Ubiquitous Learning Architecture to Enable Learning Path Design across the Cumulative Learning Continuum (original) (raw)

The Future of Ubiquitous Learning

Springer eBooks, 2016

The digital revolution enabled by social and ubiquitous technologies is constantly transforming macro and micro levels of society including industry, organizations and government as well as ways in which we communicate, we work, and we carry on our daily lives. Education is therefore also being challenged to respond to evolving societal demands by supporting the development of competent and engaged citizens. In this context, individuals' capability to get involved and exploit the affordances of networked environments for learning and development may condition their opportunities to cope with societal and labor demands. In this chapter, the metaphor of learning ecologies is proposed to provide a framework from which to analyze interactions between individuals and their environment, and the way their experiences across different contexts throughout life promote and shape learning processes. Learning ecologies allow us to explore frontier pedagogies connecting formal, non-formal and informal educational contexts, acting as personal strategies that may orchestrate lifelong , life-wide and life-deep learning. We start by defining and framing learning ecologies, providing the theoretical roots and reviewing some recent studies in the field. Next, we propose constructs and models but also strategies and tools that may be of help to enhance and support personal ecologies for learning. Finally, the concept of personal pedagogies is proposed to refer to a set of autonomy and agency skills and attitudes that can be dynamically integrated by individuals to support an ecology for self-development and personal learning. We articulate from this perspective several trends in the area of self-directed learning located in the technological and pedagogical intersection: MOOCs, current awareness, e-portfolios and social networks.

Tabuenca, B., Ternier, S., & Specht, M. (2012). Everyday patterns in lifelong learners to build personal learning ecologies. Proceedings of the 11th World Conference on Mobile and Contextual Learning 2012 (pp. 86-93), 2012, Helsinki, Finland

This article presents the results from a questionnaire filled out by 147 lifelong learners. The primary aim of the questionnaire is to analyse learning practices of adults, and to recognize patterns of lifelong learners in order to support them with technology. These patterns capture the context in which lifelong learners are more willing to learn, that is, the day of the week, duration, location, activity being performed, type of device being used, way to interact with their devices and how these aspects can affect when an adult student takes the initiative to learn. Moreover, this article examines previous publications on surveys, questionnaires and information collected with the same objective, to corroborate and contrast the findings. The contribution of this paper is identifying and describing patterns in which lifelong learners are more willing to build personal learning ecologies when supported by mobile devices.

Mobile Learning Framework for Lifelong Learning

Procedia - Social and Behavioral Sciences, 2010

This paper proposes a conceptual framework for mobile learning applications that provides systematic support for mobile lifelong learning experience design. It concerns four perspectives: generic mobile environment issues, learning contexts, learning experiences and learning objectives. The paper also explores crucial factors and design requirements for the mobile learning environment. It also suggests how mobile learning applications can be designed with an understanding of these factors and requirements and further applied to lifelong learning. The proposed framework provides forward engineering support for the successful design of the future mobile lifelong learning systems.

A Framework for the Design of Ubiquitous Learning Applications

The article presents a framework for the design of ubiquitous learning applications that considers four main elements: the knowledge about learner's profile and needs; the context (physical, temporal and social) that surrounds mobile learners; the educational paradigm or model considered and the possibilities and limitations of mobile and wireless technologies. The proposed framework is applied in the analysis of a case of development of a virtual learning environment designed to support the competence development of mobile workers. The design experience is detailed, showing lessons learned and indications for future research.

The design of personal mobile technologies for lifelong learning

Computers & Education, 2000

This paper sets out a framework for the design of a new genre of educational technology Ð personal (handheld or wearable) computer systems that support learning from any location throughout a lifetime. We set out a theory of lifelong learning mediated by technology and indicate how it can provide requirements for the software, hardware, communications and interface design of a handheld learning resource, or HandLeR. The paper concludes with a description and formative evaluation of a demonstrator system for children aged 7±11. 7

Ubiquitous Learning for New Generation Learners' Expectations

Advances in Mobile and Distance Learning, 2020

It cannot be denied that environmental influence has a great effect on the characteristics of individuals: reason why people can be profiled with their generation. Generation is a collection of lifespans which fall into a time duration when major changes have occurred. The last decades are labeled as information and technology era where the world is witnessing great changes in lifestyles that go in parallel with the speed of evolving digital technology. Young people born after 2000 are categorized as "Generation Z," who are born into a world of IT technology and are independent, social individuals competent in using technology and mostly interested in technology-driven/enabled events and devices. Due to this fact, portable/wearable smart devices may be used to offer new opportunities for delivering education tailored according to situational needs and preferences of these people. In this chapter, after touching distinctive characteristics of the generations, concepts regarding ubiquitous learning and how it aligns with the aspirations and values of Generation Z are highlighted.

A personalised mobile environment for lifelong learners

With the new generation of mobile phones that are always online, can handle multimedia and connect to local networks using bluetooth technology, an application that will facilitate learning for lifelong learners can be accomplished. To this end, this paper presents a design approach and an architecture for a prototype personalised environment that aims to facilitate contextual lifelong learning by making accessible learning services and opportunities provided by the university or by remote personalised servers that are available in the vicinity of the user.