Towards Utilizing Novel Interactive Displays for Information Visualization (original) (raw)

Tangible views for information visualization

… Conference on Interactive …, 2010

In information visualization, interaction is commonly carried out by using traditional input devices, and visual feedback is usually given on desktop displays. By contrast, recent advances in interactive surface technology suggest combining interaction and display functionality in a single device for a more direct interaction. With our work, we contribute to the seamless integration of interaction and display devices and introduce new ways of visualizing and directly interacting with information. Rather than restricting the interaction to the display surface alone, we explicitly use the physical three-dimensional space above it for natural interaction with multiple displays. For this purpose, we introduce tangible views as spatially aware lightweight displays that can be interacted with by moving them through the physical space on or above a tabletop display's surface. Tracking the 3D movement of tangible views allows us to control various parameters of a visualization with more degrees of freedom. Tangible views also facilitate making multiple -previously virtual -views physically "graspable". In this paper, we introduce a number of interaction and visualization patterns for tangible views that constitute the vocabulary for performing a variety of common visualization tasks. Several implemented case studies demonstrate the usefulness of tangible views for widely used information visualization approaches and suggest the high potential of this novel approach to support interaction with complex visualizations.

R.: Tangible Views for Information Visualization

2010

In information visualization, interaction is commonly carried out by using traditional input devices, and visual feedback is usually given on desktop displays. By contrast, recent ad-vances in interactive surface technology suggest combining interaction and display functionality in a single device for a more direct interaction. With our work, we contribute to the seamless integration of interaction and display devices and introduce new ways of visualizing and directly interact-ing with information. Rather than restricting the interaction to the display surface alone, we explicitly use the physical three-dimensional space above it for natural interaction with multiple displays. For this purpose, we introduce tangible views as spatially aware lightweight displays that can be in-teracted with by moving them through the physical space on or above a tabletop display’s surface. Tracking the 3D move-ment of tangible views allows us to control various parame-ters of a visualization with mor...

An Interaction Model for Visualizations Beyond The Desktop

IEEE Transactions on Visualization and Computer Graphics, 2000

Fig. 1. Examples of beyond-desktop interactive visualizations: a) tangible range sliders for wall-sized displays [32], b) a rearrangeable physical 3D chart [33], c) an interactive data sculpture of time series [54], d) an interactive shape-changing display [40].

Beyond Mouse and Keyboard: Expanding Design Considerations for Information Visualization Interactions

IEEE Transactions on Visualization and Computer Graphics, 2000

The importance of interaction to Information Visualization (InfoVis) and, in particular, of the interplay between interactivity and cognition is widely recognized [12][15][32][55][70]. This interplay, combined with the demands from increasingly large and complex datasets, is driving the increased significance of interaction in InfoVis. In parallel, there have been rapid advances in many facets of interaction technologies. However, InfoVis interactions have yet to take full advantage of these new possibilities in interaction technologies, as they largely still employ the traditional desktop, mouse, and keyboard setup of WIMP (Windows, Icons, Menus, and a Pointer) interfaces. In this paper, we reflect more broadly about the role of more "natural" interactions for InfoVis and provide opportunities for future research. We discuss and relate general HCI interaction models to existing InfoVis interaction classifications by looking at interactions from a novel angle, taking into account the entire spectrum of interactions. Our discussion of InfoVis-specific interaction design considerations helps us identify a series of underexplored attributes of interaction that can lead to new, more "natural," interaction techniques for InfoVis.

Towards the Understanding of Interaction in Information Visualization

Over the past few years the web has been responsible for the rise in popularity of visualizations and it seems that interactive or playable visualizations have become more popular and end up standing out more. The use of interactivity and animation has been extensively discussed in information visualization research, but there has been some controversy in relation to its benefits. Additionally, there is still little empirical evidence about its efficacy in terms of improving understanding of the data and there is few research that points out guidelines of how to incorporate it successfully and that proves that playable visualizations are indeed more enjoyable and popular among users. In order to guide future research on the actual benefits of interactivity in visualization it is important to understand what types of interactivity are currently being used in the field and to have a framework to help discuss and evaluate interaction techniques. After conducting an extensive review of popular visualizations and their interactive capabilities, we propose eleven categories of interaction techniques: filtering, selecting, abstract/elaborate, overview and explore, connect/relate, history, extraction of features, reconfigure, encode, participation/collaboration, and gamification.

