analyze the effect of an aggressive and passive agent on the evacuation time. The focus here is on the modeling of the AR-based crowd evacuation, agents' behaviors and analysis of the simulation. From the result, it is observed that the increasing aggressive agents decreases the evacuation time. This is because their acceleration is slightly higher compared to the patient agents.
Immersive Augmented Reality System to Study the Efficiency of Dynamic Exit Signage
IIUM Engineering Journal, 2022
Every year, many disasters occur to buildings causing their destruction and leading to huge casualties. One way of preventing casualties is by evacuation drill activity. Although accurate evacuation drills could enhance the efficiency of the process during the real event, these drills are not fully effective because participants miss the sense of being stressed or under pressure while in action. Several gaming concepts have been introduced to train the participants on how to cope with and evacuate effectively during an emergency. For instance, Augmented Reality (AR) and Virtual Reality (VR) interfaces could provide virtual content to enhance the effectiveness of evacuation drills. However, accurate representation of different evacuation scenarios and its impact analysis during emergency using the above technologies are still debatable, mainly due to immersion quality. Thus, this study proposes an Immersive Augmented Reality (IAR) application that is mainly the amalgamation of AR and...
Frontiers in Virtual Reality
This study presents a systematic review of the literature on virtual reality (VR), augmented reality (AR) and Mixed Reality (MR) used in disaster management. We consider the factors such as publication type, publication year, application domain, and technology used. We surveyed papers from 2009 to 2019 available in the Web of Science and Google Scholar database, and 84 research articles were selected for the review study. After an extensive review of the literature, it was found that the XR technology is applied extensively in computer simulation modeling, interaction techniques, training, infrastructure assessment and reconnaissance, and public awareness areas of disaster management. We found diverse advantages, opportunities, and challenges of XR usage for disaster management, which are discussed in detail. Furthermore, current research gaps in the field of XR technology for disaster management technology, which are needed to better support disaster management, are identified and ...
The new challenges posed by society are bringing Ambient Intelligence into the scene. Ambient Intelligence can help to improve common tasks through the use of electronic devices that interact with the user in a transparent way, automatically extracting information and performing data analytics to help into a better understanding of the environment around the user. In this paper we describe an experimental mobile augmented reality system, AVANTI, which uses as a testbed the Computer Science School of the Complutense University It makes use of WiFi positioning techniques for indoors and accelerometer sensors to predict speed and position. With those techniques, AVANTI allows computer-aid drills of fire evacuation, decreases costs and encourages the motivation of the users. By using an augmented reality interface we enrich the user perception of the environment, so the evacuation drill data can be easily accessed and the training process quality can experience a major increase. In addition, the use of Augmented Reality provides a more realistic simulation, with fire outbreaks into the phone screen, rather than the process of moving statically from one floor to the exit.
Use of Augmented Reality Technology in Population Protection and Crisis Management
Proceedings of the 32nd International DAAAM Symposium 2021, 2021
Population protection and crisis management are some of the most-watched areas today. With the growing emergencies and crises, there is also a need to inform the population more about the possible effects, prevent them, or deal with them. For this purpose, the use of software applications is offering. In the last years, there is a growing trend in augmented reality technology, which can also be applied to mobile applications and can be slowly ranking among the most effective future technologies. This article describes the possible application of augmented reality technology in population protection and crisis management. The explanation, experimental, and modelling methods were used to make the article, by which the augmented reality model was applied to the Hololens 2 glasses. Blender and Unreal Engine software were used to create modelling and augmented reality.
Creating 3D Indoor First Responder Situation Awareness in Real-Time Through a Head-Mounted Ar Device
ISPRS Annals of the Photogrammetry, Remote Sensing and Spatial Information Sciences, 2021
Abstract. Emergency operations are a key example for the need of digital twins in the way it is complex, urgent and uncertain. First, the process is complex, as many organizations are involved. Second, it is urgent, as most damage is done in the first moments of an emergency. Third, it is uncertain, as situational conditions tend to change quickly.For outdoor operations, spatial information systems help in creating an overview of the situation, for example by displaying positions of first responder units involved with the incident. However, spatial data of indoor environments is scarce. Static information of the building, such as floor plans, are often outdated or non-existent. Dynamic operational data such as positions of first responders within the building are only available in a very limited way as well, and often without visual representation.To create situation awareness of indoor first responder operation environments, this paper successfully proposes a proof of concept with ...
THE NEED FOR ENHANCING EARTHQUAKE EVACUEE SAFETY BY USING VIRTUAL REALITY SERIOUS GAMES
Enhancing evacuee safety is a key factor in reducing the number of injuries and deaths that result from earthquakes. This can be achieved by designing safer buildings taking into account behavioral factors and by training occupants. However, traditional approaches such as evacuation drills cannot be used in buildings in which occupants cannot easily leave the building (e.g. hospitals). In addition, these traditional approaches may not provide the intended learning outcomes and do not allow for the investigation of the impact of multiple evacuation factors on behavior. Virtual Reality (VR) and Serious Games (SG), i.e. games having education (in its various forms) as the primary goal, represent novel and effective alternatives to overcome the limitations of traditional approaches. We discuss the advantages and limitations of using VR SGs to investigate how building occupants behave during earthquake evacuations and to train building occupants to cope with such emergencies. We explore the key design components to develop the VR SG framework namely (a) what features constitute an earthquake event; (b) which types of buildings can be selected and how they should be represented within the VR environment; (c) how damage to the building is to be determined and represented; (d) what factors need to be included for agent behavior in earthquakes; and (e) what level of interaction should there be between agents and the human players. We highlight the important aspects that need to be addressed in further research to effectively develop VR SG tools for earthquake evacuation training.
Mobile augmented reality techniques for emergency response
Proceedings of the 16th EAI International Conference on Mobile and Ubiquitous Systems: Computing, Networking and Services, 2019
In an emergency situation, each response agent must act quickly and accurately. The support of a mobile device that can provide an appropriate insight of the surroundings and that allows users to exchange information with the other members of the emergency teams, can prevent harm and even save many lives. This paper presents a mobile application that integrates a georeferenced system with augmented reality techniques, in order to serve the needs of the operatives in emergency situations. The work intends to introduce solutions which optimize the performance with which the user takes advantage of the mobile application, such as the organization of the data flow that is displayed and the augmentation of the surrounding area. User studies were conducted with members of the National Navy. The results were positive although there are still some aspects that should be improved. CCS CONCEPTS • Human-centered computing → Mixed / augmented reality.