Making Sense in Ludic Worlds. The Idealization of Immersive Postures in Movies and Video Games (original) (raw)

This paper explores the complexities of immersion in ludic worlds, particularly in the context of video games and their relationship with traditional narrative forms. It examines how the experience of gaming can resemble, yet differ significantly from, fictional immersion found in literature and cinema. By analyzing theoretical propositions that juxtapose and connect these experiences, the study critically evaluates the concept of immersion and its validity as a framework for understanding player engagement in immersive environments.