Fluid Interaction for Information Visualization

Despite typically receiving little emphasis in visualization research, interaction in visualization is the catalyst for the user's dialogue with the data, and, ultimately, the user's actual understanding and insight into this data. There are many possible reasons for this skewed balance between the visual and interactive aspects of a visualization. One reason is that interaction is an intangible concept that is difficult to design, quantify, and evaluate. Unlike for visual design, there are few examples that show visualization practitioners and researchers how to best design the interaction for a new visualization. In this paper, we attempt to address this issue by collecting examples of visualizations with "best-in-class" interaction and using them to extract practical design guidelines for future designers and researchers. We call this concept fluid interaction, and we propose a operational definition in terms of the direct manipulation and embodied interaction paradigms, the psychological concept of "flow", and Norman's gulfs of execution and evaluation.

A Tangible User Interface for Interactive Data Visualization

We present a prototype for a Tangible User Interface (TUI) designed to interactively query a database. While much work has been done on TUI, showing that they encourage collaboration and positively enhance user experience, few tangible systems have been designed specifically for data analysis tasks. Our system combines a tabletop (non-digital) graspable user interface with a two-dimensional screen display; the user interrogates the data by placing tokens on or off the tabletop and the screen displays the results of the user's query. The objects are tagged using fiducial markers, which are identified with open-source ReacTIVision computer vision software, and the visualization code is written in Processing. We use radio station listenership demographic data for this prototype, but the system can be used to query any type of database.

Special issue on advances in multimedia interaction and visualization

Multimedia Tools and Applications, 2022

Information Visualization is the field of study concerned with the development of methods for transforming abstract, complex data into visual representations in order to make that data more easily communicable and understandable. Technological advances enable information visualization in many areas, such as Visual Analytics, social media, geo-sociology, health, business, security and more. Interactivity and visualization increase the engagement with users, as they place them at the core of processes of access, dialogue, and relation with data providing visualization models for easy-to-use interactive systems. The use of interactive visualization in multimedia provides a powerful means for investigating, exploring, and imagining new communication modalities we will use in the near future. This special issue collected emerging contributions in the area of multimedia interaction and its applications for information visualization with different types of data. It includes a selection of the best papers presented at iV 2019, the 23rd International Conference on Information Visualizations. The conference took place in two different locations: 02-05 July 2019 in Paris (France) and 16-19 July 2019 in Adelaide, Australia. Participants included 70+ researchers from more than 23 countries. Eleven papers have been accepted for this special issue by considering the technical quality, the originality, and the innovation of the proposed ideas, solutions, and systems: the authors Multimedia Tools and Applications

Design space for spatio-data coordination: Tangible interaction devices for immersive information visualisation

2017 IEEE Pacific Visualization Symposium (PacificVis), 2017

We introduce the concept of "spatio-data coordination" (SD coordination) which defines the mapping of user actions in physical space into the space of data in a visualisation. SD coordination is intended to lower the user's cognitive load when exploring complex multidimensional data such as biomedical data, multiple data attributes vs time in a space-time-cube visualisation, or three-dimensional projections of three-or-higher-dimensional data sets. To inform the design of interaction devices to allow for SD coordination, we define a design space and demonstrate it with sketches and early prototypes of three exemplar devices for SD coordinated interaction.

Toward a Deeper Understanding of the Role of Interaction in Information Visualization

IEEE Transactions on Visualization and Computer Graphics, 2007

Even though interaction is an important part of information visualization (Infovis), it has garnered a relatively low level of attention from the Infovis community. A few frameworks and taxonomies of Infovis interaction techniques exist, but they typically focus on low-level operations and do not address the variety of benefits interaction provides. After conducting an extensive review of Infovis systems and their interactive capabilities, we propose seven general categories of interaction techniques widely used in Infovis: 1) Select, 2) Explore, 3) Reconfigure, 4) Encode, 5) Abstract/Elaborate, 6) Filter, and 7) Connect. These categories are organized around a user's intent while interacting with a system rather than the low-level interaction techniques provided by a system. The categories can act as a framework to help discuss and evaluate interaction techniques and hopefully lay an initial foundation toward a deeper understanding and a science of interaction.