Shallow-depth 3d interaction: design and evaluation of one-, two-and three-touch techniques (original) (raw)
2007, Proceedings of the SIGCHI …
AI-generated Abstract
The paper investigates shallow-depth 3D interaction techniques that utilize one, two, and three touch points for manipulating 3D objects on tabletop displays. It presents design guidelines and compares various interaction techniques through a usability study assessing speed, accuracy, and user perceptions. The findings suggest that allowing for multiple points of contact enhances user engagement and improves interaction with 3D objects.
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