A METHOD AGAINST OBSOLESCENCE OF 3D ARCHAEOLOGICAL COLLECTION. TWO CASE OF STUDY FROM QUBBET EL-HAWA NECROPOLI (ASWAN, EGYPT) (original) (raw)

This article reports a validated method of acquiring texture for scanning´s output product achieved by Qubbet el-Hawa Project (University of Jaén). This method is the first step for the 3D model application as archaeological documentation and, furthermore, for its museology or educational use. The paper focused on two concrete case study recovered on intact tomb QH34aa, a polychrome wooden shabti, and, a cartonnage mask belonging to a lady. Both 3D model results had been implemented in those three applications, they are inserted in an archaeological 3D catalogue and they were part of dissemination and educational programs thanks to its virtual version and to its 3D coloured printed version. First one were displayed in online platform and second one were displayed in real multisensory experiences. Finding the right methodology, obsolescence 3D models have become an updated and consolidated archaeological documentation of QH34aa tomb cultural material, whereas Qubbet el-Hawa project have been actualized the educational potential of its research results. In order to update its 3D model collection this developed method can be used by others archaeological research project, especially, those projects belonging to universities in which the dissemination of work is a fundamental challenge.

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